Posted by: Daedelus Jul 13 2009, 05:00 AM
So the max dice pool is 20 or 2x (stat + skill). What two numbers are used for damage resistance? Obviously you woould use body, but what is the second number?
Posted by: Daedelus Jul 13 2009, 02:08 PM
Is this an official ruling somewhere? I would like a reference to show my GM.
Posted by: BishopMcQ Jul 13 2009, 03:40 PM
QUOTE
Q-How do Dice Caps apply to armor? A literal reading of the SRMFAQ Revised would not allow vehicles or trolls decked out in armor to receive their appropriate values.
A-In short, they don’t. Dice Caps apply to Skill Tests, whereas Armor is generally applied to Damage Resistance Tests. If, for some reason, your character was to roll a Skill Test that involved Armor (say an Athletics + Armor Test) then the standard caps for a Skill test would apply.
This will be in the next FAQ update.