I have an idea for a random NPC generator that I was wanting to throw in the air and let other more technical savvy people shoot holes in it.
My idea is to start the process with a choice of PC levels. (high.mid,low...)
and the number of NPC's wanted.
From there the program would assign a number of points (lower than required for PC char in a point-based chargen) within defined parameters relative to difficulty, and then randomly assign them to atts and skills.
Any additional misc building would be done by GM.
Thats my idea in a rather quick nutshell. I want to know how difficult the random number assignment code would be to create, or could it rather easily be done with existing code?
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My idea is to start the process with a choice of PC levels. (high.mid,low...) and the number of NPC's wanted. |
First off thanks for your input.
By PC levels I mean the Karma pool numbers. ( karma pool of five being lower, 50 being high)
I guess what I want is a no-frills program i can sit down at, tell it I have a high level group ( 45 karma), I need twenty mid level gangers, wait thirty seconds and it prints out multiple sheets with ganger 1-20.
The program would have assigned all my atts and skills. and keep them at reasonable levels.
I mean they are going to be cannon fodder. I really dont want to spend hours generating twenty goons only to have them blown up in one grand mushroom cloud.
If you have acces to the code I could probably input parameters and the like to help it out but I am no programmer.
All I have for the NPC generator is at http://www.btvos.com/delta/
Click on the character generator link in the menu on the left.
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