How bad an idea is it to take comm links from the dead and use them for your own?
As long as you have the skills and equipment to 'clean' them, it's no different than taking someone's gun.
Thanks.
Well, if you can make sure they cant transmit/recive, then your okay. or, you could remove the batteries, but that takes longer.
A commlink is part phone- and today, they have a 'screaming phone' secruity feature- type in the number, and your phone will scream until the batteries die.
if you format C: the commlink, you have some nice new hardware. If you wanna play with the data on it, then beware viruses, but there may be some paydata.
Yeah. If I were stealing some one's comlink I'd definately shut it off and then have the team hacker mess with it later.
You need to not only shut it off but it could have RFID screaming its location while the phone is off. RFID tag can be inside or inside the battery case, etc. My suggestions it get a small bag (think large dice bag size or the size of the crown royal bags) and have it coated on the inside and out multiple times with wireless blocking paint. Thus making a little bag of holding that wont let any signals out as long as it is shut. So you get a new phone (off a fallen person either good or bad), you hit the off button, and toss it in the bag. Then hand the bag to the groups hacker/TM later. And if you dont have a group hacker/TM, then whomever is your group's hacker-type contact.
In my group, the TM has a foot locker in his van that is coated inside and out. He drops anything that he picks up in the locker until he can safely take care of it later during slow periods (aka downtimes). Whenever he knows one of the team picks up something he is suspicious, he has them dump it in the locker also.
in SR4, you have to worry about hidden wireless signals, especially things like RFID tags.
dog
I have to say, I'm a little confused by this talk of removing batteries and battery cases on commlinks. I think these things are far more likely to have integral power cells (be they running off hydrogen or just lithium type cells). Many personal electronics these days charge up through a dock or a USB port or similar. In fact I don't think I own anything that runs off AA batteries.
| QUOTE |
| I have to say, I'm a little confused by this talk of removing batteries and battery cases on commlinks. I think these things are far more likely to have integral power cells (be they running off hydrogen or just lithium type cells). Many personal electronics these days charge up through a dock or a USB port or similar. In fact I don't think I own anything that runs off AA batteries. |
the iphone cant have its battery removed...
Is that supposed to be a feature? Is it also water proof? Does the battery ever deteriorate?
| QUOTE (dog_xinu) |
| [QUOTE]in RL, I own a BlackBerry Pearl.. I love that darn thing. It is today's version of a commlink.. and it charges via USB cable.. like most phones. But I can take the BB battery out of the BlackBerry. It is not like the old phones where the battery connects to some outside part and can be recharged seperately. but all phones that I have seen today (and since I am a geek I see lots of them...) can remove the batteries... so I dont see that changing in the future.... dog |
| QUOTE (yoippari @ Jan 20 2007, 08:01 PM) |
| Is that supposed to be a feature? Is it also water proof? Does the battery ever deteriorate? |
Removable batteries are generally a necessity for any device that will be used heavily under diverse conditions where you may go days without access to a power source or be so busy that you can't let you device sit while it charges.
The iPhone is a consumer-grade product; it has no support for corporate users and is pretty much an infotainment device (MP3, video, telephony but no business app support, no office, no outlook, nothing'). Since its design assumes the device is non-vital to the user, the aesthetics of the smooth form can be accommodated by a permanent battery.
The exception to the removable battery is if the life is soooo extreme that it is rare to be an impact. If the iPhone had a 10-30 day battery, for instance.
Any device that can be drained in under 2-days by a typical power-user of that device class will have removable batteries. If the 90th percentile user can get 3 or more days of usage then the removable battery is optional, assuming you sell a "mobile charger" that is essentially a spare battery and a charger cable for travel to the boondocks or the 99th percentile user.
Apple lists the iphone at 5 hours talk time, 16 hours playback time.
I would say that the batteries are removable for it
I seem to recall something about Apple getting busted for pulling the same thing on the ipod.....
Looks like they didn't learn, but have other companies?
i dont know of any other company that do not allow easy access to the device's batteries. ok, so some use some very odd batteries, but they always (iirc) user replaceable.
the iPhone like the iPod has a removable battery. But for those products, it is not the easiest to remove. I have removed the battery on my 1st gen and my 4th gen iPod. It just takes some tools, some practice and patience.
and like someone above me mentioned the iPhone is just an extended iPod. a real phone/commlink like device like the Treo and BlackBerry and several phones all have removable batteries. Someone metioned the palm phone doesnt. the Treos we have in the office do, and their owners have to remove the batteries at least once a week to reset something. for the BB owners it is more like once a month.
I can not see going to a sealed device that you can not replace things like batteries on it. If the battery fails do you through the whole device away? it is not cost effective, it is cheaper to replace the battery.
In your game if you wish you can have non-removable batteries. it is your game. My game they are removable.
to each his own...
dog
| QUOTE |
| It just takes some tools, some practice and patience. |
My Treo650 has a removable battery. I think the original Treo (150?) had an integrated battery. It was a short lived fad.
And a battery does not qualify as "removable" if it requires a surgeon's touch with a knife to open the to case without scratching it or a jeweler's screwdriver and a loupe to remove the tiny microscrews.
| QUOTE (dog_xinu) |
| You need to not only shut it off but it could have RFID screaming its location while the phone is off. RFID tag can be inside or inside the battery case, etc. My suggestions it get a small bag (think large dice bag size or the size of the crown royal bags) and have it coated on the inside and out multiple times with wireless blocking paint. Thus making a little bag of holding that wont let any signals out as long as it is shut. So you get a new phone (off a fallen person either good or bad), you hit the off button, and toss it in the bag. Then hand the bag to the groups hacker/TM later. And if you dont have a group hacker/TM, then whomever is your group's hacker-type contact. In my group, the TM has a foot locker in his van that is coated inside and out. He drops anything that he picks up in the locker until he can safely take care of it later during slow periods (aka downtimes). Whenever he knows one of the team picks up something he is suspicious, he has them dump it in the locker also. in SR4, you have to worry about hidden wireless signals, especially things like RFID tags. dog |
On the battery issue, I'd say http://news.bbc.co.uk/2/hi/technology/6129460.stm would make your removeable batteries pretty obsolete.
Every team should have at least one large (human body sized) wireless blocking dufflebag. Preferably several smaller ones as well. The trunk of the runners' car should block wireless, etc.
| QUOTE (Moon-Hawk) |
| Every team should have at least one large (human body sized) wireless blocking dufflebag. Preferably several smaller ones as well. The trunk of the runners' car should block wireless, etc. |
Hey, how about you just set a difficulty for how hard it would be to "clean" the commlink (0 for Joe's commlink, 4 for paranoid hackker's).
Then you make a hardware test and if you succeed, voilą.
Just how much time in a session should be dedicated to making sure the commlink is usable? I say 10 seconds. I mean, we got a run to roleplay through, you know?
| QUOTE (Charon) |
| Hey, how about you just set a difficulty for how hard it would be to "clean" the commlink (0 for Joe's commlink, 4 for paranoid hackker's). Then you make a hardware test and if you succeed, voilą. Just how much time in a session should be dedicated to making sure the commlink is usable? I say 10 seconds. I mean, we got a run to roleplay through, you know? |
Powered by Invision Power Board (http://www.invisionboard.com)
© Invision Power Services (http://www.invisionpower.com)