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Dumpshock Forums _ Shadowrun _ Favorite/Worst Metaplots

Posted by: Samaels Ghost Aug 1 2006, 12:05 AM

I've seen a little bit of talk about the particular metaplots in SR in other threads. Being a newbie to the SR universe I'm not familiar with all the source material and don't have the moolah to go out and find all the source books. I have come across some pretty weird metaplots and important NPCs that strike me as odd considering the cyberpunk setting. Atzlan's blood magic tinkering fits the theme nicely but all the characters involved behind the scenes are a little contrived. Immortal elves, Dragons, and a whole mess of pretty direct Earthdawn tie-ins. Why? It just doesn't feel like it fits with the cyberpunk setting, IMO.

I'm curious what others think about the various happenings of the SR universe. Evil AI's, cults with nukes, overbearing Immortal Elves and Dragons. What are your favorite metaplots and themes? What are the worst ideas introduced to SR? Anything that just doesn't make sense/ is corny I would like to know about in advance so that I don't buy source books that only introduce weak plots.

Thanks for suggestions and input in advance biggrin.gif

Posted by: X-Kalibur Aug 1 2006, 12:23 AM

It's always been more than just Cyberpunk, its a blending of Cyberpunk with Fantasy.

Posted by: Samaels Ghost Aug 1 2006, 12:47 AM

I know that. it's just that some stuff works well in a high fantasy world and some stuff works well in cyberpunk. I'm cool with magic and what not, but Dragons and Immortal elves are pushing it. IMO. No complaints about anything then?

Posted by: SL James Aug 1 2006, 01:22 AM

Winternight never struck me as particularly feasible or, you know, good. On one hand, it's mostly gone now. On the other, it played way too large a role in the metaplot and we're stuck with it.

Posted by: emo samurai Aug 1 2006, 01:23 AM

Yeah; they're just a cheesy, "Slap mythology on it and it'll look sorta good" kind of thing.

Posted by: Samaels Ghost Aug 1 2006, 01:25 AM

What about Dankwalther and the whole Thor Drop thing? Was that justified/explained well?

Posted by: Frag-o Delux Aug 1 2006, 01:27 AM

First you would have to start with what silly or weak metaplots were introduced into Earthdawn because of Shadowrun. Seeing that Shadowrun was first published 4 years ahead of Earthdawn. And from conversations from older SR developers they seen the rich history of Shadowrun and decided to use that to make Earthdawn.

I dont know, making Immprtal elves behind every advance of human kind even during periods of time when magic was so low seems weak, but then again it may not actually be canon that they were, just that people here try to make it out to be that way. I have never read they are behind everything in any sourcebooks, I dont read novels.

But saying Immortal elves and Dragons are pushing the boundries of a weak metaplot is strange seeing that they were always in the game since day one. The continued increase in importance and power of these beings maybe wearing thin, but they themselves arent that much of a stretch in the game of Shadowrun.

Personally I think the whole second world wide matrix crash and rebirth with all new technology and subculture in less then fives years to be really weak. I mean the first major network crash wipes out most of the worlds records which leads to the new SIN system and tons of other world changes and it took years to recover if it really did recover. Then in 2065 it crashes again and we come out better for it in less then 5 years? Then a whole new subculture and infrastructure built around this new tech is in place? Not only that, but you also have people that are so familiar with the new tech whole industries and markets are built around it? But then you also have a world where people were so affraid of being spied on and all that stuff, even today with ID theft, to a culture that just broadcasts their personal stuff out to anyone with in 40 feet of them and some places not letting you in if youarent broadcasting? Thats all silly to me.

And how many times is Richard Villers going to lose a AAA corp befor ehe eats a lead breakfast or the Corporate Court tells him to go get bent? I have to suspect he lost his second corp to the same will of the same dragon. I guess that would be pushing the metaplot a bit far also.

Posted by: Samaels Ghost Aug 1 2006, 01:47 AM

Okay, maybe the dragons and Im. Elves don't qualify as metaplot, sorry. I have a problem with how much power and influence they have. They're too powerful. Corps having power is fine with me. It adds to the setting. Meddling immortals are just annoying.

I don't know too much about Earthdawn. I only know what's on Ancient History's site. I read the whole Big D Aztlan conference section and didn't really like it. All those egos in one place and the power that they yield...they should do something more constructive with their time. If Big D says that Aztlan is a threat people are going to listen. If other immortals pipe up then something would get done. Governments and even Corps would do something. How did the whole Aztlan metaplot end up? I think I read somewhere that it cooled down....

The reboot of the Matrix in such a short time is pretty unrealistic, i agree. It is almost as if someone was tipped off that such a thing was about to happen. Why are all hardline systems (like public access grids) completely unusable? It seems as if stock piles of old technology would be better to recover from a Crash-situation than new technology that has to be mass produced in the abscence of a stable infrastructure. Do EMPs melt/destroy fiberoptic cables? I'm no expert, so I'm not sure why node wouldn't just get replaced.

Villiers should die.

Posted by: Frag-o Delux Aug 1 2006, 02:12 AM

Fiber wont melt in an EMP but the emitters and controlling equipment would.

Supposedly yeh Azzies were building a bridge to teh metaplanes the Horrors live in, to prematurely bring them over. When big D exploded himself he use some artifact thingy he made (didnt read the novel) and corked the portal. Ending their little plans. So now the Azzies are kind of taking a back seat.

And really I dont think the Immortals have that much power. They control two tiny countries one is in complete shambles, the other was never a power house to begin with. The major names do a lot of things behind the show, like Harlaquin fighting the Horrors, Ehrin now working for the Draco Foundation instead of the Tir. Some of the Dragons do hold sway in some places, but I still dont think they are all that powerful. Sure Lofwyr has a ton of power. But Lung and Ryumyo are mostly gang bosses and do a little corporate meddeling. It was Lofwyr and Dunk that really had the control. Now its Lofwyr and Ghostwalker to an extent. I guess you can argue any of the dragons have a lot of power but really no more then any other person in the world.

When I worked building cellular systems it was funny when a hurrican came through and damaged 23 cell towers. Basically ruining a lot of high priced equipment. It took 3 weeks for the manfacturer to make the things we needed to repair those towers. The makers said they dont store the stuff because it costs money to store the crap. They just make it on order. I can imagine the entire worlds infrastructure taking a giant shit and the world trying to rebuild in less then 5 years in a system like that. Even the company whos equipment I was repairing didnt store the stuff. To save money they had a very small warehouse. In that very small warehouse they stored legacy equipment. Stuff they were scavenging to repair out of date hardware till the new stuff was in place. So they too had no extra equipment "in case of emergency." All this difficulty was after a minor storm, nothing like Katrina and there was no real state infrastructure damage. I mean we all still had electricity, the roads were clear and normal life was barely if effected at all.

Posted by: hyzmarca Aug 1 2006, 03:05 AM

Well, one thing you have to remember is that Dunkie owned a rather sizable chunk of Aztlan. He was on the Aztechnology Board of Directors. Oscuro and his blood mages wielded a great deal of power over the day-to-day operations of Aztechnology but they weren't exactly operating with the knowledge or the permission of the people in charge.

So long as Oscuro was working within Aztechnology, Dunkie could stort of keep an eye on him and make moves to contain him when necessary. If he had been driven underground he just may have been able to make a Bridge without anyone being the wiser. It isn't like just killing him would have done any good, either. He is merely one in a long succession of agents. Should he have died someone else would have replaced him.

Dunkelzahn was pretty adament about not telling people about the Horrors and other things. He didn't think that it would do any good to start a panic so soon after the awakening. Dragons and Immortals live for tens of thousands of years. When they aren't planning decades ahead they're planning centuries ahead.

Oscuro could have brought over some rather powerful and dangerous Horrors with his Bridge, but they would be nothing compared to the Scourge that is to come. The bridge is limited to places with strong mana spikes, after all. It can be detected and contained, not unlike the Chicago CZ with the Bugs. A handful of Named would be able to cut through any containment measures but the hoards of Unnamed would be stoped. When the Scourge comes, there will be no containment. The Horrors will come from everywhere all at once and there will be more of them than any being can possibly count.

The Scourge is thousands of years away but all of the immortals are preparing for it. They are just using the time that they have to build up civilization to the point where it can survive this disaster.

As for the Aztlan and Enemy Metaplots, it was taken care of in Harlequin's Back and the Dragonheart Trilogy. Oscuro no longer has any power in Aztlan and he is cut off from his masters. Aztechnology is just an evil soulless corporation again. The mana spikes are gone so there is nothing to make a bridge from and Dunkelzhan, ressurected as a Free Spirit possessing an amnesiac Cyberzombie that was physically shifted to the metaplanes, is currently standing guard against the Enemy.


In my opinion, Dunkie's assasination/the Dragonheart Trillogy is the weakest of the metaplots. It seems to me that this was just a way to avoid having a big blue dragon as President.

Posted by: Frag-o Delux Aug 1 2006, 06:06 AM

In my opinion, Dunkie's assasination/the Dragonheart Trillogy is the weakest of the metaplots. It seems to me that this was just a way to avoid having a big blue dragon as President.

Thats what you get for letting the players vote. smile.gif

Posted by: FanGirl Aug 1 2006, 06:08 AM

I have very little direct experience with most of the fluff text, but I can say with conviction that the Deus storyline has a special place in my heart. Renraku Arcology: Shutdown was the first SR fluff text I ever read, and it shocked me so thoroughly that I felt compelled to keep reading on. I cannot convey in words how absolutely chilling that book was to me; it basically put me through a shortened version of the emotional rollercoaster I rode when I took a class on the Holocaust during my senior year. (If there are any DSers here who worked on that book, let me just say this to you: notworthy.gif)

Then Emo roped me into his campaign, advised me to play a TM, and threw in a new AI that incorporates elements of Deus' code and has professed an "interest" in my character, so what I read about in Shutdown took on an extra-special significance for me. biggrin.gif FanGirl knows perfectly well that Deus spurred many otaku to commit horrible atrocities in his name, and she's very afraid that this new AI might steer her into perpetrating similar acts.

EDIT: Oh yeah, I forgot to mention that Emo has forbidden me from reading System Failure, because then I'd know too much and he'd have to kill FG. sarcastic.gif

Posted by: AngelWuff Aug 1 2006, 06:19 AM

coolest idea: shadowrun in general ^.~

lesse, I'm personally loving the strange and often creepy ways simsense is used. had a bad day, become someone else on your weekend. I loved the raku story, and system failure was a delightful read for the most part

the bad: ok, seems like a lot, but just me. all these balkanized nations don't always make the most sense... NAN, CAS, ect... the bridge between 3 and 4 is kinda bad. wouldn't every TM have a datajack and thus -1 resonance... eek.gif and the _everything WIFI_ is kinda bad [but downplay it a little]. use of things like wi-fi, rfid, flash mob, and other modern terms seems antiquated if it's 70 years from now...

the super ancient 4th age is interesting, but how does that affect religion, ect...

also, is there even oil left by then... [in my game, it's actually no. it's all hydrogen/electric based on the fusion/microwave power. we'll be nice, assume that synthetic alternatives were made, probably based on vegetative matter or some other psuedo science, yah....

ohyeah, cyberpirates. now that's a fun book for cruising the carribean... *grin* can already see a bunch of bad pirates of the carribean runs....

Posted by: Grinder Aug 1 2006, 08:07 AM

Germany got the worst metaplot ever. Starting with the attempt to re-create the US setting which resulted in a lot of tiny troll kingdoms, dwarven strongholds and similar shit. And let's not start with Berlin...
Some years later new writers tried to repair it, but failed miserably - childish would-be-anarchist. Pfff...

Further I dislike Lofwyr running a whole AAA in his head, the Dragonheart Trilogy and the metaplot presented in it and finally the fact that every famous genius out in human history has been an IE in disguise. And some really bad people too.

Posted by: SL James Aug 1 2006, 08:24 AM

QUOTE (Frag-o Delux @ Aug 1 2006, 12:06 AM)
In my opinion, Dunkie's assasination/the Dragonheart Trillogy is the weakest of the metaplots. It seems to me that this was just a way to avoid having a big blue dragon as President.

Thats what you get for letting the players vote. smile.gif

I remember reading something with Mike that said he was going to die no matter what, but they knew from a while out that Dunk was going to win. So in that regard, it wasn't a cop-out. It was just a side effect.

Anyway, I also think the incredible speed at which the Matrix was rebooted and wireless became ubiquitous was pretty wacky. To be at this point I'd have pushed the timeline forward at least another ten years. Or, really, just rebooted the whole timeline Ultimate Shadowrun style.

QUOTE (FanGirl)
(If there are any DSers here who worked on that book, let me just say this to you: notworthy.gif)

Demonseed Elite was one of the people behind the concept for the book. The two authors were both from Shadowland (David Hyatt was the one who created the site back in the early 90s). DE was, however, one of the authors of Brainscan along with Brian and Dave.

And, you have to consider the fact that the otaku part in particular was based on stuff that had immersed Shadowland for at least a year, and after RA: S came out only became stronger for several years until most of the foundation players left. It was one of the most incredible things to see over a dozen players create a whole community that the Otaku in RA: S and Brainscan were based on dealing with their nature, the Deep Resonance, AI, and also the deckers who interacted and fought and mentored them. The Overwatch tribe, for example, was created by another user and the authors turned it into probably the most well-known tribe in SR.

But the best part was that Dave actually ran the Shutdown on Shadowland. If you think the book was sadistic and evil, you have no idea. He (IIRC) also played Puck, and one of the reason it annoys me that they neutered him in SR4 was because of how he was played back in the day.

Posted by: Witness Aug 1 2006, 08:34 AM

Loved Dunkelzahn's Will etc, Deus / the Arcology shutdown, and much of Crash 2.0 (it bedded into my campaign pretty well, mainly because I had Lochost working behind the scenes as the Dissonance- yes I like me my ED/SR crossovers).

I'm with James in not particularly loving Winternight (but hey- they're gone now), and I'm with Frag-o in feeling that something big needs to bring the Villiers cycle to an end.

I've never been a fan of either Tir, although SR4's changes to Tir Tairngire seem like an improvement. And the UK and associated plotlines seem pretty feeble from what I've heard about them, although again it seems like they're nudging canon in the right direction there.

Big fan of new kid Horizon. See lots of mileage there, although I fear too much elaboration may spoil their mystique.

Posted by: SL James Aug 1 2006, 08:45 AM

You can't uncreate something like Winternight. So, no, it's not really "gone" as far as I am concerned. As a terrorist group, it kinda sorta worked within the context of Shadowrun. As an idea, though, I think it could have been done better. Plus, there is the fact that I suspect Steve Kenson wrote the original entry in Threats since the whole Norse mythology and symbolism would appeal to him intellectually. Kind of like how I doubt it was a coincidence that he wrote Deus' icon to be the World Tree, Yggdrasil.

AFAIK, Deus was never supposed to have an unchanging icon. It just... was. It was kind of like dealing with God (hint hint, hence the name Deus) within his Kingdom.

This is probably one of the reasons why Dave and Brian had so much trouble working with him that they eventually quit SR altogether.

I'm not fully aware of what they've done to TT since System Failure. I am quite curious to adhere to canon, but I already had my own idea which I like better than what I've read so far.

Posted by: Witness Aug 1 2006, 08:50 AM

Do share.

Posted by: SL James Aug 1 2006, 09:40 AM

It's a bit complicated, and I can't recall offhand because a lot of it is written elsewhere. Also, it does play a hell of an important role in my campaign, stalled as it may be.

[ Spoiler ]

Posted by: Witness Aug 1 2006, 10:18 AM

There always seemed to be so many enigmatic players and convoluted plots on the Tir Tairngire scene I really couldn't keep it all straight in my head! I would favour a simpler set up, but I guess some people love that stuff and TT is as good a place for it as any.

Congrats on the new title, btw.

Posted by: SL James Aug 1 2006, 11:09 AM

Thanks.

It's a shame I can't really reconcile canon with what I decided to do back in November.

Posted by: Witness Aug 1 2006, 11:25 AM

Always the way.

I don't think there's a lot that's been fixed about 2070 TT (though I admit I've pretty much glossed over it for the time being). So there may be some wiggle-room to bring the two versions together. But if not it's not the end of the world, I guess.

Posted by: SL James Aug 1 2006, 11:43 AM

Would you be willing to PM me some more info about it than "it's a puppet democracy with Zincan as the lead puppet"?

Anyway, I'm not sure. I had Zincan killed off.

Posted by: Witness Aug 1 2006, 11:54 AM

I'll try and send you a precis, though I encourage you to buy it.

I know how you feel. I was killing off Brackhaven and Sirianni. Now I have to rethink. Of course nothing's ever quite as it seems in SR, and that goes double for TT. Maybe you didn't kill off Zincan, but a lookalike? *shrug*

Posted by: Critias Aug 1 2006, 12:04 PM

And, well, exactly this sort of situation was why a few of us (me, me, and me) were so very pissed off at the half-a-crumb little teaser BS we got ("Oh, by the way, the High Prince has been kicked out of the Tir, ha ha, imagine the surprise on your 'runners faces when they get this bodyguard gig! Woo!") in System Failure. It wasn't enough for anyone to work with, without going "off the reservation" (like James had to do), and then being stuck trying to backpedal or hand-wave or retcon storylines back in line with canon.

We were given just enough to want to run something, but not enough info to actually run it (with any hope of staying with the metaplot, which is exactly what happens, as it turned out).

Hulk smash!

Posted by: Witness Aug 1 2006, 12:21 PM

This is a problem all round. Same thing with the UK and Pendragon etc.
If only Holostreets would get going, maybe that could be used to help give more of a sense of what's going on in those parts of the world that once had lots of set-up but have since been largely ignored.

Posted by: Grinder Aug 1 2006, 12:29 PM

Could have been worse: you could be given a crappy setting like the german one. wink.gif

My games never took place in TT, so it was easy to ignore what's happening there for the most part.

Posted by: James McMurray Aug 1 2006, 02:16 PM

My favorite has always been the Horrors / Earthdawn tie-in. Ancient Evils ready to spring onto the world have always been good for a change every now and then. Do "typical" shadowruns for a while, but every now and then toss in a bit of "holy shit, that sort of thing shouldn't exist in our world" to spice things up.

Posted by: Grinder Aug 1 2006, 02:17 PM

Or let your runners stumble over some old artifacts (Purifier) and get caught in a treasure hunt with IEs, Dragons, Atleatan Foundation, horrormarked humans and who knows. smile.gif

Posted by: James McMurray Aug 1 2006, 02:26 PM

Mmmm.... horror marks...

Posted by: Witness Aug 1 2006, 02:27 PM

Mmmm.... Artificer...

Posted by: Grinder Aug 1 2006, 02:39 PM

ontopic: best metaplot: ED/SR crossover smile.gif

Posted by: mfb Aug 1 2006, 03:06 PM

ED/SR would have been so much better if it hadn't devolved into good versus evil all the damn time. i mean, the manipulation of IEs and GDs i can get down with (though i wish there was more interaction between them and other major powers, such as megacorps and nations). but it seems like every major ED plot is about the Horrors, and you apparently can't have Horrors without evil plots to take over the world. bo-ring.

Posted by: James McMurray Aug 1 2006, 03:08 PM

Yeah, there should definitely be a few scenarios where a horror just wanted to do it's horror thing, but it seems the mana levels are too low to let the little guys slip through as of yet.

Posted by: Witness Aug 1 2006, 03:13 PM

QUOTE (mfb)
ED/SR would have been so much better if it hadn't devolved into good versus evil all the damn time. i mean, the manipulation of IEs and GDs i can get down with (though i wish there was more interaction between them and other major powers, such as megacorps and nations). but it seems like every major ED plot is about the Horrors, and you apparently can't have Horrors without evil plots to take over the world. bo-ring.

Horrors? Evil? My my no. Merely terribly misunderstood. wink.gif

Posted by: Samaels Ghost Aug 1 2006, 04:33 PM

Horrors and what-not could be cool except that I hardly know anything about them. As far as "holy shit, that sort of thing shouldn't exist in our world" I go with biological experimentation meets Awakened viruses. I've got a whole bunch of creatures with ancestral memories and constantly changing powers so that I don't get bored with their stats. Makes for scary scenarios.

Posted by: Grinder Aug 1 2006, 05:51 PM

QUOTE (mfb)
ED/SR would have been so much better if it hadn't devolved into good versus evil all the damn time. i mean, the manipulation of IEs and GDs i can get down with (though i wish there was more interaction between them and other major powers, such as megacorps and nations). but it seems like every major ED plot is about the Horrors, and you apparently can't have Horrors without evil plots to take over the world. bo-ring.

There are many more choices for villains in ED. Think of the various ork tribes, sky raider clans, the city states, the Therans, the Blood Elves. Most of them aren't simply good or simply evil, they are just power-hungry.

Horrors can get boring pretty soon, yes. That's why I don't use them too often. If the players know that behind every murder, rape or village burned to the ground the scheme of a Horror unfolds it can become boring for them.

Sometimes ordinary people are much much scarier and evil than a Horror.

Posted by: Samaels Ghost Aug 1 2006, 05:59 PM

I much prefer Power Hungry to Good VS Evil.

Posted by: Grinder Aug 1 2006, 06:06 PM

I prefer a mixture of many motives.

Posted by: hyzmarca Aug 1 2006, 07:22 PM

When you have stories about Horrors just doing their Horror thing then you get stories like Worlds Without End. A some people hate it and some people don't. No matter which catagory you fall into you have to admire the fact that Ysthgranthe is not evil for evil's sake. He isn't really evil at all. He's basicly just an obssessed and abusive ex-husband who wants to get back together with his one true love or, at the very least, spite her for leaving him no matter what the cost. You could make Worlds Without End into a Lifetime Original Movie without making a single change to the plot. In fact, Wizkids should consider doing so. I'll attract more women to the game.

So, you see, it is quite possible to do a Horrors plot without making the Horrors unquestionably evil. Emotionaly twisted, yes. Evil, not so much. Love means never having to say you're sorry for the unspeakable tortures that no mortal mind can comprehend.

Posted by: James McMurray Aug 1 2006, 07:26 PM

Given the subjectivity of the word "evil" I believe there are tons of people that would disagree with the idea that abusive stalkers aren't evil, especially amongst the ranks of the abused and stalked.

Posted by: mfb Aug 1 2006, 07:32 PM

QUOTE (Grinder)
There are many more choices for villains in ED. Think of the various ork tribes, sky raider clans, the city states, the Therans, the Blood Elves. Most of them aren't simply good or simply evil, they are just power-hungry.

if that's what had been done with the ED/SR crossover stuff, i'd probably like it more. but except for occasional cameos, most of the time ED mixes with SR, it's some damn fool or another summoning Horrors.

WWE is a rare exception, though i'm not sure Ysthgranthe wouldn't do naughty things even without an external impetus (yeah, external impetus! bite me!). if WWE were the norm, that'd be great. but looking at the ED/SR metaplots as they've been developed so far...

Posted by: Grinder Aug 1 2006, 07:39 PM

QUOTE (mfb)
QUOTE (Grinder)
There are many more choices for villains in ED. Think of the various ork tribes, sky raider clans, the city states, the Therans, the Blood Elves. Most of them aren't simply good or simply evil, they are just power-hungry.

if that's what had been done with the ED/SR crossover stuff, i'd probably like it more. but except for occasional cameos, most of the time ED mixes with SR, it's some damn fool or another summoning Horrors.

Too bad I never had the chance to submit text for the older SR-books where the crossover was part of.

Posted by: Rotbart van Dainig Aug 1 2006, 07:40 PM

QUOTE (hyzmarca)
No matter which catagory you fall into you have to admire the fact that Ysthgranthe is not evil for evil's sake.

Keep in mind that's something that seperates him from other Horrors - the fact that he almost seems... humane.

Posted by: Samaels Ghost Aug 1 2006, 07:50 PM

But this whole Horrors thing is Earthdawn stuff. I want to play Shadowrun and I don't think I should have to buy Earthdawn source books to understand what SR's important NPCs are talking about.

Posted by: Brahm Aug 1 2006, 07:55 PM

QUOTE (Samaels Ghost @ Jul 31 2006, 08:25 PM)
What about Dankwalther and the whole Thor Drop thing?

In my opinion Dankwalther wasn't suitable for prime time world shaping metaplots from the start. Much like most of Threats 2 the concept was more appropriate for a smaller scale. It just felt really contrived to hand some nobody a fistful of cash and suddenly that made them a viable threat. Maybe if better development of his bloodline had been done, you know the supposed reason for being a benifactor in Dunk's Will? Or if he hadn't been a total putz, and chiphead to boot, to start with.

As such I think the Thor shot was just as good a tie-off as any. It even leaves the plot device of the potential for [relatively] small bits of cash stashed away, so it has that going for it.

Posted by: Samaels Ghost Aug 1 2006, 08:02 PM

Dankwalther's stash? That's a cool idea....

Posted by: Grinder Aug 1 2006, 08:18 PM

QUOTE (Samaels Ghost)
But this whole Horrors thing is Earthdawn stuff. I want to play Shadowrun and I don't think I should have to buy Earthdawn source books to understand what SR's important NPCs are talking about.

That's the drawback of the whole crossover. But for us ED-freaks its great biggrin.gif

Posted by: James McMurray Aug 1 2006, 08:18 PM

QUOTE (Samaels Ghost)
But this whole Horrors thing is Earthdawn stuff. I want to play Shadowrun and I don't think I should have to buy Earthdawn source books to understand what SR's important NPCs are talking about.

You don't. Knowledge of Earthdawn can add more details, but it's just as workable without them. For some GMs (the type that like to meddle) it's even better without any ED knowledge because they get to decide what the ancient threat is. Whatever ED tie-ins arise in the future that are more than just vague statements and ominous clues will be explained as much as necessary.

I don't think FanPro will ever put out a book that requires you to have ED stuff to use it. For instance, the Harlequin adventures can be augmented with ED knowledge, but don't need them, despite being huge stories about the crossover.

Posted by: Grinder Aug 1 2006, 08:19 PM

But knowing who Alachia was or what's the real danger of The Bridge really helps to build up atmosphere.

Posted by: Lagomorph Aug 1 2006, 08:21 PM

The invae/Bug City story never held my interest much. It was just kind of "ooh, they're aliens that can be in human disguise!" kind of thing.

I loved the Deus and Renraku storyline, by far my favorite.

The Horrors are okay, nothing great. I get tired of "Oh it's that evil aztechnology again, tsk tsk". It just seems dumb that they would be the only ones doing it.

Posted by: James McMurray Aug 1 2006, 08:24 PM

Sometimes the atmosphere of "you're caught up in things bigger than you, that you may never understand" can be good too. Especially within the dystopian cyberpunk genre that a lot of SR games take place in.

Posted by: Grinder Aug 1 2006, 08:38 PM

QUOTE (Lagomorph)
The Horrors are okay, nothing great. I get tired of "Oh it's that evil aztechnology again, tsk tsk". It just seems dumb that they would be the only ones doing it.

Who said that the Azzies are the only ones doing so? wink.gif

Posted by: Brahm Aug 1 2006, 08:44 PM

QUOTE (Samaels Ghost)
Dankwalther's stash? That's a cool idea....

There is a line in the Shadowtalk in System Failure about not all his money nessasarily being accounted for. Although most of his assets had already been seized by the CC by the time the orbital hammer dropped, with as much cash as he was suppose to have even the crumbs of scattered untraceable slush funds would be substantial to any runners.

Posted by: SL James Aug 1 2006, 08:47 PM

QUOTE (Grinder)
QUOTE (Lagomorph @ Aug 1 2006, 09:21 PM)
The Horrors are okay, nothing great. I get tired of "Oh it's that evil aztechnology again, tsk tsk". It just seems dumb that they would be the only ones doing it.

Who said that the Azzies are the only ones doing so? wink.gif

Apep what?

Posted by: Rotbart van Dainig Aug 1 2006, 09:41 PM

QUOTE (Samaels Ghost)
I don't think I should have to buy Earthdawn source books to understand what SR's important NPCs are talking about.

Behold the powers of the Horror named Marr'Khe'Ting. grinbig.gif

Posted by: Demonseed Elite Aug 1 2006, 09:57 PM

My favorite metaplot-lines have been the Invae (Double Exposure/Queen Euphoria/UB/Bug City) and the Deus plotline.

The problem I've had with more recent plotlines all boils down to trying to do too much in too few books. The Invae plotline simmered over at least four game books and a really good novel. The Deus plotline developed through a couple novels, a small part of the Blood in the Boardroom plot, Renraku Arcology: Shutdown, Brainscan, Threats 2, and System Failure. I don't as much like the books like Year of the Comet that try to handle too much in just a single book. It feels like you've been tossed into the deep-end blind-folded and even the good ideas in a book like that don't have the space to be developed. I had some of the same mixed feelings about System Failure: I thought some of the ideas we had for it were terrific, but there was just too much going on there and you couldn't spend enough wordcount on developing any one of those plots.

Posted by: SL James Aug 1 2006, 10:11 PM

QUOTE (Demonseed Elite)
My favorite metaplot-lines have been the Invae (Double Exposure/Queen Euphoria/UB/Bug City) and the Deus plotline.

I'm shocked. smile.gif

QUOTE
I had some of the same mixed feelings about System Failure: I thought some of the ideas we had for it were terrific, but there was just too much going on there and you couldn't spend enough wordcount on developing any one of those plots.

Like Aftershocks (Only, you know, written by someone who would actually consider what kind of Hell a military coup within the former US would cause)?

Posted by: Demonseed Elite Aug 1 2006, 10:55 PM

The New Revolution coup could easily have been its own plotline, it's own book, or even something that developed over multiple books. As could any of the three main tracks of System Failure.

Not only does cramming so many things into one plotline give you less room to develop them, but it also means you're going to have a real hard time developing new plots that don't start to look a lot like ones you've already touched on before.

Posted by: JongWK Aug 1 2006, 11:00 PM

QUOTE (Demonseed Elite)
The New Revolution coup could easily have been its own plotline, it's own book, or even something that developed over multiple books. As could any of the three main tracks of System Failure.

Agreed. I was aiming for a much bigger section with the original (and radically different) pitch.

One can only hope for the future...

Posted by: stevebugge Aug 1 2006, 11:03 PM

QUOTE (Demonseed Elite)
The New Revolution coup could easily have been its own plotline, it's own book, or even something that developed over multiple books. As could any of the three main tracks of System Failure.

Not only does cramming so many things into one plotline give you less room to develop them, but it also means you're going to have a real hard time developing new plots that don't start to look a lot like ones you've already touched on before.

I actually think that a lot of room was left with the New Revolution for it to keep going, in fact I got the feeling their move in System Failure may only have been the tip of the iceberg. As for rehashed plot elements, that doesn't bother me too much. History has a way of repeating otself over and over again, it almost seems like it's time for another UB like Bug Plot.

Posted by: SL James Aug 1 2006, 11:03 PM

I still find it hilarious and disturbing that the savior of the UCAS/federal government uttered the favored quote of a whole swath of RL right-wing anti-government "activists" (to be kind) who hate the government and whom, in SR, would want to kill her and burn down Washington.

Posted by: PBTHHHHT Aug 1 2006, 11:05 PM

Hmmm... yeah, I loved the New Revolution when it was presented in the Threats 2 book. I liked it so much that the background for my later characters was to have sympathetic ties to it. I just loved the concept that there's groups that want to bring back the former glory of the US.

Posted by: SL James Aug 1 2006, 11:07 PM

It wasn't exactly novel that such a group would exist. It was a nice tie-in to the Alamos 20K chapter in the first Threats, which is probably my favorite along with the Bugs chapter (Lofwyr's being too much like "Hey, let's put Keyser Soze in SR").

It's one of the few things Jon Szeto has written that I can honestly say I like.

It was, IMO, counterproductive to give it so little space in SF.

Posted by: Brahm Aug 1 2006, 11:14 PM

QUOTE (stevebugge @ Aug 1 2006, 06:03 PM)
History has a way of repeating otself over and over again, it almost seems like it's time for another UB like Bug Plot.

On a completely unrelated topic, who are these Horizon folks? wink.gif But I'm not sure how bugs could pull off a "close" relationship to Tir. You'd think that the Daisy Tossers would have at least a semi-reliable way of ferreting out good merges among allies.

Posted by: Grinder Aug 1 2006, 11:17 PM

QUOTE (SL James)
QUOTE (Grinder @ Aug 1 2006, 02:38 PM)
QUOTE (Lagomorph @ Aug 1 2006, 09:21 PM)
The Horrors are okay, nothing great. I get tired of "Oh it's that evil aztechnology again, tsk tsk". It just seems dumb that they would be the only ones doing it.

Who said that the Azzies are the only ones doing so? wink.gif

Apep what?

Uhm. Sorry? (non-native english speaker here)

Posted by: Grinder Aug 1 2006, 11:19 PM

QUOTE (PBTHHHHT)
Hmmm... yeah, I loved the New Revolution when it was presented in the Threats 2 book. I liked it so much that the background for my later characters was to have sympathetic ties to it. I just loved the concept that there's groups that want to bring back the former glory of the US.

Same here smile.gif I could somehow understand the people who would like to re-establish the USA "in all its glory" and so tried to play a patriotic character with ties to it.

Posted by: Demonseed Elite Aug 1 2006, 11:28 PM

QUOTE (SL James)
I still find it hilarious and disturbing that the savior of the UCAS/federal government uttered the favored quote of a whole swath of RL right-wing anti-government "activists" (to be kind) who hate the government and whom, in SR, would want to kill her and burn down Washington.

Angela Colloton is a figure in Shadowrun I have a serious desire to use and develop, but I just haven't seen any opportunity to yet.

There's really so much that could be done there.

Posted by: Valentinew Aug 2 2006, 12:18 AM

QUOTE (Demonseed Elite)
The problem I've had with more recent plotlines all boils down to trying to do too much in too few books.

Amen, brother! So many intriguing possibilities, but never enough actual info to really do anything. I wonder sometimes if some of that's due to trying to keep the feel of an ED crossover without actually having an ED crossover to fall back on.....


QUOTE (AngelWuff)
wouldn't every TM have a datajack and thus -1 resonance

It depends on the character's backstory. Sure most otakus are prolly TMs now, but what about the ones who got caught in the Matrix & woke up able to see & use AR? Especially the younger generation.....

Posted by: Dr. Dodge Aug 2 2006, 12:39 AM

The bugs have always been my favorite, if not just for the fact they invoke the feeling of Alien(s). I got into SR after UB, QE, and DE were out (and was unaware of them), but right before Bug City was released. That book blew my mind. I think everyone in my group (we rotate GMing here and there) ran at least one BC campaign. In fact someone is sitting around right now waiting for Street Magic to come out so we can do it all over again. We even took a trip to Chicago one time (years ago) and only used the map in the back of Bug City to navigate around. Bless those FASA folks for making a realistic map smile.gif

hooray cermak and ashland (btw there was some mexican/latino festival going on on the street when we went there, fun stuff.)

Posted by: SL James Aug 2 2006, 01:01 AM

QUOTE (Demonseed Elite @ Aug 1 2006, 05:28 PM)
QUOTE (SL James @ Aug 1 2006, 06:03 PM)
I still find it hilarious and disturbing that the savior of the UCAS/federal government uttered the favored quote of a whole swath of RL right-wing anti-government "activists" (to be kind) who hate the government and whom, in SR, would want to kill her and burn down Washington.

Angela Colloton is a figure in Shadowrun I have a serious desire to use and develop, but I just haven't seen any opportunity to yet.

There's really so much that could be done there.

We need to talk.

QUOTE (Grinder)
QUOTE (SL James @ Aug 1 2006, 09:47 PM)
QUOTE (Grinder @ Aug 1 2006, 02:38 PM)

Who said that the Azzies are the only ones doing so?  wink.gif

Apep what?

Uhm. Sorry? (non-native english speaker here)

The Apep Consortium shares a lot of qualities that suggest it picked up where Aztech/Darke took off.

Of course, I also subscribe to the theory that the more "active" members of DIVE have been, willingly or unwillingly, involved in activities related to the Cult of the Great Hunter. BTW, Secret Societies of Barsaive. Great book for SR. Especially since certain groups like the Songbirds already exist in SR now.

Posted by: Demonseed Elite Aug 2 2006, 01:30 AM

QUOTE
We need to talk.


I can always be PMed here.

QUOTE
The Apep Consortium shares a lot of qualities that suggest it picked up where Aztech/Darke took off.


There's much more on this and related topics in SoLA. Gah, I wish we'd find some way to release that already.

Posted by: SL James Aug 2 2006, 01:44 AM

I'm sure there are. And, yes, I would like that book as well.

Posted by: mfb Aug 2 2006, 01:51 AM

i missed most of the bug metaplot--or, rather, i got all of it, all at once, so there wasn't much suspense to it. i do like the latests twist, though, with Ares (finally) sitting down and figuring out how to turn a profit off the whole business.

Posted by: Samaels Ghost Aug 2 2006, 02:05 AM

Is what I hear about Ares cutting a deal with the Invae true? Where is that stated?

Posted by: SL James Aug 2 2006, 02:16 AM

Threats 2. The chapter titled Betrayal.

Posted by: mfb Aug 2 2006, 02:19 AM

they're not cutting a deal, they're capturing queens and shamans and forcing them to do Ares' bidding. it's in Threats 2.

Posted by: hyzmarca Aug 2 2006, 03:21 AM

QUOTE (Samaels Ghost)
But this whole Horrors thing is Earthdawn stuff. I want to play Shadowrun and I don't think I should have to buy Earthdawn source books to understand what SR's important NPCs are talking about.

Actually, the Horrors originated in Shadowrun. Bottled Demon, the original Horrors adventure, wa released long before Earthdawn. Earthdawn simply took them and flesed them out. In Bottled Demon the Horrors were a mysterious and unseen force that only acted through the corrupted artifact.

Posted by: FanGirl Aug 2 2006, 03:57 AM

QUOTE (Dr. Dodge)
The bugs have always been my favorite, if not just for the fact they invoke the feeling of Alien(s). I got into SR after UB, QE, and DE were out (and was unaware of them), but right before Bug City was released. That book blew my mind. I think everyone in my group (we rotate GMing here and there) ran at least one BC campaign. In fact someone is sitting around right now waiting for Street Magic to come out so we can do it all over again. We even took a trip to Chicago one time (years ago) and only used the map in the back of Bug City to navigate around. Bless those FASA folks for making a realistic map smile.gif

hooray cermak and ashland (btw there was some mexican/latino festival going on on the street when we went there, fun stuff.)

SR killed my hometown! Give me back my hometown! mad.gif

Posted by: Dr. Dodge Aug 2 2006, 04:17 AM

hey you got it back more or less now cool.gif

Posted by: Brahm Aug 2 2006, 04:27 AM

QUOTE (mfb @ Aug 1 2006, 09:19 PM)
they're not cutting a deal, they're capturing queens and shamans and forcing them to do Ares' bidding. it's in Threats 2.

Not cutting deal, but the chapter does leave it a bit open ended as to the entirety of the dynamics of what is going on, and how it will end. With speculation about the length of time that the invae and their shamans will be successfully fully subverted, or if it is actually a rogue Ares division to some extent that is already under invae influence. Not completely unknown to the higher ups, but operating outside initial parameters and proper chain of command.

Posted by: Brahm Aug 2 2006, 04:34 AM

QUOTE (Demonseed Elite @ Aug 1 2006, 04:57 PM)
The problem I've had with more recent plotlines all boils down to trying to do too much in too few books.

That's pretty much what I was getting at with my comments about Dankwalther. The way he happened was pretty much "Whoop, there he is!" Then "Whoop, there he isn't!" There really wasn't enough words to build him up to being a credible threat to the storied dynamic duo of Richard Villiers and Miles Lanier, especially given the tough row it was to hoe to start with.

The real tough part going forward at this point is going to be loading up the pipeline to get to the payoff down the road. The current lack of novels doesn't help because in the past they really helped build this stuff. Novels being great because they have total word counts that far outstrip the source books, even the fluff ones.

Posted by: Samaels Ghost Aug 2 2006, 04:42 AM

So they did discontinue the new novel series? I think I read that somewhere....

Posted by: Brahm Aug 2 2006, 04:49 AM

QUOTE (Samaels Ghost @ Aug 1 2006, 11:42 PM)
So they did discontinue the new novel series? I think I read that somewhere....

Those novels are for the [discontinuned] Wizkids HeroClix Shadowrun line. So it is all pre-Crash 2.0 (early 2060's), therefore out of sync with the RPG's current timeline.

Posted by: Grinder Aug 2 2006, 08:49 AM

QUOTE (SL James)
The Apep Consortium shares a lot of qualities that suggest it picked up where Aztech/Darke took off.


Ah, now I feel so stupid - but this name doesn't come to my mind. Yeah, Apep is great, one of the ral badass threats that haven't been used too much in canon but has much potential.

QUOTE (SL James)
Of course, I also subscribe to the theory that the more "active" members of DIVE have been, willingly or unwillingly, involved in activities related to the Cult of the Great Hunter. BTW, Secret Societies of Barsaive. Great book for SR. Especially since certain groups like the Songbirds already exist in SR now.


One of the best ED-books, no questions asked. It's a grat supplement for intrigue and features many really dangerous cults (Holders Of Trut = Seraphim/ Cross or the Hand Of Corruption = Winternight without the Norse mythology).

DIVE seems to be influenced by many power groups, including one or more Horror Cults, yeah.

Posted by: Grinder Aug 2 2006, 08:50 AM

QUOTE (Valentinew)
QUOTE (Demonseed Elite)
The problem I've had with more recent plotlines all boils down to trying to do too much in too few books.

Amen, brother! So many intriguing possibilities, but never enough actual info to really do anything. I wonder sometimes if some of that's due to trying to keep the feel of an ED crossover without actually having an ED crossover to fall back on.....

As long as hope still exists...

Posted by: Grinder Aug 2 2006, 08:51 AM

QUOTE (JongWK)
QUOTE (Demonseed Elite @ Aug 1 2006, 07:55 PM)
The New Revolution coup could easily have been its own plotline, it's own book, or even something that developed over multiple books. As could any of the three main tracks of System Failure.

Agreed. I was aiming for a much bigger section with the original (and radically different) pitch.

Like to share your original idea(s)? smile.gif

Posted by: SL James Aug 2 2006, 09:37 AM

Yes. Please do. devil.gif

Posted by: Grinder Aug 2 2006, 09:44 AM

"On my signal, unleash hell."

biggrin.gif

Posted by: JongWK Aug 2 2006, 10:43 PM

QUOTE (Grinder @ Aug 2 2006, 05:51 AM)
Like to share your original idea(s)?  smile.gif

I'd love to, but I'd have to:

a) Check again to see if proposals are included in the NDA.
b) Consider if some of those ideas could be salvaged for SR4's future books.

indifferent.gif

Posted by: Demonseed Elite Aug 2 2006, 10:55 PM

Material that they didn't purchase as part of the word count doesn't really belong to them and so you could pretty much release it (assuming it doesn't use material they do own or reference material they own but haven't published). But if you release it as fan-made, non-canon stuff, you basically can never use it as published, canon material.

Which is why I never put out any of my many brainstorm ideas until I'm pretty damn sure they'll never be used in print. smile.gif

Posted by: JongWK Aug 2 2006, 11:57 PM

QUOTE (Demonseed Elite)
Material that they didn't purchase as part of the word count doesn't really belong to them and so you could pretty much release it (assuming it doesn't use material they do own or reference material they own but haven't published). But if you release it as fan-made, non-canon stuff, you basically can never use it as published, canon material.

Yup. I keep looking at the stuff and think "but we can use this later!" smile.gif

Posted by: Ancient History Aug 2 2006, 11:58 PM

Freelancers: Gaming's equivalent of scrap-book ladies.

Posted by: JongWK Aug 3 2006, 12:13 AM

Sigged! biggrin.gif

Posted by: Caine Hazen Aug 3 2006, 01:01 AM

QUOTE (Brahm)
QUOTE (Samaels Ghost @ Aug 1 2006, 11:42 PM)
So they did discontinue the new novel series? I think I read that somewhere....

Those novels are for the [discontinuned] Wizkids HeroClix Shadowrun line. So it is all pre-Crash 2.0 (early 2060's), therefore out of sync with the RPG's current timeline.

Not entirely true... I'm reading Aftershock now, and withing the first couple of pages they start talking about a Farlight Caliban and AR. I think they moved up the timeline for that book (and maybe the 6th) Only the first 3 books dealt with anything that I had seen coming out for the WK Duels line (I had seen the production run through series 4)

Posted by: WhiskeyMac Aug 3 2006, 01:58 AM

I think Drops of Corruption was the last pre-Crash 2.0 book. Aftershock definitely is set in the 70's with a pretty good incorporation of AR. Good read.

Posted by: BrianL03 Aug 3 2006, 03:29 AM

QUOTE (FanGirl)
QUOTE (Dr. Dodge @ Aug 1 2006, 07:39 PM)
The bugs have always been my favorite, if not just for the fact they invoke the feeling of Alien(s).  I got into SR after UB, QE, and DE were out (and was unaware of them), but right before Bug City was released. That book blew my mind.  I think everyone in my group (we rotate GMing here and there) ran at least one BC campaign.  In fact someone is sitting around right now waiting for Street Magic to come out so we can do it all over again.  We even took a trip to Chicago one time (years ago) and only used the map in the back of Bug City to navigate around.  Bless those FASA folks for making a realistic map smile.gif

hooray cermak and ashland (btw there was some mexican/latino festival going on on the street when we went there, fun stuff.)

SR killed my hometown! Give me back my hometown! mad.gif

I was really pissed at the double-whammy Chicago got as well (first the Loop goes downhill, then the entire city? WTF!), but I've come to love the prospect of bughunts. No other city has the urban chaos that Chicago was given, and while I wish it still had the grand significance of other megacities like NYC, Seattle, and Denver, it is a great location to play in.

Back during high school, I did a recreation of the city after the CZ was lifted, wherein (as I had no knowledge of Strain-III) Lofwyr essentially bought the CZ out wholesale, subletting it as needed, and with a combination of magic and tech, essentially revitalized the entire area. Let's just say that IBM Park, the Saeder-Krupp Navy Pier Arcology, and Little Earth, Inc's hermetic headquarters were just a few of my changes that shifted the downtown back towards the traditional headquarters.

Obviously, the UB/Invae has been my favorite metaplot.

The worst metaplot in my opinion has been the Tir and ED-related plots, as they mention these grandiose figures who seemingly have a ton of influence and history behind them, but a) give no information regarding their backgrounds and b) don't detail what connections these characters have. Granted, I love the dragons and IEs and the concept behind the Tirs, but the people they bring up gives little to work with.

Posted by: Brahm Aug 3 2006, 04:26 AM

QUOTE (Caine Hazen)
QUOTE (Brahm @ Aug 2 2006, 12:49 AM)
QUOTE (Samaels Ghost @ Aug 1 2006, 11:42 PM)
So they did discontinue the new novel series? I think I read that somewhere....

Those novels are for the [discontinuned] Wizkids HeroClix Shadowrun line. So it is all pre-Crash 2.0 (early 2060's), therefore out of sync with the RPG's current timeline.

Not entirely true... I'm reading Aftershock now, and withing the first couple of pages they start talking about a Farlight Caliban and AR. I think they moved up the timeline for that book (and maybe the 6th) Only the first 3 books dealt with anything that I had seen coming out for the WK Duels line (I had seen the production run through series 4)

Interesting. Thanks for the correction.

Posted by: mfb Aug 3 2006, 04:39 AM

i think i recall something about them dropping the HeroClix-based novels. not sure, though. might have just bee wishful thinking. Shadowrun isn't about immature stuff, like toys, it's about lesbian elves with gigantic boobs!

Posted by: Grinder Aug 3 2006, 10:43 AM

QUOTE (JongWK)
QUOTE (Demonseed Elite @ Aug 2 2006, 07:55 PM)
Material that they didn't purchase as part of the word count doesn't really belong to them and so you could pretty much release it (assuming it doesn't use material they do own or reference material they own but haven't published).  But if you release it as fan-made, non-canon stuff, you basically can never use it as published, canon material.

Yup. I keep looking at the stuff and think "but we can use this later!" smile.gif

Thinking of all the good stuff that'll never see the light of the day.... frown.gif

Posted by: SL James Aug 3 2006, 11:43 AM

Well, my opinions on that one particular subject/subchapter of SF are quite well-known. Now I'm also filled with a great deal of disappointment.

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