I'm still in the process of cannibalizing the "On the Run" adventure and I noticed that two of the prime runners statted out as opposition each have a Rating 3 handheld Radio Signal Scanner. The two happen to be the hacker and the rigger. This got me to asking myself why the author(s) thought anyone, much less the hacker and rigger, would need one of these devices. I would think that anyone with a commlink could pinpoint the location of another active or passive node. I base this on the fact that in 2009 my iPhone has "assisted GPS navigation" that uses cell towers and wireless hotspots to supplement the satellite navigation to pinpoint my own location. So why wouldn't a commlink in 2072 be able to pinpoint signal sources using this sort of triangulation with the equivalent of a 0.99 nuyen app?
For hidden nodes I can understand the rationale that an actual Electronic Warfare skill and a sniffer program would be required to do the job....maybe. Even then, a hacker/rigger could easily do the job with their own commlink without needing a separate Radio Signal Scanner.
So, is this a case of the author(s) of On the Run not understanding the rules and giving their NPCs unnecessary equipment or something else?
I absolutely love the RF Scanner, and build it into all my drones. For openers, it only costs 150
for an R6 version - that's less then an R6 camera, and helps move the average sensor rating on the drone to 6 for better hit chances. It acts as an additional sensor type when running a TacNet. It also does the same job as a Sniffer program at 1/20th the cost - an R6 Sniffer is 6000
.
Its application isn't as immediately obvious as an enhanced vision mode, perhaps, but it does give you a few more options for spotting enemies. "How much RF traffic is in the room?" "...I'm seeing 8 different signals and signal clusters - three signals near the walls, and five small clusters throughout the room." "Okay team, we've got at least five PANs running in there." "Wow, he's so awesome!"
Your mileage may vary.
The point is, for 150
, you really can't lose with this guy. Its of limited combat utility (outside of electronic warfare) so you shouldn't pass up something more important for it, but it's really an incredible deal.
Okay, I can totally see this is a useful part of a drone sensor package. You've absolutely sold me on that. I have but two remaining concerns.
1) The price differential between this item and a Sniffer program seems like a glaring oversight on the part of the designers. Then again, the program prices are more about game balance than any attempt on the part of the designers to guess at relative market value. So you end up with an end run around the need for a decent Sniffer program.
2) Why would the hacker and the rigger in On the Run each have a single-function Rating 3 handheld version of this device. At this point, I know my question is getting rhetorical. The answer is: because the author(s) didn't understand the rules.
Thanks for the advice. I'll let the hacker/rigger in my group know about this for when he starts modding drones. We've only played a few sessions and he's getting pretty frustrated with the off-the-shelf drones.
It's effectively a really cheap program that runs without taking up processor limit. And it runs automatically, so you can scan for hidden nodes while checking your email.
I'd imagine that a Radio Signal Scanner would also give off some sort of signal itself, whereas the Sniffer program simply scans and whatnot.
Like an active radar system, everyone'll know you're scanning.
It would, but that's just your normal commlink's signal. I figure it'd be analyzing what it's receiving, a passive signal analyzer if you will. It's in the Sniffer program description, the ultimate Matrix Spying Utility. So I figure some stealth would be involved.
The Radio Signal Scanner would be closer to an active sonar/radar thing. Yeah it detects them much like the program but it gives away its position in doing so.
That's not official or anything, just my take on it.
Nope, radio signal scanners don't give off any signal. For that reason they also do not act to boost the Signal rating of a commlink or drone. They are basically just an ear for wireless traffic in the area and a built in Sniffer program to make sense of it. Absolutely great for being aware of traffic (your own included) but not much use beyond that, which is like saying a gun isn't much use outside shooting people.
I had assumed the handheld was a purely electronic device with no processor, commlink, or any of the other things that make a commlink both and asset and a liability. Single-purpose, invisible, cheap, disposable, and completely unassociated with your commlink subscription.
edit: removed redundant information
My guess is that it is an unintentional overlap resulting from re-using already existing mechanics ('Treat the scanner as if it were a Sniffer program...) without looking 'wider' and seeing some of issue that results in when you compare price and capabilities.
If my players ever note this I'd probably explain it away like this:
The sniffer program is software that can run on different platforms (different types of commlinks) rather than an application that has been specifically built for one piece of hardware (the RF scanner that it is installed on). That alone would probably make the software more expensive. That has the advantage of being able to use the same hardware (your commlink) as other tools rather than having yet another piece of equipment to haul around.
If I wanted to make up the difference mechanically, I'd say that its use is more limited...you probably can't use the RF Scanner to insert false traffic like the sniffer program on a commlink can and your off the shelf RF Scanner doesn't have decrypt software running.
My thanks to everyone who has posted. I have a much better idea about what's going on now and why a hacker might carry an RF scanner.
Okay I'll bow to everyone's experience and knowledge here.
But I just can't wrap my head around a Sniffer program, a great Matrix spying utility according to the book, being the one that's easily identified. Now, maybe I'm reading too much into the spying part, assuming stealth when it really means intense observation instead of discreet observation.
So there's no way to detect an RF Scanner?
Maybe it's me trying to balance the cost of the Sniffer program with a cheap hardware device, but why would the Sniffer program by trying to find RF sources be more 'visible'?
Either way, the Sniffer program's still going to be required for a hacker.
per RAW, the only major difference between the two that i can tell is that a radio signal scanner cannot be used to intercept NON-wireless signals, or to analyze traffic in a node which you are present in (matrixally-present, that is) through a series of other nodes; it can only analyze radio signals that are within its range.
that being said, as a GM i would houserule an RF scanner to act as a Scan program instead of Sniffer, which would bring it SOMEWHAT more in line cost-wise with what it can do. a signal scanner shouldn't really be able to tell you anything ABOUT the digital information that is being broadcast, only the frequency and strength of the signal (IMHO).
the abilities of a modern-day packet analyzer (the contemporary equivalent of a Sniffer program) are far beyond those a modern-day RF scanner, and there's no logical in-system reason to allow someone an ergonomic R6 sniffer for a tiny fraction of the price of the actual software, no matter what it seems the rules say (compare it to the cost of a Fetch module, which pretty much *is* an ergonomic-browse black-box).
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