If we're just starting out, how can someone already have a corporate affiliation at the beginning of the game? There are critera listed to get the rewards at the end of the mission, but how can you get those rewards if fulfilling the corporate side quests is what starts you off as an affiliate?
Also, do you let your runners know that there are corporate affiliations in the game and that there are certain things that will attract there attention?
When starting, you will not have Corporate Affiliations. The runners are not alerted of the requirements until they have become affiliates. They become affiliates by completing a task before the end of the run. Players will be informed of corporate affiliations by reading the Missions FAQ, but the exact requirements are for GM's eyes only.
I was asked to simply choose corp affiliation, none was of course an option. Then during my first mission, I was given a task to complete.
Huh...Orcus, I think your GM may have misunderstood the affiliation system.
As an overview:
You become affiliated by completing certain tasks. (Often there are jobs that the corps don't even tell you about that can bring you to their attention - like using a weapon with an availability over 16 in Manhattan, or fast talking your way past a security checkpoint) Becoming an affiliate requires you to complete one of these tasks without being told, and then you are offered an Affiliation. The corps will only offer 1-2 affiliations, so if multiple unaffiliated people complete the task, they may not all get invited. You can collect multiple affiliations if you'd like (though there are some downsides)
You can also gain affiliation with the Neo-A's by refusing affiliations and completing tasks for the Neo-A's.
Multiple affiliations at the same time? I wasn't aware of that.
That's the fun part of it. Being affiliated with corpo that ask for different things and are in conflict will have the player dizzy !
Be careful who you sell your soul to as souls are nonrefundable.
I've also seen a negative aspect of the Affiliations system.. we had a runner work against completion of the mission and it not only took time away from our time slot it almost made him kill on sight. I'm not against the affiiations system, no, but realize its not a frivolous thing to sell your soul.
Runners and Corps working at cross purposes? Can't be Shadowrun then.
Just say "No" to corporate affiliations!
Robert (aka Spanner)
My character has picked up quite a few affiliations over the course of the missions set and has managed to so far accomplish MOST goals (i.e. the ones that aren't at odds with each other) as well as accomplishing the missions. Now, I'm sure that as the campaign progresses it will become more and more difficult to do this as the corp will want to take bigger and bigger bites out of you.
BUT, I've noticed that if you play things somewhat openly with your other runners, things can work out rather well for the affiliations. Early on, I heavily debated whether I should be secretly meeting affiliation goals, or doing so openly. I've discovered that if, after you get your affiliation notices, you say, "Hey guys, Ares offered me a couple of bucks to do X. If you help me out, I'll pass along the good word for you guys...or keep you guys out of this entirely, whichever you prefer," your party tends to be really open.
It gives them a chance to pick up affiliations they don't have but want, and it gives you the seeming of more trust on top of this. If you run into a situation where you are questioning jeopardizing the entire mission for your side objective. You need to think carefully, will the corp really pay better then you are already being offered? If they are, perhaps its best to try to convince your whole team to join in on this take so that you don't become KOS the next time one of them ends up at your table. After all, its a small city.
Take this from one of the guys who was framed for the collapsing building at the '08 Scramble. YOU HEAR ME GUYS!? I WAS FRAMED!
I find it difficult to believe that the megacorp is SO omnipotent that they know whether I told my runner compatriots, in the privacy of my own white noise generating van, "Hey, Ares wants something done" vs. "Hey, I want something done".
However, this does raise a valid point. The megeacorp is pretty unbelievably omnipotent in the missions scenarios. It seems like every corp knows every run you've ever done. This is intriguing as it implies that the corporations really don't care who is hitting who, as long as it is done in a professional and polite manner. Since all the corps seem to know everything about each other, is it so unreasonable for them to assume that their runner's are a little smart, and asked around before pulling side-gigs? After all, nobody wants to accidentally do anything for Aztenchnology. ;P
The other surprising issue is that once affiliated, no other corp will ever offer affiliation. This implies that all the other corps already know that the character is affiliated.
Axl--Yes they will. You can collect several affiliations.
I have one character with a "Real Coperatre Affiliation"
Devon: His Father is a Mid to High level Renraku Executive, so he does not like taking runs agaist them, anthing else is fair game.
BishopMcQ, from the Missions: "If an unaffiliated PC completes a secondary objective... then he gets an offer to affiliate."
There doesn't seem to be any discussion about extra affiliation for an already affiliated character.
If the PC is not affiliated with the company, they will get the offer. Basically, if a PC is already an affiliate with Spinrad, they won't get an offer from Spinrad again.
AFFILIATION
If a PC completes a secondary objective without being assigned it, and is not already affiliated with the corporation that would have assigned it, that corporation will discretely approach the PC at the end of the scenario and make an offer of affiliation with them.
The usual pitch mentions that the corporation will want small jobs done on the side with the promise of rewards from the corporation. The need for secrecy is always emphasized. There is no up-front offer; the deal is simply between two free business entities. If the PC agrees, he or she becomes an affiliate for that corporation.
Each corporation will only extend an offer to one or two shadowrunners, usually the ones who best undertook the objective for that corporation.
Having done two of the New York Missions---I do think it is rather odd (and somewhat unnerving) when this top secret mission your supposed to be on is known to be taking place by more than the Johnson and your team. My gut reaction is that it is a setup, the Johnson blew it, or something of both. Especially in the last mission (I'll avoid spoilers, so excuse me if this is vague), were we were to blow up X, and had set up patsy humanis goon y to take the fall. Now the Johnson was a moron/first timer, and that increased my paranoia.
PS:Is it true NEO-A affiliation only comes from turning down all corporate affiliations? Or could I get it by just refusing a few of them.
PSPS:In future missions or some of the missions, I assume syndicate/gang affiliation is possible as well?
"If a PC completes a secondary objective without being assigned it, and is not already affiliated with the corporation that would have assigned it, that corporation will discretely approach the PC at the end of the scenario and make an offer of affiliation with them." - BishopMcQ
[Emphasis mine.] This is not what it says in the Missions. The Missions say "If an unaffiliated PC completes a secondary objective, even accidentally, then he gets an offer to affiliate instead of the reward."
The implication is "If the PC is already affiliated (regardless to whom), no offer is forthcoming". I realize that you are the Missions Co-ordinator and we must abide by your ruling. However your statement is in contradiction to the Missions document.
From my reading, if an Ares affiliate accidentally achieves Spinrad's secondary goal, Spinrad would not approach the character because he is not "an unaffiliated PC".
Spinrad will approach with an offer of affiliation. The only reason they would not approach is if the player has gained another NEW affiliation that mission, which is admitedly more of a gameplay thing then a realism thing, but there you go.
"Axl: If an affiliate completes an objective they get the reward detailed in the end of the adventure." - Lurker
Um, yes, I already know that.
Alright but you seem confused on something.
When they are reffering to an unaffiliated PC they are speaking in terms of unaffiliated with that SPECIFIC corporation. The corps are unaware of who is affiliated with other corps. That's why you get fun missions like "Turn in anyone you know to be affiliated with X"
I refer the affiliation system has THE GAME. All the corporation knows that a game is going on and they don't know who is the token affiliated with. Then player that are doing more than one affiliation are just a multiple token in the same game !
Axl--The quote I posted for Affiliations was copied directly from 03-05. If you are seeing something different, please let me know so I can review it. (A Mission number and page reference would help!)
The quote above was 03-05, page 16, Affiliation.
I don't have 05 (In and Out?) but I had a closer look at Everyone's Your Friend. Now I see that there is another section at the end of the Mission as you pointed out.
It would have been helpful to mention this at the intro section to the Mission. In my group, we rotate the GM duties between five of us, and none of us spotted this. We've been missing out on affiliation offers.
I will be running Knight at the Opera this weekend, so I'll be sure to review the secondary goals and offer extra affiliations as appropriate.
just be careful with affiliations, you can get your team into trouble real fast if you focus to much on completing the side mission and not keping your eys on the prize. Rewards can be fantastic fro completing the side missions for your affiliation but at a Con remember their are usually 5-6 other people at the table who are trying to complete the primary run. Don't let your greed mess with the overall fun at the table. You only have 4 hrs to complete the mission use it wisely. Having said that though if the opportunity in the mission arrises to complete your side task take it, you've already sold your soul might as well enjoy the rewards. Nice to be owned. mulitiple affiliations do complicate things try and stick to just one task if you can if the opportunity presents itself though try and go for two. just remember to have fun at the table and include everyone in the Run. After all most of use Convention goers are on vacation, so enjoy
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