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Dumpshock Forums _ Shadowrun _ Quicking materials

Posted by: Prime Mover Sep 9 2007, 02:43 PM

So recently had old SR player return and convert 2nd edition char into 4th. Posted before about having a problem with how to convert long time spell locks. We've discussed Quickened spells using Quickening materials (in tattoo form) to replace them.
Heres the question if spells get disrupted by ward or counterspelling, are the tattoos reusable?


Posted by: Ancient History Sep 9 2007, 03:11 PM

You'll need new quickening materials.

Posted by: Prime Mover Sep 9 2007, 03:28 PM

That was my ruling but he's complaining about possibly ending up looking looking like a Yak, not good with his Mafia contacts hehe. Been trying to convince him with enough karma spent along with materials it will make them pretty secure.

Posted by: Ancient History Sep 9 2007, 03:31 PM

Well, tell him to get the old tattoo removed, then. Or have the new one put down on top of it.

Posted by: Tarantula Sep 9 2007, 07:12 PM

Maybe nanite tattoos?

Posted by: CyberKender Sep 10 2007, 04:20 AM

Removing tattoos in SR should be a simple procedure. There shouldn't be any worry about being confused for a Yak, unless he chooses to do it that way.

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