Hi,
I'm testing out a web based shadowrun 3 character generator,
and looking for some beta testors.
If anyone is interested, email me at seraphimpunk@gmail.com with "SR3 BETA" in the subject somewhere.
Thanks,
Seraphimpunk
this looks pretty good so far...everyone should check this out
Skill selection was a breeze with the organized layout. This is some good work!
Some very nice work. I'm impressed.
Yah, I thought it rocked too.
Ok, so its still not "complete", and i heard a lot of great suggestions from people, like using the point system, and having an xml export of the character sheets.
right now it seems ok on my pc, running firefox, but anyone can go http://www.seraphimpunk.com/shadowrun/register.php their own account and create characters and print them out from the browser.
Its got a lot of equipment in, but by no means all, ( and i'm thinking i'm going to have to put together a firearms tool for equipment, picking out the firearm and accessories for it ), but its ready for a second round of beta testing.
thanks for all the help from the first round of testers.
Seraphimpunk
http://www.seraphimpunk.com/shadowrun/
That's a pretty cool thing, especially the browse character feature. I could see this being very helpful for a GM.
Absolutely awesome.
I noticed some bugs .... I was wondering if you would consider making a bug list so that we do not keep reporting the same bugs../ feature request pages.
Noticed bioware missing... I can choose alpha grade used wired 3. the possiblity of putting in a max availablity would be cool as well.
Very Nice work.
Well, that was nice. I wish I had high-speed at home though.
Is there any plan to distribute the source under license?
~J
It looks very nice. One suggestion: Everywhere where you need to allcate points, e.g. for your attributes, every click on '+' or '-' is a full server-roundtrip, lasting a bit of time... It would be nice if you could either use javascript for this (easy to do) or, instead of the '+' and '-' links, include a bar of links with numbers on it, so for an attribute with maximum of 6, include a list of 6 Links with numbers 1 to 6 on it. That way you don't have to click 5 times to get to the 6.
Two more things:
1 I didn't see a delete function for characters... I tried a few things with some chars but don't need them anymore. Did I miss it or is it not there?
2. It would be very nice if there was the possibility to switch priorities later in the process, so that when I see I need more points for skills I could switch the priority with, e.g., ressources.... A check would be neccesary, wether the other category has enough room for changing it to a lower category but it should not be hard to do
| QUOTE |
| 1 I didn't see a delete function for characters... I tried a few things with some chars but don't need them anymore. Did I miss it or is it not there? |
| QUOTE |
| 2. It would be very nice if there was the possibility to switch priorities later in the process, so that when I see I need more points for skills I could switch the priority with, e.g., ressources.... A check would be neccesary, wether the other category has enough room for changing it to a lower category but it should not be hard to do |
| QUOTE |
| It looks very nice. One suggestion: Everywhere where you need to allcate points, e.g. for your attributes, every click on '+' or '-' is a full server-roundtrip, lasting a bit of time... It would be nice if you could either use javascript for this (easy to do) or, instead of the '+' and '-' links, include a bar of links with numbers on it, so for an attribute with maximum of 6, include a list of 6 Links with numbers 1 to 6 on it. That way you don't have to click 5 times to get to the 6. |
| QUOTE (Kagetenshi) |
| Is there any plan to distribute the source under license? ~J |
| QUOTE (Nyxll) |
| Absolutely awesome. I noticed some bugs .... I was wondering if you would consider making a bug list so that we do not keep reporting the same bugs../ feature request pages. Noticed bioware missing... I can choose alpha grade used wired 3. the possiblity of putting in a max availablity would be cool as well. Very Nice work. |
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