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Dumpshock Forums _ Shadowrun _ It's time to retire your character when...

Posted by: Rubic Apr 26 2013, 07:23 PM

Thought it apropos to start a list of when we all feel a character/group needs to be retired, either to NPC status, the halls of myth and legend, or to the morgue. To get it started, ...

It's time to retire your character when...

1. They're on a first-name basis with a headlining Prime Runner, the head of at least one major corp, or a great dragon.
----a. Especially if you use pet names for each other.
----b. Doubly so if your pet name for Loftwyr or Dunkelzhan is "Boots".
2. Your team has become one of the top 10 world economies.
3. You're specifically mentioned by name or team affiliation in the exemption clause of insurance companies.
4. The GM starts holding memorial services for his plot. (wait, this is when the PLAYER should be retired...)
4. You start to purchase new guns instead of reloading what you already have.
5. Your hacking consists primarily of politely worded agendas sent to GOD operatives.

Posted by: AStarshipforAnts Apr 26 2013, 08:22 PM

6. Great Dragons set up your character with their personal wet workers. In a romantic fashion.
a. Specifically to breed the next generation of pawns.
7. Your character personally kicks the Yakuza out of Seattle.
8. Your hacker starts creating AIs.
a. And those are their programing mistakes.

Posted by: McShane Apr 26 2013, 11:31 PM

9. They use a small girl as a body shield when threatened by elf posers.
10. They feel outgunned by elf posers wielding TMPs, leave the building, get their Panther Assault Cannons, return and 'finish it'.
11. Go hand to hand with a great dragon. Armless adepts are not so good at wielding combat axes.

Posted by: tasti man LH Apr 27 2013, 12:22 AM

12. Your team causes Matrix Crash 3.0.
13. You manage to successfully bring Dunkelzhan back into the land of the living.
14. You accidentally summon the Horrors...and beat them back within the same combat encounter.

Posted by: WhiskeyJohnny Apr 27 2013, 12:54 AM

15. Your Face plays matchmaker for a Great Dragon.
16. You're asked to be god-parent for Netcat and Slamm-O!'s daughter.
17. Lofwyr commissions you to paint the next BMW Art Car.
19. You go to Burning Man with Hestaby.

Posted by: MADness Apr 27 2013, 02:25 AM

20. Your Face/Hacker regularly sets up CEOs and Presidents to take the fall for your team's runs.And is successful.

Posted by: Angelone Apr 27 2013, 02:54 AM

21. You're Canray nyahnyah.gif

Posted by: CanRay Apr 27 2013, 03:08 AM

QUOTE (Angelone @ Apr 26 2013, 09:54 PM) *
21. You're Canray nyahnyah.gif
Thanks, just... Thanks.

I can feel the love. Really, I can.

No, wait, that's just heartburn.

Posted by: ShadowDragon8685 Apr 27 2013, 04:19 AM

It's time to retire your character when...

22. Your team is so worldly and well-traveled that they can fit right in everywhere from a Redneck Run to the Jet Set.
23. OrbitalDK's next post about the next big thing that happened in orbit is largely an after-action report of your run against Zurich Orbital.
24. Thanks to your team's actions, the world is left scrambling to find a new gold standard currency.
25. You decide you don't like Hestaby being declared an outcast from Dragonkind and set about correcting that by virtue of killing off Great Dragons until she's the only creature left on Earth biologically capable of claiming the title.
26. Your team actually makes headway at 25 without being caught.
27. You decide, after 26, to turn down the cabal of Immortal Elves' payment to go for broke and exterminate Dragonkind to bring about an age of Elvish ascension, largely because you didn't want to exterminate Dragonkind, you just wanted to see your favorite living Dragon back on top of the reptile heap.
28. Your team not only successfully runs in Triassic Park without any losses, but decide to go back for another freelancing run on the island to collect animals to sell to wealthy private citizens.
29. Your team has acquired such as reputation for efficiency and reliability that Ares asks to name their new series of laser weapons after your team, and offer you retirement money to do so.
30. You turn them down after field-testing the weapon and determining that it's insufficiently reliable and efficient to grant your name to.
31. Your team acquires control of at least one Corporate Court vote.
32. One or more of your team actually sits upon the Corporate Court.
33. You own sufficient voting stock in a AAA-rated megacorporation to be the swing vote between major factions.
34. You own sufficient voting stock in a AAA-rated Megacorp to be the major voting faction against which your detractors must rally swing votes.
35. You own tyrannical controlling shares in any AAA-rated Megacorp, numerically at the point where holding votes are explicitly a formality.
36. You own sufficient voting stock to swing multiple boardroom votes.
37. The Corporate Court is unwilling or unable to attempt to censure you for the conflict of interest of holding significant voting stock in multiple AAA-rated Megas, largely because you control the court.
38. When Great Dragons and Immortal Elves enter into alliances against you for the purposes of mutual protection.
39. When you decide to make nations the dominant power in the world again, and start making serious inroads to that effect.
40. When you declare Metahumanity to be the dominant species on the planet Earth and demonstrate to any contenders that the primary reason for that claim is the lethal efficiency of your team in enforcing said claim against all who would disagree.

Posted by: CanRay Apr 27 2013, 04:50 AM

41. When the only people willing to hire on with you is "Pachinko" Mike and Mungo.

Posted by: ShadowDragon8685 Apr 27 2013, 05:03 AM

QUOTE (CanRay @ Apr 26 2013, 11:50 PM) *
41. When the only people willing to hire on with you is "Pachinko" Mike and Mungo.


What about Seamus?

Posted by: FuelDrop Apr 27 2013, 05:29 AM

42: Half of Seattle's property is actually your bolt-holes. The other half is owned by your various identities.

Posted by: SpellBinder Apr 27 2013, 05:32 AM

43: You're on at least good terms with more free spirits than Ghostwalker.
44: You can negotiate with insect spirits and convince them to return to their native metaplane without a fight.

Posted by: CanRay Apr 27 2013, 05:34 AM

45. Your character has been made Canon.

Posted by: FuelDrop Apr 27 2013, 12:29 PM

46: You arm-wrestle with great dragons... and win.

Posted by: Stahlseele Apr 27 2013, 12:33 PM

QUOTE (CanRay @ Apr 27 2013, 07:34 AM) *
45. Your character has been made Canon.

so i should stop being Stahlseele then i guess . .

Posted by: Thanee Apr 27 2013, 01:19 PM

47. You have your own trideo show.
48. Your P2.0 Centrality Rating is 0. And you are not Gary Cline.
49. When you go on a run, you just dial a few numbers and ask the people to hand over whatever you are supposed to get, because you know they will rather do it instead of having you come over.
50. All the Megacorps begin using purely legal and morally sound business practices, in order to prevent themselves from becoming the target of a shadowrun involving you.
51. You had to turn your character sheet around, in order to write down the last digit of your total Karma count, because it did not fit on the front side anymore.
52. You cannot spend your good Karma anymore, since there is nothing left to learn (too bad, you didn't choose one of the Awakened Qualities).
53. The prospect of getting deltaware installed doesn't excite you one bit.

Bye
Thanee

Posted by: ShadowDragon8685 Apr 27 2013, 04:20 PM

54. When you're given a run to acquire something preposterously large and symbolic (like a fountain,) are given a huge amount of money to perform the impossible, then calmly run some numbers and work out that it's cheaper and easier to simply purchase the desired object outright and aboveboard from its present owners and turn it over to Mr. Johnson for a massive mark-up than it is to steal it.
55. When you perform 54 and Mr. Johnson doesn't even think of shortchanging you for fear of the retaliation you wrought upon the last Johnson who betrayed you, which was both terrible, innovative, and resulted in Ares Macrotechnology being forced to issue a public apology for his actions and settle a massive suit in the Corporate Court that they're going to be feeling until the 2090s.
56. When you decide to pacify Puyallup Barrens and both Spikes and Ancients would prefer to sit down together at the negotiating table with you to hammer out the terms under which they may continue to exist in the district rather than face your wrath.
57. When, thanks largely to your diplomatic efforts, Tarislar and Carbonado become recognized as districts in their own right, with elected representation in the Metroplex governance process.
58. When your diplomatic efforts result in the birth of the first twenty-first century Superpower to rival the Megacorps by uniting what was divided.
59. When Aztechnology cleans up their act because you have sufficient blackmail material on them to basically call an Omega Order and a draconic jihad on them at any time you wished.
60. When you get offered a permanent, lifetime seat on the Corporate Court as an impartial grand magistrate.
61. When you have to turn down dinner invitations from Senators and Congressmen because it's your regular poker night with Damian Knight.

Posted by: binarywraith Apr 27 2013, 04:35 PM

62. When "Drop trou, waggle my tackle at it, then wing it from there." is your SOP for dealing with Dragons.
62a. And it has worked.

Posted by: Mach_Ten Apr 27 2013, 05:37 PM

63. Dragons 'postpone' all current operations for a physical meeting to discuss the fallout from your last run. and they don't try to kill each other.

Posted by: ShadowDragon8685 Apr 27 2013, 07:33 PM

QUOTE (Mach_Ten @ Apr 27 2013, 12:37 PM) *
63. Dragons 'postpone' all current operations for a physical meeting to discuss the fallout from your last run. and they don't try to kill each other.


64. When the fallout being discussed is both literal and radioactive.

Posted by: CanRay Apr 27 2013, 08:06 PM

65. When Kane starts calling you out for being outrageous and over-the-top.
66. You start topping Kane for being wanted.

Posted by: ShadowDragon8685 Apr 27 2013, 10:34 PM

QUOTE (CanRay @ Apr 27 2013, 04:06 PM) *
65. When Kane starts calling you out for being outrageous and over-the-top.
66. You start topping Kane for being wanted.


67. When you successfully frame other Prime Runners for your runs to the point that even they're not sure whether or not they did it.
68. When you successfully frame Megacorporations for your large-scale Runs to the point that they have to choose between claiming credit and looking guilty, or denying involvement and looking incompetent.
69. When you successfully frame the G.O.D. for your datasteals.
70. When you successfully manipulate the G.O.D. into straight-up unwittingly doing your datasteals for you.
71. When the no longer have to manipulate the G.O.D. into doing your datasteals for you, because they'll voluntarily do them in order to limit the collateral damage to the Matrix at large.
72. When you pull off a Run so awesome that other Runners try to claim credit for your deeds.
73. When you're so well-known for doing insane things and succeeding that other Runners try to frame you for their deeds so people would even believe it was possible.
74. When you've got so many jobs coming in that you actually have to subcontract Runs...
75. And your subcontractors have names like NetCat and Hard Exit.
76. When you've made such good business subcontracting that you wake up one morning and realize that your job description is more accurately "Fixer" than "Runner."
77. When your character decides that that state of affairs does not suit them, and goes ahead and gets Leonized and a full genetic re-workup so they can start over as a new Runner in a new city.
78. When you try to hire Kat'o Nine Tails to compose a song about your exploits, only to find out that she's already in the middle of one.
79. When that song is a cover of Motörhead's We are the Road Crew entitled We are the Right Crew.
80. When you get into a legal tussle with the party who has the rights to Motörhead's discography over the cover, which you settle by negotiating with the record label to sign over the rights to the entire discography to you for 1 nuyen.gif and a promise that you won't initiate a retaliatory Run against them for getting lawyers involved.

Posted by: CanRay Apr 28 2013, 01:03 AM

QUOTE (ShadowDragon8685 @ Apr 27 2013, 05:34 PM) *
76. When you've made such good business subcontracting that you wake up one morning and realize that your job description is more accurately "Fixer" than "Runner."
Worked for Bull. biggrin.gif

Posted by: tasti man LH Apr 28 2013, 09:14 AM

81 You manage to successfully build a war-mech; both manually and remotely piloted ones.
a Which you not only use for yourself, but you make a lucrative business by mass-producing them and selling them.
b Which also causes Ares to go out of business (and somehow be FAR more damaging to them then a defective rifle, figuratively and literally!!!)

Posted by: toturi Apr 28 2013, 02:36 PM

82. You make your GM commit suicide and thus have no game to play in.

83. You make your gaming group commit suicide and thus have no one to play with.

84. You make the company who owns the IP voluntarily sell it to you for a song and thus your character is now the one god above all others.

Posted by: Alister Apr 29 2013, 03:30 AM

85. when a beer company cast you for their "Most Interesting Man In The World" commercial

Posted by: CanRay Apr 29 2013, 04:11 AM

QUOTE (Alister @ Apr 28 2013, 10:30 PM) *
85. when a beer company cast you for their "Most Interesting Man In The World" commercial
Actually, that's started to become a running trope of my group's quotes.

"I don't always Shadowrun, but when I do, it's SoyKaff."

Posted by: Freya Apr 29 2013, 07:12 PM

QUOTE (CanRay @ Apr 28 2013, 09:11 PM) *
Actually, that's started to become a running trope of my group's quotes.

"I don't always Shadowrun, but when I do, it's SoyKaff."


86. Your character becomes the subject of a Matrix meme. (Actual Advice Mungo, anyone?)

Posted by: KarmaInferno Apr 29 2013, 11:09 PM

87. When your character can't be bothered to get up from his comfy chair and sends his ally spirit to do the run for him.*



-k

*- actual Missions occurance

Posted by: CanRay Apr 29 2013, 11:31 PM

QUOTE (Freya @ Apr 29 2013, 02:12 PM) *
86. Your character becomes the subject of a Matrix meme. (Actual Advice Mungo, anyone?)
Mungo iz happiez wit' da Pubic Awarenezz.

"You mean public awareness, right?"

Nop.

"I suggest people not image search 'Mungo' for some time to come. Possibly never."

Posted by: Glyph Apr 30 2013, 01:38 AM

88. When you have so many large-scale assets that any time you are hired for a run, you will later find out that you have been hired by one of your own employees, accepted a run against one or your own companies, or both.

Posted by: ShadowDragon8685 Apr 30 2013, 02:47 AM

QUOTE (KarmaInferno @ Apr 29 2013, 06:09 PM) *
87. When your character can't be bothered to get up from his comfy chair and sends his ally spirit to do the run for him.*



-k

*- actual Missions occurrence


There's a story behind that. Share?

QUOTE (CanRay @ Apr 29 2013, 06:31 PM) *
Mungo iz happiez wit' da Pubic Awarenezz.

"You mean public awareness, right?"

Nop.

"I suggest people not image search 'Mungo' for some time to come. Possibly never."


Reminds me of the Ask Ancient History thread. You should make an Ask Mungo thread. smile.gif

QUOTE (Glyph @ Apr 29 2013, 08:38 PM) *
88. When you have so many large-scale assets that any time you are hired for a run, you will later find out that you have been hired by one of your own employees, accepted a run against one or your own companies, or both.


Being hired by your own employees sounds like a great way to launder money. Being hired to run against your own companies, though... Well, that could be awkward. If you check to see if you own that company, turn the Run down, and then show up to foil the other team when they come, sooner or later people are going to start working out that you're connected to those companies. On the other hand, if you take the run and just do nothing or fake a failure, your rep will suffer.

For best results, I suggest completing the Run, but doing so in a way which will minimize harm and disruption to your own operations.

Posted by: toturi Apr 30 2013, 04:09 AM

QUOTE (ShadowDragon8685 @ Apr 30 2013, 10:47 AM) *
Being hired by your own employees sounds like a great way to launder money. Being hired to run against your own companies, though... Well, that could be awkward. If you check to see if you own that company, turn the Run down, and then show up to foil the other team when they come, sooner or later people are going to start working out that you're connected to those companies. On the other hand, if you take the run and just do nothing or fake a failure, your rep will suffer.

For best results, I suggest completing the Run, but doing so in a way which will minimize harm and disruption to your own operations.

It is quite useful actually. You can now take measures to screw over the Johnson who screws you over. You will know which exec is hiring runners for a run that is for the good of your company and hiring runners for a run for his own ends and using the company as a cover. And you can withhold funding, I assume, as the boss, you'd be the one who approves the budget.

And you don't have to actually show up to foil the other team. You can let the other team succeed but now you know for whom and what they have done.

Posted by: Mach_Ten Apr 30 2013, 01:01 PM

yup, your company just hires you to steal the flow diagnostics from the arcology sewer system, and the poop-2-pee ratios for the last two decades.

anyways back on track

89. DocWagon just pay you to stay home, due to the amount of Delta ware and prototypes you are packing, they can't afford your maintenance costs

Posted by: Thanee Apr 30 2013, 01:55 PM

90. When the fixer calls your secretary to ask for an appointment.

Bye
Thanee

Posted by: CanRay Apr 30 2013, 05:56 PM

QUOTE (Thanee @ Apr 30 2013, 08:55 AM) *
90. When the fixer calls your secretary to ask for an appointment.

Bye
Thanee
"Hey, yeah, thanks for the suggestion, we'll have our Johnson call your Johnson and work something out!"

Posted by: Cochise Apr 30 2013, 06:31 PM

91. ... other players either loathe or expect your character to perform in a "predictable" and "winning" way.

Posted by: KarmaInferno Apr 30 2013, 07:23 PM

QUOTE (ShadowDragon8685 @ Apr 29 2013, 09:47 PM) *
There's a story behind that. Share?


I was playing Old Man Jones, a 250-ish karma optimized mage. At a table with mostly newbie players. I did not want to overwhem the new folks with Jones's massive dice pools, so he stayed behind on the safari bus sipping drinks with the Johnson while his "personal assistant" ally spirit went with the group to do the run.

The other players had fun, I got to get a feel for the spirit's capabilities (it was fairly new), Old Man Jones got to have his nap, everyone won. Except the poor blokes the team murdered horribly to earn their paychecks.



-k

Posted by: NeoJudas Apr 30 2013, 08:46 PM

92. When your team magician makes a breakthrough in new magical theory that revolutionizes the wizarding world.
93. When one of your dependents is hired to do a run and begins making their own mythical status.
94. When your group runs into another group during a run and the other group recognizes your character "by appearance alone" and declares "thought you retired, ya know, for being a Prime and all." (Happened other night actually, beware infamy).
95. Someone in the group decides that Hestaby needs money and tries to offer her a position as team Mage ... And is only stopped because the rest of group,doesn't want to tap their getaway fund or kids college funds.

Posted by: ShadowDragon8685 May 1 2013, 03:21 AM

96. Hestaby decides that out of all the ways she could make money, offering her services to your team, voluntarily, on a straight cut-of-the-loot basis, is the best and most satisfying way she can earn.

Posted by: DMiller May 1 2013, 04:47 AM

97. You're tired of playing that character. nyahnyah.gif

Posted by: O'Ryan May 1 2013, 04:52 AM

98. You can complete a run you were not prepared for before the Johnson finishes talking.

Posted by: The Jopp May 1 2013, 05:29 AM

82: Thor shots "tickles"

Posted by: ShadowDragon8685 May 1 2013, 06:16 AM

QUOTE (O'Ryan @ May 1 2013, 12:52 AM) *
98. You can complete a run you were not prepared for before the Johnson finishes talking.


I know someone who had that happen to them. smile.gif

[ Spoiler ]

Posted by: thorya May 1 2013, 07:03 AM

99. You're getting too old for this shit.
100. You have to purchase more dice just to roll for your character.
101. The GM's smiling.
102. You start "boasting" before a run to the Johnson. Trying to bet them extra money that you can complete the run while nude or do it without any weapons, drones, or magic.

Posted by: Thanee May 1 2013, 07:14 AM

QUOTE (thorya @ May 1 2013, 09:03 AM) *
100. You have to purchase more dice just to roll for your character.


Well... that will take a while. biggrin.gif

Bye
Thanee

Posted by: Mach_Ten May 1 2013, 10:45 AM

103: Your Troll StreetSam opens the watergate rift, accidentally.
103a: His only response is "ooops"
104: He closes it again by blinking three times

Posted by: O'Ryan May 1 2013, 04:36 PM

QUOTE (ShadowDragon8685 @ Apr 30 2013, 10:16 PM) *
I know someone who had that happen to them. smile.gif

[ Spoiler ]

That's pretty similar to mine.
[ Spoiler ]

Posted by: ShadowDragon8685 May 1 2013, 04:58 PM

Clearly, then, blimps + concealed weapons = Goodness.

Posted by: binarywraith May 1 2013, 05:32 PM

105 : Your emergency plan b includes Thor shots as covering fire.

Posted by: Rubic May 1 2013, 09:47 PM

106. When plan B is "Slag it, I have enough karma to buy back that permanent edge."
---a. In fact, when any plan, even plan A, is "Slag it, I have enough karma to buy back that permanent edge."

Posted by: Thanee May 2 2013, 04:54 PM

107. You don't do runs, you do walkthroughs.

Bye
Thanee

Posted by: tasti man LH May 3 2013, 05:22 AM

108. You raise your Influence skills, and/or any Influence-based spells or adept powers to the point that you can do the following to disperse mobs, army of CorpSec, or even the cops, without anyone dying, by doing this:
http://www.youtube.com/watch?v=Lt3k2bP8MV8

Posted by: Rubic May 3 2013, 12:57 PM

QUOTE (tasti man LH @ May 3 2013, 12:22 AM) *
108. You raise your Influence skills, and/or any Influence-based spells or adept powers to the point that you can do the following to disperse mobs, army of CorpSec, or even the cops, without anyone dying, by doing this:
http://www.youtube.com/watch?v=Lt3k2bP8MV8

Oddly, I've been generally forbidden from random acts of choreography

Posted by: Umidori May 4 2013, 07:48 PM

109. You've run out of Weapons to add to your collection.
110. You've run out of Critters to weaponize.
111. All of your bullets are individually Anchored to cast high force combat spells upon contact with foreign auras. Yes, all of them.
112. You're resorting to hounding out loopholes in the rules just to be able to keep advancing your character.

~Umi

Posted by: CanRay May 4 2013, 07:50 PM

113: When they can't live down some kind of situation, like one involving a sheep. nyahnyah.gif

Posted by: Umidori May 4 2013, 08:00 PM

You can live down anything with enough psychotherapy and duct tape.

~Umi

Posted by: Angelone May 5 2013, 01:26 AM

QUOTE (CanRay @ May 4 2013, 01:50 PM) *
113: When they can't live down some kind of situation, like one involving a sheep. nyahnyah.gif


Well the sheep has done more runs than most shadowteams. It and Hackbaby are number one with the bullet.

114: Media companies change the details of your runs because they are too over the top.

Posted by: toturi May 5 2013, 01:31 AM

QUOTE (Umidori @ May 5 2013, 03:48 AM) *
112. You're resorting to hounding out loopholes in the rules just to be able to keep advancing your character.

~Umi

If you haven't hound out loopholes in the rules, then your character won't have survived to retire.

Posted by: Snow_Fox May 5 2013, 04:34 PM

115. fixers turn to you for such things as "steal the Staute of Liberty" "raise the Titanic" and expect you to have no problem pulling it off.

Posted by: Rubic May 5 2013, 06:02 PM

QUOTE (Snow_Fox @ May 5 2013, 12:34 PM) *
115. fixers turn to you for such things as "steal the Staute of Liberty" "raise the Titanic" and expect you to have no problem pulling it off.

115a. Especially when incidents of 115 double as incidents of 98.

Posted by: Flamedarkfire May 6 2013, 03:55 AM

116: When Lofwyr does your taxes.

Posted by: WhiskeyJohnny May 6 2013, 04:38 AM

117: When you have so much Orichalcum on hand you could commission a series of statues commemorating your team.
117a: When your bounty of Orichalcum is so great that the statues are life sized.

Posted by: SpellBinder May 6 2013, 04:42 AM

QUOTE (CanRay @ May 4 2013, 01:50 PM) *
113: When they can't live down some kind of situation, like one involving a sheep. nyahnyah.gif
Would this include having an ARE theme song [remake] of Weird Al's "Dirty Deeds Done With Sheep" playing when you walk in on a meet?

116a: When Lofwyr gladly pays your taxes for you.

Posted by: DMiller May 6 2013, 04:54 AM

Okay, I guess I should take a more serious stab at this.

118. When Aztechnology comes to you to ask advice as to how to handle intruders. (Did I mention that I run an amoral game?)

Posted by: FuelDrop May 6 2013, 05:06 AM

QUOTE (DMiller @ May 6 2013, 12:54 PM) *
(Did I mention that I run an amoral game?)

What are these 'Morals' of which you speak, and where can my team steal some?

Posted by: ShadowDragon8685 May 6 2013, 05:38 AM

QUOTE (SpellBinder @ May 5 2013, 11:42 PM) *
Would this include having an ARE theme song [remake] of Weird Al's "Dirty Deeds Done With Sheep" playing when you walk in on a meet?

116a: When Lofwyr gladly pays your taxes for you.


119: When your exploits and characters have become so well-known that it's simpler and cheaper to pay taxes and mark down all your income as "Illegal Gains" rather than try to dodge the tax men of every jurisdiction in the world.
120: When Lofwyr inducts your characters into the ranks of dragonkind rather than be forced to admit that mere humans are capable of the things you're on record as having done.
121: When, having been officially inducted into the ranks of dragonkind, you then set about determining how best to advance your official status to that of Great Dragon.
122. Lofwyr sponsors your ambitions in the hopes that you'll remember who you owe favors to once you're on top of the lizard heap.

Posted by: NeoJudas May 8 2013, 02:53 AM

123: when your character gets hold of a list of 'runners should retire when' and decides to consider it a Bucket List.
124: as a Technomancer your signal attribute is strong enough, Ares comes to you to get help confirming Project Quantum Communicator.
125: when your personal nanoforge is used to cushion Aztechnologies Consumer product lines.
126: when your Mage and your Technomancer make abet on who can reach 'the Nth Beyond' faster, and it's a tie.

Posted by: Thanee May 8 2013, 09:02 AM

127: When you are asked to play yourself in RED 2073.

Bye
Thanee

Posted by: Mach_Ten May 8 2013, 11:35 AM

128. When the SPAM mail you get everyday "FREE TRIP TO SPACE!"™ does not have any small print and is funded by -->Insert Corp name here<--
and has the real ticket attached
128. a You don't receive SPAM anymore ! ever

Posted by: ShadowDragon8685 May 8 2013, 05:28 PM

129. When Zurich Orbital decides that it would be cheaper to hire you to run in-house security for them than have you keep breaking in to do Shadowruns against them for money or for them to keep losing money and face by having hit men trying to kill you and it winding up splashed all over the nightly news.
130. When you are forced to decline Z-O's offer because you have a better offer on-hand from Gary.
131. When you're on first-name basis with someone who runs or is otherwise part of the executive decision-making of a AAA Megacorp.
132. When you're on first-name basis with more than one of them.
133. When you're on first-name basis with more than one of them, from more than one corp.
134. When you're on first-name basis with so many Megacorp top-level movers and shakers that they all pay you the kind of money most starting Runners get for a hard run monthly, as a retainer, to act as the back-door messanger between them all.

Posted by: Mach_Ten May 8 2013, 06:06 PM

QUOTE (ShadowDragon8685 @ May 8 2013, 06:28 PM) *
134. When you're on first-name basis with so many Megacorp top-level movers and shakers that they all pay you the kind of money most starting Runners get for a hard run monthly, as a retainer, to act as the back-door messanger between them all.


134a. Your retainer affects the bottom line of a AAA corp more than a "Badly designed weapon" affects Ares ! biggrin.gif

Posted by: CanRay May 8 2013, 06:49 PM

135: You can afford that bar you've always wanted by searching your couch cushions for loose credsticks.
135a: You find a black bank account you forgot you had, and start a CHAIN of bars.
135b: Mr. Johnsons hire you to start a bar where they'll feel safe hiring Shadowrunners.

Posted by: Mach_Ten May 8 2013, 09:22 PM

QUOTE (CanRay @ May 8 2013, 07:49 PM) *
135: You can afford that bar you've always wanted by searching your couch cushions for loose credsticks.
135a: You find a black bank account you forgot you had, and start a CHAIN of bars.
135b: Mr. Johnsons hire you to start a bar where they'll feel safe hiring Shadowrunners.

135c. on opening day an old guy turns up and just starts serving drinks after hanging a +5 vorpal Bastard sword from two rusty nails above the bar

Posted by: Seerow May 8 2013, 09:26 PM

QUOTE (Mach_Ten @ May 8 2013, 09:22 PM) *
135c. on opening day an old guy turns up and just starts serving drinks after hanging a +5 vorpal Bastard sword from two rusty nails above the bar


But does he call himself Kote?

Posted by: Flamedarkfire May 10 2013, 12:16 AM

136: When they run the shadows just for fun because their legitimate investments pay more.
137: When they hold enough stock in each of the Big Ten companies that they're second only to the founders.

Posted by: O'Ryan May 10 2013, 01:29 AM

QUOTE (Flamedarkfire @ May 9 2013, 04:16 PM) *
136: When they run the shadows just for fun because their legitimate investments pay more.


I thought that was a semi-common thing. o.o Running doesn't pay that well!

Posted by: Rubic May 10 2013, 04:17 AM

QUOTE (ShadowDragon8685 @ May 8 2013, 12:28 PM) *
129. When Zurich Orbital decides that it would be cheaper to hire you to run in-house security for them than have you keep breaking in to do Shadowruns against them for money or for them to keep losing money and face by having hit men trying to kill you and it winding up splashed all over the nightly news.
130. When you are forced to decline Z-O's offer because you have a better offer on-hand from Gary.
131. When you're on first-name basis with someone who runs or is otherwise part of the executive decision-making of a AAA Megacorp.
132. When you're on first-name basis with more than one of them.
133. When you're on first-name basis with more than one of them, from more than one corp.
134. When you're on first-name basis with so many Megacorp top-level movers and shakers that they all pay you the kind of money most starting Runners get for a hard run monthly, as a retainer, to act as the back-door messanger between them all.

Item 131 ". When you're on first-name basis with someone who runs or is otherwise part of the executive decision-making of a AAA Megacorp" Was taken care of back at the first post. Please adjust back 1, accordingly.

Posted by: Flamedarkfire May 10 2013, 04:24 AM

QUOTE (O'Ryan @ May 9 2013, 09:29 PM) *
I thought that was a semi-common thing. o.o Running doesn't pay that well!

Only because of chronic backstabbing disorder on the part of the Johnsons.

Posted by: ShadowDragon8685 May 10 2013, 04:31 AM

QUOTE (Rubic @ May 10 2013, 12:17 AM) *
Item 131 ". When you're on first-name basis with someone who runs or is otherwise part of the executive decision-making of a AAA Megacorp" Was taken care of back at the first post. Please adjust back 1, accordingly.


No, I won't, because people have started numbering since then and then things will just get all wonky.

Posted by: NeoJudas May 11 2013, 08:24 AM

QUOTE (Rubic @ May 10 2013, 12:17 AM) *
134. When you're on first-name basis with so many Megacorp top-level movers and shakers that they all pay you the kind of money most starting Runners get for a hard run monthly, as a retainer, to act as the back-door messanger between them all.
134a. When the top-level movers say it "OK" for you to act as a courier for their teenage daughter who has "thing" for a different top-level mover's teenage son.

138. When you and your team are no longer afraid of the word "Vacation".
139. You get asked by "MercNET" to have your picture taken as the new cover for their new "Executive Editor" position you just happened to get.
140. A "Night of a Bazillion Ninja's" is seen as a "good warmup" for your lone *MAGE* (with no spells).
141. Your team decker/technomancer decides to "play both sides" of a running gun battle between your team and the corporate guys in order to give them a fighting chance.
141a. Your teams Mage/Shapeshifter finds out about 141, and agrees with it based on the sheer magnitude of difference between the sides.

Posted by: Stingray May 11 2013, 08:54 AM

142. ..when KE rookie, 5 min after graduation ceremony, could come to scene and identify runner's work in 5 seconds.

Posted by: StealthSigma May 13 2013, 02:07 PM

143: The mark of your wetwork contract commits suicide after finding out you're coming for him.

Posted by: Raiden May 14 2013, 05:08 AM

when you single handedly topple two AAA corps. while stopping a cult from summons thousands of free bug spirits.

Posted by: thorya May 14 2013, 09:51 PM

144. You stomp on bug spirits the way most people stomp on cockroaches.

Posted by: Elfenlied May 14 2013, 10:05 PM

145. You threaten new runners with overcasting the Sterilize spell. Especially when they don't know what the spell does.

Posted by: Angelone May 15 2013, 01:38 AM

146: When your hacker tries to hack someones mind and succeeds.
147: When they decide to lay low for a bit and still manage to topple a mega.
148: When they bring down the Zurich Orbital as a distraction.

Posted by: NeoJudas May 15 2013, 02:29 AM

QUOTE (Elfenlied @ May 14 2013, 05:05 PM) *
145. You threaten new runners with overcasting the Sterilize spell. Especially when they don't know what the spell does.

Okay... I think I'm gonna use this one...... Too perfect. grinbig.gif

Posted by: WhiskeyJohnny May 19 2013, 04:32 AM

QUOTE (Mach_Ten @ May 8 2013, 04:35 AM) *
128. When the SPAM mail you get everyday "FREE TRIP TO SPACE!"™ does not have any small print and is funded by -->Insert Corp name here<--
and has the real ticket attached
128. a You don't receive SPAM anymore ! ever


128. b Your Hacker ends SPAM for everyone, everywhere, in perpetuity.

Posted by: A Feast For Ravens Sep 9 2013, 02:28 AM

149. You literally cannot find anything else to buy. Not nothing you are "interested in" no, nothing whatsoever.

Posted by: CanRay Sep 9 2013, 05:30 AM

150: Kane calls you up to star as him in the next 'trid-flick.

Posted by: ShadowDragon8685 Sep 9 2013, 05:40 AM

QUOTE (WhiskeyJohnny @ May 18 2013, 11:32 PM) *
128. b Your Hacker ends SPAM for everyone, everywhere, in perpetuity.


I think when you do that, the Corporate Court officially announces a pardon for all your crimes past, present, and future, and gets all the megas and governments to agree to it. (CC Justices hate spam as much as Joe Blow.)

QUOTE (A Feast For Ravens @ Sep 8 2013, 09:28 PM) *
149. You literally cannot find anything else to buy. Not nothing you are "interested in" no, nothing whatsoever.


That's when you contact the megacorps and put out an open contract for the corps to design and prototype something new that will get your attention. It can be anything they like; the corp that makes the most interesting whatever for your bid not only gets funded to set up production on it, but gets your public endorsement.

QUOTE (CanRay @ Sep 9 2013, 12:30 AM) *
150: Kane calls you up to star as him in the next 'trid-flick.


You turn him down, because you're already contracted to star as Johnny Depp in a trid about the making of the Pirates of the Caribbean films. smile.gif

Posted by: pattyhulez Sep 9 2013, 09:46 AM

151. When your personal team of bodyguards consist of great form spirit-possessed great dragons.

Posted by: FuelDrop Sep 9 2013, 09:47 AM

QUOTE (pattyhulez @ Sep 9 2013, 05:46 PM) *
151. When your personal team of bodyguards consist of great form spirit-possessed great dragons.

And much good may it do you...

Posted by: tasti man LH Sep 9 2013, 06:19 PM

152. The Rigger is called in to be a the head project lead to the Jaeger Program.
153. After working prototypes are made, the Rigger is considered to be "trustworthy and responsible" enough to own their own personal Jaeger.

Posted by: ShadowDragon8685 Sep 9 2013, 06:22 PM

154. The Corporate Court issues an Omega Order on you, and you respond by issuing an Omega Order on the Corporate Court... And your Omega Order is the one the Big Ten follow through on.

Posted by: CanRay Sep 9 2013, 08:43 PM

155: Mungo outsmarts you.

Posted by: FuelDrop Sep 9 2013, 09:33 PM

QUOTE (CanRay @ Sep 10 2z13, 04:43 AM) *
155: Mungo outsmarts you.

Some people think they can outsmartz me. Maybe, maybe.
Have yet to meet one who can outsmart bullet.

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