I, too, have written a shadowrun die roller. I wanted more features, and an excuse to play with wxWidgets.
Features:
| CODE |
| Dice Pool / Dice Rolled: [ 12 | 12 ] Hits scored: 5 Dice: [5] [3] [2] [1] [5] [2] [6] [4] [4] [6] [6] [4] |
| CODE |
| Dice Pool / Dice Rolled: [ 12 | 22 ] Edge was used to reroll the failures Hits scored: 5 Dice: [1] [1] [1] [1] [1] [2] [3] [3] [3] [3] [3] [3] [3] [3] [4] [4] [4] [5] [5] [6] [6] [6] |
| CODE |
| Dice Pool / Dice Rolled: [ 8 | 8 ] Hits scored: 1 Dice: [1] [1] [2] [3] [3] [3] [4] [6] ============================ Dice Pool / Dice Rolled: [ 8 | 8 ] Hits scored: 2 Dice: [1] [2] [3] [3] [4] [4] [5] [6] ============================ Dice Pool / Dice Rolled: [ 8 | 8 ] Hits scored: -5 <! A Glitch occured !> < Glitch reduced hits by 6 > Dice: [1] [1] [1] [1] [2] [3] [4] [6] ============================ Extended Hits: -2 out of 5 achieved in 3.0 intervals <! Extended Test Failed, Glitches reduced hits below zero !> |
| CODE |
| Dice Pool / Dice Rolled: [ 8 | 8 ] Rushing the test (Will glitch on 1 or 2) Hits scored: 3 Dice: [5] [5] [2] [4] [1] [5] [1] [3] ============================ Dice Pool / Dice Rolled: [ 8 | 8 ] Edge was used to negate a glitch The character's luck holds... Rushing the test (Will glitch on 1 or 2) Hits scored: 1 Dice: [3] [2] [5] [1] [4] [1] [4] [2] ============================ Dice Pool / Dice Rolled: [ 8 | 13 ] Edge was used to reroll the failures The character's luck holds... Rushing the test (Will glitch on 1 or 2) Hits scored: 3 Dice: [1] [2] [2] [3] [3] [5] [6] [6] [2] [3] [3] [1] [4] ============================ Dice Pool / Dice Rolled: [ 8 | 8 ] Hits scored: 4 Dice: [3] [6] [5] [6] [6] [4] [2] [1] ============================ Extended Hits: 11 out of 9 achieved in 2.5 intervals Success! |
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