Dunno if anyone's posted anything about this before, but I did search and found nothing.....
A mate at work found this and past it to me seeing as I play SR a lot and so I thought I'd pass it on to the DSF peeps to have a look at. From what I've seen on the website it's looking good, made by SR players and they've got a pre-pre-alpha version up and running for testing already. And classicly started with the Redmond Barrens *8->
Anyhoo the URL is:
http://www.shadowrun-online.com/sro/
Enjoy the hope it comes out *8->
Isn't that the one the developers posted about here ages ago?
The one where they didn't have the license to do a Shadowrun game, but were going ahead anyway?
-karma
That's the one.
Do you hear that? It's the Microsoft War Machine.
I hear it has lasers for eyes.
Nah, they won't send the war machine. They'll send their product and patent acquisition department.
Shh! It can hear you!
Ah, fine print:
| QUOTE |
Disclaimer: The intent of this project is solely to create a game concept proposal for submission to Microsoft Game Studios |
| QUOTE |
| Yeah. They're not going anywhere. I wonder how it feels to so utterly waste one's time. |
| QUOTE (GreyPawn) |
| We're serious about this, and a Shadowrun MMORPG really isn't a matter of "if", but rather of "when". |
| QUOTE (GreyPawn) |
| We're serious about this, and a Shadowrun MMORPG really isn't a matter of "if", but rather of "when". |
i still think they should pull and use the Turbine engine for this. I've played DDO enough and think that this particular engine would be perfect for an SRO game
No offense, but I think the DDO engine didnt to so great... Maybe it was just the game ontop of it though...
| QUOTE |
| It's nice to see enthusiasm, but we've been hearing this spiel for how long now? |
| QUOTE |
| I do wish you luck, but until that license is in stone I have to count this as vaporware. |
| QUOTE |
| i still think they should pull and use the Turbine engine for this |
it also could have been your system, i have to say you did need a pretty top of the line system to run DDO, simply because it wouldnt play on anything less than a 128meg video card.
Turbine's DDO system just wouldn't mesh well with the SR world. Bows (as they are) are broken, so I can only imagine firearms. Magic is all spellpoint-based, of which SR will have nothing of. Damage is far too D&D-based (and, gee, I wonder why).
It's a good enough system, IMO, for an MMO, but not for SR.
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