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> Upgraded Character Generator, Updated Generator Based on work from Autarkis and Blakkie
ShadowWalker
post Jan 21 2011, 08:33 AM
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Thanks, figured most of this out, even figured out where the dracoform attribute bonuses were hiding.
Do those bonuses add to current stats increasing ones maximum as well as augmented max? How about a troll/western would it be larger and have +2 reach or +1? Playing with the sheet it looks like 2.
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bobbaganoosh
post Jan 21 2011, 05:56 PM
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It definitely gets a +2 reach. And ends up with pretty stats. I think there was another topic somewhere that said the changes carry over, because not only are you a western drake, but a troll western drake. So, yeah.
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Draco18s
post Jan 21 2011, 06:03 PM
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QUOTE (ShadowWalker @ Jan 21 2011, 03:33 AM) *
Do those bonuses add to current stats increasing ones maximum as well as augmented max?


Drakes get a bonus that is not an augmentation, but does exceed racial maximums. Think of it as being the same as a human "shapeshifting" into a troll: current, maximum, and augmented all rise.
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ShadowWalker
post Jan 21 2011, 06:40 PM
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setting the sheet to troll/western it doesn't look like the augmented max increases. The base numbers are 5/10 9[9] 5/15. I'm guessing that the augmented for draco form is just not showing, as you would need a 4th column for that.
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SpellBinder
post Jan 21 2011, 10:32 PM
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If the character has any kind of augmentations, like from bodyware cyberware, bioware, or adept powers, the augmented physical attributes show up in the braces. Thus a troll/western Adept with the Improved Attribute (Body) power at level one would have a Body of 9 [10] in the dracoform column (which is what you would use while actually in your dracoform).
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Tyro
post Jan 29 2011, 03:40 AM
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Small typos in the background tab:

out (question 1, word 5) should be our.
hight (question 1, sentence 2, word 5) should be height.
likley (question 4, sentence 2, word 2) should be likely.
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ShadowFighter88
post Feb 2 2011, 01:27 AM
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Have some Qualities been left out for some reason? Because I can't find Trust Fund (Runner's Companion, p101) anywhere.
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SpellBinder
post Feb 2 2011, 04:36 AM
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Try selecting a SINner negative quality first. It is a requirement of the quality.
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ShadowFighter88
post Feb 2 2011, 05:24 AM
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Thanks, didn't think of that. Thought it'd just highlight Trust Fund as an error til you took the SINner quality.
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DamienKnight
post Feb 2 2011, 02:52 PM
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Rumor has it that Hero Builder is adding support for Shadowrun 4th edition. If anybody gets a chance to try it out, please post your thoughts. Maybe they will have a full featured program and we wont need this bulky spreadsheet anymore!


QUOTE (Magusinvictus @ Jan 18 2011, 09:37 AM) *
Hello chaps!

Just started using this sheet for a new campaign, so thanks for a great resource!

Maybe I’m just missing something, but here is quick query;

When building a free spirit character, how do you make the spirit powers appear on the character sheet? I see it’ll work if you select Adept or Mystic Adept from the “special” drop down box on the main sheet, but is there a more legitimate way of doing so?

Thanks again!


When you select 'Free Spirit' for race and 'None' for Special, you should be able to select free spirit powers from the Magic Page.
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ShadowWalker
post Feb 2 2011, 03:59 PM
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They have stated the first incarnation will only have the sr4a book, and the other books will be added over time.
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Tyro
post Feb 2 2011, 09:14 PM
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QUOTE (DamienKnight @ Feb 2 2011, 06:52 AM) *
Rumor has it that Hero Builder is adding support for Shadowrun 4th edition. If anybody gets a chance to try it out, please post your thoughts. Maybe they will have a full featured program and we wont need this bulky spreadsheet anymore!




When you select 'Free Spirit' for race and 'None' for Special, you should be able to select free spirit powers from the Magic Page.

But I like your sheet!
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Thirty Second Ar...
post Feb 3 2011, 03:24 PM
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QUOTE (Tyro @ Feb 2 2011, 01:14 PM) *
But I like your sheet!

Seconded - and, this spreadsheet? It can be user-modified with only minimal hassle! =D
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Mäx
post Feb 3 2011, 05:48 PM
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QUOTE (DamienKnight @ Feb 2 2011, 04:52 PM) *
Rumor has it that Hero Builder is adding support for Shadowrun 4th edition. If anybody gets a chance to try it out, please post your thoughts. Maybe they will have a full featured program and we wont need this bulky spreadsheet anymore!

It will most likely take at least a year, possibly even more, before Hero builder is in an usable condition.
The initial release only includes the core book, IIRC.
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Tyro
post Feb 4 2011, 03:16 AM
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I just noticed the link to my sample character archive redux on the Settings page. I'm honored.

I do intend to get back to that project, by the way; my personal life has been... interesting of late.

[Edit:] Sangrey Acero should be Sangre y Acero (Blood and Steel).
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Sephiroth
post Feb 4 2011, 08:42 AM
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Found an error in the naga stats. Its reaction in your sheet is listed as 1/5, but in RC pg 84 it lists the range for a naga's reaction attribute as 2/7.
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DamienKnight
post Feb 4 2011, 04:01 PM
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QUOTE (Tyro @ Feb 3 2011, 10:16 PM) *
I just noticed the link to my sample character archive redux on the Settings page. I'm honored.

I do intend to get back to that project, by the way; my personal life has been... interesting of late.

[Edit:] Sangrey Acero should be Sangre y Acero (Blood and Steel).


Ideally I wanted to change the mobile sheet to match a format used for character posting in forums. Seems redundant to have to retype your char information into a post after having it in a spreadsheet.

Your thread is great. Making characters is what the sheet is all about.

Also, updated Sangre y Acero, thanks for the edit.

QUOTE (Sephiroth @ Feb 4 2011, 03:42 AM) *
Found an error in the naga stats. Its reaction in your sheet is listed as 1/5, but in RC pg 84 it lists the range for a naga's reaction attribute as 2/7.


Good catch. Fixed in upcoming version n.
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Tyro
post Feb 4 2011, 07:41 PM
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QUOTE (DamienKnight @ Feb 4 2011, 08:01 AM) *
Ideally I wanted to change the mobile sheet to match a format used for character posting in forums. Seems redundant to have to retype your char information into a post after having it in a spreadsheet.

Your thread is great. Making characters is what the sheet is all about.

Also, updated Sangre y Acero, thanks for the edit.



Good catch. Fixed in upcoming version n.

That means a lot, coming from you. I've been building characters as a hobby for years, all the way back to AD&D as a kid. Your sheet has made my hobby much easier and more enjoyable than it otherwise would have been.
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Thirty Second Ar...
post Feb 8 2011, 11:13 AM
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Hoorj, more bug reports for version 1M. Mostly missing prices and a handful of spelling errors.

    Gear: Survival - Toxic Environment
  • Mitsuhama EE Suit has no cost, should cost 1500¥.
  • Radiation Film Badge should cost 25¥.

    Gear: Survival - Space
  • Evo HEL Suit has no cost, should cost 3000¥.
  • Secuirty Spacesuit has security misspelled, and should cost 25000¥.
  • Spacesuit Maneuvering Unit has no cost, should cost 2500¥.

    Gear: Security - Equipment
  • Barbed Wire 1 roll 10m has no cost, should cost 15¥.
  • Concertina Wire 1 roll 10m has no cost, should cost 20¥.
  • Electric Wire 10m has no cost, should cost 10¥.
  • Laser Trip Beam, Infared has infrared misspelled, and should cost 50¥.
  • Laser Trip Beam, Visible has no cost, should cost 25¥.
  • Monowire 1m has no cost, should cost 1000¥.
  • Pressure Mesh/Pads 10 sq m has no cost, should cost 200¥.
  • Proximity Wire 1 doorway has no cost, should cost 500¥.
  • Security Lighting,Active Infared is missing a space, has infrared misspelled, and should cost 50¥.
  • Security Lighting,Regular Lamps is missing a space and should cost 25¥.
  • Security Lighting,Ultraviolet is missing a space and should cost 30¥.

    Gear: Sensors
  • Barometric has no cost, should cost 200¥.
  • Liquid Analyzer has no cost, should cost 2000¥.
  • Radiation has no cost, should cost 100¥.
  • Thermometric has no cost, should cost 20¥.

    Gear: Survival - Parachutes
  • HALO has no cost, should cost 2000¥.
  • Low Altitude has no cost, should cost 120¥.
  • Standard has no cost, should cost 500¥.

    Gear: Electronics - Options
  • Chemical Seal has no cost, should cost 200¥.
  • Datalock Module has no cost, should cost 50¥.
  • Fiberoptic Cable 1m has no cost, should cost 5¥.
  • Hardening R (1-6) is highlighting as incompatible with Electronics - Options, and is listed on Unwired p.199 as a commlink modification.
  • Mesh Tags has no cost, should cost 2¥.
  • Optical Tap has no cost, should cost 100¥.
  • Simdeck has no cost, should cost 1000¥ - though Unwired lists the cost as 1000¥+, entering this verbatim would throw off calculations in the sheet.
  • Skinweb Array has no cost, should cost 200¥.
  • Wireless Adapter has no cost, should cost 150¥.

    Gear: Nexus - Hardware/Software
  • All options are throwing #VALUE! for cost, due to how cost is calculated for these options.
  • All firewall and system options are throwing #VALUE! for availability, due to how availability is calculated for these options.
  • My personal suggestion would be to move this whole group from Gear to Hacking, either as additional cells below where an AI's innate programs are displayed, or as a second hardware column to the right of the Comlink dropdowns. Either way, this may be beyond the scope of an incremental version upgrade. Edit: I can't rejigger the calculations or anything, what with my lack of experience with Excel, but if anyone would like a layout to work calculations into? What I have so far is on Megaupload. Note that this is a NON-FUNCTIONAL EXAMPLE, and should NOT be considered a final version of anything.

    Gear: Nexus - Pre-packaged
  • Evo Mobile Terminus has no cost, should cost 10000¥.
  • MCT Sentinel has no cost, should cost 30000¥.
  • NeoNET Office Genie has no cost, should cost 15000¥.
  • Renraku Hotspot has no cost, should cost 5000¥.
  • Renraku Retailer Hub has no cost, should cost 6000¥.

    Gear: PAB Units
  • DocWagon Cleansweep has no cost, should cost 8000¥.
  • Interneurox G_Series Memory Master has no cost, should cost 13000¥. That underscore should be a dash, by the way.
  • MCT MemEdit III Suite has no cost, should cost 10000¥.
  • Renraku MR-X ASIST Reprogrammer has no cost, should cost 20000¥.
  • Sony 800AL Field PAB Unit has no cost, should cost 6000¥.
  • Transys-Neuronet MES Grand has no cost, should cost 16000¥.


I think I'll call it quits for the night on the bug-hunting. So freaking tedious, but worth it in the long run.
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Tyro
post Feb 8 2011, 01:03 PM
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QUOTE (Thirty Second Artbomb @ Feb 8 2011, 03:13 AM) *
Hoorj, more bug reports for version 1M. Mostly missing prices and a handful of spelling errors.

<bug report>

I think I'll call it quits for the night on the bug-hunting. So freaking tedious, but worth it in the long run.

As an avid user of the sheet, many thanks!
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CanRay
post Feb 8 2011, 03:54 PM
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Well, I just used this program to make the Mark I character for a game that will hopefully happen. I use OpenOffice.org Office Suite, and have had few, if any troubles. Aside from having no idea how to print out an actual sheet rather than a whole podge of everything. ('Coruse, I don't use that part of the suite that often, so it might be something simple.).

Much thanks to the creators and updaters and all the other folks involved in this project!
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Tyro
post Feb 8 2011, 04:28 PM
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QUOTE (CanRay @ Feb 8 2011, 07:54 AM) *
Well, I just used this program to make the Mark I character for a game that will hopefully happen. I use OpenOffice.org Office Suite, and have had few, if any troubles. Aside from having no idea how to print out an actual sheet rather than a whole podge of everything. ('Coruse, I don't use that part of the suite that often, so it might be something simple.).

Much thanks to the creators and updaters and all the other folks involved in this project!

There's a good fillable PDF character sheet here if you don't mind re-entering information.
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CanRay
post Feb 8 2011, 05:27 PM
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I'll just put it into a paper character sheet.
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Tyro
post Feb 8 2011, 05:36 PM
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QUOTE (CanRay @ Feb 8 2011, 09:27 AM) *
I'll just put it into a paper character sheet.

Luddite (IMG:style_emoticons/default/nyahnyah.gif)
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CanRay
post Feb 8 2011, 10:50 PM
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QUOTE (Tyro @ Feb 8 2011, 01:36 PM) *

Pencil is easier to adjust than laser toner.
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