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Tiralee
post Dec 6 2010, 01:13 AM
Post #451


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"Give Grandama some sugar!" - God, she's great. I know the companions can't die of radiation overdose, but cleaning out that radioactive ghoul-filled vault (34?) is so much easier with her in melee. And I feel guilty draggin my fellow wastelanders down there. Immune to hard rads, so no guilt.
I just wish she'd use the missile-launcher, heavy flamer, minigun, improved rifles, sharp sticks(Thermal Lance) , Fatman (Oh yes I did.) that I tossed to her.

Vic with Oh Baby or Punchy is sick. Uppercut! Explosion! Hammer blow, EXPLOSION!

Boone didn't want my tricked out rifles, which sorta sucked. I wish I could give them the 400k rounds of lovingly-crafted ammo I made.

The Whiskey Rose is death when given a tricked-out shotgun though, odd. She didn't like the combat shotgun (IMG:style_emoticons/default/frown.gif)

Arcade will stick with the Plasma Defender, which is ok as it HURTS at close-range. Just stick some Power armour on him that a Brother of Steel doesn't need anymore. The NCR "power armour" is best described as "Frenchware". Avoid.

I liked Rex - he's great if you need to recover more parts of the baddies that met with violent death. Terrible if not on passive though. Note: Rock caches will show up on "Rex-O-Vision", there's quite a few out there!

Raul is...well, broken. He can fix stuff good, but I'd have like the chance to unleash his mighty gunskill on something. Maybe with the Mysterious Revolver (That thing takes HEADS.) if I could bear to pass it along. (.44 hand-loads FTW)

EdE...I wish I could have hooked up a plasma caster to that little trooper. Still, EdE & Boone = non-stop carnage; We ran out of thing to kill before we ran out of ammo.
<Bleep: Music> Zap, Zap, CRACK, "Boone makes a quip" <End combat music>

Note: Cassidy & Grandma Lilly are rather decent in close quarters. Get Cass into some combat armour though as she's pretty soft versus the 8-feet of blue-skinned Schitzo Grandma. "Ohh, I'm going to give you such a smacking!"
This might be due to better perception of both NPCs, or something, as Vici can get lost when running behind you across the flat desert.

-Tir
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nezumi
post Dec 6 2010, 01:25 AM
Post #452


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I enjoyed Cassidy most. I had a mod running that made shotguns actually handy, so she's very nice in combat. She drinks a lot, which is fun when roleplaying. And she has a swing to her hips you just can't get anywhere else.

I totally wouldn't mind Red though, if she asked.

By the way, for anyone who hasn't read it, this is a hoot:
http://www.cracked.com/blog/6-ways-fallout...worse-person_p2

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KarmaInferno
post Dec 6 2010, 07:09 AM
Post #453


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QUOTE (LurkerOutThere @ Dec 5 2010, 04:37 PM) *
I did I've been playing on hardcore and hand't been making much use of her because she kept getting seperated from me on indoor maps and dying horribly. (even in power armor, much to my chagrin).

There's two game bugs with Veronica.

A) She doesn't level up with you like the other companions do.

B) She does not get her "essential" flag activated when she's traveling with you. So even in normal mode she can die, instead of just getting knocked unconscious.

If you have the PC version there's a ton of mods out there that will fix the bugs.



-k
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Explosive Donut!
post Dec 8 2010, 09:25 AM
Post #454


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So, anyone want to discuss broken builds in Fallout New Vegas? Heh. I'll start: 10 Strength and a full unarmed skill is deadly. Also funny if you have piercing strike and bloody mess because then you just become Fist of The North Star.
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Stahlseele
post Dec 8 2010, 10:14 AM
Post #455


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Just maxed out Energy Weapons is pretty much broken, because you simply don't need ANYTHING ELSE in combat . .
Secondary Skills high science and lockpick . . You can pretty much ignore Attributes with these skills. And if you have sneak high enough, there is nothing that's going to bother you most of the time.
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Explosive Donut!
post Dec 8 2010, 12:14 PM
Post #456


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High Sneak, lockpick and science? You're right, that is broken. XD
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Stahlseele
post Dec 8 2010, 12:21 PM
Post #457


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No Lock will stop you.
No Pocket will hold on to it's contents.
No Foe will see the Kancho coming.
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Explosive Donut!
post Dec 8 2010, 01:08 PM
Post #458


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XD that has to be the most disturbing prank ever. But an accurate description of how evil sneak attack criticals are.
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Stahlseele
post Dec 8 2010, 01:42 PM
Post #459


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*Slips on Deathclaw Gauntlet*
come here legate!
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Wounded Ronin
post Dec 8 2010, 03:05 PM
Post #460


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QUOTE (Explosive Donut! @ Dec 8 2010, 05:25 AM) *
So, anyone want to discuss broken builds in Fallout New Vegas? Heh. I'll start: 10 Strength and a full unarmed skill is deadly. Also funny if you have piercing strike and bloody mess because then you just become Fist of The North Star.


Which is very appropriate for a post apocalyptic setting.
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Doc Chase
post Dec 8 2010, 03:07 PM
Post #461


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I did a Bloody Mess / Cowboy / Better Criticals / Center of Mass / Gunslinger chain with a Sheriff's Duster (close as I could come at the time) to make a Vash the Stampede. Stuff explodes nice with that revolver.
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nezumi
post Dec 8 2010, 03:50 PM
Post #462


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Which revolver? That Gun?
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Explosive Donut!
post Dec 8 2010, 03:50 PM
Post #463


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QUOTE (Wounded Ronin @ Dec 8 2010, 10:05 AM) *
Which is very appropriate for a post apocalyptic setting.


Which is why I did it. (IMG:style_emoticons/default/nyahnyah.gif)
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Doc Chase
post Dec 8 2010, 05:57 PM
Post #464


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QUOTE (nezumi @ Dec 8 2010, 04:50 PM) *
Which revolver? That Gun?


I was actually using a standard .357 with JSP Handloads. I never did find the uniques for the revolver family.

"That Gun" isn't a revolver - it's a pared down 5.56 rifle, I thought.
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StealthSigma
post Dec 8 2010, 06:05 PM
Post #465


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QUOTE (nezumi @ Dec 8 2010, 10:50 AM) *
Which revolver? That Gun?


Which gun?
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Stahlseele
post Dec 8 2010, 06:41 PM
Post #466


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QUOTE (StealthSigma @ Dec 8 2010, 07:05 PM) *
Which gun?

That Gun!
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StealthSigma
post Dec 8 2010, 06:44 PM
Post #467


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QUOTE (Stahlseele @ Dec 8 2010, 01:41 PM) *


I know its that gun! You keep saying it! What gun is it?
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Doc Chase
post Dec 8 2010, 07:33 PM
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Which gun?
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nezumi
post Dec 8 2010, 07:36 PM
Post #469


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That Gun is like This Machine, pared down to one hand.
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Explosive Donut!
post Dec 8 2010, 07:38 PM
Post #470


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That Gun is awesome, but it is trumped by the 12.5mm Pistol. That thing is a one handed death machine.
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Stahlseele
post Dec 8 2010, 08:07 PM
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12,5mm Pistol?
i only found a 12,7mm SMG O.o
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StealthSigma
post Dec 8 2010, 08:07 PM
Post #472


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QUOTE (Doc Chase @ Dec 8 2010, 02:33 PM) *
Which gun?


That gun you guys keep talking about!
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Doc Chase
post Dec 8 2010, 08:15 PM
Post #473


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QUOTE (StealthSigma @ Dec 8 2010, 08:07 PM) *
That gun you guys keep talking about!


This gun?
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Explosive Donut!
post Dec 8 2010, 08:16 PM
Post #474


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QUOTE (Stahlseele @ Dec 8 2010, 03:07 PM) *
12,5mm Pistol?
i only found a 12,7mm SMG O.o

Whoops, sorry, typo. Heh. 12.7mm pistol I mean. 40 damage per shot for a pistol is awesome. http://fallout.wikia.com/wiki/12.7mm_pistol
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StealthSigma
post Dec 8 2010, 08:34 PM
Post #475


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QUOTE (Doc Chase @ Dec 8 2010, 03:15 PM) *
This gun?


It this gun that gun?
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