I'm just confirming, in Missions play are both Burning Edge options available (succeed at one test with Critical success & survive certain death)? I haven't found anything listing of any overrides of standard rules. Everything seems to be pointing toward "If it's in the core book and it isn't explicitly labeled as 'Optional' then it is a rule applicable to Missions play", plus certain select parts of Arsenal, Augmentation, and Street magic as listed in srmfaqrevised200904.pdf. Really I think it's pretty clear but someone I was talking to earlier was quite insistent that was not the case, that neither FanPro nor Catalyst allowed it in any official play, and I was left scratching my head.
Thank you in advance for your time answering.
I'll double check, but so far as I know yje Burning Edge options are used. Burning a point of edge is a pretty harsh thing to do, so I personally have no problem with it, and I've never seen any rules disallowing it, but maybe one of the past Coordinators made that ruling and I missed it.
Bull
FanPro nor Catalyst as an entity has not dictated rules for SRM, they instead just back SRM which was originally a fan devolped idea. I try to stay on top of the rules, and both options are available. That means that Edge is gone, but it's something you can choose. Also, the critical success has to be something you could realistically have a chance of doing.
I cannot reveal the details of the run.
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