I did not know how much damage ramming can do. I realized that slamming into someone wile under the effects of the critter movement power and immunity to normal weapons would mean dishing out a tun of damage and likely taking no damage. If this is combined with a ram plate (or possibly a big shield) then the ramming can be done at a lower speed for less damage against the person ramming.
A person ramming into a person in not strictly covered by rules. I guess you would call it normal unarmed combat, but even if trolls plowing through people does not count as a ramming, a small vehicle or drone should work just as well.
If a meta human would do it. Anything that adds to run speed ( Celerity, Satyr Legs, Raptor Cyberlegs, and Inline Skates each add one half movement. Skimmer Discs double movement. Celerity seems to stack with every thing. Skimmer Disks probably can't stack with Satyr Legs or Raptor Cyberlegs.) If you do the math super high body ends up being not that desirable at the start because of how it effects movement and the damage that needs to be resisted. Relying on Immunity to Normal Weapons means armor does not need to by higher than normal, if speed is 61–200 meters per turn and body is less than or equal to magic of the spirit with Immunity to Normal Weapons.
ramming damage table
Most GMs will rule that celerity does not stack with Skimmerdisks, as it's basically a personal hovercraft.
Good points. I was always wondering why the modifiers for targets that are moving faster than the attacker didn´t come along to SR4. But stuff like that would give the movement power a little bit more bang for your bucks. It would be sufficent enough if it would help you leap longer, but jumping doesn´t seem to be linked to your speed.
Have you played Prototype? One of my favorite ways of getting around town was to sprint through the streets with a shield out. If it was a car, it would need good windshield wipers. As to your question, you can treat it like falling damage, using your meter per Combat Turn as the distance fallen. I don't think there is a rule that covers it exactly, but that's the closest mechanic I know of.
iirc, skimmer disks adds to the base movement rate of the person "wearing" them, so imo they are basically rollerblades with near zero friction.
Skimmerdiscs are basically like Marty McFly's Hoverboard.
Not like Biff Tannon's Killer-Board. Not self propelled.
But if you stand on them, other people can push you around.
Best way to get around town:
One or two cyber-arms with grapple-hands and magnetic system,
two replacement feet with skimmer discs.
Do the McFly Flyboy!
And worry if someone pushes you above a lake or something like that ^^
how about a magnetic grapple and some rollerblades with smartwheels (or skateboard with same)?
I figured skimmer disks stacked with Celerity and nothing else, because they are not something worn they are a replacement for your legs. But I don't really care if it stacks because celerity, satyr Legs, and inline Skates get you up to 2.5 your normal movement rate with no essence cost. But it is actually not really necessary because the movement power gets you going very fast with out any surge. But I do like the idea of someone who can out run most cars (with movement power). Also having a high walk rate could come in handy.
2 words:
Thrust Boosters.
Just strap these on your back, take off from 0 to 200 in 3 seconds and slam into something at 200 miles per hour wearing MilSpec armor.
One of you will be a pancake.
Well that is how a street sam would do it.
The whole immunity to normal weapons, ignore damage if it is less than magic times two physical is what makes this more survivable. But the sam will still take half the damage the other guy does and be able to resist some of it and have the rest be stun, wile the other guy is likely in bits even if they are not quite dead.
Now are you trying to get an actual person to follow the Ramming rules? The flow of this thread is confusing.
BASE MOVEMENT
Movement Table SR4 p138
Troll Movement: 15/35 m/turn
- Satyr Legs: Rate*1.5 (round down)
- Celerity: Rate*1.5 (round down)
Modified Base Movement = 35+35*0.5+35*0.5 = 35+17+17 = 69 m/turn
RUNNING
Running Rules SR4 p117
[STR+Running(Sprinting)] Test : hits add 2 m/turn to Running Rate
STR
- Troll STR: 5/10(15)
- Base STR 9
- K-10: +6 STR
Net STR: 15
Running(Sprinting)
Base Skill Running(Sprinting): 7(9)
- Aptitude (Athletics)
- Improved (Athletics) Adept Power: +7 dpm
- Enhanced Articulation +1 dmp Physical
- Syntacardium: +3 dpm Athletics
- Reflex Recorders: +1 dpm Athletics
- Modified dice pool STR+Running(Sprinting) = 15+9+7+1+3+1 = 36
- Purchase hits at 4 dice/hit: 9 hits
Net Running Rate: 87 m/turn- Movement Power Force 3: 261 m/turn
TOTAL: 261 m/turn
RAMMING
Ramming Table SR4 p160
Maxes at 201 m/turn
DV: BOD*3
BOD
Troll BOD 5/10(15) --> 5/13(19)
- Metagenic Improvement (BOD)
- Exceptional Attribute (BOD)
- Genetic Optimization (BOD)
- Customized Cybertorso Body Enhancement +3 BOD (16)
- K-10: +3 BOD (19)
Net BOD = 19
Ramming DV: BOD*3 [caps at 201 m/turn] = 57P
TOTAL DV: 57P
be careful with high BOD.
So the question is who would actualy allow this in a game? Like i said this could be done with a drone easy. So is it fair game for a metahuman to do it too?
One could argue that vehicle body and metahuman body are not totally same for some reason, or that metahumans are usualy softer so dish out less damage, but a troll in combat armor is a very solid projectile object.
Maybe the troll is charging in for a subduing attack?
Well, at that kind of damage, both the troll and the target get mulched into a nice red paste i guess . .
furthermore . . wait what? 1,6kilometers per turn? and a turn is what? 3 seconds?
that's more than 500m per second. that's almost double the sound of speed . . you are running MACH TWO!
Well, due to sonic boom, better add the sound elemental effect to that damage . . so either half or no armor at all ^^
Hmm . . and shattering blow or whatever helped with breaking barriers and stuff . .
"I'M THE JUGGERNAUT BITCH!"
Shattering Blow I thought was a bit much. Because you need to focus before you attack. You could I guess focus your chi as you run from 80 meters back. It would be cool though. Also you could combine it with an actual elemental aura spell, but running into a wall would I think be handled like a crash and not a ram. You do full damage to the wall and yourself.
What about a ram plate? What if anything would count as one? Charging the enemy with a spear and holding a riot shield or taser shield? Combat armor? I could see it simply being impossible.
Actually I checked. For a car to do this works great. For a drone it is not so great. Most that you can just take around on the street are body 2-3. A few are 4 but you need body 6 for this to start to look appealing. Daihatsu-Caterpillar Horseman would work if you had one of its modular components. The Mitsuhama Otomo (Cyborg Anthroform Walker Drone) would work perfect but it is ungodly expensive and hard to get. Most of the large drones only have a body of 4. The exception is Mitsuhama Tomino (Cyborg Walker Combat Drone) with a body of 10 but of course that thing is already murder on two gigantic legs.
Man I'm tired. Scrolled past this casually, then very quickly back up.
Needless to say, it turns out you weren't building 'The Murder Mime'.
Hmmm
Easy enough, make him an adept with volountary geas of not speaking.
Well, the sound wave is traveling behind him, so they appear to be silent. They are sort of a Mach-something murder mime.
Hmm . . did not think of that . . give him green skin, big teef, goring horns, bathe him in blood or paint him red and the people won't even hear the war cry of WAAAAGHHH! before he hits them O.o
Someone asked: no, I'd never allow the ramming rules (which already suck) to be used for non-vehicles.
If you wanted something that ran through people, then use a Rigger.
If you wanted a 'StreetSumo', use a Troll, maybe Fomori with Martial Arts in subdual holds and that thing where Sweep attacks can cause damage - rp'd by tackling him to the ground with your weight on top.
It seemed like an interesting way to have a character that could do some damage with out dumping a lot of points into a combat skill. Plus I like the idea of someone who avoids barriers and opposition though speed and thinking outside the box by jumping over, running around, or breaking through it.
I still think they should do some multiple of body damage but I can see that it is a bit broken to have metahuman body translate to vehicular body. Body is both resilience and to some degree mass. Ram damage should be mostly about mass, but that it to tediously complicated to keep track of. This might help things not be broken and still allow it to be used for people.
Totally made up house rule.
Metahuman effective Vehicular body**
Pixie sized 1 body
Gnome 2 body
Human, Dwarf, Elf, Ork Sized 3 body
Troll sized 4 body.
**Being in combat armor, having multiple cyber limbs, or otherwise being a hard object to crash into raises effective body by 1. Having an exceptionally high body near modified max may also raise effective body by a further 1 point.
METAHUMAN speed (meters/turn) damage value
1–20 Body ÷ 2 Stun damage#
21–60 Body Stun damage*#
61–200 Body x 2 Physical damage
201+ Body x 3 Physical damage
#may become physical damage if metahuman normally does physical damage in unarmed combat.
*This is a full out sprint for most people. 60 meters per 3 seconds is 44.7 miles per hour.
A GM that rules inertia does not work completely normally with the movement power might rule that it does not help with ram damage either. A lot of people rule that the movement power does not cause you to swerve out of control when you try to turn with the movement power on because that would make the power kind of useless. The same logic might also stop sonic booms and improved ram damage.
i like it.i just thought:
Metahuman effective Vehicular body = weight in lb / 100 (rounded normaly)
If you want, take a look at the Metahuman Body as Improvised Weapon rules… is it (Body)S? Might be a good grounding point, I dunno.
Don't forget, this is futuristic! You can't use 20lbs, you have to use 10kg.
Improvised Melee Weapons Table (AR p 17) states
Metahuman Body
Reach 1
(BOD/2+2)S
unarmed skill
my interpretation is, this works not only for trolls hitting people with dwarves, but for pushing someone over/on/against someone else. as a consequence, one should be able to push oneself 'against' your opponent. it's just tackling, but you need the unarmed skill to not miss. i'd houserule, the tackle has to withstand at least half the damage
Isn't there an official rule?
Under thrown people, in SR3, both took damage based on the other persons body score minus their own worn armor.
That's an interesting interpretation, but I think it's a bit much to call pushing someone into another person 'an improvised weapon'. All the other weapons in the list are things you *hit* someone with; there's no way both actions do the same damage. So, that breaks the crucial link in the logic chain of improvised metahuman weapon > pushing > tackling > 'ramming'.
I think the most deadly weapon in the game is an unarmed troll phys adept swung by a melee troll phys adept. Possibly one of the few recipes for the elusive dragon chunky salsa.
So, what, he punches as he's swung?
Probably, but those two are not compatible with each other.
Only boost to body for the swung body will bring up damage and mystical armor will help stage down his own damage, but nothing else will help with that.
Yeah, I was struggling to imagine the point.
Pretty sure you're better off just using a weapon.
Rocket propelled troll adept.
Str 15
Unarmed 7 + 3 improved ability.
Smashing blow
Elemental strike blast
Inertia Strike
Critical strike 9
Killing Hands 9
Rooting 9 (for staying on the rocket)
At the point of impact, going twice the speed of sounds, the deadly outstretched fist of our foolhardy speed junkie: Ogalag the Very Nearly Invincible, strikes its target and splits the atoms: causing a nuclear explosion.
How about a anthroform drone made to look like a Sumotori?
Then you get to use the regular Vehicle rules.
-karma
No rules for that, Badmoodguy. ![]()
Yeah, Karma, I think someone suggested that a little earlier. The ramming rules are yucky, but at least it's 'legal'.
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