My google-fu is weak, I can't find it. The one linked from the shadowrunrpg.com FAQ is giving me a 404.
-The Eggman
I've got one on my computer at work. If you can't find one by Tuesday I'll email it to ya.
Is it okay if I have a copy?
No, only Czar can have it.
Of course you can, when I'm back at work I'll post asking for email addys
http://asym.macroshell.com/deckbuilder/
I just released my deck-builder (CCOC); it does much more though.
| QUOTE |
| CCOC v1.0 is released, being the first stable version you can actually do something with. The program core is complete, meaning all is left is fancy graphics and integrating SIFF. Homepage - http://ccoc.sf.net/ Project homepage - http://sf.net/projects/ccoc/ Download - https://sourceforge.net/project/showfiles.php?group_id=75297&package_id=75804&release_id=218053 |
CCOC v1.1 is released, fixing lots of little bugs and (hopefully) answering to most of the reqeusts posted.
| QUOTE |
| Maximum memory in decks and CCs is no more limited to 9999. Page cost is now displayed, as well as total cost. The whole thing is now resizeable. |
ccoc 1.11 Released
Mainly fixes from the Matrix sourcebook
errata, as well as the single (!) memory-leak
found in CCOC.
CCOC is now released in 2 versions, each
using a different XML engine - XDOM (an
open-source Delphi component) or MSXML.
http://ccoc.sf.net/
http://sf.net/projects/ccoc/
http://sourceforge.net/project/showfiles.php?group_id=75297&package_id=75804&release_id=218667
Two XML engines - the two engines fully support DOM, so they're
basically the same from a programmer's point of view (except one is a COM
object and the other is native Delphi code). I really can't tell which one
is better right now, so I'm releasing both (MSXML is gaining the upper hand
because of its built-in XSLT processor).
The XDOM version can be run on any Windows system, the MSXML
needs http://www.microsoft.com/downloads/details.aspx?FamilyID=3144b72b-b4f2-46da-b4b6-c5d7485f2b42&displaylang=en#filelist pre-installed to run.
Regarding XSLT (and viewing CCOC's xml files in a readable format),
I've made some progress (figures it ain't very complicated).
You can find two new files in the source-code archive (you can download it here),
tests.html and first.xslt.
tests.html is where I play around to create a graphical presentation
the way I want. Later I copy parts of this file into first.xslt, where,
combined with some XSLT markup I create transformations. In the end, I combine one
of the XML files (contained in the archive) with first.xslt in an XSLT processor to
produce a readble HTML.
This whole last paragraph should be understandable only to those who have some
XSLT/XML knowledge (sorry).
You can pick up from where I am, I'm not gonna be able to post updates in the next
couple of weeks. Don't forget to email me, though ![]()
By the way, if you really want to, you can SMS me at +972-66-359111
ccoc 1.2 Released
More bug fixes and an XSLT page.
https://sourceforge.net/project/showfiles.php?group_id=75297&package_id=75804&release_id=220414.
All subsequent discussions of CCOC will commence in its threa, which can be found http://invision.dumpshock.com/index.php?act=ST&f=3&t=2389.
CCOC 1.3 is released, you can find it through the new thread.
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