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#26
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,179 Joined: 10-June 10 From: St. Louis, UCAS/CAS Border Member No.: 18,688 ![]() |
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#27
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Moving Target ![]() ![]() Group: Members Posts: 704 Joined: 20-November 06 From: The seemingly unknown area of land between Seattle and Idaho. Member No.: 9,910 ![]() |
How about ripping off some Mass Effect stuff? I am thinking particularly of Bring down the sky.
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#28
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
Seconded. The mage and I would love that. Our hacker hasn't finished Mass Effect 1 though.
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#29
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 ![]() |
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#30
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
Precisely.
Rather, I was suggesting we mock him. |
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#31
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 ![]() |
Well, if we get a chance to do another session, I'm doing the Moon techno one, just to let every body get to kill something.
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#32
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
Sounds great!
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#33
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,577 Joined: 26-February 02 From: Gwynedd Valley PA Member No.: 1,221 ![]() |
Runs in space require a more subtle touch, a single HMG could frag an entire space station -Explosive decompression anyone? It's work for hackers, and faces more than anything with fights limited to hand to hand and outside the structures
For ideas I'd look to the older Dr Who stuff- Jon Pertwee in particular, Sean Conneries "Outland" and two british sci fic shows in the 70's and 80's Star Cops and UFO. |
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#34
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 ![]() |
It takes a special kind of ninja - someone who can put down enemies before they've had a chance to damage the area. In all kinds of gravity.
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#35
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
How about a bow troll who can't use his bow with hammerhead arrows because the arrow overflows both the stun and physical for his target, then goes on to blow up the wall behind his target?
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#36
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 ![]() |
One of these days, you're gonna come up against a quickened Deflection spell, and all your powergaming will be for naught (IMG:style_emoticons/default/biggrin.gif)
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#37
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
One of these days, you're gonna come up against a quickened Deflection spell, and all your powergaming will be for naught (IMG:style_emoticons/default/biggrin.gif) Can I just say that I love you people for bringing these things up? My GM knows very well that I don't like or read about magic, so I always worry that he'll pop one of these things on me when I least expect it. (IMG:style_emoticons/default/eek.gif) On the other hand, are you talking about this one? "Deflection protects the target by turning aside ranged combat attacks. Every hit scored gives the target a +1 dice pool modifier for defending against ranged physical attacks. The effects of this spell are subtle enough to be discounted as a missed shot or poor aim (at least at first)." That doesn't seem very efficient, or effective. |
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#38
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,300 Joined: 6-February 08 From: Cologne, Germany Member No.: 15,648 ![]() |
That doesn't seem very efficient, or effective. That's a theoretically unlimited number of bonus dice on top of any other Dodge boosts the target has. You could combine that with a quickened Combat Sense, Synthacardium, Satyr Legs, Balance Tail, Balance Enhancement and MBWIII. Good luck bringing that defense dicepool down (this is actually the point where it's better to simply stunbolt the target, but a good spell defense can ruin that as well). Deflection used to be better in SR2, though. Back then, Deflection actually sent a part of the damage back to the attacker as Stun damage. At least the Deflection metamagic still does similar things to spells. |
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#39
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
That's a theoretically unlimited number of bonus dice on top of any other Dodge boosts the target has. You could combine that with a quickened Combat Sense, Synthacardium, Satyr Legs, Balance Tail, Balance Enhancement and MBWIII. Good luck bringing that defense dicepool down (this is actually the point where it's better to simply stunbolt the target, but a good spell defense can ruin that as well). Deflection used to be better in SR2, though. Back then, Deflection actually sent a part of the damage back to the attacker as Stun damage. At least the Deflection metamagic still does similar things to spells. I guess, but mathematically, it's kind of like 1 die in your spellcasting check adds 1/9th of a hit to your reaction test against ranged weapons. 9 dice average 3 hits casting deflection, and 3 dice on your reaction test average 1 additional hit. You'd need 150 dice to have the same success rate as a pornomancer*. *That is, assuming your GM lets the pornomancer substitute reaction in favor of social skills to grovel and shout "please don't shoot me!" (IMG:style_emoticons/default/grinbig.gif) On a different front, none of Synthacardium, Satyr Legs, or Balance Tail add to reaction or ranged defense tests in any way. I couldn't even find Balance enhancement. |
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#40
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,300 Joined: 6-February 08 From: Cologne, Germany Member No.: 15,648 ![]() |
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#41
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 ![]() |
Oh, I guess I should have realized you were talking about full defense, but what if the attacker has has more IPs than you? Or you can't get more hits than the attacker in a game of chance? You'll use up all your IP's defending, and a high damage sammie only needs to exceed your net hits once. It looks like his dice pool would exceed anything given by any sort of dodge anyway (well, 27 is as high as I can get the sammie's dice pool without edge or magic).
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#42
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 ![]() |
How about a bow troll who can't use his bow with hammerhead arrows because the arrow overflows both the stun and physical for his target, then goes on to blow up the wall behind his target? Yeah, that'd be bad. Actually, trolls are bad in a space adventure period. They're oversized in an environment where space is very precious and cramped - that's asking for trouble. Dwarves on the other hand are at something of an advantage I guess. Space weaponry is tricky. You can count on people wearing highly energy-resistant clothes, with all kinds of sealing. So needle-gun weapons aren't dependable. Tasers aren't dependable - people are likely to wear insulated clothing, and you might damage the ship/station with an accidental hit. Guns are extremely dangerous. Atmospheric control is likely tight, so gas attacks are difficult too. Grenades are a Bad Idea™. Maybe space really is the place for melee combat to shine - bone augmentations, razor-fingers and such. |
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#43
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
A Troll Samurai with Muscle-Stuff and Armor Fastball Specialing a Dwarf Adept with Spurs.
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#44
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 ![]() |
LASERS.
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#45
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 ![]() |
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#46
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 ![]() |
There's no Minority Report style sonic guns, are there?
-k |
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#47
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Of course there are O.o
The Ares Screech rifle or however it's called. Also, one of those Micro-Wave-Cannons i think. |
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#48
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 ![]() |
Ahah, perfect. I'd forgotten about those.
-k |
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#49
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,479 Joined: 6-May 05 From: Idaho Member No.: 7,377 ![]() |
Pain inducers might be okayish....
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#50
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,717 Joined: 23-March 09 From: Weymouth, UK Member No.: 17,007 ![]() |
Squirts.
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Lo-Fi Version | Time is now: 6th June 2025 - 06:22 AM |
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