https://scionhouserules.wordpress.com/2015/07/14/shadowrun-overhaul-a-talismongers-guide-to-hunting-and-gathering-reagents/
I think this could be pretty useful for anyone doing a campaign that deals heavily with Talismongers and talislegging. Monster hunts can be fun.
While I don't play SR5, this seems pretty useful in general.
However, one thing immediately popped out at me:
You demand that animals are killed with archery predominantly, everything else seems to reduce the quality.
I like the spirit behind it, but I'd think about spears, bolas, traps, fishing rods and so on.
Also, it could provide a bonus, or at least a reagent if the animal in question isn't killed, and, let's say only a bit of fur is harvested from a trapped one.
Trapping could be done with Survival skill tests, while anything else would obviously require combat type interactions.
Treated/Cleansed archery or melee weapons. That bit is from Street Grimoire but I really like introducing trapping, bolas and fishing. I will add that. It also occurred to me that a smart talismonger with control in an area might want to leave the critter alive for next time. Thank you.
Critters with regeneration are especially good harvesting sources, though they often are either tough or cagey enough to problematic keeping.
That is a very good point Sendaz!
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