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Dumpshock Forums _ General Gaming _ Games Deserving of a Sequel, Remake, or Seeing the Light of Day

Posted by: DocTaotsu May 18 2008, 10:18 AM

Games deserving of more:

-X-Com
-The Longest Journey (Dreamfall was stupidly short)
-Mech Warrior 2 (How the hell did they fuck this franchise up?)
-Privateer (Nobody has quite done it yet)
-Independence Wars II (Which is arguably a sequel to Privateer but stil, real physics? Truly 3D combat? More please.)
-Wing Commander
-Alpha Centauri

Posted by: Blade May 18 2008, 01:23 PM

Funny I was thinking about it a few minutes ago.

I'd add :
- Elite (well we may get one, but it'll probably come out even after Duke Nukem Forever)
- The Outfoxies
- Covert Action (as mentioned in another thread)
- Syndicate
- Advent Rising (it was supposed to be a trilogy)

Posted by: Fix-it May 18 2008, 02:14 PM

X-Wing

Posted by: D Minor May 18 2008, 04:04 PM

Privateer and X-wing fans should check out X3. This game has been slowly sucking the life out of me for the last 6 months

Posted by: Fabe May 18 2008, 05:32 PM

QUOTE (DocTaotsu @ May 18 2008, 06:18 AM) *
Games deserving of more:


-Mech Warrior 2 (How the hell did they fuck this franchise up?)

Simple,they took a good mech simulator style game and dumbed it down to a shoot'em up game for the console kiddies.

Posted by: DocTaotsu May 18 2008, 10:31 PM

QUOTE (Fix-it @ May 18 2008, 09:14 AM) *
X-Wing


*Crawls on belly for forgiveness*

How... How could I forget the game that sucked away years of my childhood. X-Wing and Tie Fighter deserve better. DO YOU HEAR MY LUCAS ARTS! GIVE ME ANOTHER X-WING GAME

Posted by: DocTaotsu May 18 2008, 10:33 PM

@Blade=Outfoxies?

QUOTE (D Minor @ May 18 2008, 11:04 AM) *
Privateer and X-wing fans should check out X3. This game has been slowly sucking the life out of me for the last 6 months


Don't like the space combat all that much (not viceral enough, controls kinda... iffy). I also don't have the shear time required to really get into the meat and potatos of that game smile.gif

Posted by: Wounded Ronin May 19 2008, 03:57 AM

http://www.mobygames.com/game/wilderness-a-survival-adventure

Wilderness Survival Adventure

Posted by: Kagetenshi May 19 2008, 11:43 AM

The GG Shinobi
Mechwarrior II
Chakan: The Forever Man
ShadowWraith
Pathways into Darkness
Descent
Freespace 2

~J

Posted by: Blade May 19 2008, 12:23 PM

QUOTE (DocTaotsu @ May 19 2008, 12:33 AM) *
@Blade=Outfoxies?


It's a terrific 1994 arcade game. It's a kind of 2D one-on-one fighting game set in a contest between professional assassins.
You play in huge levels, with weapons scattered everywhere but you can also fight with your bare hands. The screen zooms in when the characters get close to each other and out when they are far away. Actually it's not unlike Smash Bros, except that you have to kill the opponent instead of throwing him out of the arena.

What makes the game really fun is the gameplay and the arenas, full of dynamic elements.

Posted by: Fix-it May 19 2008, 01:34 PM

QUOTE (DocTaotsu @ May 18 2008, 04:31 PM) *
*Crawls on belly for forgiveness*

How... How could I forget the game that sucked away years of my childhood. X-Wing and Tie Fighter deserve better. DO YOU HEAR MY LUCAS ARTS! GIVE ME ANOTHER X-WING GAME



I want a space combat sim, where you can fly flighters etc, but you also have to actually FLY the capitol ships, and manage damage, weapons coverage, etc.

eviromental variables would be nice too. (in the middle of an asteroid field?)


also, I'm waiting for NOLF 3.

Posted by: Blade May 19 2008, 02:16 PM

QUOTE (Fix-it @ May 19 2008, 03:34 PM) *
I want a space combat sim, where you can fly flighters etc, but you also have to actually FLY the capitol ships, and manage damage, weapons coverage, etc.
eviromental variables would be nice too. (in the middle of an asteroid field?)


Yes and also land on planets, walk around and in your ship(s)... Yes. I'm Definitely waiting for Elite IV.

QUOTE
also, I'm waiting for NOLF 3.

I was really disappointed by NOLF 2.

Posted by: Fix-it May 19 2008, 02:36 PM

what was wrong with nolf 2 ? I found it about on par with 1.

Posted by: Blade May 19 2008, 02:59 PM

It's hard to define exactly what it's lacking, but I didn't enjoy it that much. There are a few things I really disliked, such as:
* The useless filler mission with the cops and the wanted posters. Not much of a challenge and just a waste of time.
* The mission with the supersoldiers in India. I don't really like infiltration missions, and I hate them when you can't do anything to the enemies.
* The boss battle with the samurai girl. Once inside the house there was absolutely no way I could win in Superspy difficulty level (at least not with the way I'd spent my XP).
* The snowmobile part, when you come back from the enemy base. I guess you're supposed to drive through the enemies with everyone shooting at you, which is quite cool... But in Superspy difficulty you get killed too quickly, so you either have to lower the difficulty level or get down from the snowmobile to kill the enemies first.
* Respawning/infinite enemies.


Posted by: Wounded Ronin May 19 2008, 05:02 PM

QUOTE (Blade @ May 19 2008, 09:59 AM) *
It's hard to define exactly what it's lacking, but I didn't enjoy it that much. There are a few things I really disliked, such as:
* The useless filler mission with the cops and the wanted posters. Not much of a challenge and just a waste of time.
* The mission with the supersoldiers in India. I don't really like infiltration missions, and I hate them when you can't do anything to the enemies.
* The boss battle with the samurai girl. Once inside the house there was absolutely no way I could win in Superspy difficulty level (at least not with the way I'd spent my XP).
* The snowmobile part, when you come back from the enemy base. I guess you're supposed to drive through the enemies with everyone shooting at you, which is quite cool... But in Superspy difficulty you get killed too quickly, so you either have to lower the difficulty level or get down from the snowmobile to kill the enemies first.
* Respawning/infinite enemies.


The snowmobile part is quite doable on Superspy if you've spent some points to raise your hitpoints. I mean, it's still possible if you haven't, but it's not nearly as frustrating if you have. I think it was designed to screw the people who decided to dump all their skill points into armor instead of hitpoints.

The supersoldiers in India can be beaten down into overheating if you really need to. Some of my fond memories of this game are emptying all my ammo into one, drawing the tulwar, and going BANZAAIIIII and then actually overheating the supersoldier before dying.

I found the mission with the cops and wanted posters to be harder than the other ones since you can't just blow the cops away. I think I died more often to the cops cornering me and beating me to death with their batons than from guys with rifles whom I was allowed to shoot. smile.gif Although the one thing that killed me the most in the game was the spiked ceiling deathtrap.

I've played through NOLF 2 maybe 10 times or so, but NOLF 1 only 1 time. You know, NOLF 2 basically corrected a lot of gameplay frustrations in NOLF 1, such as stealth being a total nightmare (no hiding spots), and there being more weapons than number keys to bind them to, such that it requires planning in advance of the level if you want to be able to draw a luger. Not to mention I found NOLF 1 was much harder to complete than NOLF 2. The last levels of NOLF 1 are much harder than the last levels of NOLF 2.

NOLF 1 had excellent atmosphere, and perhaps part of the charm was that they gave you all sorts of gadget weapons like the perfume bottles that were ultimately useless. But NOLF 2 basically removed a lot of the gameplay elements that were frustrating from NOLF 1. One example is how it's easier to use stealth because NOLF 2 tells you when you're "hidden" and when you're not.

Posted by: Moon-Hawk May 19 2008, 07:40 PM

QUOTE (DocTaotsu @ May 18 2008, 05:18 AM) *
Games deserving of more:

-X-Com
-The Longest Journey (Dreamfall was stupidly short)
-Mech Warrior 2 (How the hell did they fuck this franchise up?)
-Privateer (Nobody has quite done it yet)
-Independence Wars II (Which is arguably a sequel to Privateer but stil, real physics? Truly 3D combat? More please.)
-Wing Commander
-Alpha Centauri

X-COM: Awesome. Too bad all the sequels sucked.
The Longest Journey: They're making a 3rd, right?
MW2: Indeed.
Privateer: Oh man I loved that game. Too bad Privateer 2 had that "adaptive difficulty" thing which sort of killed it.
Independence Wars II: How did I miss this?
Wing Commander: The whole series was amazing.
Alpha Centauri: never played.

Posted by: DocTaotsu May 20 2008, 12:16 AM

QUOTE (Fix-it @ May 19 2008, 08:34 AM) *
I want a space combat sim, where you can fly flighters etc, but you also have to actually FLY the capitol ships, and manage damage, weapons coverage, etc.

eviromental variables would be nice too. (in the middle of an asteroid field?)


You want to hunt down a copy of Independence Wars 1&2 (2 has the pretty graphics and Privateer like storyline, 1 has the Enders Game crunchy mechanics)

Once you've worshipped at the altar of IW we can both scream into the night for a sequel.


@Moon-Hawk= It's kinda up in the air. There has been talk of episodic content which is something I'm not every excited about (the current crop of episodic content is not something I get very excited about. Especially with epic games like TLJ)

If you like Civilization and you like transhumanist themes. Alpha Centauri is awesome. It really needs an update but it's still my favorite rule the world game. It actually has a plot and subplots.


Also, NOFL?


Posted by: Caine Hazen May 20 2008, 01:31 AM

Deus Ex
System Shock 2

If you want the space sim set up, I've been enjoying the hell out of Galactic Civ II... I need t get the new expansion too. Theres some good stuff in there, and customizable ships are cool (yes I've lost hours on the ship construction page, why do you ask?)

Posted by: DocTaotsu May 20 2008, 03:12 AM

Ah, Gal Civ2 is fantastic (haven't played the expansion yet, i'll wait till I actually master the first game) but I don't want a conquer the galaxy game, I want a "Conquer a brand new virgin planet" game smile.gif

I may or may not have lost hours to the ship design function in GC2. I loved how I could spin up production on ships that met my style of play, from fast lightly armored ships to protect my shipping and harass the enemy to massive battleships that formed the backbone of an invasion fleet. Oh and the fact that they gain experience didn't hurt my experience either biggrin.gif

Posted by: PBTHHHHT May 20 2008, 05:34 AM

QUOTE (DocTaotsu @ May 19 2008, 08:16 PM) *
Also, NOFL?


You mean NOLF, http://en.wikipedia.org/wiki/No_One_Lives_Forever

Posted by: Wounded Ronin May 20 2008, 05:46 AM

Deus Ex certainly deserves a "good" sequel, but we'll have to wait and see if Deus Ex 3 can fit the bill.

Posted by: MYST1C May 21 2008, 10:33 AM

Deus Ex 3 and Fallout 3 are tops in my most-wanted-sequel list...

Posted by: Drogos May 21 2008, 11:23 AM

How about the old SR Games. I played the shiznit out of the Genesis one. I really enjoyed them.

Posted by: DocTaotsu May 21 2008, 01:57 PM

See but Fallout 3 is actually going to get made so my angst is contained on that front.

Although I would love to play an improved Fallout:Tactics


And yes, I'm fairly certain we'd all love to play a REAL SR game. Maybe when Bethseda gets done with Fallout... smile.gif

There's some desert punk game I read about that sounded kinda SR like. Actually sounded really good but I can't remember the name.

Posted by: Blade May 21 2008, 04:01 PM

But all this also begs the question: what would you expect from each of these sequels/remakes?

Posted by: Adarael May 21 2008, 08:15 PM

Shh, don't speak good of Fallout 3! The guys from No Mutants Allowed will hear you, and show up with pitchforks!

Seriously, I thought Dumpshock was occasionally bad on the "retarded half-logic" front now and again, but NMA puts everyone to shame. My favorite thing is that they incessantly mock and snark on anyone who says Fallout 3 will be any good because "obviously they don't know, since the game isn't out yet." Yet at the same time, they have crystal clarity into the future, saying how much it will suck, because "everything that made Fallout good has been stripped out."

Posted by: Wounded Ronin May 21 2008, 09:08 PM

Hey, NMA is the pwn. That's where I got the help I needed for my Fallout 2 mod.

Posted by: Adarael May 21 2008, 09:46 PM

NMA used to be the pwn before rabid "GTFO if you don't hate fallout 3!" took over.
I just hate the whole attitude that anyone who disagrees with Brother None isn't a "true fan."

Yes, I'm certain there's a silent majority that isn't infected with the groupthink. But it's like if someone showed up here during the height of Emo Samurai and James McMurray yelling at each other over SR4 - the stink is left on the entire place.

Posted by: imperialus May 21 2008, 09:50 PM

QUOTE (Caine Hazen @ May 19 2008, 07:31 PM) *
If you want the space sim set up, I've been enjoying the hell out of Galactic Civ II... I need t get the new expansion too. Theres some good stuff in there, and customizable ships are cool (yes I've lost hours on the ship construction page, why do you ask?)


And if you like Gal Civ II you might want to give Sins of a Solar Empire a try. It's put out by Stardock as well. It's an RTS that tries to mimic the feel of a traditional 4X turn based game. Think Homeworld meets Masters of Orion. Unlike most RTS's, it's entirely possible to manage an economic victory, at least on larger maps where you can play the factions off against each other and sic pirates on anyone who gives you too many problems. The AI sometimes throws some surprising tricks at you and it took me almost 2 weeks to beat a game on the largest map with 6 other civilizations.

It also has an awesome sense of scale. You can zoom out seemlessly to see the entire explored galaxy or zoom in close enough that you can see the wing markings on your fighter craft. If you zoom out far enough to bring a capitol ship into focus you can hardly see the fighters, if you bring a planet into focus the Capitol ships and space stations look like tinker toys. Just to give you a sense of the scale, on the last big map campaign I had almost 1000 ships not counting fighter squadrons.

It has a few issues, the biggest one for me at least being the lack of ship customization outside of cap ships. That's an aspect of most 4X games that I quite enjoy but and the interface could also use a bit of polish, particularly in regards to fleet management but the innovation more than makes up for it. All and all it's still a hell of a lot of fun.

Posted by: Caine Hazen May 22 2008, 04:09 PM

Yeah, I had seen Sins and wanted to check it out. Might have to look at it again tonight.

Posted by: Wounded Ronin May 22 2008, 05:14 PM

QUOTE (Adarael @ May 21 2008, 05:46 PM) *
Yes, I'm certain there's a silent majority that isn't infected with the groupthink. But it's like if someone showed up here during the height of Emo Samurai and James McMurray yelling at each other over SR4 - the stink is left on the entire place.


I personally thought that was fun... smile.gif

Posted by: DocTaotsu May 23 2008, 05:12 AM

Ah yeah, Sins is a great game, not nearly as satisifying as Gal Civ but it's for some fast and delicoius multiplayer.

And dude, to hell with anyone who says Fallout3 is going to suck. It looks pretty decent and there's an excellent development house in charge of it. Even if it's "Oblivion with guns and mutants" I could care less, the story so far sound excellent and the attention they seem to be lavishing on the setting is just what I'd expect.

So yeah, bah! Good times for all!


Posted by: tete May 23 2008, 05:56 PM

I would like to see sequals for Shadowrun (Genesis) and Vampire the Masqurade: Bloodlines (PC)

Posted by: Aaron May 23 2008, 06:12 PM

Legacy of Kain.

The latest installment in that series implied that there was one game (possibly two if the story was long enough) remaining to the series to complete the tale. As it stands, it's kinda like George Lucas had stopped at "Empire," and not where he should have stopped after "Jedi."

Posted by: Aaron May 23 2008, 06:14 PM

QUOTE (tete @ May 23 2008, 12:56 PM) *
I would like to see sequals for Shadowrun (Genesis) and Vampire the Masqurade: Bloodlines (PC)

The day a good Shadowrun MMO comes out is the day I stop doing anything productive. I'm torn over whether to hope it happens.

Posted by: PBTHHHHT May 23 2008, 06:27 PM

QUOTE (Aaron @ May 23 2008, 02:12 PM) *
The latest installment in that series implied that there was one game (possibly two if the story was long enough) remaining to the series to complete the tale. As it stands, it's kinda like George Lucas had stopped at "Empire," and not where he should have stopped after "Jedi."


I know of some folks who wished Lucas had stopped even at just Empire instead of going on to make Jedi... and then the prequels...

Posted by: Aaron May 23 2008, 07:49 PM

I recall reading somewhere that there was some debate over whether to show one's kids the movies in order:

1 2 3 4 5 6

... or to show them in the order they were released:

4 5 6 1 2 3

... or to show them in an order that tells the story of Anakin Skywalker:

4 5 1 2 3 6

... or to show them in "the order they should have been in:"

4


Posted by: PBTHHHHT May 23 2008, 08:20 PM

QUOTE (Aaron @ May 23 2008, 03:49 PM) *
... or to show them in "the order they should have been in:"

4


Come now, it's more of 4, 5.... maybe 6. done. wink.gif

Posted by: Blade May 24 2008, 09:40 AM

I can't believe I forgot this one but LBA needs its final part.

Posted by: MaxHunter May 27 2008, 06:01 PM

My vote is for Alpha Centaury! Great game, the best "civ" game I have played. it has plot and the cinematics are really cool.

Cheers!

Max

Posted by: Naptown Wendigo May 28 2008, 12:38 AM

Master of Magic! Another Microprose hit that had it all. It was Civilization with tactical combat and D&D thrown in. One of the best games I've ever played.

Posted by: Cthulhudreams May 28 2008, 02:11 AM

The biggest problem with Sins is that the AI is pants on head retarded.

Posted by: DocTaotsu May 28 2008, 03:15 AM

Yeah, SINs is very much a multiplayer game.

And hell yes! I'm glad I'm not the only one who enjoyed that hell out of Alpha Centauri. What faction did you play? I gotta admit, I was a dirty mind worm wielding Daughter of Gaia (But I'm a dude, can't I be a son of Gaia? No, you're man meat corrupted Earth, now bow to your mind worm masters.).

Posted by: bishop186 May 28 2008, 03:31 AM

Speaking of Lucas Arts, most of the Lucas Arts games before they went STARWARSONLY are worthy of remakes or sequels.

Grim Fandango, the Monkey Island franchise, Full Throttle....

Posted by: Wounded Ronin May 28 2008, 04:12 AM

QUOTE (Naptown Wendigo @ May 27 2008, 07:38 PM) *
Master of Magic! Another Microprose hit that had it all. It was Civilization with tactical combat and D&D thrown in. One of the best games I've ever played.


I did enjoy that one.

Posted by: Blade May 28 2008, 08:37 AM

QUOTE (DocTaotsu @ May 28 2008, 05:15 AM) *
And hell yes! I'm glad I'm not the only one who enjoyed that hell out of Alpha Centauri. What faction did you play? I gotta admit, I was a dirty mind worm wielding Daughter of Gaia (But I'm a dude, can't I be a son of Gaia? No, you're man meat corrupted Earth, now bow to your mind worm masters.).



Used to play the scientific faction.
Got all the things that raised scientific researched at the expense of "hackability" and built the thing that prevented hacking. I ended up with an insane research amount with no drawback.

Posted by: DocTaotsu May 28 2008, 10:27 AM

The University faction was pretty fun but I liked mind worms too much to not play the Gaians.

Besides, Deidre was more fun to look at than the Russian science guy

Posted by: Aaron May 28 2008, 12:00 PM

Hell yes on Full Throttle.

"When trouble rides your back so close the leather squeaks."

Posted by: Blade May 28 2008, 12:28 PM

"You know what'd look good on your bar? Your Face!" smile.gif

Posted by: Velocity219e Jun 11 2008, 08:25 AM

QUOTE (Caine Hazen @ May 22 2008, 05:09 PM) *
Yeah, I had seen Sins and wanted to check it out. Might have to look at it again tonight.


Do so, its the only game thats pulled me away from world of warcrack for quite a while, tend to do a couple MP games a day with my housemate

Posted by: Aaron Jun 11 2008, 02:57 PM

QUOTE (Blade @ May 28 2008, 07:28 AM) *
"You know what'd look good on your bar? Your Face!" smile.gif

Er ... strike that, reverse it, but yeah, I recall it being awesome, and it set the tone immediately.

Posted by: Wesley Street Jun 11 2008, 03:46 PM

http://en.wikipedia.org/wiki/Xenogears. That PS1 game sucked away a good two months of my life and is probably one of the longest and most detailed non-sandbox RPGs I've ever played. I would accept a remake or some kind of sequel that kept the same themes. Giant robots, orbital elevators, and space arks being unearthed on a distant planet far in the future as ancient relics. It would need to create a sense of massive scale and time, just like the original.

Oh, yeah... and the original beat cop-style http://en.wikipedia.org/wiki/Image:Police_quest_1_sci.png. SWAT stuff is cool and all but I also want to chase after speeders, break up fights in bars, and fingerprint DUI drivers. You could do it wholesome Hill Street Blues style or gritty The Shield style. Visiting my http://upload.wikimedia.org/wikipedia/en/e/e5/PoliceQuest_OpenSeason.jpg has a little more emotional impact than shooting random terrorists.

Posted by: imperialus Jun 11 2008, 04:22 PM

QUOTE (Wesley Street @ Jun 11 2008, 08:46 AM) *
http://en.wikipedia.org/wiki/Xenogears. That PS1 game sucked away a good two months of my life and is probably one of the longest and most detailed non-sandbox RPGs I've ever played. I would accept a remake or some kind of sequel that kept the same themes. Giant robots, orbital elevators, and space arks being unearthed on a distant planet far in the future as ancient relics. It would need to create a sense of massive scale and time, just like the original.


Wasn't the Xenosaga trilogy supposed to be a sequel? Not a terrible game if you love cutscenes. It does give a massive sense of time as you wait 45 minutes before touching the controller again.

Posted by: Wounded Ronin Jun 11 2008, 05:40 PM

The first Police Quest game was surprisingly entertaining given the medium, i.e. really old school adventure games. Most adventure games from the period are known for demanding really ridicuous and arcane solutions to problems that require extremely random items, thus representing Massive Frustration Central. However, Police Quest was interactive enough that it could be fun. You could, for example, enter the serial number of a firearm into the PD computer to get some info, but IIRC you didn't absolutely have to. The game let you buy a beer, vodka, rum, gin, whatever, from a bar, and also tip, and that really didn't feel too railroady.

Posted by: Wesley Street Jun 11 2008, 05:59 PM

QUOTE (imperialus @ Jun 11 2008, 12:22 PM) *
Wasn't the Xenosaga trilogy supposed to be a sequel? Not a terrible game if you love cutscenes. It does give a massive sense of time as you wait 45 minutes before touching the controller again.


Maybe a prequel but, honestly, I don't think it was. Some similar themes and general robot-on-robot action but the story and the overall feel were completely different. I did not like the first Xenosaga and didn't play the other two.

Posted by: Fortune Jun 11 2008, 09:37 PM

Is there any worthy western/gunslinger games out on the market? Or do they all suck?

Posted by: Aaron Jun 11 2008, 10:46 PM

Computer or PnP?

Posted by: Fortune Jun 12 2008, 12:09 AM

Sorry, I meant computer games. Deadlands is more than enough of a wild west RPG for me. biggrin.gif

Posted by: Blade Jun 12 2008, 09:49 AM

There was http://www.mobygames.com/game/windows/outlaws. Old but I had fun with it.
There's also http://www.mobygames.com/game/windows/desperados-wanted-dead-or-alive, which is a wild-west version of Commandos.
While nothing extraordinary, http://www.mobygames.com/game/windows/gun, from what I've played, was quite ok. It's a kind of Wild-west GTA.

I've heard about http://www.mobygames.com/game/windows/call-of-juarez, but I don't know what it's worth.

Posted by: Drogos Jun 12 2008, 10:45 AM

Gun was extremely short, like could complete the whole game in half a day and not miss any of the side quests either. But it was decent and entertaining. If you are a casual gamer, I reccomend it, but only as a rental. It's just too short to justify buying it.

Posted by: Wounded Ronin Jun 12 2008, 04:51 PM

There was an old Western game for Apple II which combined FPS elements and roleplaying. I think it was called the Law of the West. Considering the apple II and its software is long gone there must be nothing wrong with mentioning it might be found as abandonware.

Posted by: Adarael Jun 12 2008, 07:28 PM

I have it from multiple sources that Call of Juarez is fantastic. I know it looks real pretty, at least.

Posted by: Fortune Jun 12 2008, 11:20 PM

Thanks a bunch. smile.gif

Posted by: Wounded Ronin Jun 13 2008, 05:11 AM

I'm not kidding about Law Of The West. It's worth a few playthroughs, seriously.

Posted by: Blade Jun 13 2008, 09:45 AM

Oh and there's a western scenario in the SNES RPG Live-A-Live.
It's fantastically stereotyped as all scenarios in the game

[ Spoiler ]
but fun nonetheless.

And while I'm talking about the SNES it also had the Steampunk western shooter "Wild Guns". Nice game too but a bit repetitive.

Posted by: Fortune Jun 13 2008, 11:30 AM

What's Arcanum like?

Posted by: Blade Jun 13 2008, 01:16 PM

Good but... not so good.

The Steampunk+magic universe is quite interesting, there are a lot of possibilities and some well-written characters and situations.

But it still felt too much like a fantasy RPG with a steampunk coating for me. You spend nearly half of the game dungeon crawling, disarming traps, opening doors, killing the monsters and looting them before disarming the trap on the next door until you reach the dungeon boss... And unlike in Fallout, they really felt like dungeons to me.
The story was also a problem for me. I didn't really feel compelled to go anywhere or do quests even when the story unfolded itself... I just didn't feel concerned or interested about what happened. And it didn't help that most NPCs were not very interesting either.

I played it once, stopped roughly near the middle and finally got back to it to finish it. A few years later I decided to give it another shot, stopped roughly near the middle and uninstalled it.

Posted by: Cthulhudreams Jun 15 2008, 09:20 AM

Hugely buggy and the system doesn't really work properly. This is mostly because magic/technology hybrid characters are impossible due to the constant malfunctions that crit you in the face, and technology >>>>>>>>>>>>>>>>>>>> magic in isolation. Also the game has a stupid critical system that can result in you hitting yourself. Which causes a problem as the power axe or whatever it is you get in the second city can do you until the end of the game because it can pretty much one shot kill most things. Including you.

Judicious quick saving so that when it crits you in the face for a billion damage you can just reload is required.

It's kind fun though.

Posted by: Fortune Jun 15 2008, 04:45 PM

Thanks. I think I'll pass. I still haven't played Fallout yet, so maybe I'll give that a shot. smile.gif

Posted by: Voorhees Jun 15 2008, 05:48 PM

Do it! Fallout rules!

Posted by: Aaron Jun 15 2008, 06:44 PM

QUOTE (Fortune @ Jun 15 2008, 11:45 AM) *
Thanks. I think I'll pass. I still haven't played Fallout yet, so maybe I'll give that a shot. smile.gif

I have three words for you, then: Oh Hell Yeah.

Posted by: Blade Jun 15 2008, 09:15 PM

QUOTE (Cthulhudreams @ Jun 15 2008, 11:20 AM) *
Hugely buggy and the system doesn't really work properly. This is mostly because magic/technology hybrid characters are impossible due to the constant malfunctions that crit you in the face, and technology >>>>>>>>>>>>>>>>>>>> magic in isolation. Also the game has a stupid critical system that can result in you hitting yourself. Which causes a problem as the power axe or whatever it is you get in the second city can do you until the end of the game because it can pretty much one shot kill most things. Including you.

Judicious quick saving so that when it crits you in the face for a billion damage you can just reload is required.

It's kind fun though.


Oh yes, I've got the strangest battle ever in on of the first dungeons: it started with me and my team knocking ourselves up by trying to kill some monsters, and ended with the monsters killing themselves while trying to hit our unconscious bodies.

@Fortune: Yes, go for Fallout first.

Posted by: Wounded Ronin Jun 16 2008, 12:52 AM

And after you're done with Fallout, play Fallout 2 with my vintage weapons mod. smile.gif

Posted by: Fortune Jun 16 2008, 04:48 AM

I actually meant Fallout 2. While I haven't played Fallout (1), I have heard some bad things about it, and was advised to just go with '2'.

Posted by: Wounded Ronin Jun 16 2008, 05:43 AM

QUOTE (Fortune @ Jun 16 2008, 12:48 AM) *
I actually meant Fallout 2. While I haven't played Fallout (1), I have heard some bad things about it, and was advised to just go with '2'.


Well that's a controversial opinion. Many people over at No Mutants Allowed would argue that Fallout 1 was better.

In my opinion, Fallout 2 was probably a better game, but Fallout 1 perhaps had a slightly better overall feel by way of being a little more gritty and sparse. Fallout 2 had lots of "creative" and/or cheesy locations, so while there was arguably better gameplay and certainly more quests and places to explore, it does tend to feel a bit more cartoony.

I was originally planning to make a mod for Fallout 1 before deciding to do Fallout 2 instead just on the basis that as a newbie modder there were more tools available for me to use for editing Fallout 2.

Posted by: Velocity219e Jun 16 2008, 06:06 AM

QUOTE (Wounded Ronin @ Jun 16 2008, 06:43 AM) *
Well that's a controversial opinion. Many people over at No Mutants Allowed would argue that Fallout 1 was better.

In my opinion, Fallout 2 was probably a better game, but Fallout 1 perhaps had a slightly better overall feel by way of being a little more gritty and sparse. Fallout 2 had lots of "creative" and/or cheesy locations, so while there was arguably better gameplay and certainly more quests and places to explore, it does tend to feel a bit more cartoony.


the engine and system in F2 was definitely more refined, but the plot in Fallout1 is superior in every way, at least partially because on the first playthrough you can screw up and still win, the water shortage you have to deal with until around 1/4 through the game gives you a real sense of purpose, then the real plot hits you and you can't stop smile.gif

Posted by: Aaron Jun 16 2008, 11:59 AM

You've really gotta start with the first game. Fallout 2 does a lot of things that assume you're already familiar with the setting, whereas Fallout 1 is a great way to introduce the amazing setting.

Posted by: Fortune Jun 16 2008, 02:50 PM

That means I have to find Fallout 1 then. Hmmm .....

Posted by: Wounded Ronin Jun 16 2008, 08:37 PM

QUOTE (Fortune @ Jun 16 2008, 09:50 AM) *
That means I have to find Fallout 1 then. Hmmm .....


http://www.amazon.com/Fallout-Bundle-Jewel-Case/dp/B00004ZBSX/ref=sr_1_5?ie=UTF8&s=videogames&qid=1213648590&sr=1-5

Posted by: Fortune Jun 16 2008, 09:32 PM

Pimp! wink.gif biggrin.gif

Posted by: DTFarstar Jun 20 2008, 06:24 PM

Kind of late coming in on this thread, but the game you were thinking of earlier, DocTaotsu, is Borderlands. New punkish desert Shooter-RPG. Sounds amazing. The weapon creation/drop system in it is supposed to be incredible. I read an article where the design team was saying that they set it up, put all the variables in and such, but they still have no idea what all kinds of things will come out of it. Something like over 500,000 distinct combinations. They were playing through and level and picked up a gun and tried to shoot something with it and nothing happened and they were getting irritated, but then they heard and noise when they pulled the trigger so they held it down while tracking the thing they were trying to shoot and after like 3 seconds it exploded into flame. They said they had no idea that was a possible build for a gun.

Chris

Posted by: DocTaotsu Jun 20 2008, 09:39 PM

Ah hell yes! Borderlands!

I'm not a big fan of purely procedurally generated games, I prefer the polish of anal retentative game design.

But still, this game has much merit.

Posted by: DTFarstar Jun 21 2008, 05:40 AM

From what I understand, there is a lot of polish on all the components and a lot of the actual guns were hand created, but if you get a random gun instead of one manufactured in town then it has every chance of being a scientists wet-dream hand constructed by a master and polished to a shine, or Jedd's shotgun. Depends on the protocols, so it sounds like there is a lot of time and polish put into it as well. We'll see, I guess.

Chris

Posted by: Connor Jun 25 2008, 02:52 AM

QUOTE (Blade @ May 18 2008, 07:23 AM) *
Funny I was thinking about it a few minutes ago.

I'd add :
- Elite (well we may get one, but it'll probably come out even after Duke Nukem Forever)
- The Outfoxies
- Covert Action (as mentioned in another thread)
- Syndicate
- Advent Rising (it was supposed to be a trilogy)


I never really played Syndicate all that much, but Syndicate Wars is one of my all-time favorite games. A modern sequel would be quite awesome.

Posted by: MYST1C Jun 25 2008, 07:48 AM

QUOTE (Connor @ Jun 25 2008, 04:52 AM) *
I never really played Syndicate all that much

Long ago I used to play Syndicate on the SNES. I never finished the game as there was one mission I simply couldn't complete - you had to save some guy from assassination but whatever I did I could never make my agents reach him in time. At best I would reach the place in time to see the victim's death animation before the "Mission Failed" alert...

Posted by: Blade Jun 25 2008, 07:52 AM

SNES Syndicate was ok, but it didn't come close from PC Syndicate or Syndicate Wars.

Posted by: Wounded Ronin Jun 26 2008, 04:30 PM

Syndicate was a lot of fun, but IMO it became too easy towards the end once you got the flamer. In most situations the only things you needed was a flamer for close range, that made most things trivial, and the gauss gun for long range shooting at platforms on the atlantis final level. Then perhaps just 1 minigun for situations when you didn't want to use the flamer.

Posted by: Blade Jun 26 2008, 04:36 PM

Yes the flamer was deadly, especially combined with the dumb AI. You just had to wait around a corner and wait for the enemies to run through your wall of fire.
The last level was really hard, though, until you found how to do it.

American Revolt, the data disk was really hard though and so were some levels from Syndicate Wars.

Posted by: Reg06 Jun 26 2008, 05:36 PM

I'd really like to see a revamped Dark Legions. And another Crusader game, that'd be awesome.

Posted by: Blade Jun 29 2008, 09:55 PM

QUOTE ("Wounded Ronin")
http://www.mobygames.com/game/wilderness-a...vival-adventure

Wilderness Survival Adventure


I've just realized that you should try http://www.mobygames.com/game/dos/deus, which has a lot of realistic survival elements (which makes it a really difficult game).

Posted by: Wounded Ronin Jun 30 2008, 04:56 AM

QUOTE (Blade @ Jun 29 2008, 05:55 PM) *
I've just realized that you should try http://www.mobygames.com/game/dos/deus, which has a lot of realistic survival elements (which makes it a really difficult game).


http://www.mobygames.com/game/dos/deus/screenshots/gameShotId,218248/

It looks pretty sweet.

Posted by: imperialus Aug 14 2008, 07:53 PM

Speaking of Remakes...

Bionic Commando Rearmed

http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=958273

Time to go kill me some 2D Nazi's.

Posted by: Not of this World Aug 14 2008, 09:11 PM

Games that deserve a remake:

I have to second already mentioned:
Alpha Centauri (Far better than Civ)
X-com (a sequel to the first two and not the abyssmal followings that continued in the series)

Adding:
Master of Magic
VOR

and of course the controversial one:

Shadowrun 3rd edition (this is my own honest opinion, and hopefully what Smith & Tinker is working on)

Posted by: DocTaotsu Aug 15 2008, 04:56 AM

Eh? You mean a tabletop sequel to SR3 or a PC/XBOX/Whatev game based off SR3 (that doesn't blow)?

And I certainly agree that Alpha Centauri deserves a remake and/or sequel. That game had some of the best scripted events in the history of gaming. In particularly I'm thinking of the first time you train a mindworm unit and when that unit dies you rename a city in honor of the trainer. That was a fantastic bit of story telling in a genre that typically is story light.

X-Com should be remade... it should be remade and it should be totally awesome. I'd prefer turn based but a remake that used a Rainbow Six (the first couple) tactical breakdown would fun too. Throwing in some prebuilt levels in amongst the randomly generated ones would be nice too, especially for terror missions involving real world cities and what not.

I also demand that they include night vision goggles in the next one, I guess makes the night less terrifying but a remake that didn't include them would be as offensive as Doom 3's duct tape mod.


Posted by: Not of this World Aug 17 2008, 05:23 AM

QUOTE (DocTaotsu @ Aug 14 2008, 08:56 PM) *
Eh? You mean a tabletop sequel to SR3 or a PC/XBOX/Whatev game based off SR3 (that doesn't blow)?


Yes. Either.

Posted by: hyzmarca Aug 17 2008, 07:18 AM

They need to remake Oregon Trail as an anime-style action game set on a recently-terraformed alien world that coincidentally has geographic features exactly like that of North America.

Who here hasn't played Oregon Trail? It was one of the greats.

Posted by: DocTaotsu Aug 17 2008, 02:46 PM

I think they actually made that game. I could have sworn I've seen a box cover for Mars Anime-Trail a couple of years ago.



Posted by: Wounded Ronin Aug 17 2008, 05:01 PM

QUOTE (hyzmarca @ Aug 17 2008, 02:18 AM) *
They need to remake Oregon Trail as an anime-style action game set on a recently-terraformed alien world that coincidentally has geographic features exactly like that of North America.

Who here hasn't played Oregon Trail? It was one of the greats.


The best part of Oregon Trail was buying almost no food but buttloads of ammunition and eating nothing but meat over the course of the whole trip.

If I had unlimited money to hire a video game "great" such as Meier, Carmac, or Mechner to make some sort of Oregon Trail Ultimate Edition, I'd make hunting/riflery more realistic, and I'd also have the chance to battle with bandits and other hostiles, or possibly raid other wagon trains. You could then make moral choice during your trip.

Posted by: Wesley Street Aug 20 2008, 03:07 PM

We had a computer lab in elementary school where we played Oregon Trail as a class. Our teacher forbid us from using all of our in-game money to buy ammunition. The bitch! nyahnyah.gif

Posted by: Wounded Ronin Aug 22 2008, 12:07 AM

QUOTE (Wesley Street @ Aug 20 2008, 10:07 AM) *
We had a computer lab in elementary school where we played Oregon Trail as a class. Our teacher forbid us from using all of our in-game money to buy ammunition. The bitch! nyahnyah.gif


What kind of crap is that? It's a legitimate strategy. You make the choice to proceed slowly (hunting frequently) and to accept a high risk from river crossings (where you can lose all your ammunition). As opposed to making a dash to Oregon against a food countdown.

Posted by: hyzmarca Aug 22 2008, 01:09 AM

QUOTE (DocTaotsu @ Aug 17 2008, 09:46 AM) *
I think they actually made that game. I could have sworn I've seen a box cover for Mars Anime-Trail a couple of years ago.


Nope. There is a Oregon Trail II, a Yukon Trail, and an Amazon Trail, but none of these have a cell-shaded spiky-haired teen with an absurdly powerful Winchester who makes corny speeches about the power of friendship.

Unfortunately, Amazon Trail suffers from a lack of candiru.

Posted by: Wounded Ronin Aug 25 2008, 10:19 PM

I remember back when I was in 5th grade we had a computer class and one class activity was to play an old school text-based business game where you got to manage a hot dog stand that sold hot dogs, chips, and soda during baseball games. The teacher tried to sell it to the kids as a competition saying she'd write up the biggest amounts of money made in the class.

However, there was apparently a problem with the algorithms used for the business sim because one kid named Josh set his hot dog price to 1 million dollars and managed to sell a single hot dog. Thus demolishing the entire rest of the class whose profits never came close to a cool million.

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