Bone Density Augmentation states, "Increase the recipient’s Body by the bone density rating for damage resistance tests." Is this limited by the base attribut x 1.5 limit, even though it is only for damage resistance tests?
Also, is there any guesses as to how much the character's weight increases?
It raises the Body for purpose of damage testing. So it would be limited by the Attribute bonus limitations.
If they said it added bonus dice or +dice pool rating then it would not be limited.
As for weight increase Google skelton mass vs. average body weight. Use the % to increase a persons mass by x2, x3 and x4 for each rating. That be my best guess.
We have always used the lacing/density augmentations to + Damage resist as not counting, however, regardless of what RAW says. IMO, if it doesn't add to the stat for EVERYTHING, it should not be limited to the stat.
Anyone with a copy of the SR4A PDF want to chime in and tell us if they cleared up the wording on this or not? If they haven't, that would be a good thing to fix before it gets printed.
Yeah, this issue has been one that has needed to be cleared up for awhile now. I have always keyed off of the word "increases" rather than "bonus" when determining if something "counts" towards augmented maximum or not. I suspect the extra "for damage resistance tests" in this case means that they don't want it counting for resistance to diseases and toxins, or to increase the recipient's condition monitor.
The general consensus was (I don't know if it has changed or not) that if it does not increase an attribute for all purposes, then it is not limited by the augmented maximum.
However, by RAW, it is increasing an attribute, & thus is restricted by augmented maximums.
Powered by Invision Power Board (http://www.invisionboard.com)
© Invision Power Services (http://www.invisionpower.com)