Hey, back in previous editions Mictrotransievers and similar tactical communication gear was almost mandatory on runs.
My players brought this to my attention: With commlinks being cheap and so versatile, what's the point of using any other means of communication devices? Initially I thought communicating with mictrotrancievers would be more secure, but it seems it has the same kind of encryption that commlinks have, so it should be just as easy to intercept, sabotage or jam.
Sure, commlinks can be hacked, while I'm not sure that MTs can, but then again most runners use commlinks as well. Sure, you can turn them off but that means you lose out on another advantage comlinks have: Using tactical maps in conjunction with verbal communication.
So can you tell me what's the point of MTs? Are they just mementos of a past time, communication dinosaurs, or do they provide a benefit compared to comlinks?
They are always useful as a backup comm system.
I forget who mentioned it in another topic but they brought up the point of if your commlink is compromised, EVERYTHING on that commlink is now compromised (or very well could be) so unless all you use it for is MT style purposes, you're taking a bigger risk.
With a MT if they hack/jam/sabotage it all you've lost are communications and not stuff like contact phone numbers, addresses, places you think are really whiz and hang out at all the time (thus making it easier to find you), etc, etc.
Also, MTs are pretty damn cheap. 1200
for a rating 6, signal 6 device used for communications is awesome compared to 8000
for a fairlight caliban with a signal of 5. You also need an operating system to go along with it, pushing the cost up further and frankly, if you're going to be bringing your commlink on a run you better be DAMN sure you've got a superduper firewall because otherwise well, you might as well use a MT for all the good it'll do you to bring it along just to get hacked without the offender batting an eyelash. ![]()
Now if all you want is a rating 1 deal, you can get one for 200
whereas the absolute cheapest commlink/os you'll buy out of the box is 300
and well, that commlink is pretty useless for anything other than a decoy link to display your (fake)SIN and make the authorities happy while your super whiz amaze-o-deluxe with a side of fries commlink loaded with all sorts of goodies can operate in hidden mode or be turned off and not catch the stink eye.
...if they brought back the Transducer (Cyber Implant) in Augmented the Micro Transceiver makes an excellent stealth comm unit totally independent from your commlink.
Can you operate a commlink in "pure radio, voice only" mode? Not accepting anything but an (probably analog) voice signal, making it impossible to hack?
| QUOTE (Kyoto Kid) |
| ...if they brought back the Transducer (Cyber Implant) in Augmented the Micro Transceiver makes an excellent stealth comm unit totally independent from your commlink. |
| QUOTE (Fuchs) |
| Can you operate a commlink in "pure radio, voice only" mode? Not accepting anything but an (probably analog) voice signal, making it impossible to hack? |
As others have said, it's essential a security choice. Microtranscievers are cheaper, are more secure, and have greater range. But, in all honesty, if someone can hack into your teams commlinks they probably won't have any trouble jamming or intercepting your microtranscievers, either. So it really just comes down to a choice.
It's also just as vulnerable as the rest of your PAN is if it's connected directly or indirectly to any other wireless device in the network. So you have to go with cabled earbuds and subvocals or... well, you may as well just be using your commlink if not for the greater range on the microtransciever.
| QUOTE (kzt) | ||
I'd expect not. It sounds like trying to operate a VoIP phone without using IP. |
I think the Idea is the Microtranceiver could operate this way, making it more secure than over-matrix communications.
My personal opinion is that the micro-tranceivers don't broadcast on matrix frequencies or with matrix encoding, and so if someone wanted to intercept the signal, they'd need their own micro-tranceiver to do so.
| QUOTE (PlatonicPimp) |
| My personal opinion is that the micro-tranceivers don't broadcast on matrix frequencies or with matrix encoding, and so if someone wanted to intercept the signal, they'd need their own micro-tranceiver to do so. |
I interpret hooking a micro-tranceiver up to your commlink as getting that custom soft-radio. But your right, that's not anywhere in the rules.
A micro-transceiver is less suitable to take full advantage of a softradio, as he lacks any real interface.
But a microtranceiver hooked up to your commlink...
..does nothing more than your commlink itself.
I'm saying IF the commlink had a limited range of frequencies, the micro-tranceiver would act as a soft radio.
Real world comparison: my laptop has a wireless card, it can interface with other wireless devices, but can't communicate with my walky-talkies. My friend has a peice of equipment he hooks his laptop up to that allows him to send and receive data over HAM radio frequencies. My normal laptop cannot do this, but if I attached a similar device it could.
Back to SR: The commlink has wireless, as does almost everything else, but a special adapter would be needed for it to access microtranceiver signals. Incidentally, this device is a micro-tranceiver.
Theoretically, a microtransciever could also be a node....
and since p 320
"The transceiver’s Signal rating is
equal to its Device rating."
and the table on P 214 also uses "Device Rating"
You can claim that a rating 6 microtransciever also acts as a rating 6 node.
Not that I would let anyone get away with that.
Oh, it's a node, and could run all kinds of IC to protect that node. It's just not a commlink, and would not give you a persona, nor would agents running on it be able to do anything outside of it's node.
| QUOTE (PlatonicPimp) |
| I'm saying IF the commlink had a limited range of frequencies, the micro-tranceiver would act as a soft radio. |
| QUOTE (PlatonicPimp) |
| my laptop has a wireless card, it can interface with other wireless devices, but can't communicate with my walky-talkies. |
| QUOTE (PlatonicPimp) |
| The commlink has wireless, as does almost everything else, but a special adapter would be needed for it to access microtranceiver signals. |
| QUOTE (Rotbart van Dainig) | ||
Why should it? |
| QUOTE (kzt) | ||
Maybe it's just me, but I've always seen having stuff built into you as having the distinct drawback that it's still built into you when the cops wander around to ask pointed questions. It's unlikely that they will find the commlink and encrypted microtranscever I threw off that bridge last night, but it seems a lot more likely they will find the encrypted microtranscever embedded in your head. Which is likely to raise just a few more questions and provide some interesting leads for them to follow. |
You can switch cyberware to wireless mode. Can you switch Comlinks to microtransceiver mode too?
You can turn wireless connectivity off on anything.
| QUOTE (Kyoto Kid) |
| ...if they brought back the Transducer (Cyber Implant) in Augmented the Micro Transceiver makes an excellent stealth comm unit totally independent from your commlink. |
| QUOTE (hobgoblin) | ||
iirc those are now part of the cyberjack. there is some fluff about two people with jacks having a conversation across a fiberoptic cable... |
| QUOTE (Kyoto Kid) | ||||
...do you have a page citing? |
That applies to stringing a cable between two people's heads, both of whom have a Datajack. It has nothing to do with Microtranscievers which are in no way secure.
true. but kyoto kid asked about the transducer. a device that could convert thought to words and back again.
to me, two people with datajacks and fibre suggests that the datajack have absorbed the functionality of the transducer.
Ah, true, I see what you mean now. Though if the transmissions are "text messages," it makes a bit more sense.
| QUOTE (hobgoblin) |
| true. but kyoto kid asked about the transducer. a device that could convert thought to words and back again. to me, two people with datajacks and fibre suggests that the datajack have absorbed the functionality of the transducer. |
...thanks. Looks like Datajacks and Micro Transceivers for everyone (except Da Brat and KK).
...hmmm, I wonder if a trode net would work for them?
Sure, trodes are just another form of DNI. But again, Datajacks are not the same as Transducers. DNI lets you control and activate devices, but you can't "talk through your brain" beyond the possibility of sending text messages and whatnot. That's exactly why there's a Transducer.
There is no Transducer in SR4.
Okay, ammendment: Why there needs to still be a Transducer.
Most people seem to disagree and happily use their implanted commlink, datajack or trodes to communicate mentally.
...yeah , but Implanted commlinks are not the same since they are always tied into to the Matrix and have a data trail associated with them. A micro transceiver functions on radio frequencies that have nothing to do the wireless matrix which is what makes them very ueseful in the field when you want to keep communications private.. You can also load (at least you could in previous editions) an MT with various electronic countermeasures to counteract jamming and eavesdropping. As has been discussed in various threads, Matrix based encryption in SR4 is something of a joke.
I guess would actually tend to agree with Dr Funk on this one and say that we then still need the Transducer, and the fact they didn't include it in Augmented is a shame.
It really isn't a big Essence/
sink anyway. (.1 Ess & I believe 1500
in SRIII).
Wonderful little piece of 'ware.
| QUOTE (Kyoto Kid) |
| ...yeah , but Implanted commlinks are not the same since they are always tied into to the Matrix and have a data trail associated with them. |
| QUOTE (Kyoto Kid) |
| A micro transceiver functions on radio frequencies that have nothing to do the wireless matrix which is what makes them very ueseful in the field when you want to keep communications private. |
| QUOTE (Kyoto Kid) |
| I guess would actually tend to agree with Dr Funk on this one and say that we then still need the Transducer, and the fact they didn't include it in Augmented is a shame. |
...What I'm looking at is bypassing the matrix altogether. No where does it say that you need the same countermeasures for a Transceiver as you do for a Commlink to keep communications secure. This would imply that the two units operate independently of one another. A Commlink uses an array wireless matrix nodes. A Transceiver uses the standard radio bands. A Commlink can be used to contact someone a great distance away by hopping from one node to the next. A Transceiver has a set range limit based on its power (formerly flux) rating.
The thing is you really don't "Talk" to people in VR. You message them. VR displays text and graphics, and you need an active Display Link to read it, and then, you have to read it thus requiring more attention than simply listening and responding verbally. I would find that rather distracting while on a run.
OK, the Transceiver may be as old hat in 2070 as the transistor radio is in the current day. But it is simple, still works, and is not dependent on the matrix to function. I see it as this: Commlinks use one set of dedicated frequencies to link with a node and Transceivers use a different set, with each being exclusive of the other. Otherwise there would be no reason for MTs to exist in the Gear section since the Commlink does everything (except maybe make the coffee and wash the car - waitaminute, I guess they got drones for that...ohhh never mind
).
I'm not really familiar with any rules for having multiple PANs. You either have one or you don't. A single wireless device hooked up to it renders the entire network vulnerable to attack through that device.
If I'm mistaking, please let me know. I'd love it if you could have multiple networks going and be able to shut one down that's under attack while maintaining your others.
Regarding transducers and their lack of an appearance in SR4: Please point to a text blurb that says audio communication is possible through pure DNI. And if it were that simple, why would anyone want a subvocal microphone that costs exactly the same as a set of trodes for their commlink.
...excellent point, & the reason why I believe the two devices are mutually exclusive of each other.
| QUOTE (Doctor Funkenstein) |
| I'd love it if you could have multiple networks going and be able to shut one down that's under attack while maintaining your others. |
Oh, it'd be great if you could separate them completely. I just don't see how you can and still have interoperability (ie, with you being the "device" that connects everything together).
Now having a cheap commlink on you that's turned on but with which you're not personally networked to (ie, it's doing what it needs to do and you're checking up on it the old fashioned way; through the standard non-DNI interface), that's fine and that's what most people seem to be doing when they have one. Well, while simultaneously having their PAN completely skinlinked with wireless connectivity turned off, that is.
| QUOTE (Doctor Funkenstein) |
| Oh, it'd be great if you could separate them completely. I just don't see how you can and still have interoperability (ie, with you being the "device" that connects everything together). |
Well yeah, that's the thing. The moment you do connect to them at the same time, game over; it's all one network. You can have wireless devices that aren't connected to your PAN, but that means you can't operate them through that PAN either. You have to either rely on old fashioned controls and interfaces or hook it up to your PAN and use your standard DNI controls. You still only ever have one PAN; you're just connecting and disconnecting devices as you see fit.
| QUOTE (Doctor Funkenstein) |
| Well yeah, that's the thing. The moment you do connect to them at the same time, game over; it's all one network. |
Boy, did this topic blow up quickly
Ah it seems we're not the only one confused by the gear section's limited description on items, particularily how they work.
As far as I see, there is little in the rules themselves that show a benefit to using MTs contra commlinks. I see many of you have good points on how you see the use for MTs, but these are pretty liberal interpretations or even house rules.
After a while I got lost in the technical details, thinking of wireless signals and optical computers makes my head spin. Ah well. In my game I'm still going to allow EW against MTs, but I'll make them somewhat harder to intercept at least.
As for the datajack communication thing, seriously people, make your own thread
Well, if we use the computer network analogy:
Here is my desktop computer. Connected to it by cable are the screen, the printer, my keyboard, speakers, a microphone, a mouse, a laptop, a UBS-external harddrive and a radio which is used for accessing the internet through a wireless connection.
Can I keep the network going, sharing data between the desktop, laptop and external harddrive, cut the wireless connection, and use the radio with speakers and microphone as a CB radio to talk with a trucker, if the radio can access those frequencies?
Could I keep a commlink on as the network hub for my PAN (through skinlink), yet drop the wireless connectivity, and opening a simple radio link (voice only)?
From what I read so far, it should be rather easily be done, and allow voice communication without being vulnerable to hacking.
The thing you're missing, I think, is that for all intents and purposes, the character himself is the "hub" of the network. Anything connected to him is connected to everything else in his PAN. Doesn't matter if the wireless connection is using radio or any other type of wireless methods -- the rules never differentiate between them as far as I'm aware. Wireless is wireless.
Even if you have all the wireless connectivity on all your other devices turned off and are accessing them through skinlinks, plugging into a microtransciever or cheap commlink that has its wireless turned on renders them all vulnerable to attack. This is, in particular, where a microtransciever does shine over a cheap commlink as the microtransciever can easily have a Rating 6 across the board for the same price as a cheap commlink.
Funk: I assume that response was not directed towards my post. I wouldn't mind continuing our side topic in a new thread, if you'd like.
Sure. I'd love to see more discussion about multiple PANs. I'd honestly love it if you could do that as I get a little frustrated designing a security-conscious non-hacker character.
| QUOTE (Doctor Funkenstein) |
| The thing you're missing, I think, is that for all intents and purposes, the character himself is the "hub" of the network. Anything connected to him is connected to everything else in his PAN. Doesn't matter if the wireless connection is using radio or any other type of wireless methods -- the rules never differentiate between them as far as I'm aware. Wireless is wireless. Even if you have all the wireless connectivity on all your other devices turned off and are accessing them through skinlinks, plugging into a microtransciever or cheap commlink that has its wireless turned on renders them all vulnerable to attack. This is, in particular, where a microtransciever does shine over a cheap commlink as the microtransciever can easily have a Rating 6 across the board for the same price as a cheap commlink. |
Sure, you can have your commlink on and working just fine. You just can't be controlling it through DNI or have it plugged in or anything; you have to rely on the "analog" old school controls, such as its video display and roll-out keyboard. It's only a liability if it's part of your PAN, which it becomes the moment you jack into it.
Why not? If I have a microtransciever implanted, I can access it by DNI/skinlink/datajack/etc., and it's not wirelessly connected to the matrix, but listening to radio waves.
Why would a commlink be unable to do the same, switch from wireless connection to skinlink, and open a radio channel?
Once again: There's no distinction in the game. Wireless is wireless. Radio is not a separate and distinctive thing; in fact, your run of the mill commlink works as a microtransciever just fine. For all intents and purposes, a microtransciever is simply a dumbed down and specialized commlink lacking all the other bells and whistles except radio communications.
Which is exactly why it's meaningless to make a distinction. Know that commlink the enemy is using to hack into your PAN? Guess what, it has radio capabilities, too. He rides in on that, breaks through microtransciever's defenses, and voila -- he has full access to your PAN since you're jacked into it.
That makes not much sense, really. In order to hack a radio through the radio transmissions, the actual interface has to be switched to a mode that accepts such data signals. You cannot hack a radio that is not set to accept data, but only analog radio signals, same as you can't hack a camera by printing your code out and putting it in front of its lense.
If in my tank I switch our digital radio to analog mode, then no digital transmission has the slightest chance to be received in any other form than some noise. You won't be able to access our fire control computer, even though the thing is hooked up to the radio. However, we can still talk just fine on the radio, and use the computer just fine.
If I switch the digital mode on, then wham - our computer is networked, able to send and receive data from the spotter and the howitzers. And could probably be hacked into. But it's the same radio, just another mode.
Once again: No such thing as distinct wireless bands. Analog or otherwise. Wireless. Is. Wireless. I don't know how to make that any more clear.
But wireless is not wireless. I made an actual, real life example how analog signals and digital signals can mean the difference between data links and pure voice only link. If I set my digital radio to analog mode, then all your fancy data hacking won't find a receptor, since the mode simply won't recognise those signals.
It's not different bands, it is different modes of transmitting. A digital signal can't be used to hack into a radio receiver that is set to analog.
Shadowrun is not real life. There have been two major crashes in the Shadowrun timeline, both reinventing how technology works. Crash 2.0 did an even bigger overhaul than the original did. And in Shadowrun, wireless is wireless.
I beg to differ. In Shadowrun, the 20th century did see anolog radio. They did not lose that tech in the crash, nor did they lose the knowledge of it.
Yep. And no one's stolen the secrets of stringing a tin can together with a piece of twine, either, and using that as a communication device. Or building bonfires and waving a blanket over it to send smoke signals. Or blowing a horn made out of an elephant's tusk. Or any other outdated forms of communication.
The problem is, no one else is using it.
"Wireless" is a distinct term in the game. There is no "wireless: radio" or "wireless: Matrix" distinctions. In fact, the only radio device in the game -- a microtransciever -- has commlink stats on it.
If you want to come up with your own rules and your own devices using outdated forms of communication, nothing's stopping you aside from "you have to make house rules for it."
Well, Matrix had 'rules' on old-school radio communication.
Let's hope Unwired at least touches the issue.
I would not call a communication form that prevents the enemy from hacking into your network "outdated". I'd also assume that at least the military would have such systems set up, even if only as an emergency means of communication.
Since it takes many rounds to hack a high-rating encryption placed on a transmission and only the right impossibly-long passcode allows someone to read that signal is there any reason a hacker wouldn't have hundreds or thousands of pre-setup encryptions and passcodes put in place and then frustrate sniffing attempts by having a set of agents rotate which encryption is active every few rounds?
It could certainly be defeated by spoofing the agents to disrupt communications or spoofing the agents to have them relay the passcodes to a rogue commlink. The set of all hundreds or thousands of encryption passcodes could get stolen by a hacker exploiting in.
I'm not saying its foolproof, just really great at forcing an intruding hacker to exploit into a possibly well-protected chokepoint of a node.
| QUOTE (Fuchs @ Aug 9 2007, 07:06 AM) |
| I would not call a communication form that prevents the enemy from hacking into your network "outdated". I'd also assume that at least the military would have such systems set up, even if only as an emergency means of communication. |
You don't 'hack' it. You intercept it.
If it's a data connection, you could start hacking then.
| QUOTE (Buster) | ||
How can "analog radio" prevent a commlink from running Scan or Sniffer on your communication? Funk is right, there isn't any distinction between digital and analog wireless communication in the game, it's just "wireless". You're still broadcasting wirelessly and any commlink will hear you. The only advantage to using a transceiver-only communication system is that if it's hacked, intruders won't get your messages, contact lists, SIN, etc. that's stored in your commlink. |
And, honestly - if someone is using commlinks in broadcast-and-listen-only modes, they can't be hacked anyway... no matter if they transmit analog or digital.
| QUOTE (Rotbart van Dainig) |
| And, honestly - if someone is using commlinks in broadcast-and-listen-only modes, they can't be hacked anyway... no matter if they transmit analog or digital. |
Perhaps because they burned all books on signal theory. Together with those on cryptography.
I forgot to mention one distinction: subscribing to each other's commlinks would be useful if you wanted to Encrypt (and embed IC in the encryption) the communication channels between your nodes and allow your IC/agents to roam your team's network looking for intruders. Technically you shouldn't need to subscribe to Encrypt your non-subscription wireless communication, but I'm guessing you would need to subscribe if you wanted to embed IC in the encryption.
...whoa, lots of new posts Since i started this response.
The thing is, if the MT is hardwired to the character (via a datajack and the "obsolete" Transducer) and isn't subscribed to by a commlink, then if should be secure from hacking. However, more conventional methods of EW such as using a jammer or ECCMs would work if the MT isn't protected against them.
I am not going on "house rules" as much as the rules fro Comm systems from previous editions. I think the lack of rules covering this is an oversight in the current edition because of the now ubiquitous all purpose commlink.
| QUOTE (Buster) |
| The only advantage to using a transceiver-only communication system is that if it's hacked, intruders won't get your messages, contact lists, SIN, etc. that's stored in your commlink. |
| QUOTE (Scope_47) |
| a commlink with wireless is always 'online' and sending packets between the matrix and itself. |
Check the wireless section of the BBB, page 224 - the sidebar.
| QUOTE |
| Everywhere you or your PAN go, you leave a datatrail |
And you could not use a commlink in "MT" mode (radio) exactly why?
People who can build and repair cyberware and program agents are somehow unable to give a commlink such a function?
Sure you can, but that isn't a basic commlink anymore - you've altered it and entered the realm of houserules since the BBB doesn't have rules in it for that, but it specifically says under micro-transeiver: "This classic short-range communications device is perfect for discreet operations. The micro-transceiver consists of an earbud and adhesive subvocal microphone" - obviously expecting people to intuitively understand what that entails. Under commlinks, it specifically goes into the modes that they can function in: Active, Passive, and Hidden - and gives matrix rules for detecting the hidden node. Now, I'd personally have no problem housruling a modified commlink to work as a micro-transceiver, but that isn't RAW, and not everybody has the hardware skill or contacts with it to alter a commlink in that way.
Besides, if you alter your commlink in that way, the the hacker can still get into it and get all that juicy paydata out of your link - he just has to do it on a different frequency now - and if I houseruled it for you then you can be gosh-darned sure that your character didn't have an original idea. The point of the micro-transeiver is that if it gets compromised, only communications are compromised - there are no worries about tracking, the enemy getting your fake SIN info (costly since you now have to buy a new one), your contacts info (more costly, since that'll make them mad when nasty people burst down their door), etc.
Now, the original question was 'what is the purpose of the micro-transceiver as per the BBB.' Unless we make houserules, I believe that that is fairly clear.
| QUOTE |
| "This classic short-range communications device is perfect for discreet operations. The micro-transceiver consists of an earbud and adhesive subvocal microphone" |
| QUOTE (Scope_47) |
| Using common sense, you can see how this works given that the Commlink is the hub of any PAN, and it is referenced multiple times in fluff as constantly downloading software updates etc - see the arguments made about that in the thread on software piracy. |
...Scope_47, thank you.
You put into a more eloquent form (your post 7 replies back) what I have been trying to say all along.
Now all I need to do is clear up the DataJack/Transducer issue. I still seem to be seeing two different opinions about how much datajacks are really capable of in SR4 with regards to the old Transducer Cyber implant.
The transducer was such a useful peice of equipment that these days, ALL datajacks/trodes/DNI of any sort come with it, standard. Thus is SOTA.
...is there an actual page reference for this?
p. 215
"Direct Neural Interface (DNI)—A connection between
the brain’s neural impulses and a computer
system, allowing a user to mentally interact with
and control that system."
P. 330
"In addition to wireless functionality, most cyberware devices
are equipped with a direct neural interface (DNI) that
allows the user to mentally activate and control their functions.
Th ey can also be linked to other cyberware implants."
And consider that the Voice Modulator is one such cyberware device controlled with DNI, it might not be a stretch to consider a datajack run by DNI can function as a transducer.
This is a perfect opportunity to plug my "AR, VR, & sim FAQ" which answers some questions regarding commlinks/datajacks/sim-modules/etc.
http://forums.dumpshock.com/index.php?showtopic=18512
Let me know if you want me to add anything.
DNI -- as stated in no uncertain or unclear way -- allows you to control a device. That means things like pushing the button on your walkie talkie when you need to talk, changing channels, or turn it on and off completely.
If DNI let you speak through things, there needs to be rules for disguising and recognizing that voice without needing any special software or hardware. Afterall, it's not your voice any more than http://www.youtube.com/watch?v=yLxP3V4veJk is. But, alas, there isn't.
There are no rules for speaking through your Persona in full VR, either.
i would say that in a world where software can translate spoken words on the fly, a chip in the brain should be able to figure out how you sound when you speak out loud and pass that info on to the sound generator at the other end.
but then i would not bother about being that, imo insanely, anal about it...
...OK, seeing as there still is not a clear cut consensus (the references cited still do not "say" DNI actually does translate thoughts into spoken words), I do not see this matter resolved (Synner? Adam?). Therefore, until "official" word is given one way or the other, the Transducer implant still exists in my campaigns. It costs 500
takes .1 essence, and functions the same way it did in previous editions.
...there I thought - er - said it.
I'd imagine that you configure your voice. When you first install the software, it has you read off an specially designed paragraph that gets all the neccessary sounds. Maybe it also generates a profile on the fly by simply listening to you talk. If your real voice isn't something you want to keep, you could easily get one of the thousands of commercially available voice profiles, recorded by famous celebreties and professional voice actors.
| QUOTE (Kyoto Kid) |
| ...OK, seeing as there still is not a clear cut consensus |
| QUOTE (Kyoto Kid) |
| ...OK, seeing as there still is not a clear cut consensus (the references cited still do not "say" DNI actually does translate thoughts into spoken words), I do not see this matter resolved (Synner? Adam?). Therefore, until "official" word is given one way or the other, the Transducer implant still exists in my campaigns. It costs 500 ...there I thought - er - said it. |
| QUOTE (hobgoblin) |
| as for expecting anyone to come to a concensus on dumpshock, the day that ucas has a immortal elf as president i say |
oh dear god...
...[the screeching of steel on steel as the wheels are ready to jump the track...]
Don't they mention being able to buy a persona of a goblin rockstar with it's full vocal range? You'd think if this is common in the 2070's they would also solve the issue of transducers by installing them in every interface. Sort of like how everything nowadays has a GUI. They didn't 20 years ago, but that was then and this is now. Again, common sense, but now with 25% more reference!
| QUOTE (Rotbart van Dainig) | ||
As I said - tell me then how people 'speak' in VR. They suddenly all need the nonexistant Transudcer in SR4? How did they speak in VR before it existed in previous versions of SR? |
| QUOTE (Kyoto Kid) | ||||
...Micro Transceivers are basically nothing more than miniature two way radios. They only send/receive audio signals, not vid, not text, not graphics as a commlink does. Therefore discussion relating to VR and MTs is moot. |
| QUOTE (Kyoto Kid) |
| Therefore discussion relating to VR and MTs is moot. |
...the thing is, I am not talking about commlinks. I am talking about a simple two way radio system which is a distinctly different piece of hardware from a commlink. As Scope_47 points out, an MT works in Matrix dead zones when a commlink doesn't because it is not matrix dependent.
This is why I don't see the concepts of VR & AR having any meaning with regards to an MT.
If the Transducer is part of a DNI interface, that would be good. That means one less piece of 'ware to implant.
As to wanting some kind of a definitive clarification, I don't think it is out of line considering the many times I have seen this requested regarding other issues.
| QUOTE |
| So somewhere there, a 'Transducer' is integrated. The only question is where. |
Commlinks work fine in deadzones... There is just not much else to talk to. Technos have a problem but that's because the normal reassuring chatter is gone.
Static zones cause comms problems, but I see no reason why an area that is bad for pick up/transmission of wireless would not be affecting radio waves. What to modern mobile phones use for transmission? Radio I presume, that will be what commlinks are using (if not please explain) ergo static zones affect both comms and trancievers.
| QUOTE (Kyoto Kid) |
| ...the thing is, I am not talking about commlinks. |
| QUOTE (Kyoto Kid) |
| As Scope_47 points out, an MT works in Matrix dead zones when a commlink doesn't because it is not matrix dependent. |
| QUOTE (Kyoto Kid) |
| This is why I don't see the concepts of VR & AR having any meaning with regards to an MT. |
| QUOTE (Kyoto Kid) |
| If the Transducer is part of a DNI interface, that would be good. That means one less piece of 'ware to implant. |
| QUOTE (Kyoto Kid) |
| As to wanting some kind of a definitive clarification, I don't think it is out of line considering the many times I have seen this requested regarding other issues. |
Rotbart, please explain how an MT has any bearing on AR and VR outside of all three being a possible and exclusive type of communication?
Also, MTs can work in Matrix dead zones, but you need two to talk ot each other. They are Matrix independent. Think about it, it makes sense. They are a glorified walkie talkie.
| QUOTE (otakusensei) |
| Rotbart, please explain how an MT has any bearing on AR and VR outside of all three being a possible and exclusive type of communication? |
| QUOTE (otakusensei) |
| Also, MTs can work in Matrix dead zones, but you need two to talk ot each other. |
I think there's a misunderstanding (Shocking, I know).
The commlink works, but can't connect to anything if there is nothing there to connect to or if it's being jammed, natch. Dead zone, no friends, you're stuck playing solitaire till the plane arrives. Read Snow Crash if you want a better description.
You can talk in VR. You need a Datajack/trodenet, commlink and SIM to use VR so the transducer is in there somewhere. An MT doesn't allow VR, it is an old style analog radio. No transducer needed to talk, it gets vocal communication from your vocal cords, not directly from your brain. QED, MTs have nothing to do with AR or VR.
MTs work just fine in dead zones, the exact same way commlinks do. You can talk on your MT, broadcasting, and hope someone else is in range and hears you. You can send requests to connect from your commlink and hope someone is in range and accepts. If theres someone in range of your MT, they can hear you, and you can hear them when they talk back (provided you're in range of them). If theres someone in range of your commlink, they can connect to you (provided you're in their signal range as well) and you two can communicate just fine also.
Just a note, I'd argue MTs are just as succeptible to jamming as a commlink is.
| QUOTE |
| Just a note, I'd argue MTs are just as succeptible to jamming as a commlink is. |
...I never disagreed about this. That was why in older editions they had a base ECM rating of 1 which could be improved by spending more
.
Thirded.
| QUOTE (Ophis) |
| Commlinks work fine in deadzones... There is just not much else to talk to. Technos have a problem but that's because the normal reassuring chatter is gone. |
| QUOTE (Rotbart van Dainig) |
| It's the other way round... if the DNI isn't able to translate thoughts into digital voice, you couldn't talk in VR. |
So, KK, you are from the late 1800's? I would imagine the invention of the automotivacar and the magic box with all the wolrds knowledge inside(aka computer) were both very frightening.
Chris
For DNI to translate thoughts into voice would require a specialized piece of software on the caliber of a limited Persona program, one custom tailored to a single voice. I don't see any rules for anything like that, especially rules that let you customize a "single sense-only" Persona program.
Your brain doesn't transmit your voice telepathically to people, nor does it control how that voice sounds. Your throat and mouth do. You need a device or program that does the same thing. Pretty "duh" statement, but the heart of this part of the discussion.
| QUOTE (Doctor Funkenstein) |
| For DNI to translate thoughts into voice would require a specialized piece of software on the caliber of a limited Persona program, one custom tailored to a single voice. |
On the subject of DNI transducers, I believe the datajack does that job by itself. The evidence is that the text for the good ol' DJ is that if someone strings a cable between two 'jacked people, they can have a totally secure conversation. As Funk pointed out, he figures it'd be better/more sensible for them to be sending text messages.
The problem with that is that text messages would require an image link or image-link capable device. These aren't mentioned in the text, so we have to assume that a datajack is ALL that's required for that. What's more, any device connected to the datajack for such text messaging is by default going to be connected wirelessly, rather than otherwise. As such, that conversation cannot be, as the text says, secure from any eavesdropping attempt.
Ergo, the datajack must have a thought-to-something ('something' being defined as whatever travels across the cable) capablity internal to itself. Otherwise the entire statement in the BBB is nonsensical or in error.
Note: trodes do not, and never have had, this ability.
| QUOTE |
| More like the equivalent of a Linguasoft... |
| QUOTE (Adarael) |
| On the subject of DNI transducers, I believe the datajack does that job by itself. The evidence is that the text for the good ol' DJ is that if someone strings a cable between two 'jacked people, they can have a totally secure conversation. As Funk pointed out, he figures it'd be better/more sensible for them to be sending text messages. The problem with that is that text messages would require an image link or image-link capable device. These aren't mentioned in the text, so we have to assume that a datajack is ALL that's required for that. What's more, any device connected to the datajack for such text messaging is by default going to be connected wirelessly, rather than otherwise. As such, that conversation cannot be, as the text says, secure from any eavesdropping attempt. Ergo, the datajack must have a thought-to-something ('something' being defined as whatever travels across the cable) capablity internal to itself. Otherwise the entire statement in the BBB is nonsensical or in error. Note: trodes do not, and never have had, this ability. |
| QUOTE (Doctor Funkenstein) |
| Linguasofts effectively teach you a new language while active. They, too, don't telepathically communicate with other minds in the vacinity nor do they replace your throat and mouth. You still have to talk to use one. |
| QUOTE (Doctor Funkenstein) |
| If true, which is just an assumption (and a fair one to make), it would only apply to the datajack itself not DNI in general. Trodes are just another form of DNI, so if you assume it doesn't apply to them, it doesn't apply to DNI. |
| QUOTE (Rotbart van Dainig) |
| Wrong. You may want to read the Linguasoft description in SR4: They are doubling as on-the-fly translation programs, too. |
| QUOTE (Doctor Funkenstein) |
| It translates for you as part of teaching you how to speak a language. |
| QUOTE (Doctor Funkenstein) |
| How does that equate to magical telepathic communication to you? |
| QUOTE (DTFarstar) |
| So, KK, you are from the late 1800's? I would imagine the invention of the automotivacar and the magic box with all the wolrds knowledge inside(aka computer) were both very frightening. Chris |
Hell, voice is related to properties of your body. How hard can it be for either the doc to scan these and feed it to the jack at time of implant and have it calculate the correct sounding voice, or have the jack read said info of your neural system as you do some talking as part of the day to day activity. In other words, where is the importance of knowing the smallest details of a imagined piece of tech? This is starting to sound like star trek...
Because it's dumpshock, and we bore easily, I would wager.
I'm going to refer all of you to Neal Stephenson's Snow Crash and to Juanita's prescient quote: "Condensing fact from the vapor of nuance." There will be a market for converting not just your voice, but your facial mannerisms to your VR icon. Otherwise the matrix is meaningless for business meets.
That, again, would be related to a Persona program. A program with its own unique voice, look, and everything else. Even if you buy your Persona so that it mimics your natural voice, it's still a completely separate and individual program.
The Persona is the synthesis of many programs... what you mean is the Icon - and many devices come with default Icons.
Your persona Icon can talk in VR. You can go VR with trodes. Wizkids and Catalyst made a new game system that is simpler and more intuitive than the last one. As such they rolled a bunch of stuff into more simplified 'ware so we don't have to buy router ports anymore.
For that, thank you.
MTs are radios, headsets with analog (or digital voice only) radios.
Any other questions? I have plenty of free time to kill too, but this thread is getting out of hand. If we're going to bitch about transducers we should at least start a new tread.
well i just want to say that when kyoto kid brought up the transducer i guessed that (iirc) she wanted it to hook it into the microtranceiver so that one could talk without making any sound at all. a throat mike still needs to pick up sound to be effective...
Then turn wireless on on your microtranceiver (or jack in in directly) to your datajack/trodenet/commlink and relay the information mentally to it that way.
have i argued anything else?
Sounds reasonable, there's nothing stopping someone from pluggin the MT into their commlink or directly into their datajack/trodenet to talk without making a sound. It's a clever idea and doesn't draw the attention that an implanted mic does.
In fact my hacker might have to keep an MT on hand and plugged into his commlink just to facilitate such communication. If the team starts communicating over MT it's less of a hacking risk, but no more cool BattleTac type features.
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