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Dumpshock Forums _ Shadowrun _ Perception range

Posted by: Prime Mover Aug 13 2007, 01:09 PM

1. How far do vision enhancements work? IF use vision magnification do any of my other enhancements work at range of magnification?



Posted by: Dashifen Aug 13 2007, 01:39 PM

I'm not sure exactly what you mean here. If you have vision mag, you can magnify distant images so they are clearer. Chiefly, the purpose is to circumvent range penalties in combat. If you have flare comp or some other enhancement, they would continue to work (unless damaged somehow) even if you were zoomed in.

Posted by: toturi Aug 13 2007, 01:40 PM

They should stack for purposes of negating Perception modifiers.

Posted by: Prime Mover Aug 13 2007, 01:42 PM

So all vision enhancements have a range/effectiveness of from here to the horizon? Essentially line of sight?

Posted by: neko128 Aug 13 2007, 01:50 PM

QUOTE (Prime Mover)
So all vision enhancements have a range/effectiveness of from here to the horizon? Essentially line of sight?

Yup. Don't forget, all low-light and thermo are doing are using different information to generate a picture than your standard eyeballs would; low-light enhancing the contrast (for all intents and purposes) but still using visible light, and thermo using infrared instead of visible light - it's still working essentially exactly the same as normal vision does. It's only when you get into things like radar and ultrasound that you have an entirely different detection paradigm in play.

Posted by: Jaid Aug 13 2007, 01:50 PM

provided they're not in a sensor package, basically yes.

Posted by: Wasabi Aug 13 2007, 11:36 PM

I wonder if it should take a simple action per magnification device to zoom in on something. Hmm.
(For shooting purposes)

Posted by: Tarantula Aug 13 2007, 11:43 PM

It does Wasabi.

SR4, 137. "Take Aim may also be used to line up a shot using an image magnification system (see p. 141); in this case the +1 Take Aim bonus does not apply (but range modifiers are neutralized)." Take Aim is a simple action.

Posted by: Wasabi Aug 14 2007, 01:21 AM

Fair! smile.gif

Posted by: Lagomorph Aug 14 2007, 05:14 PM

QUOTE (neko128)
It's only when you get into things like radar and ultrasound that you have an entirely different detection paradigm in play.

Yes, keep in mind that ultrasound is only effective up to about 300 meters (1 or 2 second delay in images), and only combat effective at 30 meters(.1 or .2 second delay in images). Sound is SLOW compared to electro-magnetic radiation (light, thermo, radar)

Posted by: The Jopp Aug 14 2007, 09:13 PM

The Radar Scanner is a good add-on with a range of 100 meters and depending on rating can see through concrete walls and some bunkers.

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