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Dumpshock Forums _ Community Projects _ SR3 cyberdeck creator

Posted by: Czar Eggbert Feb 14 2004, 01:28 AM

My google-fu is weak, I can't find it. The one linked from the shadowrunrpg.com FAQ is giving me a 404.
-The Eggman

Posted by: Grey Feb 14 2004, 03:03 AM

I've got one on my computer at work. If you can't find one by Tuesday I'll email it to ya.

Posted by: simonw2000 Feb 14 2004, 10:42 PM

Is it okay if I have a copy?

Posted by: Grey Feb 15 2004, 12:13 AM

No, only Czar can have it. ohplease.gif

Of course you can, when I'm back at work I'll post asking for email addys

Posted by: Adam Feb 15 2004, 04:06 AM

http://asym.macroshell.com/deckbuilder/

Posted by: Venndigram Feb 18 2004, 10:39 PM

I just released my deck-builder (CCOC); it does much more though.

QUOTE
CCOC v1.0 is released, being the first stable version you can actually do something with. The program core is complete, meaning all is left is fancy graphics and integrating SIFF.

Homepage - http://ccoc.sf.net/
Project homepage - http://sf.net/projects/ccoc/

Download - https://sourceforge.net/project/showfiles.php?group_id=75297&package_id=75804&release_id=218053

Posted by: Venndigram Feb 20 2004, 01:02 PM

CCOC v1.1 is released, fixing lots of little bugs and (hopefully) answering to most of the reqeusts posted.

QUOTE
Maximum memory in decks and CCs is no more
limited to 9999.

Page cost is now displayed, as well as total
cost.

The whole thing is now resizeable.


https://sourceforge.net/project/showfiles.php?group_id=75297&package_id=75804&release_id=218394

Posted by: Venndigram Feb 21 2004, 11:17 PM

ccoc 1.11 Released

Mainly fixes from the Matrix sourcebook
errata, as well as the single (!) memory-leak
found in CCOC.

CCOC is now released in 2 versions, each
using a different XML engine - XDOM (an
open-source Delphi component) or MSXML.

http://ccoc.sf.net/
http://sf.net/projects/ccoc/

http://sourceforge.net/project/showfiles.php?group_id=75297&package_id=75804&release_id=218667


Two XML engines - the two engines fully support DOM, so they're
basically the same from a programmer's point of view (except one is a COM
object and the other is native Delphi code). I really can't tell which one
is better right now, so I'm releasing both (MSXML is gaining the upper hand
because of its built-in XSLT processor).

The XDOM version can be run on any Windows system, the MSXML
needs http://www.microsoft.com/downloads/details.aspx?FamilyID=3144b72b-b4f2-46da-b4b6-c5d7485f2b42&displaylang=en#filelist pre-installed to run.

Regarding XSLT (and viewing CCOC's xml files in a readable format),
I've made some progress (figures it ain't very complicated).
You can find two new files in the source-code archive (you can download it here),
tests.html and first.xslt.

tests.html is where I play around to create a graphical presentation
the way I want. Later I copy parts of this file into first.xslt, where,
combined with some XSLT markup I create transformations. In the end, I combine one
of the XML files (contained in the archive) with first.xslt in an XSLT processor to
produce a readble HTML.

This whole last paragraph should be understandable only to those who have some
XSLT/XML knowledge (sorry).

You can pick up from where I am, I'm not gonna be able to post updates in the next
couple of weeks. Don't forget to email me, though smile.gif

By the way, if you really want to, you can SMS me at +972-66-359111 smile.gif

Posted by: Venndigram Feb 29 2004, 12:07 AM

ccoc 1.2 Released

More bug fixes and an XSLT page.

https://sourceforge.net/project/showfiles.php?group_id=75297&package_id=75804&release_id=220414.

Posted by: Venndigram Mar 16 2004, 09:59 AM

All subsequent discussions of CCOC will commence in its threa, which can be found http://invision.dumpshock.com/index.php?act=ST&f=3&t=2389.

CCOC 1.3 is released, you can find it through the new thread.

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