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#26
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
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#27
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
Well 25 meters / rd and 3 expected successes (Pool 8-10 Dice ) thats about 32 Meters/Second Very Good but not yet World Record even 4 Successes(Pool 12 ) is still in teh "Ok Range" And yes ; walking range is too fast with a very good Dance Medicienamn Your example comes out to just over 23mph, which is only about 3mph shy of the world record. No one from CGL is going to come to your house and assault you if you lower 'em for your game. Honest. They break into my house at night and move the furniture around :/ |
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#28
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
So our characters run around like the Space Marines used to do before they ate all the pies, eh?
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#29
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
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#30
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Well 25 meters / rd and 3 expected successes (Pool 8-10 Dice ) thats about 32 Meters/Second Very Good but not yet World Record even 4 Successes(Pool 12 ) is still in teh "Ok Range" And yes ; walking range is too fast with a very good Dance Medicienamn So you know someone who runs the 100 meter Dash in about 3.13 Seconds? 32 Meters/Second Breaks the world record by almost 3 times... |
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#31
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,336 Joined: 24-February 08 From: Albuquerque, New Mexico Member No.: 15,706 ![]() |
You can only Sprint once per Round. Incorrect. While there is some ambiguity on exactly how sprinting works, there is no restriction on how many times you may make a sprinting check outside of how many actions you have, and each hit increases your movement rate. Well 25 meters / rd and 3 expected successes (Pool 8-10 Dice ) thats about 32 Meters/Second Very Good but not yet World Record even 4 Successes(Pool 12 ) is still in teh "Ok Range" Did you even look at my post? I did all the calculations for you. A high-school track student (dice pool 6) can, Rules as Written, break the world record. Consistently. An incompetent, infirm, minimum strength human can break world record running speeds. |
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#32
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Did you even look at my post? I did all the calculations for you. A high-school track student (dice pool 6) can, Rules as Written, break the world record. Consistently. An incompetent, infirm, minimum strength human can break world record running speeds. I am not so sure about the Incompetent, Infirm Individual (they are not even allowed a roll after all), but your point is well taken. I am not sure why the 32 Meters/Second Speed is not registering on people though. That is a 3.13 Second 100 meter Dash, which is an insane speed, and is about 3x the speed of the Current World Record Holder. |
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#33
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
It's registering, we've just already acknowledged that movement speeds are too high to be realistic, but we don't care. If you want to lower 'em, lower 'em. Me, I'll stick with playability and err on the side of my players being more awesome, not less.
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#34
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
It's registering, we've just already acknowledged that movement speeds are too high to be realistic, but we don't care. If you want to lower 'em, lower 'em. Me, I'll stick with playability and err on the side of my players being more awesome, not less. See, I agree with you Critias... I, personally, have absolutely no issues with movement Speeds, regardless of how high they are. I know that 32 meters/Second is ludicrously fast... So what... (IMG:style_emoticons/default/wobble.gif) My point was to show our resident Medicine Man that his calculations were way off for determination of World Record Speeds. Peace... |
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#35
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Moving Target ![]() ![]() Group: Members Posts: 263 Joined: 20-April 10 Member No.: 18,479 ![]() |
Technically Medicineman did make a mistake, but his conclusion isn't really wrong. If you look, he changed 25m/rnd into 32m/s, but a round is really 3 seconds. So with 3 successes you're looking at speeds of 31m/rnd which is about 10.5m/s. That puts a 100m dash at a more reasonable 9.5s. Still record-breaking, but not mind-bogglingly so.
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#36
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
It's registering, we've just already acknowledged that movement speeds are too high to be realistic, but we don't care. If you want to lower 'em, lower 'em. Me, I'll stick with playability and err on the side of my players being more awesome, not less. I'm just going to point out again that in the previous edition, walking rate = Quickness and running rate = Quickness x3 (x2 for Dwarfs). This meant an average human had a movement rate of 3/9. It also meant that, exactly the opposite of SR4, Trolls were not some sort of vehicle-outrunning sprint gods, due to their Quickness penalty. It also means that movement rates roughly tripled between editions. I know, new edition, new rules, but not only is this change silly, it's huge. And not one of those regular huge changes like everything now being wireless. It's one of those changes that alters basic expectations about the world. And physics. And human capabilities. Even in an incredibly unrealistic game like D&D, the walking rate is 3.4mph, and the flat-out-sprinting-with-a-feat rate is 17mph. It's just weird. They made a mistake. |
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#37
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
Technically Medicineman did make a mistake, but his conclusion isn't really wrong. If you look, he changed 25m/rnd into 32m/s, but a round is really 3 seconds. So with 3 successes you're looking at speeds of 31m/rnd which is about 10.5m/s. That puts a 100m dash at a more reasonable 9.5s. Still record-breaking, but not mind-bogglingly so. 31.32 meters per round is equivalent to the world record 100m dash time. |
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#38
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
Incorrect. While there is some ambiguity on exactly how sprinting works, there is no restriction on how many times you may make a sprinting check outside of how many actions you have, and each hit increases your movement rate. Did you even look at my post? I did all the calculations for you. A high-school track student (dice pool 6) can, Rules as Written, break the world record. Consistently. An incompetent, infirm, minimum strength human can break world record running speeds. @Tymeaus Yup Sorry 31 Meters per Round (IMG:style_emoticons/default/embarrassed.gif) 25 meter / Rd+ 6Meters/ Rd = 31 Meter/ Rd @Muspellheimer Hmmm ....at first your run and with a running Check you change from running to sprinting...but as soon as you sprint you can't transform a sprint into a sprint because you are allready sprinting.Thats why you can make the Check only once per Round (and everything else (more than one check) leads only to ridiculous results) with a running Dance Medicineman |
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#39
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Moving Target ![]() ![]() Group: Members Posts: 263 Joined: 20-April 10 Member No.: 18,479 ![]() |
31.32 meters per round is equivalent to the world record 100m dash time. Yeah, I was just pointing out that Medicineman should have said 32m per round, not 32m per second. The first is far more believable than the second. Given the way running records have progressed it's not unreasonable to expect that the 100m world record will be faster 60 years in the future as well. (In the 1960's the fastest people were around the 10s mark, now the fastest are around 9.7s.) |
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#40
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
Yeah, I was just pointing out that Medicineman should have said 32m per round, not 32m per second. The first is far more believable than the second. Given the way running records have progressed it's not unreasonable to expect that the 100m world record will be faster 60 years in the future as well. (In the 1960's the fastest people were around the 10s mark, now the fastest are around 9.7s.) Sure, but each 0.1s is going to be a big accomplishment. We've pushed it forward 0.3s in the last 50 years. But that's not the point. The average person still isn't going to come any closer to the old 1960's record, no matter what decade you're looking at. All we've done is push the outside edge of the envelope. Most people are still going to be in the middle. |
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#41
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
Doesn't help that the average person has a bit more around the middle than they did in 1960, too. (IMG:style_emoticons/default/nyahnyah.gif)
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#42
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,336 Joined: 24-February 08 From: Albuquerque, New Mexico Member No.: 15,706 ![]() |
@Muspellheimer Hmmm ....at first your run and with a running Check you change from running to sprinting...but as soon as you sprint you can't transform a sprint into a sprint because you are allready sprinting.Thats why you can make the Check only once per Round (and everything else (more than one check) leads only to ridiculous results) You have been around long enough you should know this - it is extremely rare I am wrong about mechanics, so it is advised you find a quote supporting you before attempting to "correct" me. In other words, read the damn rules.. QUOTE (SR4 p.138) There are two types of movement: walking and running. QUOTE (SR4 p.138) Characters may attempt to increase their running distance by spending a Simple Action (rather than just a Free Action to run) and making a Running + Strength Test. Each hit adds 2 meters to their Running Rate. Note: I do not currently have access to SR4A, but have looked it up in the past & do not remember any changes. |
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#43
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
You have been around long enough you should know this - it is extremely rare I am wrong about mechanics, so it is advised you find a quote supporting you before attempting to "correct" me. In other words, read the damn rules.. Note: I do not currently have access to SR4A, but have looked it up in the past & do not remember any changes. You're right that it doesn't offer any sort of limiting factor to spending simple actions to sprint. This of course leads to the further absurdity that someone with, say, Wired Reflexes 3 can make 8 sprint tests. If you can pull off, for example, 4 hits per test (dice pool ~16) you can add 64m to your running rate. That would be 89m/turn, or just over 66mph. Not quite enough to travel back in time, for that you'd need about 14 more hits, but it's still pretty ridiculous. |
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#44
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
You're right that it doesn't offer any sort of limiting factor to spending simple actions to sprint. This of course leads to the further absurdity that someone with, say, Wired Reflexes 3 can make 8 sprint tests. If you can pull off, for example, 4 hits per test (dice pool ~16) you can add 64m to your running rate. That would be 89m/turn, or just over 66mph. Not quite enough to travel back in time, for that you'd need about 14 more hits, but it's still pretty ridiculous. No more ridiculous than Wired Reflexes (or Move By Wire) Rating 3 already is... (IMG:style_emoticons/default/wobble.gif) |
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#45
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Moving Target ![]() ![]() Group: Members Posts: 350 Joined: 20-August 06 Member No.: 9,176 ![]() |
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#46
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
You have been around long enough you should know this - it is extremely rare I am wrong about mechanics, so it is advised you find a quote supporting you before attempting to "correct" me. In other words, read the damn rules.. I've been around ,You've been around. I can make mistakes, but so can You too But I never intended to write that You're wrong about the Mechanics more that your point of viewing the Rules is from a ....wrong angle When I read the German SR4A on Page 177 there is a paragraph called Sprinting And it says that a Charackter can try to increase his running speed with a simple action ,etc etc I didn't find any sentence about additional Tests meaning additional Meters per Turn (this means for Me:1 Check, 1 raise of the running speed per Round and thats all) I hope You agree with me that 6 Checks per Round with 4 Successes each and a speed of 73 Meters per Round for a Human ist ridicoulos (just like Epicedion wrote ) HokaHey Medicineman |
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#47
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
I've been around ,You've been around. I can make mistakes, but so can You too But I never intended to write that You're wrong about the Mechanics more that your point of viewing the Rules is from a ....wrong angle When I read the German SR4A on Page 177 there is a paragraph called Sprinting And it says that a Charackter can try to increase his running speed with a simple action ,etc etc I didn't find any sentence about additional Tests meaning additional Meters per Turn (this means for Me:1 Check, 1 raise of the running speed per Round and thats all) I hope You agree with me that 6 Checks per Round with 4 Successes each and a speed of 73 Meters per Round for a Human ist ridicoulos (just like Epicedion wrote ) HokaHey Medicineman HokaHey Indeed... |
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#48
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 ![]() |
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#49
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,989 Joined: 28-July 09 From: Somewhere along the brazilian coast Member No.: 17,437 ![]() |
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#50
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,336 Joined: 24-February 08 From: Albuquerque, New Mexico Member No.: 15,706 ![]() |
But I never intended to write that You're wrong about the Mechanics more that your point of viewing the Rules is from a ....wrong angle <> I didn't find any sentence about additional Tests meaning additional Meters per Turn (this means for Me:1 Check, 1 raise of the running speed per Round and thats all) Sprinting requires a simple action. If you have a simple action available, you can sprint. Unless you can provide a rules quote specifically providing additional restrictions (such as SS weapons), that is bullshit. Oh, & I know exactly what this means from a realism viewpoint; look at my first fucking post in this thread. |
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Lo-Fi Version | Time is now: 18th May 2025 - 09:08 AM |
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