So, what is my world missing if I run my game at 2060? (I only have in my possesion the New Seattle, and SR3 books.)
Someone here mentioned SOTA:2063 and I was wondering what had happened in 3 years. What is especially frustrating is having NSRCG and not knowing what half the things on the equipment, cyber and bioware, and other lists are...
Year of the Comet, SURGE, and viable gene therapy mostly.
Ghostwalker isn't there yet.
I alwayse liked earlier SR anyways. At least as far as metaplot went. UB, Dunk, that was my kinda thing. Shutdown was fun too...
By 2060:
1) The fallout from the Corp war has already occured. It's now Big 10 instead of Big 8.
2) Renraku has shut down.
3) YotC hasn't happened yet, and all the connected events to it.
4) A good chunk of the things in SoNA have not happened yet. Read with discrecion.
5) THe war with Aztlan/CAS hasn't started.
6) The big fights of the dragons have not occurred yet...
Beyond that, everything's mostly innoculous. TBH, you have the best books for 2060 as it is. 2061/62 were somewhat of a blur, due to the Comet overlapping, and 63 is only about half done.. The biggest book for it (Shadows of Europe) hasn't come out yet.
Athenor
| QUOTE (Athenor) |
| 2) Renraku has shut down. 5) THe war with Aztlan/CAS hasn't started. Athenor |
He has a ton of books listed in it. They only reference the page number and what book it is in, but he has MANY books listed...
Hmmm.. I just looked. Here is the list.
Adept's Handbook
Awakenings
Blackjack's Firearms
Cannon Companion
Chrome Books 1-4
Corp DL
Corp Sec
Cyberpunk 2020
Cybertech
FoF
France
Germany
London
Magic in the Shadows
Man and Machine
Matrix
NAGEE (4 versions)
Nerps: Shadowlore
Paradise Lost
Paranormal Animals of NA
Platic Warriors
Rigg 2
Rigg 3
Rigg BB
Seattle
SR1
SR2
SR3
Shadowbeat
Companion
Shadowtech
SotA:2063
SSam Cat (2nd Ed)
Target: AL
Target: W
Grim
TSS
YotC
Um...
RAS happened on Christmas day, 2059, if I recall correctly. The data dump on it didn't occur until 2060-2061, and it "reopened" (with military help) in mid-2061, I believe... Shaky memory on the exact timeline, but I know it occurred before the comet, which was late 2061.
As for the CAS/Aztlan war? *points to the Yukatan* That's what I meant. I don't know how many places this is mentioned since the fallout of Ghostwalker -- I know SoNA talks about it, I -think- Target: Wastelands discusses it, Target: Awakened Lands has a small blurb on how the astral's looking due to the combat... SOTA: 2063 I think talks about it in regards to merc contracts... It may even have some work with the reconstructionists in Threats 2 (although I doubt it)...
It may not be out and out war, but stay out of the gulf.. it is definitely going on, and I'm -expecting- a milspec book (or magazine article) on these two powers' forces here sometime in the next 2 years...
*wink wink*
Athenor
That was something i never could quite get, Brainscan happens and towards the end of it year of the comet starts (the race at least)
I found it a bit of a pain to get year of the comet in the game cos by the time it was released i had finnished brainscan about to months earlier.
Just continuaty issues. or have i missed something
| QUOTE (Athenor) |
| 1) The fallout from the Corp war has already occured. It's now Big 10 instead of Big 8. |
| QUOTE (Athenor) |
| Um... RAS happened on Christmas day, 2059, if I recall correctly. The data dump on it didn't occur until 2060-2061, and it "reopened" (with military help) in mid-2061, I believe... Shaky memory on the exact timeline, but I know it occurred before the comet, which was late 2061. As for the CAS/Aztlan war? *points to the Yukatan* That's what I meant. I don't know how many places this is mentioned since the fallout of Ghostwalker -- I know SoNA talks about it, I -think- Target: Wastelands discusses it, Target: Awakened Lands has a small blurb on how the astral's looking due to the combat... SOTA: 2063 I think talks about it in regards to merc contracts... It may even have some work with the reconstructionists in Threats 2 (although I doubt it)... It may not be out and out war, but stay out of the gulf.. it is definitely going on, and I'm -expecting- a milspec book (or magazine article) on these two powers' forces here sometime in the next 2 years... *wink wink* Athenor |
| QUOTE (Frag-o Delux) |
Chrome Books 1-4 this is again I believe a GURPS book |
OK thanks for the clarification. I don't use much fan stuff. Our GM thinks it is a form of cheating or something. If it isn't offical or we didn't make in house he doesn't trust it. So if I want to try something in our games that is fan based I have to say I made it up, or lead him down a path that makes him think he helped develope it. Thank ghost he doesn't have a computer, hehehe. So I really don't use a lot of fan stuff because it is usually to much of a hassel to get it in our game, so I only fight the battles I feel good about.
I heard of Cyberpunk 2020 but for some reason I thought it was a GURPS game while writing that post.
Thanks for the clarifications on the books Frag.
Oh, and NAGEE is the Neo-Anarchist's Guide to Everything Else. There are 4 versions I get to choose from in the options box, but no explanation.
As long as we're discussing what you need to have, does anyone know if they reprinted M&M book is actually coming out this month or has it been delayed?
I'd love to buy the new edition, but I need a copy soon.
| QUOTE (Nindaru) |
| Thanks for the clarifications on the books Frag. Oh, and NAGEE is the Neo-Anarchist's Guide to Everything Else. There are 4 versions I get to choose from in the options box, but no explanation. |
Ok, after making some calls, our group has more books than I thought. I wonder why no one had said anything prior to this? Well, that's another topic. Anyhow...
Here is what we have...
Matrix
Target:Matrix (What's the difference?)
Virtual Realities, 2.0 (Doesn't one of those replace this?)
Lone Star
Neo Anarchist's Guide to Real Life
Neo Anarchist's Guide to North America
California Free State
Target: UCAS
Native American Nations, Vol. 2 (Was the first one any good?)
Super Tuesday
Harlequin
State of the Art: 2063
Blood in the Boardroom
Shadows of the Underworld
Tir Tairngire
Cannon Companion
SR Companion
Critters
First Run
Magic in the Shadows
Man and Machine
Renraku Arcology
Rigger 3
Again, I must note that I am terribly suspicous that these books have been "hiding" on their bookshelf. We'll find out next game what is really going on. It's a good thing I have only allowed the SR3. =)
Anyhow, of those titles, what is accurate and what isn't? (Just in case they really do have them...)
| QUOTE |
| Matrix Target:Matrix (What's the difference?) |
| QUOTE |
| Virtual Realities, 2.0 (Doesn't one of those replace this?) |
| QUOTE |
| State of the Art: 2063 Cannon Companion First Run Critters Magic in the Shadows Man and Machine Rigger 3 |
| QUOTE |
| SR Companion |
| QUOTE |
| Renraku Arcology Blood in the Boardroom Shadows of the Underworld Target: UCAS |
AH?
Ancient History.
Ok, I am a little lost. Ancient History is a person, right?
Also, what year did the game go from 1st to 2nd and 2nd to 3rd?
Oh, and another note: what year in game are the changes in edition? I know 3rd is 2060.
The SR1 and SR2 corebooks were 2050 and 2053, respectively.
| QUOTE (Nindaru) |
| Ok, I am a little lost. Ancient History is a person, right? |
| QUOTE (OurTeam) | ||
Actually, there is some debate on whether he (it?) is a person. See the http://invision.dumpshock.com/index.php?showtopic=390 where that issue is debated. Regardless of what he is, he is one of the http://invision.dumpshock.com/index.php?&act=Members&max_results=10&sort_key=posts&sort_order=desc on these boards. He gives the most definitive posts regarding the history of the Shadowrun world. Great Question. |
Before I begin:
The CAS/Azzie war has been simmering for a while. I consider it a full out war, however, due to what's in SoNA -- border raids, gulf attacks, stuff like that. Azzie was -extremely- pissed over the whole Denver thing (not to mention losing some of their biggest mojo).. The fact that the CAS was used as Ghostwalker's military might for the invasion is what is sending things over the top. Pueblo might get involved as well; After all, snatching up L.A. pissed Azzie to no end, not to mention "restricting" access to the Mojave. And then there's the lingering thing that Azzie's pretty much on the world's bounty list, thanks to the Big D.
A good question to ask yourself in regards to books is what you expect the tone of the game to be. Is it going to be gangers? Mafia? Smuggling? Proper Shadowrunning? Corp Work? Activisim (Overwatch and such)? Or are you going Epic level Dragons, or Epic Level Earthdawn? In my mind, those are the rankings of genres, with gangers at the bottom, and Earthdawn tie-ins at the top. Obviously sub-genres, like Lone Star/Docwagon, or Epic Level Corp intruigue, fit in there at different levels, but I think you get my point.
Sooo, analyzing what you have:
The core books are a GM's necessity. Always read the first 3 chapters of each book -- they give the background of the subject in relation to the "real world." In Cannon Companion, read the Applied Simsense rules; in M&M, read the "fluff" that proceeds the toys. As these books do not define archtypes, their layout is a bit different. Remember, however, that most of the expansion toys are meant for Smuggler genre and higher, although some may seep into Mafia games.
Lone Star obviously is the GM's toy. Kinda been replaced, rules-wise, by New Seattle... But Lone Star is a book I seriously wish to get my hands on.
Target: Matrix is a must-read in my group. It shows, better than anything, what a wired society looks like, from all angles. Check out the troll babe in the "entertainment" section.
The Neo-anarchist's books I do not have, and cannot comment on. All I know is that they are -old-.
CalFree is great for Smuggling games, and for world-hopping. It will be outdated come 2061/2, however. I found it one of the hardest books for me to finish, however -- only beaten by Shadows of the Underworld, which I wish I would've read faster.
Target: UCAS is a setting book. Use it for any genre; the politics in it have not necessarily gone away, only been modified. Boston is the most untouched area in it, truthfully.
NAN vol. 2 is completely trashed by Shadows of North America, but the NAN settings are great for Proper Running, and actually Activism stuff -- righting the wrongs in the world. In case you are wondering, NAN vol. 1 covers the "other half" of the NAN -- they just split up the book. Also note: If you get Shadows of North America, three important N.A. areas are left out. The Trans-polar Aleut is covered in detail in Target: Wastelands. Aztlan obviously has its own book. And finally, the Carib League gets the once-over from the Gingerbread Man in CyberPirates. Ahh, Miami. Always a good vacation spot.
Super Tuesday and Harlequin are both adventures. I'll leave it to you to figure out their genre and power levels (as I do not have access to either)...
SOTA: 2063 updates Fields of Fire and Corporate Security Handbook, as well as introducing a bunch of new toys. I'd tread lightly with this book, as it does reflect the crossover from 62 to 63... A year after the comet.
Blood in the Boardroom is a framework to give you an idea of runs from 58-60. The actual spelled out adventures are about Standard Run level, although it can easily spike to Corp Work, or even Epic Level corp intruigue in an instant if you wish it to. Great for GM ideas, as all the track books I own are.
Shadows of the Underworld: Mafia, Mafia, and more mafia. If you are gonna run anything with Al Pachino, read this first. Some parts are Hollywood, some are truthful, but it is a great book for low to mid level campaigns.
The Tir: Can't touch this one, but from what I have heard, it leans towards "Country work" to epic level Earthdawn. It's on my list of buys as well.
SR Companion: I want to make a special note about this core book: The back gives great suggestions for every genre possible, and is a huge GM aid. But of most import are the ganger information. This, combined with New Seattle, creates the lowest-level ganger setting.. Giving you everything you need to work in the bottom rungs of organized crime.
First Run: Another adventure, but introductory level. First adventure is ganger level, the second is Corp Work (I haven't seen any direct influence from it in the canon, therefore it isn't Epic Level Corp), and the third is Activisim/smuggling/ Standard Shadowrunning, in that general area, depending on how you look at it, and get your players into it.
RAS: The -EPITOME- of Epic Level Corp. This is not an adventure for the faint of heart. It is this game's Tomb of Elemental Evil, or the Tomb of Iuchiban, or the Underdark for that matter. It requires a lot of creativity and ruthlessness on the GM's part.. but even someone who owns RA:S doesn't necessarily know what happens. This book is also at the core of finishing the final chapter of Brainscan (as if it needed even more to make it nasty). Brainscan also holds the updates on the equipment in RA:S, to make it more compatable with 3rd. Just a small request: If you decide to throw them in here... make sure they visit the glass maze, please? The mazes are my favorite part of the SCIRE.
Athenor
Glass Maze: Check.
Thanks for all of your help guys!
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