A while ago, someone mentioned putting some fan movies together for Shadowrun. I suggested a radio play as a cheaper alternative. I've been toying around with the idea (got a plot outline in my head, along with a few scenes of dialog), but never got very far because of a few major problems. Namely, casting, recording, and distribution.
For casting, I'd love to draw on fellow Dumpshockers, rather than get my college age sister-in-law to go drafting acting students. Frankly, I wouldn't rely on anyone other than you crazy fraggers to take the material seriously.
Given the geographically diverse nature of the Dumpshock, recording dialog would seem to pose a problem. Recently, I've heard of Skype-casting. Basically, it's a voice-over-IP (VoiP) conference call, but the sound quality is better than standard phonelines. It's also free. We could distribute the script to all the actors, agree to meet at a set time, then do some dry reads while recording the whole mess. Someone would then have to edit the whole mess (isolating good clips, splicing in sound effects and adding music).
With the advent of BitTorrent and Podcasting, distribution is a no-brainer. Once the shows are written, recorded and mixed, an RSS feed can point fans to a download site, be it Dumpshock or a BitTorrent tracker.
Even if there's no interest in a radio play, what about just a straight "this week on the forums" podcast every weekend? Basically recap some of the more interesting threads, discuss the latest info regarding SR4, maybe talk about real-world tech news and how it would translate into SR, do Skype interviews with various board members, etc.
Anyone interested?
I have no time or energy to do anything active, but I think it's a rocking idea and I suspect Dumpshock would be willing to handle hosting and front page posting in some form.
[Getting the Dumpshock front page "activated" has taken a total backseat to work ... really need to get some interested people to help revive it and handle the day to day stuff, really.]
I had actually considered a Shadowrun podcast radio drama at one point, but due to lack of local voice-acting talent dropped the idea, at least until after the launch of my other Shadowrun-related projects. You bring up a very good suggestion about using VoIP to remove the necessity to be in a single location—although it'd be a lot more fun to do it all in a studio, it's probably a lot more practical like this.
I'd be up for throwing my lot in with this.
~J
I'd be in for it, though you'd get a werid mix of accents depending on who you picked.
You'd have to pick people who either could eliminate their accents or had accents that fit their characters.
~J
One problem, with Skype you can only have 5 people in a conference call (irritatingly as I want six for my game). I think it is theoretically possibly to daisychain conference calls together but I'm not sure how it works.
Spooky - do you need foreign language samples?
| QUOTE (Kagetenshi) |
| You'd have to pick people who either could eliminate their accents or had accents that fit their characters. |
| QUOTE (The Canterbury Tail) |
| ...with Skype you can only have 5 people in a conference call... |
| QUOTE (mattnes pl) |
| Spooky - do you need foreign language samples? |
I'd be willing to lend somethign resembling voice "talent", and if it's a good script my wife might also participate (she's been pushing to find things we can do together in my hobbies as I have with hers)
Yeah, SR players are notoriously geeks, and geeks are notoriously bad voice actors... I personally would go find some of my actor friends, sit 'em down in front of blade runner and mad max, then hand them the script.
LOL
I could do the editing, and to a relatively professional level (my major was in video/film production) I would just have to accquire again a decent suite for it. Unfortunately, my preferred program Pro-Tools FREE doesnt come in a PC compatible version that i know of yet, only Mac's...
I could do some voice acting. I've actually got professional experience. I've done several radio commercials in my home town and I played about 4 different characters in the online animated series, Reconstructors for the toy company, http://www.knex.com/clubknex/index.php. (Under "COMIX" click "View Episode")
| QUOTE (Aku @ Jun 8 2005, 10:52 AM) |
| I could do the editing, and to a relatively professional level (my major was in video/film production) I would just have to accquire again a decent suite for it. Unfortunately, my preferred program Pro-Tools FREE doesnt come in a PC compatible version that i know of yet, only Mac's... |
| QUOTE (spooky) |
Check again [edit]...or don't. Apparently, it doesn't work on WinXP. Sorry for the confusion.[/edit] |
Well, the Mac version is for OS 9, so it's pretty clear that they haven't updated it in quite a while for either platform.
~J
true, but atleast with os X, you could boot into os9 and it would work fine. Now that you'd mentioned it, i remember having to do just that when my school had installed osX, a pain in the rump roast, but it worked.
OSX is going to be released soon for x86 machines. (Search "marklar" on google.) In theory, the "dynamic shifting program" (a.k.a. emulator) Rosetta, which will be included with OSX for the PC, will let you run OS9 programs. Also, mac is switching to Intel more or less exclusively, although they appear to have the OS set up to run on nothing but Mac-made systems.
The developer notes for Rosetta specifically state that Classic is not supported, along with G4/G5-optimized and AltiVec code.
~J, Apple Developer Connection member
(even though this isn't really the right forum)
Ya know, i'm actually rather excited that apple is changing to intel as it's official chipmaker. I might actually follow it enough to be confidant in seeing if i can get it working on a dual boot with my existing windows machine, as a switch to intel means it will now be working with "regular" hardware, which was the main reason i've never really followed macs in the past, i grew up as a pc boy, and can install and build custom systems, but a mac's hardware is...foreign to me. if this means that i'll now be able to buy OsX, install it, and then be able to run Pro tools,, FCP, and everything else i need to be a professional, i'll be in heaven.
I've actually been looking to start my own editing business, but the cost of getting everything (and aprticularly a mac) is rather prohibative.
I'm… cautiously hopeful? I do a moderate amount of FCP work myself, and I can say for sure that I'm going to be upgrading on the last revision of PPC hardware so I don't have to worry about markedly inferior vector processing, a quarter of the number of registers, and all the rest of the baggage that will come with downgrading architectures. This could be a very good move long-term, but how it works out short-term will mostly depend on how whether or not Intel can make something decent of x86 in the next two years.
You will not be able to install it on your current machine without some hacking, as Apple has not decided to stop being a hardware company.
Back on topic, does anyone know of any mics that attach to preexisting headphones? It'd be nice to have something that'd move with my head, but I've got no intention of going back to the kinds of headphones that have integrated mics if at all possible.
~J
Ahh, drats, than i misinterurpted the AOTS news segment last night :*(
Umm, i hear duct tape works wonders for all sorts of hardware intergration needs ![]()
But i also don't think it would take any major electrical skill to pop a cheap mic out of the holder and attach it to your headphone cable, either.
No, probably not.
Has anyone given thought to the best way of recording all this? Scott Kurtz suggests having a separate computer in on the conversation dedicated to recording, but that cuts down max actors/scene to 4 (unless we get creative in splicing segments).
~J
Or, we pre-record scenes and segments as separate tracks
I would suggest againist individual recordings, it prevents a natural feeling that everyone is in the room at once actually doing this. The best way is to record the scenes indvidually, , only having the people that need to be in it there at any given time.
Another option might be to do something in like a personal yahoo voice chat room, if it's possible to record those, I'm honestly not sure, nore am i well versed in the quality differences.
Quality would not be that great
I just saw this and I would be very interested in being voice talent. I took some acting classes and I have ben in a few plays so I do know something about acting. I am also a aspiring writer so I could help out (if wished) on story aspects.
You can see my geekdom in action with at the following website...
http://www.arlomidgett.com/boomstick/downloads.htm
I acted in this and came up with a few of the lines.
| QUOTE (Kagetenshi @ Jun 8 2005, 04:12 PM) |
| Scott Kurtz suggests having a separate computer in on the conversation dedicated to recording, but that cuts down max actors/scene to 4 (unless we get creative in splicing segments). |
I'm running on 256kbps upstream, 1.5mbps downstream. I just tested and it looks like the issue is the difficulty of getting both the incoming audio from Skype and the audio from the local mic at the same time—I've looked around, and I don't think Audacity supports grabbing audio before it leaves the computer, but I may be wrong. Give it a shot and let me know if you have any better luck.
Actually—I do have an idea for a workaround, but A) I don't know if Skype would support it, and B) it'd require that I echo all of my audio to myself, and I'm not sure if I can deal with that. It's amazingly distracting, if you've ever had the chance to try it.
More later. We should set up a testing session soon.
~J
Take a look at this:
http://spider.nrcde.ru/music/software/eng/vac.html
Virtual Audio Cables. Basically creates a virtual patch board for 'wiring' inputs and outputs. Windows only, unfortunately.
There's also this:
http://www.hotrecorder.com
Which works directly with Skype, but records in a proprietary format (.ELP). Also Windows only.
Yeah, I know of similar solutions for the Mac—the problem is capturing both the audio from Skype and the stuff directly from the microphone. There's also the fact that, at least in my opinion, it's better to capture audio in which everyone has been through Skype so we don't end up with someone's voice having meaningfully different audio quality/volume/etc.
~J
I guess at this point all of this is academic until I've got Skype working. I'll dig into it when I get home from work today. The baby's either at her aunt's house this afternoon or hanging out at the bar down the corner (I always get those confused), so I'm distraction-free for a change. After that, I'll check out Audacity and/or hotrecorder. VAC is a last resort.
As for trial runs, I can pencil time in this weekend. Weekdays, I'm available after 6:00.
[edit]OK... think I got it. Record Skype with HotRecorder, then feed HotRecorder output to Audacity for the post mix. All free, and supposedly easy to implement.
<stare>
A baby...hanging out at a bar....Ooookaaayyyy.
They start hitting the Milk Plus early these days. I hear she's already started playing with the toy steel pipe; maybe she'll get one a real one in a few years.
~J
I would definitely love working on something like a radio broadcast or voice acting. Always wanted to try it.
A flash movie is never out of the question. For a great example, www.madnesscombat.com - A friend made a run out of the idea. It was....Many-layers-of-armor-ed.
If you need network stats, I use Verizon DSL with a wireless router. Usually pretty fast, but a thunderstorm can cause trouble (ions mixing with the wifi signal, meh.) and sometimes I just lose connection for a little.
PM/respond if you guys think you might need me.
I've got some flash skills too, the drawing part isn't so great, but the programming/animation of said artwork isn't so bad.
hopefully in the next week ro so, you'll all be able to see what i mean when i unveil a topsecret project.
Think I figured out my Skype problem:
http://forum.skype.com/viewtopic.php?p=128211
Basically, turning on DEP/NX protection with a 64-bit CPU prevents code from executing out of a data area. Skype appears to be doing this, so Windows spanks it. Turning off NX protection for Skype should get it running again.
That's… not a good sign for Skype's quality of coding. Ah well, as long as it works.
~J
Good news: Skype is working. So is HotRecorder. Still have to see about posting with Audacity, but I don't expect any problems.
Bad news: my Logitech headset mike is sh*t. My s's are burying the needles.
I turned off microphone boost and that helped a bit, but I'm a little low now. I think we're good enough for a dry run, but I definitely think I need to invest in a better mike. Anyone have any good, cheap recommendations?
Well, I'm not a specialist but acoustics might matter in the instance. Get a mic which catches the sound and blocks out echos from walls at the same time (I.E. one with a half-exposed reciever) and that might help.
or, if you don't wanna spend money guessing on it, make a small receiver for it out of a non relfective surface (say cardboard) shaped into a cone thats relatively wide. doesn't have to big, just enough that it will funnel your sounds in, and block everything else out.
Regarding podcast RSS enclosures in WordPress 1.5:
Supposedly, all you have to do is add a link to the .mp3 (e.g., <a href=”http://www.yourwebserver.com/myfile.mp3">My Podcast</a>) and WP does the rest.
[edit] http://codex.wordpress.org/podcasting a good overview of how enclosures work under WP.
Oops... forgot to mention that this was in response to a note Adam sent about hosting the podcast file. Sorry if I confused anyone.
K & I had a dry run this past friday. Everything went well. There was a minor problem with sound quality, but we think we've got it under control. We've chosen the topics for the first show, and we're tentatively scheduled to hit the studio either wednesday or thursday. Barring any unforseen problems, we should have the podcast ready for download by monday of next week.
So who did you guys end up going with for voice talents?
I'd be interested in hearing it. Post teh linky when you get it up.
| QUOTE (Shadow) |
| So who did you guys end up going with for voice talents? |
I wish you guys the absolute best of luck and think that if this works, you could really make a killing either in both audio-only or in flash-animation type stuff (which is probably more accessable to the masses and might help Shadowrun as a game).
Irony of ironies, I found my headset/microphone (So glad to have done so) and if you guys need me, my offer to VA for you still stands. Keep me posted on this one and, again, best of luck!
Grrr... more technical issues last night. We were able to record 75% of the show, but then the recorder program blew up, taking the entire show with it. Hopefully, it was just a nasty fluke. However, to prevent this from happening again, we decided to record the show in smaller chunks, saving them as we go along.
As for the show itself, the opening was a little rough, but once we worked ourselves into a rhythm, we sounded pretty good! We both agreed that it was a good learning experience, even if we lost everything
.
Kage's schedule is packed this week, and I'm taking a few days off in Atlantic City to hone my poker chops
, so we won't be able to try it again until next monday. Sorry for the delay.
Forgive me because I have not read the entire thread (I am trying to be sneaky at work). Will you be making the results of your efforts available for download?
Yes; we plan on hosting it on Dumpshock; you'll be able to download it from the front page, or by subscribing to our RSS feed.
| QUOTE (Jrayjoker @ Jun 21 2005, 10:03 AM) |
| Forgive me because I have not read the entire thread (I am trying to be sneaky at work). Will you be making the results of your efforts available for download? |
Good, we can't let them (looks around nervously) get this information. It would cripple the organization.
Yup. Adam has agreed to host the file here at Dumpshock (for now at least). I'm not sure how or where; my guess is it will appear as a podcast enclosure in the mainpage RSS feed.
We (finally) got a solid recording. We just need a little post work, and then we're set for release.
and
Whoa...
What is the status of this?
It really has been a while since there was any update on this. What's been going on?
Sorry for the delay... I've been taking a few vacation days over the last few weeks. Before I left, I turned over a copy of the 1st show to Kage for his approval/post-production. I'll drop him a note and see how it's going...
Apologies for the delay, I've been having trouble quashing my perfectionistic tendencies with the editing. Whatever I've got at midnight tonight ships to Spooky for final approval and posting, and no post-production for any other episode will take longer than 48 hours unless a rerecording is required. This won't happen again.
~J
and i thought thats why i was going to do the post work for ya, so those "tendancies" wouldnt get in the way?
Although, i just realized, i'm still on dialup, so unless you'd want to burn an mail me a copy, it most likely wouldnt work to well huh?
Good call, I feel stupid now (in my defense it was quite some time after your initial offer that we actually got the first episode in the can). I'll finish this one, then (if Spooky approves) we'll use you for the rest.
Edit: eep, except for the whole size thing, yeah. We'll play around and see how low a bitrate we can get without sacrificing meaningful quality, but that might kick you out of the running (unless you're willing to sit around letting 10+ meg files download).
~J
sure, its not like i have much else to do unless it's the weekend, and I think i'm leaving this hell hole for north carolina in a few weeks, so hopefully then i'll have a high speed something or another
| QUOTE (Aku) |
| Although, i just realized, i'm still on dialup, so unless you'd want to burn an mail me a copy, it most likely wouldnt work to well huh? |
First show in the can and sent to Adam. It's pretty raw (cuts off rather abruptly at the end), but it'll do for a first effort.
Expect to see a link on www.dumpshock.com any day now!
Sounds good. Looking forward to it.
I can't tell you how excited I am for this! Thanks for making it happen.
and just for the record, I AM moving, sometime between the 15th and 26th of this month, and we WILL have highspeed internet again (YAY!) so hopefully i'll be able to get a decent sound program quickly and start doing any editing you need.
OK, here's everyone's homework projects:
Record a short (20 seconds or less) MP3 of yourself saying something along the following lines:
"This is (your name and/or handle here) from the Dumpshock Forums, and you are listening to Shadowcast, the Shadowrun podcast!"
Then send the file to me (Spookymonster) at my Gmail account with the subject "Shadowcast bumper". If Kage and I like it, we'll use it in a future episode. Creativity is appreciated (music, special effects, brief skits, etc.), but not necessary. If you do get fancy, please, keep it short! Files over 1Mb will be beaten roughly with a leperous rat and thrown down a treacle well.
All submissions become my property to do with as I wish (bwah-hah-HAH!).
Devious plan to break voiceprint passwords is a go! ![]()
~J
First episode is going to be posted to the front page in two ticks of a lamb's tail.
| QUOTE (Adam) |
| First episode is going to be posted to the front page in two ticks of a lamb's tail. |
http://www.dumpshock.com/podcasts/shadowcast_june28_2005.mp3
Edit:
Created another http://forums.dumpshock.com/index.php?showtopic=9306.
Something else, for the later episodes, if you find you are getting buried needles on your "s" you can load the file into Audacity and isolate the noise and filter it down to a tolerable level. doesn't take long and Audacity is free.
Audacity is definitely kick-ass. I used it to edit, mix, normalize, and convert the podcast to MP3. As for popping my Ps (I did it a lot, I know), I'll be sure to use a sock next time
.
Heh, I'm just getting into Audacity. My first foray is for an upcomming d20 modern game this weekend. It's a lot of fun, though I want to add capacity for more mics. a couple of friends of mine write wonderful stuff in different genre's and I'm kicking around the idea of making radio plays with them using our friends as the VA talent.
| QUOTE (Nikoli) |
| Something else, for the later episodes, if you find you are getting buried needles on your "s" you can load the file into Audacity and isolate the noise and filter it down to a tolerable level. doesn't take long and Audacity is free. |
Didn't say it was perfect. Just there
You folks still looking at something getting either recorded or broadcast from GenCon?
If someone's available for such, absolutely. Might you be implying this to be the case?
~J
was wondering ig the interest was still there for doing more of a fiction peice, or any more podcasts. I've got audacity now, and althoug i dont like it as much as Pro-tools, i think i can manage if anyone wants me to do the editing.
Well if anyone has any shadowrun radio play they want do give me a ring. I have done a couple of shadowrun pieces now. I have a group of 6 to 8 actors who I can call on. Just give me the script and I'll let you know if we will do it.
Since we aren't doing this for money, we have to be picky on what we do. However if you want to pay us, we might work something out. lol
Oh... To listen to some of the runs I've only read. I'd love to hear the emotion behind an adept being pummeled by a giant mass of metal and chocolate.
I'd be willing to do any editing, if you dont already have someone that does it
| QUOTE (Aku) |
| was wondering ig the interest was still there for doing more of a fiction peice |
Kagetenshi: What kind of sound effects are you looking for? I have access to a couple effects libraries
In the short term, simple internal environmental noise (footsteps, HVAC, various computer noises (primarily mechanical humming, fan sounds, occasional beeps), door noises (old-fashioned and automatic sliding), coffee/tea dispensing, things you'd hear around the office/mall/apartment). In the longer term things like gunshots, gun/ammunition noises, blade noises, liquid noises, outdoor noises (traffic, planes, helicopters, wind, rain, etc.), and mechanical/drone noises will become necessary, but that's some time in the future.
~J
| QUOTE (Kagetenshi) | ||
Working on something now. I'll contact you shortly—what do you have access to in terms of sound effects? Also, I'll be looking for voice actors soon. At first I'll mostly need people who can sound like engineers in their late 20s to mid-50s, but there will be room for other types of characters as the project progresses. I'll post a thread with a proper casting call soon. ~J |
"Are comfortable rambling about things that sound like an engineer complaining about his or her work" is the biggest thing, really
Note that that is with scripts provided.
As for acting talent, that's what samples are for. Audition thread will be going up shortly (honest this time!
)
~J
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