anyone ever thought of doing a 7th world game?
My room mate got a manga called Blame, and it made me think would the world be like after Magic left and there was a great deal of tech around that was inspired and provoked by it.
if i was going to do a 7th world game i think i would remove essence all together. magic att would cost double(point system) and drain is always physical.
any thoughts??
called battletech or mechwarrior.
Just divide the effective Force of all foci by 4, and multiply the effective Force for determining drain and time, etc. for spells and spirits by the same number.
~J
http://forums.dumpshock.com/index.php?showtopic=11920&hl=blame!
Sounds interesting, also sounds like one hell of a big project. Judging by some of the threads on Earthdawn Crossovers the beginning of the 7th world should occur around 7015. Some of the things you'll have to decide are if you want to have a scourge in the middle part or not, if you do how far back does it set (meta)humanity when it happens and what is the level of tech in your setting (Mechwarrior? Traveller, Star Trek, etc). It sounds like magic will be possible, but extremely difficult, rare, and painful to do. Additionally you may have to deal with things like long distance spaceflight and alien manaspheres and even aliens if you want to go there. In short you've got a nearly clean slate game world to develop there.
Warhammer Fantasy Roleplay is a good example of a lost age of magic leading to a new age of technology, where horrors and monsters abound.
I believe in a story that Tom Dowd wrote, Ehran the Scribe, put the date of the Sixth World ending and Seventh World starting as April 4, 7137. It's difficult to guess anything about a world five thousand years in the future, except those damn immortal elves will still be around.
I was also under the impression that the horrors signaled the end of a world, since they ate magic things (or just everything). Since AZT almost brought them over in 206X, they could succeed in another 100 years and then magic would die out again.
My whole grasp of the world cycle is sketchy at best, so I may be way off with that.
No, actually, the Horrors come in the middle of the even-numbered worlds, because that's when the magic levels are at the highest, allowing them to cross over. The Horrors in general, consume everything, though some are more finicky eaters. However, they depend on magic. If the magic is gone, so are they. The premise of the kaers in Earthdawn, was to simply wait the Horrors out, and wait for the magic level to drop. To measure the magic level, a ball of True Earth was levitated over True Water. As the magic drop, the ball dropped. However, in Earthdawn, the ball didn't drop into the water. Instead of the magic steadily declined, it plateaued.
Horrors do not eat magic. They breath magic and they corrupt magic. Horrors eat flesh; they eat fear; they eat pain; they eat jealously; they eat disire; they eat fealty; they eat courage;they eat vanity; they eat heroism; they eat insanity. They eat many things but none eat magic.
Sometimes, they even eat other Horrors.
OK, so 7th world Ideas
One, nothing we recognize as the world of now will exist. Continents themselves will have shifted, we could have had a pole shift for all that it would help. Make little cardboard cutouts of the continents and major islands, and move them around a bit. Destroy areas. It'll be fun.
The horrors will have come. The question is, how well do you want metahumanity to have faired?
Now HERE'S an Idea. Imagine that when the horrors come, the rich and technologically adept have built space stations capable of supporting hundreds of thousands of people in earth-like enviornments. Maybe the become interplanetary or even interstellar if that floats your boat, though I'd prefer it limited to the solar system if at all possible (it makes for a more cyberpunk feel, which I'd like to keep a little of).
So earth is essentially abandoned, and people are protected from the horrors by the fun mana warps of space. Except that those unlucky enough to not be rich and powerful were left on earth, and some survived the horrors (they always do). So after the scourge, the rich and powerful come down from orbit to reclaim the planet, only to find there are scourge survivors with other Ideas. Magic still works, but is on the wain. The ruins and dungeons to explore are the remains of our modern cities (Imagine your local landmarks lasting 5000 years into the future. Some of those things are built to last.)
If you wanted to get interplanetary, then other planets have their own mana cycles, and some may be approaching their peak now.
Or maybe the mars is the true home of the horrors, and when the mana cycle reach a specific point, their manaspheres extend so far out as to touch. thats a differnt take, so we'll leave it.
But yeah, we know immortal elves will have made their way onto the stations. Hell, they'll have probably ruled at least one. It would be hard to keep it a secret that they were immortal, so they are probably in the open.
Dragons however would have been earthbound, and survived through hibernation as usual. Pick a few to have verigorn kill off. The rest will probably head the resistance to the spacers reclaiming earth.
sim-city style archology launching. mabe against it's will. how big of a ritual would you need to launch one?
Big. It's basicly be a levetation spell but many successes would be required to overcome the wieght.
7th World = G Gundam? Chicks dig giant robots.
| QUOTE (PlatonicPimp @ Jun 27 2006, 10:41 PM) |
| people are protected from the horrors by the fun mana warps of space. |
I've http://forums.dumpshock.com/index.php?showtopic=12565&st=25entry382850 a little before.
| QUOTE (PlatonicPimp @ Jun 28 2006, 03:41 AM) |
| One, nothing we recognize as the world of now will exist. Continents themselves will have shifted, we could have had a pole shift for all that it would help. |
In the real world, sure, continents don't move except at a snail's pace. In a world where you have some high powered magic, elves that don't die, and horrors from other planes of existance showing up to eat you and swallow your soul, then maybe it's possible for something to happen and drastically change the position of the continents. You could even chalk it up to a major magic battle where the amount of magic used makes the Great Ghost Dance looks like parlor tricks by comparison and use that as the excuse.
| QUOTE (stevenrockwell) |
| In the real world, sure, continents don't move except at a snail's pace. |
It's absolutly astonishing to see references taken from Shadowrun material on a End of the world website:
http://www.greatdreams.com/end-world.htm
Just a quick google search with the terms : mayan calendar 7137 2012 and I found this... lol
Those aren't Shadowrun references, dude.
Edit: Holy crap, they are. I… wish I hadn't clicked that list and had lived my life in ignorance instead.
~J
| QUOTE (JesterX) |
| It's absolutly astonishing to see references taken from Shadowrun material on a End of the world website: http://www.greatdreams.com/end-world.htm Just a quick google search with the terms : mayan calendar 7137 2012 and I found this... lol |
| QUOTE (Witness) | ||
Now that's funny. |
| QUOTE (Cray74) | ||
And in this fictional world, continents didn't move in the 2nd World or the 4th World (which also had the elves, horrors, and uber-magic). It's unlikely to happen in the 6th World, either. |
| QUOTE (hyzmarca) |
| http://forums.dumpshock.com/index.php?showtopic=11920&hl=blame! |
| QUOTE (hyzmarca) |
| http://forums.dumpshock.com/index.php?showtopic=11920&hl=blame! |
| QUOTE (JesterX @ Jun 28 2006, 06:52 AM) |
| It's absolutly astonishing to see references taken from Shadowrun material on a End of the world website: Just a quick google search with the terms : mayan calendar 7137 2012 and I found this... lol |
| QUOTE (Witness) |
| Now that's funny. |
The site that was linked to used quotes from Ehran the Scribe to justify the beleifs stated. It cites the quote by providing a link to dumpshock.
Oh, score
Okay, I'm an ass
| QUOTE (Cray74) | ||
And in this fictional world, continents didn't move in the 2nd World or the 4th World (which also had the elves, horrors, and uber-magic). It's unlikely to happen in the 6th World, either. |
| QUOTE (hyzmarca) |
| The site that was linked to used quotes from Ehran the Scribe to justify the beleifs stated. It cites the quote by providing a link to dumpshock. |
I'll chuck this in here, because I guess it's relevant to the original subject. This is from the game I finished running recently- a transcript that the players acquired, and one that opened the PCs' eyes to the wider history of the Sixth World. Might get a rise out of some people! ![]()
| QUOTE (the BC transcript) |
| According to ancient sources (including Great Dragons and Immortal Elves), the world entered its sixth cycle of magic in 2011 (the Awakening), hence many magic users refer to this as the Sixth World- often without dwelling on all that this implies. This belief prompted an enthusiastic re-evaluation of the Mayan ‘Long Count’ calendar, but it should be noted that the Mayan calendar predicted that the new cycle would begin on December 12th 2012 (not December 24th 2011), and according to the Popol Vuh, a sacred Mayan text, this date would herald the arrival of the fifth (and final) world, not the sixth. Of course some scholars claim that the miscalculations are not the Mayans but ours (for not converting dates properly, for example). This is pure egotistical bluster. At any rate, let us unfold this calendar as best we can. If the ‘cycle theory’ is pursued in a logically consistent fashion then the ‘First World’ began in ~23613 BCE. This would have been a non-magical world. The ‘Second World’ in which magic should first have appeared, began in ~18488 BCE- it can be surmised that Dragons, in their current magical form, should not have existed before this. Some do refer to the Second World as the ‘Dragon Age’. The Third World, non-magical again, would have begun in ~13363 BCE. The Fourth World (magical again) would have begun in ~8238 BCE, peaked in ~5675 BCE and ended in ~3113 BCE (with, it is claimed, the sinking of Atlantis). The Fifth World, non-magical and occupying most of recorded history, ended with the Awakening, while the current Sixth World is scheduled to end in ~7137 AD, and with it magic will supposedly vanish for another 5125 years. Upon this essentially anecdotal framework let us superimpose various other events that are supported by geological, archaeological and genetic evidence: Homo sapiens appears around 400000 BCE, evolving from Homo erectus forebears. Migrations out of Africa begin some time between 80000 and 64000 BCE. In about 72000 BCE there is a severe bottleneck in the human population (leaving only 2000-10000 individuals worldwide), possibly caused by volcanic catastrophe (Toba). Humans first reach America around 48000 BCE and Australia about 40000 BCE. This is all pre-‘First World’. The ice age, building up since ~70000 BCE, reaches its maximum extent in around 18000 BCE and lasts until roughly 10000 BCE. The Second World, with the first appearance of Dragons and Magic, should therefore have begun at the height of the Ice Age, peaking around 16000 BCE, and ending well before the ice age did (in the non-magical Third World). The Egyptian empire dates to roughly 3000 BCE- the very beginning of the Fifth World, though of course some claim that the Pyramids and Sphinx are older than this. The cyclical theory of magic does not comfortably mesh with the scientific evidence, particularly when it comes to the earlier ages. The evidence, independently verifiable, mutually reinforcing, and coming as it does from multiple disciplines, is likely reasonably accurate. Probably the Mayan Long Count is overly simplistic (it is lauded by Ehran but described by Dunklezahn as merely ‘more accurate than most’). It seems probable that the cycle of magic is not nearly so clockwork and predictable as some would choose to believe. |
A reconciling thought or two here.
Perhaps something done in the first world started the magic cycle, maybe some event in Babylon, Ur or some other Mesopotamian city.
There may be earlier cycles that were not recorded (at least not by humans, and dragons aren't sharing).
| QUOTE (stevebugge @ Jun 29 2006, 10:24 AM) |
| A reconciling thought or two here. Perhaps something done in the first world started the magic cycle, maybe some event in Babylon, Ur or some other Mesopotamian city. There may be earlier cycles that were not recorded (at least not by humans, and dragons aren't sharing). |
Don't quite a variety of shadowrun storylines involve screw with the cycle? Such as the ghost dance hurrying the arrival of the Horros, and Azzie attempts to bring the horrors etc? that would suggest to me that when the cycle occurs is dependent on what is done during that period which can shorten or lengthen the cycle
| QUOTE (Cray74) |
| The wobble of Earth's poles have a predictable 26,000-year period. By 7000AD, the new pole star should be Vega, leaving Polaris mis-named (but still closely aligned with the north pole - the wobble isn't big). |
| QUOTE (John Campbell) |
| I'm guessing that PlatonicPimp meant a shift of the magnetic poles, though. |
| QUOTE (Cray74) |
| By 7000AD, the new pole star should be Vega, leaving Polaris mis-named |
| QUOTE (Witness) | ||
Maybe, but I'm pretty sure those don't follow any neat cyclic pattern. |
Oh my god!!! It's all going to end!!!
Those periods of no alignment are actually periods of multiple alignments. During a geomagnetic reversal (when the north and south poles swap places) the magnetic field weakens and fragments, resulting in multiple north/south pairs all over the world, before the field corrects itself into its new alignment.
We're actually due for a geomagnetic reversal right about now.
http://www.firstscience.com/SITE/ARTICLES/magnet.asp
http://www.pbs.org/wgbh/nova/magnetic/about.html
http://www.newscientist.com/article.ns?id=dn2152
http://en.wikipedia.org/wiki/Geomagnetic_reversal
Time to buy shares in compass-making businesses!
By pole shift I was refering to the cracked out geological theory that every once in a while the earths crust decides to move about and place the poles (the real poles, not the magnetic ones) somewhere else. I cannot suggest a better treatment of the subject than that in suppressed transmissions by Kenneth Hitte.
And I am apparently owned on the whole continental drift thing, though I was thinking of things like the sinking of atlantis as a good enough reason to have some fun moving continents. We also get to raise and lower the water levels as we wish, giving us things like a land bridge between asia and north america.
Now, if the Mana cycle is say, linked to the number of sentients on the planet, it might make sense. Take it thusly: while populations are low, there is no magic. As populations rise, magic gradually returns, until it reaches a threshold level. Then we get an awakening. Afterwards, at a high point, the horrors come, and eat everyone. Which makes the population decline, which causes the mana buildup to reverse. Then the magic slowy drains away until it is gone. Then, the population begins to rebuild......
| QUOTE (stevebugge) |
| I think they do follow a fairly regular pattern actually. |
| QUOTE (PlatonicPimp) |
| Now, if the Mana cycle is say, linked to the number of sentients on the planet, it might make sense. Take it thusly: while populations are low, there is no magic. As populations rise, magic gradually returns, until it reaches a threshold level. Then we get an awakening. Afterwards, at a high point, the horrors come, and eat everyone. Which makes the population decline, which causes the mana buildup to reverse. Then the magic slowy drains away until it is gone. Then, the population begins to rebuild...... |
| QUOTE (Witness @ Jun 30 2006, 03:48 AM) |
| World population in 2012: about 7 billion? In 1802: 1 billion. Back in 950 AD: 250 million. This doesn't work for me. I just can't buy the idea that there were, at the end of the 1st and 3rd worlds, 7 billion people in the world just as there was at the end of the 5th. |
| QUOTE (Witness) | ||||
http://en.wikipedia.org/wiki/Geomagnetic_reversal
World population in 2012: about 7 billion? In 1802: 1 billion. Back in 950 AD: 250 million. This doesn't work for me. I just can't buy the idea that there were, at the end of the 1st and 3rd worlds, 7 billion people in the world just as there was at the end of the 5th. |
| QUOTE (Cray74) | ||
And in this fictional world, continents didn't move in the 2nd World or the 4th World (which also had the elves, horrors, and uber-magic). It's unlikely to happen in the 6th World, either. |
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