My first thought is that control thoughts doesn't work against spirits, but what about when they are materialized? On the other hand I am pretty sure I would allow control thoughts to effect critters, paranormal or otherwise.
Do you guys think it would be possible to create a control spirits thoughts spell?
Here is another question, can someone effected by control thoughts be made to accept a spell that requires voluntary targets? For example, what about using mink link on someone who thoughts are controlled? This combo would allow the mage to control the person from a distance, but still have the advantage being present when the target resists
Isn't there a control animal spell?
As for spirits, I vote a definitive no. They don't have minds to control. Although it could be argued that a mana spell affects mana creatures, I just think spirits are fundamentally different and cannot be mind controlled. That's my opinion, anyway.
Using control to make voluntary: touchy... I'd go with no if the victim would normally resist the spell. If he's involuntary, but doesn't really care, then maybe.
I'd say yes to making someone a willing target for spells with Control Thoughts.
I wish not to add another thread to boards, so I'll also ask about the Control type spells. Could you use Control Thoughts/Actions on someone and then make them kill themselves? Slitting wrists or shooting themselves to head with a pistol?
And does someone who is being controlled by Control Actions use their own skills or the casters skills?
Of course Control Thoughts would work on a spirit. They've been given a mind and the ability to think by their conjurer, so it can be manipulated as well as any other aspect of a spirit can. The only problem is that it would only work on the plane that the spell was cast, so if you use it on a materialized spirit, it will only control them for as long as you keep them materialized. The moment they go astral, poof goes the spell.
| QUOTE (A Clockwork Lime) |
| The only problem is that it would only work on the plane that the spell was cast, so if you use it on a materialized spirit, it will only control them for as long as you keep them materialized. The moment they go astral, poof goes the spell. |
| QUOTE |
| Saying that spells are cast only on one plane or another is a sketchy interpretation that is never mentioned in the books. |
That's not what it says at all, but I have no desire to drag out this old debate.
Mardegun, just keep in mind that there are several viewpoints to choose from. Not everyone agrees on the finer points of magic.
Uhm, okay. Whatever.
Welcome back, btw
Could a mage use control thoughts to have someone kill themselves? why not? The person would get to resist, but in the end I doubt they would have any chance.
[edit] Zazen, thanks. It looks like people opinion really do vary on this subject. [/edit]
Ok I'll bite and make your hair go grey... you know that "old debate" you don't wanna drag back out? I'm intrigued!!
Wanna cast a spell on someone in the physical world, you need to be in the physical world as well. Wanna cast a spell on something astral, you need to be astral.
Where's the confusion?
Kong
I think there's something in the official FAQ about it affecting critters fine. I think it would definately work on spirits, and as its a mana spell I think it would follow them to astral space just like any other sustained spell goes with an astrally projecting mage, whether he cast it himself or not. I'll check the spell targetting rules but I get the feeling I don't wanna go there.
I think you could command them to accept a spell as well, no trouble. That's how the Queen Bug spirits get willing volunteers - they use compulsion to make them want it (sorry, that's a bit of 1st and 2nd ed creeping in there. Voluntary subjects usually resulted in Good Merges, which is why they had the whole cult thing going on, the victims wanted it. I digress).
I beleive the subject of your last question is actually covered in the spell description. Is it something the subject would be strongly opposed to? Then they get another resistance check at that point, I think.
If you need line of sight, and the target goes fully astral, you need to be astrally percieving before that happens or the spell link is broken.
only for the actual casting, surely? Nowhere under spell sustaining does it say you have to maintain line of sight. I suspect this is what the 'old debate' was. It doesn't mention this specific circumstance and I don't think there's a definitive answer. I'm going to agree to disagree as well.
| QUOTE (Mardegun) |
| Could a mage use control thoughts to have someone kill themselves? why not? The person would get to resist, but in the end I doubt they would have any chance. [edit] Zazen, thanks. It looks like people opinion really do vary on this subject. [/edit] |
Spells aren't dual-natured or capable of astrally projecting or materializing. Sustained or not, a spell cast on the material world only affects the material world, while a spell cast on the astral plane only affects the astral plane. I don't know of anything in the rules that either suggests otherwise or demonstrates anything to the contrary. Even dual-natured characters existing simultaneously on both planes have to choose one plane or the other when casting a spell.
| QUOTE (spotlite @ Mar 19 2004, 02:51 PM) |
| Nowhere under spell sustaining does it say you have to maintain line of sight. |
Gotta say, I'm with Clockwork here... where is the confusion?
Kong
There is some related to the spell "mana static" according to some gamers.
Yes, I'd say that control thoughts can affect spirits. If one combat spell can affect both spirits and humans then why not control manipulations?
This has come-up in the past in my games, and I said it did work. I did, however, also rule that the spirit's master could become aware through the magical bond (given a successful perception test against an arbitrary target number) but that's another matter entierly.
| QUOTE (A Clockwork Lime) |
| Spells aren't dual-natured ... |
Well for starters: Astral barriers are NOT dual. You cannot cast it in physical space as it has no effect. To quote p 198 of the main book, last paragraph of the spell description:
Astral barrier functions the same as Physical barrier, except on the astral plane. Astral barrier is not a dual barrier and does not work on the physical plane.
Mana static creates a background count and is therefore the exception that proves the rule. =) Background counts have their own rules and the spell creates a background count. It is as far as I know, the ONLY spell that is cast on the physical plane and has it's effects felt in astral space.
Other spells have their own problems. Consider Astral armor or astral barrier. No provisions were made for the fact that since they can only be cast in astral space, their drain is effectively physical unless one is dual, since as we know, all spells cast while projecting have physical drain. So the best bet is to use The Sight and cast those spells, allowing you the luxury of standard drain.
So what else is confusing? Hit me!
Kong
| QUOTE (Sunday_Gamer) |
| So what else is confusing? Hit me! Kong |
I don't think mindlink would really allow the target to be mage to be 'present'... I'm sure CT could be used to make someone accept a spell, but allowing the mage to be effectively 'present' depends how I'm feeling that day.
Spell wall and spell shield, there's your other spells that have an effect on both planes at once.
The way I see it is, it's magic, if it's meant to have effect 'a' it has effect 'a', doesn't matter what plane your on. If you cast control thoughts on a spirit, you keep it cast as long as you sustain it, same as any other spell. LOS never comes into it with other sustained spells, why should it make a difference between planes? Especially when you can cast a spell into a sustaining focus, project yourself and take said focus and spell with you, the only stipulation on whether the spell had an effect or not would depend on whether it was a mana or physical spell, physical spells by their nature don't have any effect on the astral. NB no effect is not the same as cannot be cast/sustained or otherwise exist.
As for control thoughts being used to induce suicide/put the target in danger: The rules are in the book, you get another resistance test iirc it's easier if the target is out of LOS.
| QUOTE (Sunday_Gamer) |
| Ok I'll bite and make your hair go grey... you know that "old debate" you don't wanna drag back out? I'm intrigued!! |
| QUOTE |
Wanna cast a spell on someone in the physical world, you need to be in the physical world as well. Wanna cast a spell on something astral, you need to be astral. Where's the confusion? |
The only people who say that an astrally projecting mage can kill a kitten on the material plane with a manaball are those who don't know the rules very well. Astrally projecting characters cannot affect the mundane characters with their spells unless they, too, are dual-natured or astrally perceiving.
| QUOTE (Zazen) |
| Well, lets say you're astrally perceiving [...] |
| QUOTE (A Clockwork Lime) |
| Astrally projecting characters cannot affect the mundane characters with their spells unless they, too, are dual-natured or astrally perceiving. |
One of the main reasons I'd rather chew out my own intestines.
| QUOTE (Austere Emancipator @ Mar 20 2004, 10:58 AM) | ||||
So you agree, then? |
If anyone is interested the last issue of Playboy (March 04) has a nice short story by Chuck Palahniuk (author of Fight Club, Lullaby, Survivor, and others). The spoiler below gives away the ending.
You should consider such things before you bring it up repeatedly in the same topic then, neh?
Should I engage in a long, bloody, fruitless debate on the subject of intestine-chewing as well, simply because I've mentioned it?
Well you're right, I am evil, thanks for noticing. =)
I can see why there might be some confusion regarding spell shield and spell wall, 2 other spells which sit snugly on "the line" in this debate. However it only really matters when the caster is dual and even then I make him choose. Why? Because if he anchors his spell in physical space, standard drain, if he anchors it in astral space, physical drain.
Besides, if I'm in the physical world I don't need to protect myself from astral people casting spells, they can't affect me anyways right?
The only real "debate" is what happens to astral based sorceries when the caster is dual. I think that's more the core of the debate. I just have the caster chose a side, he's got one foot in each, he decided. What he can't do is choose both, he can't kill the spirit AND the kitten in one spell.
I would kill the kitten, if that Kitten gets an action, it's ALL over.
Kong
| QUOTE |
| if he anchors his spell in physical space, standard drain, if he anchors it in astral space, physical drain |
There are some things which should be clarified ![]()
| QUOTE |
| Because if he anchors his spell in physical space, standard drain, if he anchors it in astral space, physical drain. |
| QUOTE |
| Besides, if I'm in the physical world I don't need to protect myself from astral people casting spells, they can't affect me anyways right? |
| QUOTE |
| The only real "debate" is what happens to astral based sorceries when the caster is dual. I think that's more the core of the debate. I just have the caster chose a side, he's got one foot in each, he decided. What he can't do is choose both, he can't kill the spirit AND the kitten in one spell. |
True enough.
We've always made it that if you're dual, you can choose which "plane" you're casting on and if you're casting on the astral, use the same drain rules as if you were projecting. The mention that projecting casters drain is always physical is what we use for this, the projecting caster has no choice, he MUST cast his spells on the astral, the dual character has a choice, but we've always ruled that if he chooses to cast his spell on the astral, then he must deal with the drain rules for casting on the astral, which are that he must face physical drain.
It does however seem that much of this is our own interpretation of the rules, clearing up grey areas. I do however now undestand why Zaz might get grey hairs from all this. =)
Just seemed yo us the "natural" way to handle it.
They say when you cast a spell you channel the mana through yourself, hence drain. Stood to reason, least for us (me and my friends) that as such, if you choose to cast on the astral while dual, you are channeling the mana through your astral presence and as such, must face physical drain.
In short, although this is a matter of contention which can definitely be termed a "grey" area in the rules, we all saw it the same way, ruled it made sense and was fair and never looked back.
The important thing to remember however is that astral creatures cannot under any circumstance use their powers (spells or otherwise) on the physical plane without setting a foot into said plane.
So although I'm completely clear on how we handle these rules, I understand why others might see things differently. I don't agree with them but I understand why they might see things that way.
Kong.
In our campaign, a spellcaster who is astrally perceiving would take Stun drain (unless the Force of the spell were too high, of course) if he cast a spell on the Astral Plane. It's a simple interpretation based on what appears to us to be clear wording (compared to other things).
Initally I would say that controlling a Spirit is the purpose of Conjuring/Controlling, but looking at MitS and SR3 shows:
| QUOTE (MitS p47 Spell Design: Limits of Sorcery) |
| Sorcery cannot summon or banish spirits; these abilities are the province of the art of conjuring. |
| QUOTE (MitS p49 Mana spells:) |
| only affect the mind or spirit of a target, or magical energies. |
| QUOTE (SR3 p196 Control Thoughs {M @ W,S,LOS,+1(S)}) |
| The caster seizes control of the target's mind, directing everything the target does. The caster can mentally give commands as a Simple Action and the target is compelled to obey. |
| QUOTE (Bodak) |
| What's to stop a shaman summonning a really high power Spirit (esp with Invoking so it will stay with her) with only one service, then Control Thoughts-ing it to get unlimited services until dawn? |
in other words, "nothing, really". personally, i'd rule that the bond of summoning overrules the control thoughts spell. free spirits would be game, but not summoned spirits.
"Nothing really" except a good GM. If you're ignoring the roleplaying aspects of playing a shaman just because you can, and the GM doesn't step in and force you to deal with the consequences, you might as well be playing a video game instead of a roleplaying game.
Hermetic mages and elementals are a different matter entirely, and I have see no problem with a hermetic magician doing that. The elemental will still disappear after 24 hours of service per initial summoning, and honestly, I've never liked the ideas of services to begin with. I'd have preferred conjuring rules where your successes determined how strong your summoned spirit was (much like how the rules for Greater Spirits work in relation to Initiate Grades) and they served you for a given amount of time before you had to perform another ritual of summoning... but that's another discussion entirely.
| QUOTE (MitS p101 Characteristics Of Watchers) |
| Watchers can be banished normally and engaged in astral combat. A watcher is bound tightly to its summoner and another magician cannot take control of it. |
Obviously, any service performed under the spell's power still counts as a service. Once all the services are rendered the spirit disappears regardless of any spell binding it.
Do Watchers have service counts? I thought they just had lifespan from your successes rolled. In which case as long as they still have lifespan, you could program them a false message to return to their summonner with, and send them packing.
Whoa, somehow I haven't look at this thread in a long time. I see have some things to respond to.
Sunday_Gamer
| QUOTE |
| Well for starters: Astral barriers are NOT dual. You cannot cast it in physical space as it has no effect. To quote p 198 of the main book, last paragraph of the spell description: Astral barrier functions the same as Physical barrier, except on the astral plane. Astral barrier is not a dual barrier and does not work on the physical plane. |
I too would say that a spirit who has had its number of services used-up will return to its home plane even if it is being affected by control thoughts.
As for similar questions: Do Alter Memory and Mind Probe work on Spirits? IE: You see the watcher following you, you mind-probe it to find-out its purpose, then you alter-memories/control-thoughts it to make it forget to return to its master.
Now back to the original question of the thread, here is an idea ...
Control thoughts would have similar effects to spirit affinity edge, but more powerful. Spirit affinity does the following for a specific type of spirit
1) The spirit will do small favors.
2) If the spirit is ordered to attack the person with the edge, it will use non-lethal methods.
The above isn't exactly the words, but they are close. In any case here is my suggestions on how control thoughts would work on a spirit
1) The spirit will do as many favors for the controller as they have net success, or remaining services, whichever is less. After that the spirit will resist every order given until it breaks free. Note control thoughts does not allow the caster to know what the spirit has been ordered previous to the controlling or how many services it has left.
2) The summoner of the spirit can still order the spirit, but doesn't know that the spirit is being controlled, unless he/she noticed the spell being casted. (Is this too unbalancing?)
3) If the spirit is ordered to attack the caster of the control thoughts spell. The caster can use a simple action to order the spirit to use non-lethal attacks. Alternatively the caster could counter the attack order, but this would use up another service. Again any command the caster of control thoughts gives, is considered a service.
Note than when all services are used, the caster can force the spirit to stay, but the spirit will resist per standard rules. However any mage that forces a spirit to stay, risks receiving the spirit bane flaw. To determine if this flaw is gained use the follow equation
Target number = (force of spirit)-(force of spell)+ (every command given pass the services); if tn<0, tn = 2
The caster uses their sorcery skill and if no success are gained, the caster knows has the spirit bane flaw towards the offended spirit type. A flaw gained in this manner doesn't not allow the character to receive edge points. Also any time in the future if the caster tries to control a spirit of the type from the flaw. The spirit will resist every command, even if the spirit has services left.
I think you're chucking too much system at it. There are also some possibilities you may not have ethought of:
The Conjuror can simply dismiss the controlled spirit, meaning the spirit departs to the metaplanes.
The Conjuror could also send the spirit to the metaplanes and back as a service as per P98, MitS, which would presumably end the spell (and heal the spirit as it's supposed to).
Control thoughts quite strictly allows you to command the target as a simple action. If the spirit loved the spellcaster (as with control emotions) I believe it would act a bit like industrial-strength spirit affinity, Control thoughts works differently.
Once the spirit has performed enough services, based on the original summoning roll, it will may just depart to the metaplanes anyway feeling that its work is done.
Automatically applying a flaw based on a formula strikes me as wrong. Why not just apply it automatically for mannabolting a spirit or fighting it in astral combat?
Lilt:
| QUOTE |
| I think you're chucking too much system at it. |
| QUOTE |
| The Conjuror can simply dismiss the controlled spirit, meaning the spirit departs to the metaplanes. |
| QUOTE |
| Control thoughts quite strictly allows you to command the target as a simple action. If the spirit loved the spellcaster (as with control emotions) I believe it would act a bit like industrial-strength spirit affinity, Control thoughts works differently. |
| QUOTE |
| Once the spirit has performed enough services, based on the original summoning roll, it will may just depart to the metaplanes anyway feeling that its work is done. |
| QUOTE |
| Automatically applying a flaw based on a formula strikes me as wrong. Why not just apply it automatically for mannabolting a spirit or fighting it in astral combat? |
| QUOTE |
| I too would say that a spirit who has had its number of services used-up will return to its home plane even if it is being affected by control thoughts. |
I would rule that will not work. The elemental is magically bound, he may WANT to do other things, he may have the urge to do other things, he may have thoughts about other things, but he cannot do other things. He literally has to obey his service until it's done. In that instance that the elemental is thinking is irrelevant, he's bound to complete his task and can do nothing else. I would say that is the case for all bound elemetals. Freee spirits are another matter.
| QUOTE |
| Say an elemental has been bound to patrol an area for a year. A projecting mage wants into the patrolled area. He casts Control Actions or CT and orders the elemental to do stuff until its services are used up and the spirit departs. |
A shaman using Control Thoughts on a spirit that he has summoned would be messing around with his Totem, and would probably, at the least, lose a Magic point and have to perform some kind of atonement or quest to get it back.
A hermetic trying such a stunt would make little sense, since it is easier to merely do another conjuring test to extend its services (under EXTENDING ELEMENTAL SERVICES, pg. 98 of MITS).
Control Thoughts is actually a poor spell to try and sustain with a focus. Any time you are not there, the spirit only needs a single success to break free (Mindlink may let you control a spirit out of LOS as if you were present, but only up to the range of the spell).
That's assuming you allow such a spell to work on a spirit at all. Free spirits are on thing, but summoned spirits may or may not have free will in the first place - they are bound to obey their summoners, and their "thoughts" may have little to do with it. I would probably use this rationale to restrict control thoughts to things like free spirits. I don't like sorcery cutting into conjuring territory, and I don't like the prospect of a hermetic sorcerer being able to command a nature spirit (or a shaman command an elemental).
I was under the impression that extending an elemental's services would require another ritual, which would mean that the mage needs to invest both time and
- a lot more of an investment than casting "Control Thoughts", it seems.
Can somebody confirm this, or am I reading the rules wrong?
IŽd allow for a magican to try and use Control Thoughts on a spirit, but with a much higher TN due to them being different from metahumans in the very core of their being. However if the spirit is in the service of another magican, I think a standard Control Contest should be made.
| QUOTE (Omega Skip) |
| I was under the impression that extending an elemental's services would require another ritual, which would mean that the mage needs to invest both time and Can somebody confirm this, or am I reading the rules wrong? |
| QUOTE (Glyph) |
| You need a hermetic circle and a ritual, but I don't think you need the elemental summoning materials. If you did, there would be absolutely no point to the new rule whatsoever, since that would make it completely the same, cost-wise and mechanics-wise, as conjuring a brand-new elemental. |
| QUOTE (Glyph @ Jun 13 2004, 09:39 AM) |
| A shaman using Control Thoughts on a spirit that he has summoned would be messing around with his Totem, and would probably, at the least, lose a Magic point and have to perform some kind of atonement or quest to get it back. |
| QUOTE |
| A hermetic trying such a stunt would make little sense, since it is easier to merely do another conjuring test to extend its services (under EXTENDING ELEMENTAL SERVICES, pg. 98 of MITS). |
| QUOTE |
| You need a hermetic circle and a ritual, but I don't think you need the elemental summoning materials. If you did, there would be absolutely no point to the new rule whatsoever, since that would make it completely the same, cost-wise and mechanics-wise, as conjuring a brand-new elemental. |
| QUOTE (Zazen) | ||
Saying that spells are cast only on one plane or another is a sketchy interpretation that is never mentioned in the books. It also leads to some bizarre situations. |
| QUOTE (Mr.Platinum) | ||||
So what if it was cated by a Dual Natured being? than it would work i'd say. Stupid what if's. |
If you play that way
Even if you do, does it say anywhere in the rules that a sustained spell is broken if the target changes planes? Can a mage escape a Control spell by going astral?
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