If an attack, modified by net hits, does not exceed armor, a hit would occur on a 4, 5, or 6. Also, damage would not be converted from Physical to Stun.
-This is a variation of the Cinematic and Gritter Game Play Optional Rules.
Any thoughts or comments.
Thanks
So, in situations where currently we would reduce physical damage to stun, you instead give 50/50 that the attack glances and is entirely ineffective versus doing normal physical damage? Does armor still contribute to the Soak roll? Would you consider altering the odds of a glance based on heavy armor (e.g., Full Combat Armor) against a light weapon? Perhaps a table that showed relative attack power and the odds of a glance, such as:
Weapon Power-Armor : Glance on X or above
-8 or more : 2
-6 or more : 3
-4 or more : 4
-2 or more : 5
-1 or more : 6
Depending on the power level of the game, this might need to be shifted, but in my last campaign this would have been fairly balanced - there is always a chance of a lucky hit doing damage, and there is a chance even a strong hit will be deflected.
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