OK, so in a game I'm running, Evo is developing a line of cyberware intended specifically for Technomancers. It's supposed to be minimally invasive, and to take full advantage of the living node. My players followed up on the rumors, and now they're in a position to be able to get their greedy little paws on a few prototypes. So what I'm looking for is... anyone have any suggestions for how to work this mechanically?
About the best I can figure is to not try to plug it into the brain, but let the living node do that. Give it all a signal range of 1-3 meters, cost it as deltaware, and then produce products like 'encephalon that works with complex forms.' So... yeah. Anyone got any ideas?
Id give them delta grade ( or better ) ecephlon crossed with skill wires when they plug it up they get "Welcome to the network node, begin compiling." but I am in fact evil.
Is there anything that needs to be done mechanically to represent the fact that this stuff is designed to interface with a biological node, or no?
Thanks to those who have responded.
The biological node is really just a standard node like any other commlink, except that it can't be hacked by non-emerged entities.
I'm also wondering why a AAA megacorp would be wasting time designing and marketing deltaware implants specifically to technomancers (a VERY marginal fraction of the population, of whom an even more marginal fraction would be able to afford such implants) when they could just be kidnapping newly-emerged off the streets and sticking them in laboratories just like all their competitors are doing.
Why? In service of the bottom line, of course. Profit. Here is a market which, while small, is also wide open for anyone who can find a cost-effective way to exploit it. In my game, Evo believes it has found such a way. Could be they are right. Could be the whole thing is going to turn out to be a great big boondoggle.
Other services being offered: minimal ware packages for those who have no interest in being Technomancers and just want it all to go away so they can live normal lives, and treatments to restore the Essence of those who later change their mind. Ask about our 'peace of mind' discount! Get 25% off the price of any future restorative therapy purchased through our company if you buy our 1,000 nuyen 'peace of mind' package at the time you purchase your ware! ![]()
(Fine print: 'any' purchase refers to 'any single purchase.' This offer is not transferable, and may not be combined with other deals, coupons, or discounts. This offer may only be used to repair damage actually caused by the installation of Evo 'Emergence' brand TechnoWare: it may not be used to repair Essence loss from other sources.)
Additional services offered include school testing programs, educational material for the parents of Emerged children, and Technomancer Registration Services.
I do think Loch has a point, technomancers arn't a signifigant enough market (yet) for this kind of thing at least according to how SR goes. I can certainly see a corp putting some R&D money into enhancing their own technomancer agents though.
I can see a reason for it. Deltaware is practically R&D in itself. It's the most cutting edge tech being used in to address a custom fit, methods and procedures that once refined enough may change how current procedures are done.
So lets look at the situation:
You're having someone who has a rare biology come in voluntarily and take a procedure that can possibly give you and your company greater insight to the workings of said biology. Oh, and they're signing release forms limiting the liability you face to negligence or maleficence while you do this ground breaking work. Oh, and they'll foot the bill for the ware, the doctor's bills, the facility fee, etc.
You make a profit while getting to learn more about the TM nature. And by using voluntary subjects for this you create a positive public image as opposed to one that kidnaps and experiments. You might worry about this image in regards to Techno-hate, or people who hate/fear TMs, but the positive effect of having the TM's themselves like your company can improve recruitment of TMs into Matrix Security / R&D / Programming / etc.
Win win.
But, I think it's valid to say, they're not 'marketing' technomancer deltaware. That'd be crazy. They're almost certainly *developing* technomancer cyber/bio/nano/whatever, and almost certainly testing it on the poor (literally and figuratively) bastards they snatched off the streets. They're not people, they're just interesting new developments. There's no question of making a profit, or even a revenue, from a consumer relationship with technomancers (all dozen of them
).
Re: not thinking dark enough
Not every corporate activity needs to be in 'cackling supervillain' territory.
Volunteer subjects. Good PR. Accelerated R&D, and turning a profit at the same time. Corporate self-interest doesn't need to be actively malevolent - in fact, it's more interesting if it's not. "We're an evil corporation and we do what we want!" is a lame excuse for anything. Which isn't to say they aren't covering their bases and playing all the angles, just that their goal is profit, not 'evil.'
Good PR? Technomancers are evil. How is selling them *augmentations* good PR? And again, what profit? They don't have money, and there aren't many of them.
Voluntary subjects? They're actively hunted.
Not really. I mean, yes, there are still problems, and every now and then a young newly emerged technomancer goes missing, the whole 'anti-technomancer' thing seems to be dying down. There are thousands of technomancers living normal lives, and they don't all hide their abilities and pretend to be hackers. From 'Unwired:'
Posted By: Inbus
Although the mass witch hunts have declined, the corps still desire to turn our insides to the outsides, to cut us open in order to understand how we tick—so they can exploit our talent for their own machinations. With a choice of being hunted or shunned, many of us have chosen a third path: taking to the shadows.
> This is an exaggeration. Thousands of technomancers live un-molested normal lives—especially if they remain discreet. Many thousands more have embraced what they are and sold themselves into corporate service. If you believe that there are no technomancer spiders, you are quite mistaken.
> Puck
Seems to me a GM can basically run it either way (or both at once, for that matter).
Or somewhere in the middle.
Between 'hunted' and 'discreet', and between 'shunned' and 'corp slave', neither sounds like a good market for cutting edge, expensive, and apparently PR-friendly 'ware. *shrug*. I just don't think 'thousands' of at-best pet spiders is a viable market. This is a development sector, absolutely, but not a profit sector.
I suppose. Perhaps the market for this stuff is limited to the Shadows (aside from the 'we can make your son or daughter's technomantic abilities go away!' angle). Since it hasn't yet reached the point of public disclosure in game, I have plenty of wiggle room.
Either way, the population of technomancers does not appear to be declining. If the market isn't there now, it will be within a decade or so, and the winners in that scenario are the ones who prepared for it.
I think that side idea is interesting: I wonder to what extent it's in-game knowledge that technomancers can be 'cured' by augmentation (Essence loss).
As for the future market, of course. As I said, it's 100% something the corps are working on. It's just that's totally different from 'something they're selling today'.
@Makki
Wouldn't you say that varied pieces of ware are developed for specific niche markets? The math SPU? Cyberskull? ANYTHING intended specifically for trolls? Hell, even skillwires aren't a broad-base, advertise to everyone how much they need this kind of ware. Everything has its niche, and some company is going to go out on a limb and market to a group that is up-and-coming. 'mancers are right now in the position that metas were 30 years previous. All it takes is time for those who are hunted to become accepted and even "mainstream."
Honestly, SR has done the 'WE HATE YOU!' then later 'No, is okay, you're cool' shtik more than once. I'm surprised you find this so unbelievable.
No matter what it's a niche area.
My thinking is that this would exist as a way to gain more knowledge and research without cost then actually make serious profit off it. The fact that there is a small profit is nice, but what will really pay off in the end is the R&D and the increase in TMs thinking that working for your corp may not be such a bad idea. TM security and programmers are in high demand given how hard it is to counteract a TM hacker. Also it's a great way of keeping tabs on the TMs who grace your doors for the cyber.
And on the "not dark enough", nothing says that Evo may not have one division that does this, while another does the more stereotype evil thing. That's probably how I would play it. After getting into it for a while, letting the players get involved and do some runs around this they would learn that many of the innovations that were used to give the TMs their deltaware came from some basement laboratory filled with patients strapped down to gurneys connected to IVs, pieces of their skulls replaced with hinged door for easy access, severe brain damage and mental disorders the norm.
Course, that sounds way more Mitsuhama then Evo.
There's not a profit, though. This research is ungodly expensive, so even if you had some rich technomancers buying things, it's chump change at best. There's no reason to mention it (and the word is 'revenue').
They would definitely be doing this research. There's just no reason to think they'd advertise the fact (even quietly), distribute the prototypes to the public, etc. That's just bad business. I don't really see how it would endear them to 'the technomancer community' and attract job applicants, either. 'Hey, come pay for us to experiment on you'?
--
A troll niche is vastly bigger than a technomancer niche. These things matter. Again, though, no one is saying 'no technomancer research'. There's 100% definitely technomancer research. We're talking about public, consumer, technomancer-specific deltaware-cost stuff, in the 'working prototype' stage.
Technomancers are rare now, but who knows, maybe they'll become more common in the future? In that case, whoever starts researching first would have a big lead.
And maybe the real purpose of this kind of research is finding an artificial way to create Technomancers?
Anyway, I think the most obvious piece of implant you'd want for a technomancer would be a Memory unit that can directly integrate into the BioNode. That would open the door for technomancers to directly run Programs instead of just CFs, and it might also open the door to turning CFs into mass-marketable programs.
Technomancer Threading is a fantastically fast way to create programs, discovering how it happens would revolutionize the software industry.
They have such a memory unit: the datajack. It doesn't let you run mundane programs in the bionode, because it's impossible, but it does give you unlimited memory space for video, etc.
Let's look, actually: are there any augmentations marketed specifically at Awakened? I can't think of any, though there are some that *suit* them pretty well. Souped-up runner mages, anyway.
We can speculate a little, of course: now that it's a (relatively) mature market, I'm sure some companies in-game falsely advertise their gear as 'more magic friendly'. But a significant selection of specific augmentations designed for them? I'm not aware of this.
Let's pretend there were, though, and pretend that awakened and emergent were in the same boat as far as population and stigma (I think they never were). That still doesn't mean they'd be selling prototypes to (the early awakened) and making money on it, as Scyldemort and tagz suggest. They'd do their secret research on their test subjects, and be there selling release-grade items when the tide turned.
The OP suggested a number of specifically technomancer, game-changing, prototype augmentations, not marketing existing products to technomancers. That's what we're talking about.
It's safe to assume that they're secretly developing the former, and also that they're (quietly) marketing the *latter*, but nothing else.
I'm sure they market existing products 'individually' to everyone: athletes, mercs, wageslaves, CEOs, everyone.
Powered by Invision Power Board (http://www.invisionboard.com)
© Invision Power Services (http://www.invisionpower.com)