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Dumpshock Forums _ Shadowrun _ Magic Resistant Armor?

Posted by: DeathCon Jun 5 2008, 10:37 PM

I have gone through the arsenal ans players handbook and I haven't been able to find anyway other than willpower that a non-awakened character can protect themselves from magic users. Do none exist?

Posted by: Sma Jun 5 2008, 11:02 PM

There's the option of having a bound spirit provide spelldefense. But this is neither spelled out explicitly or given a price.


Posted by: Ancient History Jun 5 2008, 11:40 PM

The old phrase "Diamond cuts diamond" generally applies; the best way to protect yourself from magic is with magic, be it spell defense (from a magician or bound spirit), an anchored or quickened spell, or a magical compound. Of course, you could just trust to old standbys like Magic Resistance and geeking the mage first.

Posted by: Nefacio Jun 6 2008, 03:18 AM

There is a quality that is only for non-awakened chars "Magic resistance" rating from 1-4 (5BP per rate), page 79 BBB. It basically works the same as counterspelling but only to resist magic and only for u. Other option is the mage frm the group be protecting the party (to the cost of sacrificing his free action).

Posted by: Nefacio Jun 6 2008, 03:21 AM

Now that Im reading this quality it doesnt says it dont stack with counterspelling sarcastic.gif. It must be an errata somewhere, or at least it should.

Posted by: Fortune Jun 6 2008, 04:07 AM

Why wouldn't it stack with Counterspelling? The Adept Magic Resistance Power stacks with Counterspelling as well.

Posted by: Kyoto Kid Jun 6 2008, 04:13 AM

...three words (well 6 really) EXEX loaded Dual Ruger Super Warhawks.

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