Is it possible to mount a gas vent system in the Alpha? According to the letter of the rules, it seems like it can:
Pg 308, the Ares Alpha states that it has a special chamber design that gives 2pts of recoil compensation.
Pg 311, Gas vent systems cannot be added to a weapon with built-in gas vent systems.
Pg 301-302, internal accessories do not take up a mount point.
What says everyone?
| QUOTE (Silent Recoil) |
| Pg 311, Gas vent systems cannot be added to a weapon with built-in gas vent systems. |
I agree.
That's the way that I read it, which gives the Alpha a distinct advantage over other ARs.
Or you can slap on a sound suppressor and a bipod instead, for long range stealthy covering fire.
Yes, the Ares Alpha gets two extra points of recoil compensation - it is intended to have an advantage over other assault rifles.
I guess the balancing factor is that when you pull that out, you increase your chances of being focused on as a primary target. After the mage, of course.
| QUOTE (Voran) |
| I guess the balancing factor is that when you pull that out, you increase your chances of being focused on as a primary target. After the mage, of course. |
Heh, or just send their drones at you
| QUOTE (Voran) |
| I guess the balancing factor is that when you pull that out, you increase your chances of being focused on as a primary target. After the mage, of course. |
If, of course, you drop two or three of their companions with well-aimed bursts, while the huge troll is vainly trying to break their ork friend and the glowy-handed freak is scattering spells across their mage's spell defense; well, then you stand a good chance of becoming target number one.
Being an accurate shot and the only un-engaged target will make you a priority. Not the weapon you carry (in this particular case).
The way that the alpha is balanced as the very best AR is that it's harder to get, more expensive, and forbidden rather than just restricted so there's a stiffer penalty if you're caught with one. That said, the grenade launcher and extra recoil make any other rifle essentially worthless in comparison.
Why geek the mage first? So he can kill you with one blast; so can a gun, with higher frequency.
The GL is actually why it's forbidden. Without that it would only be restricted.
Bye
Thanee
Actually security teams to have a good reason to geek the guy with the Alpha "sooner" rather than later -- the grenade launcher.
Anyone with a grenade launcher is pretty high up on my target priority list, and I expect the same goes for any SecForce you may run into.
| QUOTE (emo samurai) |
| Why geek the mage first? So he can kill you with one blast; so can a gun, with higher frequency. |
Yup... a mage can potentially dish the most out (especially with spirits or mind control) and take the least. That pretty much equates to highest-value target.
Plus, then your mage has a free shot with *his* mind control spells.
| QUOTE (James McMurray) |
Killing is one of the weaker things a mage can do to you. summon a high force spirit that's immune to your weapons is bad, and mind controlling people to start killing each other is also pretty scary. |
You could ban mind control. Other than that most of their combat tricks can be duplicated by mundanes, sometimes better, sometimes worse.
| QUOTE (James McMurray) |
| You could ban mind control. Other than that most of their combat tricks can be duplicated by mundanes, sometimes better, sometimes worse. |
I think that if the people realized that one of the runners had an AA that would give them a reason for them to shoot you over the guy with a less lethal gun. The problem is realizing this. I have a feeling that in most fast combat, especially when much of it may happen with poor vision, people will never realize what kind of guns people have.
Granted, if you start shooting off grenades, they'll probably shart shooting at you, but that's because you're launching grenades, I doubt it's because it occured to them you have an AA....
I agree, in an otherwise balanced firefight, the guy with the scarier gun will become the primary target. Most firefights aren't balanced equally between the participants, and most security gaurds wouldn't have the perceptiona nd knowledge skills to recognize an alpha compared to an AK.
Not to mention in a good firefight with cover on both sides, your going to take shots at whomever steps out from cover, regardless of the weapons involved. Why shoot at the guy with the AA behind the corner that you can't hit, when the dwarf with the Pred just stepped out from behind his tree?
Mind Probe + alter memory for Teh Win
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