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Draco18s
post Jan 17 2011, 04:36 AM
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QUOTE (Seth @ Jan 16 2011, 06:17 PM) *
and I am willing to bet that the character is probably tougher in combat as a human than a drake.


That's trivial. Body armor, done.
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Yerameyahu
post Jan 17 2011, 04:43 AM
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Custom drake body armor? (IMG:style_emoticons/default/smile.gif) Again, the drake aspect is only holding the character back. While the OP doesn't say, 'a good character because it's a drake', you have to assume it's not really intended as 'a good character despite being a drake'. (IMG:style_emoticons/default/biggrin.gif)
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Nyost Akasuke
post Jan 17 2011, 05:01 AM
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Really, the only thing I can think of is a Phys/Mystic Adept. That infiltration Drake sheet is pretty dang awesome though.. if I ever wanted a stealth-based character, I might try that out sometime (with tweaks of course, don't want to siphon all of your idea there buddy).

If you're gonna switch elemental breaths.. I'd suggest Electricity, Light, Sand, or Smoke. Don't ask why, I'm just a sucker for secondary effects. Being able to deal Stun damage that resists conventional armor is nice (Smoke), with the added benefit of invoking a visibility modifier if they're still conscious.
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Draco18s
post Jan 17 2011, 05:04 AM
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The problem is, the only good drake is an eastern drake. Because they still have hands.
Beyond that you have to figure out what their "bonuses" are good for and what their weaknesses are and find a role that matches.

Drakes, in order to be meaningful, need to stay out of combat (otherwise you might as well save some BP and be an orc or troll). Upon this realization you find the roles that put them into the support category.

Leaving you with Mage (but then, why aren't you an elf or human? Or a pixie. Pixies make great mages), Rigger/Hacker (cyber ends up being a Very Good Idea, plus being a drake is neither an asset nor a liability, and just wasting your BP), and Infiltration (flight? HELLS YEAH).

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Nyost Akasuke
post Jan 17 2011, 05:10 AM
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That Hardened Armor and Mystic Armor are nifty though.

Hmm.. Eastern Drake with Killing Hands + Elemental Strike... then elemental breath. ;D
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Yerameyahu
post Jan 17 2011, 05:10 AM
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The hardened armor is *not* nifty. It's worthless. (IMG:style_emoticons/default/frown.gif)

Sadly, the flight is the only aspect of infiltration that they're better at. SURGED camo skin is an expensive and second-rate alternative to more mundane camo options.

'Fixing' drakes is a reasonably worthwhile pursuit. The easiest option is to bump their innate armor a bit, so they don't just die. (IMG:style_emoticons/default/smile.gif) They *should* be someone who can go Hulk and crack some skulls, or at least take wing and breath magic on people… that's as strong as a pistol. Thank god it's elemental, at least.
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Nyost Akasuke
post Jan 17 2011, 05:17 AM
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Does the Hardened Armor take into account other armor bonuses.. such as Mystic Armor adept skill?
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Draco18s
post Jan 17 2011, 05:22 AM
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QUOTE (Yerameyahu @ Jan 17 2011, 12:10 AM) *
The hardened armor is *not* nifty. It's worthless. (IMG:style_emoticons/default/frown.gif)


It totally is. :\

And while the camo skin is "expensive comparatively," you can make it work.

I did an elf-drake mystic adept with only 150 BP on stats and 88 on Active Skills and wasn't terrible, just spread a little thinner than I'd have liked (also a bit of a [physical] hacker).

I'd do it again, if I was given the chance. I had the best three spells ever, one of which I never got to use (Borrow Sense;* the other two being Improved Reaction for +1 IP and Camouflage).

QUOTE (Nyost Akasuke @ Jan 17 2011, 12:17 AM) *
Does the Hardened Armor take into account other armor bonuses.. such as Mystic Armor adept skill?


No one knows.
The only thing people agree on is that you only have 4 hardened armor. How that stacks with your adept not-hardened-armor is open for debate. Generally speaking, it's "damage under 4 is ignored, damage under (4 plus other) is stun."

*I should have known before hand, but I was a little caught up in a more general build for a more general campaign. Best way to get passcodes EVER.
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Yerameyahu
post Jan 17 2011, 05:23 AM
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Nyost: Sort of. The Hardened aspect doesn't get augmented.

Even if they just bumped it high enough to block light pistols (and machine pistols), that'd be something. I'm not saying make them invulnerable. (IMG:style_emoticons/default/smile.gif) Maybe a weakened ItnW? *shrug*

Draco18s: yeah, I'm sure you can make it functional. I just meant that you're not gaining anything (which isn't necessarily the goal, of course).
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Draco18s
post Jan 17 2011, 05:26 AM
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If they made it "Hardened armor equal to the drake's magic" then it'd be useful. Every drake goes mage/adept/mystic and gets magic 6 at chargen (which they should anyway). They can ignore (most) melee and small arms. And more initiations means more magic means more hardened armor.

QUOTE (Yerameyahu @ Jan 17 2011, 12:23 AM) *
Draco18s: yeah, I'm sure you can make it functional. I just meant that you're not gaining anything (which isn't necessarily the goal, of course).


True, all I mean is, there is at least one build that they won't outright suck at and be able to put their drakey powers to use. It might not be efficient but you don't always need to be 100% efficient to have fun (ah, the Troll Hacker with 1 logic. *SMASH FIST INTO SERVER RACK* "This look like hard drive. I take. Hack later.")
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Nyost Akasuke
post Jan 17 2011, 05:27 AM
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So, Hardened Armor 4 + say, 1.5 points worth of Mystic Armor (Adept)...

So you get 7 Ballistic and 7 Impact armor.. but the ''Hardened'' effect only occurs if the modified damage value is less than 5, as opposed to 7?

Suppose that makes sense... if you could just stack Armor atop Hardened Armor.. you could make a walking tank of a Drake PhysAd.

Edit: That'd be neat Draco. Be kinda interesting (possibly a bit strong) on a standard Magician though. An initiated Drake mage/shaman with Hardened Armor and Mystic Armor 7. Breathe spells down the throats of your enemies and watch their puny mortal weapons bounce off?

I suppose 7 isn't necessarily THAT high of a rating.. but hey...
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Yerameyahu
post Jan 17 2011, 05:29 AM
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Plus, everyone would get SURGED Granite Skin and abuse *that* instead of bothering with drakes anyway. Alas. (IMG:style_emoticons/default/smile.gif)
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Draco18s
post Jan 17 2011, 05:29 AM
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QUOTE (Nyost Akasuke @ Jan 17 2011, 12:27 AM) *
So, Hardened Armor 4 + say, 1.5 points worth of Mystic Armor (Adept)...

So you get 7 Ballistic and 7 Impact armor.. but the ''Hardened'' effect only occurs if the modified damage value is less than 5, as opposed to 7?

Suppose that makes sense... if you could just stack Armor atop Hardened Armor.. you could make a walking tank of a Drake PhysAd.


Yes. Except the damage will never be less than 4 unless the opposition is doing it wrong.
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Nyost Akasuke
post Jan 17 2011, 05:31 AM
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Wow. That really does suck.

And I thought Drakes would be high-powered characters (especially for that BP). Guess I should've read more closely.
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Yerameyahu
post Jan 17 2011, 05:35 AM
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Barely relevant: at my table, attacks don't automatically get that first net hit to damage (effectively, it's eaten by a Threshold 1), so a light pistol actually could do DV 4. That's not RAW, though. (IMG:style_emoticons/default/smile.gif) AFAIK, no normal firearm will hit for less than 5, and no reasonable melee attacks either.
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Draco18s
post Jan 17 2011, 05:56 AM
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A punch from a well trained, but Strength 1 human can do 5 damage (4 net hits!).
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Stahlseele
post Jan 17 2011, 09:26 AM
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QUOTE (Yerameyahu @ Jan 17 2011, 06:29 AM) *
Plus, everyone would get SURGED Granite Skin and abuse *that* instead of bothering with drakes anyway. Alas. (IMG:style_emoticons/default/smile.gif)

Hmm, does that stack with the Drake hardened?
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Omenowl
post Jan 17 2011, 12:09 PM
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This is why I believe hardened armor should count as subtracting dv. As it stands now it simply avoids nuisance tyPe damage.
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Yerameyahu
post Jan 17 2011, 03:10 PM
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Definitely not, Stahlseele.

The *point* is to avoid nuisance damage. The problem is it's not high enough for actual nuisances. :/
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Draco18s
post Jan 17 2011, 04:14 PM
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QUOTE (Stahlseele @ Jan 17 2011, 04:26 AM) *
Hmm, does that stack with the Drake hardened?


You would have 7/7 hardened armor and be unable to wear additional armor.

I don't see why they bothered noting that it counts for encumbrance because it's three armor. It's almost impossible to be encumbered by that (Strength 1, I think).

Granite skin is even worse of a deal than the drake's armor, but the two do stack (but even 7 hardened armor is near meaningless).
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Yerameyahu
post Jan 17 2011, 04:27 PM
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Body, actually.
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Draco18s
post Jan 17 2011, 04:31 PM
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QUOTE (Yerameyahu @ Jan 17 2011, 11:27 AM) *
Body, actually.


Ah yes. Of course.
I obviously haven't played in a while.
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Grinder
post Jan 18 2011, 06:36 AM
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QUOTE (Medicineman @ Jan 16 2011, 01:07 PM) *
CHA 1 ,LOG 1 ,Edge 1 and a total of 36 BP for Skills only)


Which Johnson hired her? Which runner wanted to work with her? (IMG:style_emoticons/default/eek.gif)
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Medicineman
post Jan 18 2011, 07:32 AM
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QUOTE (Grinder @ Jan 18 2011, 01:36 AM) *
Which Johnson hired her? Which runner wanted to work with her? (IMG:style_emoticons/default/eek.gif)

The Johnson who owned her "Uncle Peri"(Perianwyr from Denver) a Favor
And she was not totally useless and they were all beginning Runners
(what is the correct Phrase : she stood her Ground ?)

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Medicineman
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Grinder
post Jan 18 2011, 08:03 AM
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Yeah, I'm sure she was totally good to catch bullet. But Logic 1 and Charisma 1? Dude, she's stupid and nobody likes her. That are major drawbacks for building up any relationship, even more so when acting with professinal criminals.
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