Why put a radio in your head for .75 (approx) essence, when you can get an internal router dirt cheap and just encapsulate the device and implant it in some internal space in the torso, like pacemakers are today.
Now, obviously you will probably be limited to something about the size of a pack of cigarettes, but shouldn't that be possible.
You can do that for .1 essence if you put it into a cyberlimb.
I perfer getting an alpha datajack and connecting a radio through an external tranducer. So I can't communicate via radio if they take it away, big deal.
[UPDATE] I now perfer to implant a dni adapted MicroTranciever into an Alpha body compartment and add an Alpha dni connection and Alpha transducer for a total of .32 essence. Only double the essence of the above setup, but all internal now.
- read below
[CORRECTION] I forgot to link the transducer to the dni connection, so I will scrap the dni and replace it with an alpha datajack instead (doubles as a router) for an additional .08 essence (.4 total).
You shouldn't really need a cyberlimb to implant it.
I have a wireless handsfree unit for my cell phone that uses bluetooth technology. You'd think I was talking to myself. I'd think you'd only need the small device in your head and the addon to the device to use it. I remember reading somewhere that you would have to tie a datajack into an external device to use it, is that true? Seems uneccesary.
A datajack is needed for external devices if you want to control them with your brain.
Without a datajack, you could use a headset or do the walkie talkie/Dick Tracy thing.
You want to control the radio with your brain. Otherwise you're seriously limited on what you can say for a free action.
By the rules you can put just about anything inside your body for free (given cyberware that has an ess cost excluded). It's only when you remove or replace something that you need to worry. I've got no real problem with people installing some headware in the rest of their body. I do it with headware memory already. Provided it's not bulky you can install it lots of places with room to spare. Figure that it's 5cm x 3cm x 1.5cm and you put it along the inside of your ribs. It's probably only noticeable under medical exam/cyber scan.
| QUOTE (Warmaster Lah) |
| You shouldn't really need a cyberlimb to implant it. I have a wireless handsfree unit for my cell phone that uses bluetooth technology. You'd think I was talking to myself. I'd think you'd only need the small device in your head and the addon to the device to use it. I remember reading somewhere that you would have to tie a datajack into an external device to use it, is that true? Seems uneccesary. |
Canon is typically speaking in forked rules. If you have a transducer and a datajack you can uses an external cell phone. You're not saying that you should have to pay the extra ess for datajack and transducer because you can use it with a phone. Why is the extra ess needed then to have the cell phone in another location of your body where it's not taking up critical space? Earrings and other piercings don’t' take up ess, yet they're inside the body. By the cannon rules a IUD would cost ess.
| QUOTE (Laughlyn @ Aug 28 2003, 05:39 PM) |
| Earrings and other piercings don’t' take up ess, yet they're inside the body. |
| QUOTE (Laughlyn @ Aug 28 2003, 05:13 PM) |
| By the rules you can put just about anything inside your body for free (given cyberware that has an ess cost excluded). It's only when you remove or replace something that you need to worry. I've got no real problem with people installing some headware in the rest of their body. I do it with headware memory already. Provided it's not bulky you can install it lots of places with room to spare. Figure that it's 5cm x 3cm x 1.5cm and you put it along the inside of your ribs. It's probably only noticeable under medical exam/cyber scan. |
The SR3 book states the MicroTransciever has a concealability of 10. So make it DNI adapted and place that puppy in a .2 essence body compartment, and an extra .1 essence for the dni connection. Problem solved, a .75 essence radio implanted for .3 essence. Oh yeah, dont forget to implant the tranducer too. ![]()
Thankyou for making this thread, now I will use this as my communications setup.
Curious: Buzzed, what is the Flux and Rating on a MicroTransciever vs that of the normal cyberware radio?
| QUOTE (Kanada Ten @ Aug 28 2003, 07:42 PM) |
| Curious: Buzzed, what is the Flux and Rating on a MicroTransciever vs that of the normal cyberware radio? |
| QUOTE (Spookymonster) | ||
Bluetooth specifically (and wireless communication in general) is insecure, prone to interference, and has very low bandwith. Sure, your external phone may have ECM out the wazoo, but why bother when any hacker worth their 'jack is going to have a BT scanner locked into your headware? Forget about decking or running skillsofts over BT - there's barely enough bandwith available for low quality phone conversations. If you don't like the idea of having the gear in your head, fine - just 'move' it somewhere else in your meat body. However, this shouldn't affect the Essence cost (a fact supported by canon). I wasn't really looking for any rule advantage or anything. Just wondering about what happened with the technology. Though I can see now why it would not be feasible if it is vulnerable to outside influence. Still I wonder if they could fix the low bandwith problem. |
About the flux..
Headware has flux = 0 regardless of rating, unless boosted by a linked signal booster (either internal or external).
By using the body compartment, you use a real item, which has flux = rating.
Overall, you save essence, and have more flux, but might lose the radio if someone takes it out of the compartment. I think it also costs more, but thats just an off the top of my head guess.
So, datajack (free routers), transducer, body compartment, dni link = .6 essence
Datajack, transducer, headware radio = 1.05 essence
After alphaware (very rarely does anyone not, for both essence and cyberware detectability, in our games) the difference drops to .36. Good essence savings at the expense of more nuyen, and fairly balanced tradeoffs with the increase in flux offsetting the fact that the radio can still be removed.
| QUOTE (Spookymonster) |
| Bluetooth specifically (and wireless communication in general) is insecure, prone to interference, and has very low bandwith. Sure, your external phone may have ECM out the wazoo, but why bother when any hacker worth their 'jack is going to have a BT scanner locked into your headware? Forget about decking or running skillsofts over BT - there's barely enough bandwith available for low quality phone conversations. |
| QUOTE (Cray74) | ||
... Further, if you get a rating 6 radio (or cell) with rating 6 encryption, you'll keep the majority of casual listeners out of your conversation, not to mention be free of environmental interference (which SR rules really don't seem to cover). The people interested in hacking past that are too expensive to bother shutting out for casual, legal conversations...which should be the majority of your wireless conversations, anyway. There's more to a character's life than running. |
| QUOTE (Laughlyn @ Aug 28 2003, 05:39 PM) |
| Earrings and other piercings don’t' take up ess, yet they're inside the body. |
MM established that Essence loss is brain damage as more stuff is plugged in, right?
So what is plugged in with a body compartment? Can you make it open itself at will?
| QUOTE (The White Dwarf @ Aug 29 2003, 05:47 AM) |
| About the flux.. Headware has flux = 0 regardless of rating, unless boosted by a linked signal booster (either internal or external). |
I wouldn't want a transmitter with more than 2-3km inside by body anyway.
A ultra-low power mode to transmit to a booster you wear would be simple.
You need the DNI because the radio as such is not set up to be controlled cybernetically. As per the rules in the cyberlimbs and body compartment sections of M&M you must both modify the item to be DNI compatable and install a DNI link. I can provide quotes if you cant find it on your own.
About the flux, if you follow the table that quote refers to you will see that on page 136 in SR3 it lists "cyberware = 0" on the flux rating table. As such headware communications is useful for two things: tacticl team communications over short distances, and for long distance communication in urban areas where it can pick up the landline network (see matrix or rigger about that, think its in matrix under the cellphone or radio cyberdeck links).
| QUOTE (The White Dwarf @ Aug 30 2003, 05:14 AM) |
| About the flux, if you follow the table that quote refers to you will see that on page 136 in SR3 it lists "cyberware = 0" on the flux rating table. As such headware communications is useful for two things: tacticl team communications over short distances, and for long distance communication in urban areas where it can pick up the landline network (see matrix or rigger about that, think its in matrix under the cellphone or radio cyberdeck links). |
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