I'm thinking of a Quality that would look something like this:
Seduction
Cost: 5 BP
Character gains +2 dice pool modifier to all social interactions with opposite sex but takes a -2 dice pool modifier to all social interactions of the same sex.
I could swear I read something to this effect somewhere but I can't find it in the 4th edition book. (No pun intended putting "can't find" and "4th edition book" in the same sentence) I'm a new GM and I probably just imagine the whole thing, but anyone have any feedback?
Shouldn't it be called "Seductive"?
Anyway, you can specialize in Seduction with one of the social skills. No need to restrict it to members of the opposite sex.
Seduction is listed under the Con skill as a specialization, in SR4. You coudl use Con for seduction even without that spec. of course. SR3's Companion book might have had appearance traits, but I don't have that book handy. Appearance, the target's tastes, etc. would apply as modifiers.
Good Looking And Knows It. It's the example Edge for "how to created edges/flaws" along with its companion Flaw, "Ugly And Doesn't Care."
But they're in the SR2 and SR3 Companions. Seduction is just, yeah... a new Social Skill specialization. However, in the (woefully short, but then again... SR4 isn't for me) Social Modifiers Table, "Subject has romatic attraction to the character" gives a +2 mod.
The Seductress mentor spirit provides +2 Con bonus to its followers.
It is a silly quality. For one thing, why do the bonuses only apply to members of the opposite sex? What if they're gay, bi, or bi-curious, or really drunk. For the same reasons, penalties to members to the opposite sex are not appropriate.
For that matter, what do you mean by "opposite sex." This is 2070, both medical technologies and social mores have advanced quite a bit. Some characters don't have an opposite sex for one reason or another and no one would see anything wrong with that.
How would this quality apply to a hermaphrodite, an intersexual, an asexual, a Bannaum, or anything else one might be through a quirk of nature of the miracles of modern surgery?
If anything, it should apply equally to everyone no matter what their sex or gender because sex and gender preferences are neither polar nor static. Rather, the run along a continuum and are somewhat flexible.
Those concerns aside, Pronomancers don't need any more help. It is already possible to create a social adept who can turn Jerry Falwell gay. Another +2 seduction bonus is just damn cheesy. Use the Con (Seduction) specialization, instead.
Creating a Pronomancer is sooooo easy.
Mix 6 parts Magic, 6 parts spellcasting and add a liberal dose of Orgasm or Orgy. Sprinkle with Power foci and/or spellcasting foci as desired.
Taadaa. Instant Pornomancer able to make anyone feel the rhythm.
| QUOTE (hyzmarca) |
| Those concerns aside, Pronomancer's don't need any more help. It is already possible to cerate a social adept who can turn Jerry Falwell gay. Another +2 seduction bonus is just damn cheesy. Use the Con (Seduction) specialization, instead. |
| QUOTE (Thane36425) |
| Seduction is listed under the Con skill as a specialization, in SR4. |
| QUOTE (Konsaki) |
| Creating a Pronomancer is sooooo easy. Mix 6 parts Magic, 6 parts spellcasting and add a liberal dose of Orgasm or Orgy. Sprinkle with Power foci and/or spellcasting foci as desired. Taadaa. Instant Pornomancer able to make anyone feel the rhythm. |
The quality is a little one-sided. If the bonus only applies to the user's opposite sex, what if he/she is gay?
The modifier should read "modifier to all social interactions with the intended partner".
It's also kind of odd that the bonus works on babies. Maybe there should be some kind of age restriction.
| QUOTE (Kyoto Kid) |
...I know, I already have on PC I have to deal with as a GM. She also owns a strip club... |
| QUOTE (ChronoGib) |
| I'm thinking of a Quality that would look something like this: Seduction Cost: 5 BP Character gains +2 dice pool modifier to all social interactions with opposite sex but takes a -2 dice pool modifier to all social interactions of the same sex. I could swear I read something to this effect somewhere but I can't find it in the 4th edition book. (No pun intended putting "can't find" and "4th edition book" in the same sentence) I'm a new GM and I probably just imagine the whole thing, but anyone have any feedback? |
| QUOTE (TBRMInsanity @ Jan 16 2007, 07:30 AM) |
| I think it should be +2 dice for any person that is sexually attracted to you |
| QUOTE (TBRMInsanity) |
| I think it should be +2 dice for any person that is sexually attracted to you and -2 dice if they are not (-6 if they are of the same gender). This will take into account any possible situations that a seducer may encounter. Besides the future will be a more open society (more greed but more open). |
| QUOTE (TBRMInsanity) |
| I think it should be +2 dice for any person that is sexually attracted to you and -2 dice if they are not (-6 if they are of the same gender). This will take into account any possible situations that a seducer may encounter. Besides the future will be a more open society (more greed but more open). |
You got that quality from Fallout 2, didn't you?
| QUOTE (ChronoGib) | ||
Actually, the idea did not stem from the other person's attraction to the character, but more the character's ability to communicate effectively with the other person. The idea was based on the character relying too strongly on using sex appeal to get what he or she wants. The bonus/penalty is the result of the way the character perceives the situation not the target. For example, a female character is more confident talking to men regardless of the man's sexual preference. Because she typically is able to manipulate men easily, she feels more confident talking to men regardless of their interest in her. I suppose better wording would have been the character gains a bonus to all social interactions with a chosen sex but takes a penalty to all social interactions of another sex. I had originally left the wording simple and brief intentionally, because I wasn't trying to take into account all possibilities. |
Actually if Kramer actually gay and not bisexual you can rule seduction impossible, try another use of the CON skill.
If it was Joe coming up to a straight Kramer you could bet any attempt at seduction would fail.
| QUOTE (Jack Kain) |
| Actually if Kramer actually gay and not bisexual you can rule seduction impossible, try another use of the CON skill. If it was Joe coming up to a straight Kramer you could bet any attempt at seduction would fail. |
| QUOTE (emo samurai) |
| You got that quality from Fallout 2, didn't you? |
The start is good, the problem is with getting a bonus to seduce members of the opposite sex. Then a penalty to the same sex. It assumes to much.
It might just be simpler to say Seduction gives you a flat +2 bonus on any seduction roles.
Leave it to the GM to decide the targets preferences and any dice pool bonus or penalties that go with it.
A flaw would be like this
5 BP
Lecher.
-2 penalty to resist seduction roles made by members of the opposite sex. (Or the same sex if you happen to swing that way)
Of course you get 1 point of Notoriety for this quality.
This is similar but not the same to addiction. Some one with the sexual addiction would have to make will power rolls rolls to resist the offer or chance at sex. Say from a hooker.
Someone with the Lecher quality is simply easily taken in and manipulated by members of the opposite sex (or there preference if the swing the other way.)
| QUOTE (Jack Kain) |
| by members of the opposite sex. (Or the same sex if you happen to swing that way) |
| QUOTE (djinni @ Jan 17 2007, 05:47 PM) | ||
Stating it as "by the Gender of your Sexual affinity" would be more inclusive and clear. however making things like this forces a character at character generation to denote "how they swing." |
| QUOTE (Jack Kain @ Jan 17 2007, 07:13 PM) |
| Why does it matter if it forces the player to pick thier character's sexual preference at creation? |
I'm talking about a negative quality called Lecher right now.
The positve quality can still come out in roleplay. Say after roleplaying the seduction you find out, opps wrong gender.
Yeah like you hit up that gay crossdresser you thought was a girl.
Personally I wouldnt even have any 'positive' quality having anything to do with forcing some one's sexual preferences. Some one who's straight, but being paid say.. 50 grand to get close to some guy who's gay. And is feelign 'secure' enough in their sexual preferences to use their charming wiles to come onto said gay person to get close to them so they can kill them shouldnt have any harder time of doing it than if they were normally going after a woman.
I mean there's even some movie out there where an assassin does exactly that. He's not gay. But he pretends to be, to get close to then eventually 'seduce' the gay target. This allows him to get the target away from his two body guards. Where uppon he promptly kills him. Oh! Hey I rember now. This hapens in Lucky Number Sleiven.
Honestly though? I really think it should be a falt out requirement, to go along with pickign your race as to what your at least 'starting' sexual preference is. And it CAN change. Dispite what some people say. I've met a number of gay guys who used to only ever date girls. Mostly because that was what was 'expected' of them. Eventually they break from the mould. But before they do that for several years their 'straight'.
A few of them wound up deciding ultimately they were bi.
I mean if seduction is something thats goign to come up at the very least I'd definately say. Yes. Define your sexual preference in CG. And no you cant just change it on a whim. If your gay one day and straight the next? Well as a GM I now rule your bisexual and subject to the same degree of seduction from both sexes.
And really thats what being Bi is all about in the end. You -are- willing to go with either sex. You may, infact more than very likely -will- have a 'nautural inclination' towards either men or women. But you'll still sleep with either one so long as the right buttons are pushed. WHere as soem one who is 'solidly' Gay or Straight will almost never go the other way. I say almost, because it still happens from time to time in real life. Often subject to hormonal changes in the body, but the whole thing still isnt properly understood. It is however proven fact that one's sexual preference has alot more to do with your chemical body make up than simple 'choice'. You can afterall choose to force yourself to go through with somethign you dont enjoy to achieve some ultimate end goal. But you generally only do things you actually derive real enjoyment from.
I suppose overall as a GM I've never forced players to choose. Largely because.. well it's simply never come up in any of my games. I might have the odd player go 'I'm gonna go find a hooker!' and state their preference as to male or female. But.. now that I think of it. I've never actually put a 'striaght' character in a position where a gay character is hitting on them.
Maybe I should
To be clear, my version of the seduction quality gives a flat +2 bonus on seduction rolls at all times.
The player whos picked it doesn't have to decide there preference.
When I said oppos wrong gender I didn't mean the target, I meant the seducer was the wrong gender for the target. Now in your example of the assasin who pretends to be Gay in order to get close to his target what if he then discovered that his target wasn't actually gay
Now be Lecher quality does require the person choose. Now there are complaints that it should come up in role play. But technically there's alot about a character that should come up in role play but is still written down on there character sheet.
Eh. Dunno about then. As I said it was out of a movie. Besides, if your a 'professional' you do your homework right? Enough of the right kind of legwork shoudl easily show what someone's sexual preferences are when they dont have to hide them.
That isnt allways the case of course. But there's usually some sort of telling behaviour even then. That doesnt mean you'll properly interpret them of course. And then you've got the whole thing of loyalty (or lack thereof) to one specific partner.
And yeah. Thats basically what I was arguing for. If it's a quality it should just be flat out bonus. Any other modifiers are applied as necessary depending on the nature of your target. To me a seduction quality is just something that enhances that 'natural charismatic aura' about you in no really quanitfyable way. Where asthe actual use of a seduction skill at least in part, hits uppon actual knowledge of how to seduce some one.
Knowing by intuition what to say when, how to hit all the right buttons. As a profession itself you'd likely also at least to a degree study what turns on what sort of person. Study all those little kinks out there that you can capitalize uppon. That way if say we go back to that assassin scenario. You know what sort of stuff your target is into when you find out via legwork that he's heavily into BDSM. Then it's just a matter of zeroing in on what particular aspects that turn them on.
Afterall folk migth be willing to do different things. If I had a partner I trusted enough for example. I -might- let a partner who thought it was inkyt o do it with handcuffs on to cuff me or something. But to hell with whips and such. Yet I do know one girl who's all into being tied up and whipped. I find it slightly disturbing myself. But what ever.
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