Hey there,
First time poster (and I apologize in advance for my english as it is not my first language)
About a week before 5e was announced, I bought a copy of Shadowrun 20th anniversary rulebook. I don't have much experience with Shadowrun but after 20+ years of D&D and 5+ years of Warhammer 40k rpg, it looked like the way to go...
But with a new edition on the horizon which seem to adress a lot of "problems", I'm at a bit of loss. My RPG budget is not what it used to be and I just can't buy books for both editions, the one we choose will be the one we will be playing for the next few years.
So what do all you experienced Shadowrunner's think, is the next edition worth the wait?
Should I store away my SR4A core rulebook and wait a few months for 5e or should I just buy the 4e core supplements (which are getting harder to find) and start playing now?
Thanks
Btw I also posted this on the Catalyst game forums but I wanted to have Dumpshock's opinion on the matter
My magic eightball says: Cloudy, with a chance of meat popsicles.
Or, in other words: No one knows what 5th edition will bring apart from a few snippets from the dev blog.
One thing you can take for granted, though: The core books will take some time, so either way you'll be stuck with just the basic rulebook.
Ask your friends if they want to start playing now. It's still a lot of time until summer, and those months can be used for play ![]()
The core supplements for SR4 are quite easy to find, as you can buy them all in PDF format on drivethrurpg.com or battlesomething (I keep forgetting)
It's to early to call whether 5e will be any good, so it all really depends on patient you are.
I would probably go with 4th edition. It will take some time for 5th edition to get real support. Meanhwile you have a vast product line available a whole lot of which you can find on Ebay. Especially if you wait for most of your purchases until after 5th comes out, then you will probably see a price dip as some gamers get rid of their 4th edition stuff. Regardless you shoul dbe able to stretch your money further.
Welcome to dumpshock ![]()
Like Lionhearted says its a little too early to tell. It would probably be best to just go with 4e for now since you already got the core book and
there's already loads of awesome supplemental material that 5e won't get till much much later.
As a general rule, I'd not recommend switching editions in Shadowrun unless the core rules book and all core expansions (Magic, Matrix, guns, augmentations, misc.) are out. Stay with 4E. It works reasonably well, and as Hawke and others say, it has a ton of supplements.
I spent like $80 and bought all the good SR3 books. Check those out.
Thanks for all your replies
Well I'm torn, some have told me to wait for 5e others to stick with SR4A.
Like I said, I am not very familiar with the rules (yet) and what I have skimmed through doesn't seem too intimidating, but the more I read on the web about "broken" Matrix rules, difficult character creation and other stuff about 4e, the more I am inclined to wait for 5e which announces itself as the panacea for all of Shadowrun's problems. I know it is a marketing racket, but still the design goals seem to please some of you hardcore Shadowrunners.
One thing you might not know, being new to Shadowrun, is that it isn't like D&D where you HAVE to buy three books in order to do anything. The 20th aniversary book you've got contains chunks of the sort of content you'd expect from a players guide, a dungeon masters guide, and a monster manual all smooshed in there.
Though I do think things work better if you at least get Arsenal and Street Magic as well.
There are also some free official adventures that can really help out the new GM
http://www.shadowrun4.com/missions/downloads-season-1/
(There are other seasons up as well that you can just get free).
Also:
http://www.shadowrun4.com/game-resources/one-shot-adventures/
One other thing to consider is that, unlike other game systems, Shadowrun has not historically pushed the reset button when they put out a new edition. They just advance the timeline a bit, which intruduces new bits of plot, gear, and magic, and then they tweak how the rules work. Often they provide special resources for the purpose of converting your campaign "smoothly" into the new edition should you choose to do so.
Many of the old books stay quite applicable, as opposed to becoming kindling as soon as you switch to a new edition. In the SR community there has always been a market for the old books. I recall that when I'd travel around and I'd visit a game store I'd ask if they had any old SR stuff hiding somewhere. I see that I must not have been the only one doing that as they are now converting the old books to PDF and selling them.
What I'm saying is that you shouldn't worry about having fourth edition books and then wanting to play fifth edition. You should worry about if you're going to be able to get your hands on 1st edition books should you get that itch. (Sorry, you can't have my copies of Shadowbeat, Spraw Sites, or Harlequin/Harlequins Back
)
So go ahead and play now with what you've got, maybe add a few books but don't buy up everything if you're worried, and then check out the reviews for fifth edition and consider switching over if your players or you really want what it offers or have played enough 4e that you want something fresh.
EDIT: I went over to check out what the prices were for stuff to compare to the costs of movie tickets and whatnot. It looks like they've seriously reduced the price of the 4th edition pdfs and bundle deals. You can deck yourself out for a fourth edition game on the cheap!
Yes the basebook got everything you need to play, while the supplements adds more options and depth to systems.
Do they still make First Run in new editions? If they do, get that in whatever edition you're playing in. Shadowrun is notoriously bad at telling GMs how to run games -- how hard to make things, how to build reasonable but not over the top security, etc. First Run is a nice little way to gauge these sorts of things, and can be a big help for creating your own runs.
Think there was a short module released together with 4E...
There's the http://www.shadowrun4.com/missions/, which are very well written small adventures that are, mostly, available for free. Even the current season isn't asking for much in terms of money. $4 an adventure isn't much to ask, and they're professionally made (more so, I must say, than some actual published adventures).
4th has been my favorite of the series by far.
You could easily use the 20th Anniversary as core indefinitely.
There will probably be demos of 5th available eventually and you can always make the switch later.
I love 4th and I am really really skeptical of any "improvements" in 5th.
Funny enough, I'm in a bit of the same situation as you are, as I started my first SR campaign last summer using 4th, and I have to determine what the hell I'm going to do regarding 5th.
So you could do what my plan is: run 4th for as long as possible, even as 5th is getting released, and once you feel like you got a good grasp on 5th and if you like 5th enough to run it, figure out a way to transition from 4th to 5th.
Hopefully they'll release something that'll show how to convert SR4 characters to SR5 characters...
Wait and see. Seriously, there is no point whatsoever to convert your game to 5th before you know what it's all about, and whether you even like it.
^ Not sure if that was directed at me, but I did say in my other post: "If you feel like you got a good grasp of 5th and like it enough to run it".
If not...huh?
Was directed at the OP.
Meatpuppet, I assume from your original post that you are from Québec. There are a few Dumpshock members from Montreal and/or Québec City who may be able to sell you 4E books if they switch.
It's entirely up to you, but if you stick with 4th, ignore the people touting core book only, and go whole hog. It may be possible to play with just the core book, but enjoyment of the game is diminished with each source book that is not used (this goes for all games).
Personally, I'd say get the main source books for 4th--Arsenal, Augmentation, Unwired, Street Magic and Runner's Companion--and wait a while before going to 5th if you decide to do so, as it will probably be quite a while before there's enough out for 5th for it to really be all that enjoyable to actually play.
What a great community
Your input is greatly appreciated
I think we will stick with 4e. I just found print versions of Augmentation, Unwired & Runner's Companion online for about 30 bucks each, so what is the general consensus on these books?
If you're going to expand, Augmentation and RC are a must-have, IMO, for the expanded options alone.
Unwired is handy, but not necessary. I have a dedicated hacker in my group and apart from the equipment, we don't use UW that much at all.
While reading about 4e in general, I stumbled on the "Ends of the Matrix" an alternate Matrix rule system that looks & feels more streamlined.
What is Dumpshock' stance on this unofficial supplement?
Use it if you love brainhacking. Otherwise, it's a bit better than the standard SR4 system. At least it has a sound mathematical base becase Trollman (the author) knew maths.
From what I have garnered from old threads found in this forum and the one over at Catalyst, I see most hardcore gamers don't seem too keen on brainhacking, it doesn't seem to "fit" the Shadowrun mentality.
Well back to reading my core rulebook
....still have no idea why people keep harping about brainhacks, since it technically wouldn't be feasible right now in SR, unless if someone just HAPPENS to know that cyberbrains will be introduced soon.....
Tasti, if you had actually read the rules set you'd know what I'm talking about.
Thing is, Trollman decided to make decking with just your brain viable again (it was in SR1).
1.) I have no idea who Trollman is (new here, remember?)
2.) What, in the vanilla SR4a rules? If so, there is nothing that indicates brain-hacking.
Source please, other wise I have no reason to believe you.
The topic right now is Trollman's alternative Matrix rules, see post #26. Being new is one thing, not reading what you reply to and then complaining about posters 'harping' about the current topic is something else.
...and nothing about post #26 hinted that Trollman was the author of said rules. At all. And there was no way that I could have inferred that.
Last I checked, I'm not psychic.
*blinks*
Da hell did I miss that?
(well, it's what I get for trying to do work AND type on a forum)
*quickly looks it up*
Oh...THAT ruleset...the one that reeked of so much bitterness that I actively decided to avoid it entirely.
*grumble*
Sorry if I was a bit harsh, It was 5 o'clock and my allergy was keeping me up, that makes me grumpy. Yes, that rules set. And uhm. That's Trollman for you. He's very angry about a lot of things Shadowrun for a lot of reasons. Still, he's a pretty good rules designer.
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