Hypothetically what would be required for a character in SR4 to be puppeteered by an implant?
Say...
How much can Skillwires override a person's will? What kind of roles might a character have to make if say somehow skillwires were to be hacked?
Simrig + Skillwires + Datafilter seems to be coming close to the basics. Would just need an implanted commlink or nexus to provide the control interface wouldn't you?
AFAIK, you only really need personasoft or memory hacking, though you could turn them into a biodrone with the proper implant.
Did your read about "Charlie Wire" in "Vice"? If not, I definitely suggest that. Short: Some criminal genius who's infamous for puppeteering random people.
He seems to use a combination of skillwires, internal commlinks, cybereyes and various hallucinogenics.
RAW, you can't do it at all.
A human Stirrup Interface (or other biodrone things), if allowed, would probably allow puppeteering.
GM-approval could allow skillwires to do some things approaching this, but it's more like 'you try to shoot X and shoot Y instead'.
Cyberlimb hacking could also be allowed (GM approval) to do crude things, though arguably *not* anything complex like shooting other people.
Personafix really is masking/replacing the resident personality, so that would work in some ways.
Certain kinds of AR software could function (in a manner similar to the Orientation Goad/biodrone stuff) to let you 'trick' the subject into doing what you want. This is the basic 'friends look like steaks when you're hungry' trick.
There aren't any clear rules on how to do this, but on the other hand, Bunraku are a long-established part of the setting. So I suggest looking to see how that is done; I think it's a BTL/Skillwire combo.
Seems like fluff from Neuromancer that went....... Yup.
It's just straight Personafix, p259.
If the target to to pupetted had the right cyber I'd probably make it a rigging test on the part of the controller. Probably the Pilot Anthromorph skill, with the Willpower of the puppet being a penalty to the test.
Datafilter, yeah. Personafix does the work, datafilter just ensures they don't remember. No rigging, though, or even direct control.
it's easy
Restricted Gear - Stirrup Interface
Sim Module
Stirrup Interface
Cyberears
Cybereyes
Commlink
Activate Sim module and put your subject in a dreamstate and remote control your puppet.
All gear van also be bought second hand (-20% cost). Used ware is +1 availability so the stirrup rating 1 goes up to availability 16 - still below 20.
Except the Stirrup Interface only works on animals.
It's like people don't read the thread.
that would be more in the realm of a psychotropic IC. Tho mostly because you want the effect to be there even when the BTL is not plugged in.
The Former Bunraku Joytoy looks like a more viable background all the time... If there were rules.
Do everything need to have some kind of ingame numeric effect before people bother to use it? what happened to the role in roleplaying?
Numbers are the bones. Roleplaying is the flesh.
I wasn't aware that Personafix could be resisted, really. It does seem like an issue that could come up, in a world of no-chip BTLs, hackers, etc.
The reality amp BTLs are the drug-stat ones, and I feel like your basic entertainment drugs don't need stats. Obviously, Personafix aren't exactly normal 'recreational'.
Inflicting a meek, submissive personafix on a VR hacker (who has a hot sim module, naturall) would be rather a killer move...
I think it could use some crunch to make it practicable in games.
It's my understanding that Personafix is a complete replacement, though I can easily see how that could be wrong. If true, though, it's not very drug-like.
Maybe CGL can come up with another mini-supplement about drugs & BTLs?
Here is how I'd do the persona fix resistance:
First the character in question has to be struggling to resist the thing and that mental struggle takes work. Also persona fixes don't generally give direct orders they are more subtle, perhaps insidious than that, and change the personality and thus work on how the character reacts to their environment.
When the character and persona fix are in direct conflict then a contested roll between the two is made. The roll is the character's will vs the fix's rating. Simple enough.
I'd then add in certain modifiers depending on the situation and type of fix. After all a persona fix bought by a middle manager to be more assertive and spontaneous in the bedroom is going to be vastly different from a fix forced on your friendly neighborhood bunraku-slave even though they might be similar in subject matter. This calls for options!
I've not read up on fixes but the legal ones are probably both restricted and limited in rating, probably around 3 or so.
Options:
Conscious Control - Required for all legal fixes, provides the user with internal command/control interface to turn the fix on or off with a simple action with a conscious choice on the character's part.
Punishing - Punishing fixes work to wear down their subject's resistance. After successfully resisting a fix's programming the character takes stun damage equal to the level of the punishing option. The character gets a Willpower roll to resist each success stopping one point of stun damage.
Personafix: The Carrot and the Stick, directly to your brain!
Again, the description of Personafix seems to be personality *replacement*. I agree that more subtle, 'nudging' technology should exist (break bad habits, anger management, electronic prozac, etc.), but I don't think that's what the RAW Personafix is. The latter kind needs to be added, probably under a different name (for clarity). It seems like it's similar to reality amps, but not enough that it'd fit under that label.
Wouldnt those fit under BTL chips?
Sure, but *everything* is a BTL chip. Personafix already are, tripchips, dreamers, and probably the reality amps are too (I forget). A BTL is just anything that runs hot sim simsense on you. This kind of 'personality nudger' is closest to moodchips, I'd say; but, again, not identical, because moodchips are a transient high recreational drug, not a personality bender.
There's obviously tons of precedent in the literature for techno personality editors, from 'taser zap when you pick your nose' to 'Terminal Man' (whoops, error!). It'd fit right in in SR. It's just not what Personafix is described as in the SR4 rules. Are they described differently elsewhere, maybe Unwired? I'll look.
A BTL is a Simsense chip (A movie you experience) with the limiters not put into place, and the effects cranked up to 13. (California Hots are cranked to "just" 11.
).
Personafix chips are more like Skillsofts and Knowsofts rolled into one with a particular personality put into place or to assist in training you with that personality. SportSofts are an example that have the personality of the sports heroes incorporated into them (Wolf And Raven by Michael A. Stackpole for more details.).
The real question is two fold.
1: How to make a persona fix.
2: How to impose a persona fix of ones self on people who are trying to stop you from achieving your goals. As long as the targets comlink is hot sim capable and they have a currently active DNI I think a hacker could manage this part easily enough . . .
And there are "direct input" BTL chips. Those don't need a hot sim module, just a datajack... (to be found in SR4A, p. 259)
Right, but only because they essentially have their own built-in hot sim module.
It's a big tradeoff, because those are physical chips, whereas the other 'chips' are just wireless downloads (which sounds a lot more useful to the evil hacker in this scenario).
Has anyone played with the idea of a techno-drug? Kinda Snow Crash style? Or how even now people are trying to figure out what sounds and sights could trigger the brain to go nuts. Hack into someone's cyberears and cybereyes and see what happens?
That's what BTLs are.
Well yeah, but more so. As you mentioned BTLs need hot-sim. I just want them to hear and see some really weird stuff. Smell and feel and taste I don't care about. Hell, could just use their AR for that but then they could just remove it. Or pull a Fight Club and flip the reality filter program. Take several pictures of a scary looking person and have that person pop-up from time to time. Do the movie A Bus Just Went Between Us And Now I'm Gone maneuver. Or, like Snow Crash, just make them insane with video.
I think the idea is that for it to have such an intense impact, you need ASIST access - sim. And if someone's using Hot sim, their vulnerability is much higher/the rush is much stronger.
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