I have a player that wants to be a sniper and wants to have a ghillie suit. I did a search and couldn't find anything on ghillie suits on the forum. Does anyone have any suggestions on stats for a ghillie suit?
Full Camo suits give good TN modifiers - you might try adjusting these to give a better modifier for anyone wearing a ghillie suit.
Alternatively, since the Sniper Skill would, presumably, include training in the use of a ghillie suit, have the player make a Sniper Skill test (TN 4) and add any successes to the Perception Test of anyone trying to spot him?
Well, I would ask that my player who is wearing the suit run a stealth check (opposed) with a nice modifier.
If the check is won by the stealther, I would treat the stealthed player invis (+
TN.
Izz
You can find a thread from the previous forums concerning Ghillie Suits http://jive.dumpshock.com/default/thread.jsp?forum=107&thread=4914.
Ghillie suits are mentioned in SOTA 2063, pg 69. As far as I can tell, there are no stats to it, though.
I have two ghillie suits that I made (far cheaper...$50...than commercial versions which can cost thousands of dollars). They are very effective.
Cannon Companion page 97 talks about standard camouflage adding +4 to the Stealth test total.
In my opinion...a +8 for an appropriate (i.e. has the right color patterns for the time of year and location) ghillie suit would be acceptable.
Just a few thoughts...
My ghillie suits are HOTTER than hell.
For slow belly crawling they are great.
Upright movement you look like a shambling mound...so you might want to cut back that modifier.
Even though I have treated my suits with flame retardent I pray that they never catch fire with me in them.
| QUOTE (mckay421) |
| My ghillie suits are HOTTER than hell. |
Sounds good to me! Wish I could do it in RL. ![]()
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