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Dumpshock Forums _ Shadowrun _ Alchemy and Enchanting Rewrite

Posted by: Kesendeja Sep 21 2016, 10:57 AM

I've written up rules for making magic items, ranging from one use to permanent. I'd like to get some feed back on them. Thanks.

http://www.4shared.com/office/EJSlYPlUce/Alchemy__and_Enchanting_Rewrit.html

Posted by: Tecumseh Sep 21 2016, 05:04 PM

I'd like to look at it but I'd rather not deal with 4shared. Can you put it on Google Drive like the link in your signature?

Posted by: Kesendeja Sep 22 2016, 03:21 AM

It's been added to the conversion folder.

Posted by: Sengir Sep 26 2016, 06:12 PM

QUOTE
A prepatation will always carry the astral signature of its creator, which fades at the same rate as a cast spell.

Under the BBB rules the fading only starts after activation, your version would let the signature disappear before even using your magical molotov. Intentional?

Posted by: Kesendeja Sep 27 2016, 04:24 AM

QUOTE (Sengir @ Sep 26 2016, 02:12 PM) *
Under the BBB rules the fading only starts after activation, your version would let the signature disappear before even using your magical molotov. Intentional?


No afraid I missed that, but it might be a good modifier to work in, like masking for preperations.

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