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Alyena
post Mar 25 2011, 10:23 AM
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[00:00:42 21 Jun 2070 - Inside Room 5]
Background count: Aztech 4

Alyena's assensing reveals that Warder is surrounded by an elemental barrier of water. Anyone who touches it will be in for a bad time.
She finishes weaving the counter spell that will damp down any of Warder's magic and, hopefully, help to protect her companions in this room.

Got to get that ward down before Bjeorn finishes playing with the guards she thinks if he tries clawing Warder before I do it's gonna hurt!

A tendril of smoke flows out from Alyena's aura and claws at the barrier but with little effect. A small spark of lightening flashes irritably within the smoke.

This time a ball of spark filled smoke speeds across the room and smashes a hole in the ward

Better

A second follows it, cracks appear but more will be needed.



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Sephiroth
post Mar 26 2011, 05:04 AM
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[00:00:42 21 Jun 2070 - Stairs to ground floor]
Background count: Aztech 4

Fearghas let his syringe-gripping hand fall slowly to his side as the Psyche drug worked its own chemical brand of magic in his bloodstream. He felt his mind quickly becoming hyper-aware, little details around him suddenly standing out crying for focus and attention. As the drug moved further through his body and he set up his usual spell defenses, he heard automatic fire from the floor above, and the pixie Arren went dark in their mindlink. He quickly made up his mind that these Aztech security forces needed to be dealt with quickly, and by a somewhat more experienced hand.

Fearghas pressed lightly off the floor and flew quickly up the stairs, keeping close to the ceiling. Upon reaching the top of the stairs, he immediately noticed three things - the team of six security guards mentioned by Mandala, the feeling of anxiety and nausea typical of a strong background count, and the resulting sharp reduction in power of his foci and all of his spells. No time to deal with it now, old boy! he thinks, as he rushes at one of the generic security guards, speartip first. The guard hardly has time to stumble back bloodily from the fierce impact of the hit before the floating elf swings the blade to his left, into the neck of a second guard, and begins to retreat back down the stairs and out of the domain on the ground floor.

~~ML~~
You know, it would probably be a good idea to cleanse this area right about now. It's not like these nahualli boys need any more home ground advantage than they already possess, and this bloody domain is crippling my defenses.
He smiles briefly, recalling that they are in a teocalli being pumped full of blood. Pun only half-intended.
~~ML~~
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Aria
post Mar 28 2011, 12:41 PM
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[00:00:31 21 Jun 2070 - Storeroom opposite 27a/Security Node]

Ryl strained her senses, her programs working frantically, to little avail to try and detect Jonathan or Zero lurking here in the node with her. It seemed they continued to elude her for now...

{JONATHAN, YOU KNOW YOU ARE FIGHTING FOR THE WRONG SIDE. YOUR DAUGHTER IS HERE<embeded 10Mps of file> AND THEY WILL NEVER LET YOU GO <embedded 1Mps of file>. HELP US AND THIS TEAM <embedded 1Mps of file> WILL START THE RUN TO FREE YOUR DAUGHTER}

Another leaf...and so Jonathan is a potential ally if he can be shown the right path? Taking a risk, Ryl brought Garyn into the node to defend her and then dropped her stealth program...her icon coallesing in a glorious rush of constellations until she stood in her majesty in the central clearing of the node...

<<Jonathan? Perhaps we can help each other...?>>

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pbangarth
post Mar 29 2011, 04:42 AM
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[00:00:39 21 Jun 2070 - ground floor hallway]
Background count: Aztech 4: Force 6

Mandala halts his rush to Aren as the power of the mystic adept becomes apparent to him. He positions himself astrally between the force heading to the stairs and Aren behind them. Both of the astral entities study each other, momentarily surprised by the chance encounter. This one must be that warrior, Zeia. She is trouble, and must be dealt with immediately. Mandala thinks.

[00:00:42 21 Jun 2070 - ground floor hallway]
Background count: Aztech 4: Force 6

Mandala covers himself in the wall, leaving only a small portion of his astral self visible to Zeia. He gathers the mana around him and hurls a bolt of energy at the adept, only to see it fizzle in the protective aura of the spirit bound to the mystic. Oh oh.

In return Zeia leaps over her minions, drawing her sword in mid-leap and slashes Mandala viciously. Only herculean effort on his part combined with the wise cover ploy keeps him from being torn to shreds by her attack. What is this creature?

Taken aback by the ferocity of Zeia's attack, Mandala considers retreat. He has used all of his power and cunning and she is undamaged, while he is deeply hurt. The logic at the beginning of this encounter still holds, though, and Mandala throws the last of his energies into another blast of mana at Zeia.

This one connects! Just as she gathers herself for another leap at him, his magic tears through her aura, sundering it and hurling her back against the wall. The guards with her are stunned, for to them she has been fighting thin air, and now is knocked unconscious and bleeding to the floor.

Done. Now to Aren. Mandala rushes up the hall and turns the corner, homing in on the fading aura of his friend. Oh, little one, you don't look so good. Let's see what we can do about this state of affairs. Mandala materializes by Aren's side in order to heal him, taking once again the form and aura of the reactor technician.
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Seth
post Mar 30 2011, 03:35 PM
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[00:00:42 21 Jun 2070 - Aztec Pyramid Local Matrix]
<System 8 Firewall 8 Analyse 8 Biofeedback filter 8 Reality Filter 8 Armour 8, Unknown program 1 5 Unknown program 2 5>

<<This is an unexpected event. Allow me a few moments to consider.>> Jonathan looks at Garyn <<Nice agent>>

Another leaf drifts into his hand YOU DON'T HAVE LONG. THEY ARE COMING FOR ANGEL

It looks like Jonathan has found Ryl, as he turns and locks eyes with the no longer hidden Icon <<What would you do in my place?>>
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sabs
post Mar 30 2011, 04:10 PM
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[00:00:42 21 Jun 2070 - Inside Room 5]
Background count: Aztech 4(3)

English
Throalic

Marduk reaches out and picks the ornate dagger up, tendrils of magic reach out from it reaching for his mind, but Marduk beats them down hard. After a moment or two of looking around.

<<Ladies and Gentlemen, I have good news and bad news.>>

"Bjeorn, kill this idiot already, we've got much bigger problems"

<<Ril, when this is done, can you get me an account on that Shadowland board you like so much. I seriously need to vent>>

Marduk places a hand on the little magical tacnet, as he continues to send a quick update over the commlinks. <<Bad News: Tenzacatetl AKA Xipe Topec is almost certainly the one powering the main ward. Xipe Topec is actually Ysgarthe(I think), And he's just created 6 Cadavermen he's sending our way.>>

<<Good News is: I've found some very useful items, but I need to stay in this room for a couple of minutes to figure it all out.>>

Focusing on where he knows Mandala and Aren were, Marduk opens up his Astral Perception to the corridor. Marduk's astral presence dimly appears before Mandala "Mandala, Cadavermen are coming. We've hit a glitch, talk to Ryl."
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pbangarth
post Mar 31 2011, 02:52 AM
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[00:00:42 21 Jun 2070 - ground floor hallway]
Background count: Aztech 4: Force 6

Marduk? What on Earth or elsewhere is going on? How are you doing this? Cadavermen or not, I must tend to Aren. Where are they coming from?
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sabs
post Mar 31 2011, 02:09 PM
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[00:00:43 21 Jun 2070 - Inside Room 5]
Background count: Aztech 4(3)

English
Throalic

Marduk's shadowy translucent form smiles. "Warder has the entire pyramid linked to this simulcrum in his office. I am interfacing with it, like Ryl does with her little abacus. It apparently allows one to project anywhere in the pyramid. You can cast spells from here to anywhere, although I would not recommend doing so, as it appears to be a two way link. The Cadavermen are just now leaving the Temple, and heading towards the research floor where Alyenna, Bjeorn and I are. We really need the mindnet link resumed, as quickly as possible. I have found a way to disable the main Wards, I think. But we're going to need to buy ourselves time."

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pbangarth
post Mar 31 2011, 03:42 PM
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[00:00:45 21 Jun 2070 - ground floor hallway]
Background count: Aztech 4: Force 6

"Interesting toy you found, Marduk. Take care it doesn't eat your soul. I have to heal Aren as much as possible and take him to a place of safety. If the task in Room 5 is completed by the time I finish here and come by with Aren, we can all go down to 27A. I can only cast the spell on those I can see. Once so connected, we can consider how to deal with the outer ward, no?"
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pbangarth
post Mar 31 2011, 05:32 PM
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[00:00:45 21 Jun 2070 - ground floor hallway]
Background count: Aztech 4: Force 6

Mandala draws mana through the poisoned sieve of the pyramid and channels it into Aren, closing bullet wounds and stemming the flow of blood, but doing little else to rouse his fallen friend. Sorry, little one, that's the best I can do right now.

He scoops his friend into his arms, clutching Aren to his breast like a mother with her newborn child, and lets loose his spiritual energy, flying like the wind down the corridor, over the heads of guards unable to track him at such a speed, and down the stairs to his allies by the entrance to Room 27A.
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Seth
post Mar 31 2011, 07:27 PM
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[00:00:43 21 Jun 2070 - Inside Room 5]
Background count: Aztech 4

The fight is not going well for Warder. His mighty mind controlling magics are being suppressed, his invulnerable wards are being smashed through, and now there is the threat of actual physical violence upon his person. This is an intolerable situation. To make it worse, some jumped up dwarf is reading his personal notes and touching items that took decades to make .

You don't get to be as powerful as Warder without some tricks up your sleeve though.

As Bjeorn pushes the grenade into the cylindrical forcewall, Warder gestures frantically. Ancient words (some of the them swear words) are heard as he implores the Aztech gods to hear his prayers. There is the flash of the grenade, a blast of fire, a huge amount of noise, and the sound of Bjeorn coughing. The room is now full of smoke, and there is no sign of Warder.



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pbangarth
post Apr 1 2011, 04:48 AM
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[00:00:48 21 Jun 2070 - basement hallway by Room 27A]
Background count: 0 : Force 9

As Mandala gently places Aren's unconscious body down, he says, "Remember what I am about to say. I will seek out the spatial orientation of this building, in particular the layout of the blood channels that power the outer ward." From long practice, the others know he himself will not remember what he tells them of what the spell shows.

The Cleansed environment down here is a pleasure compared to upstairs. Mana rushes to his call, as if glad to be free of the oppression of the pyramid, and Mandala opens his mind to the varying densities and open spaces throughout the pyramid and even beyond. Everywhere, he searches for the pipes that channel the blood.

He begins to speak.
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Alyena
post Apr 1 2011, 09:21 PM
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[00:00:45 21 Jun 2070 - Inside Room 5]
Background count: Aztech 4

Warder casts his spell and Alyena can see it reaching out towards Bjeorn and Marduk.

As it coils around them she counters with the smoke of her astral form. Once again it reaches out and crushes the spell before it can harm her companions. She stands poised to strike again but this time her help isn't needed as they both shrug off the spell's attempts to control them.

Alyena studies Warder carefully. Hmm, looks like he's boosted his speed with spells, lets try to slow him down a little!

This time the tendrils of smoke grasp feebly at the spell surrounding Warder and fail to counter it.

Alyena watches as Bjeorn throws a grenade through the hole in the ward she has created. That's going to be nasty, one minced bad guy! But wait, where did he go!

As smoke from the explosion begins to fill the room Alyena starts to cleanse the area, trying to reduce the interference on her spells.

With only a partial success in the time available she desperately searches for some sign of their foe.

Nothing!


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Big Fella
post Apr 2 2011, 06:44 AM
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[00:00:4521 Jun 2070 - Inside Room 5]
Background count: Aztech 4

Bjeorn chortles as he drops a grenade inside magical barrier. Bjeorn has seen what happens if you are in a confined space with a grenade, he winces as he remembers the first time in the Spanish Civil war. Chunky Salsa Time! Then it goes crazy. As expected there is a bit of backlash, lots of smoke and noise, but where did Warder go?

"ROAR" goes Bjeorn "Don't think you can hide Warder, I'm coming for youuuu"

Bjeorn begins to sniff, both astrally and mundanely looking for some sigh of Warder
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Aria
post Apr 2 2011, 10:27 AM
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[00:00:42 21 Jun 2070 - Aztec Pyramid Local Matrix]

<<This is an unexpected event. Allow me a few moments to consider. Nice agent>>

Another leaf drifts into his hand YOU DON'T HAVE LONG. THEY ARE COMING FOR ANGEL

<<What would you do in my place?>>

Ryl replies,

<<I don't know precisely what your place is here but I understand the difficulties of working under duress. If they are holding your daughter against you then I believe I would seek allies to help me out of an intolerable situation! Perhaps we can be those allies, along with ZERO who already seems to have taken things in hand... As he says, we don't have long. We cannot permit them to harm Angel, it would cause irreparable damage! Will you help us?>>

Whilst she does this she simultaneously casts her mind to finding the walking abominations that Ysgarthe has sent against them. She shudders at the very thought of that name...

<<Please, help us and we can aid you in turn. My friends and I have power and allies on the way but the situation is grave. Without wishing to sound overly melodramatic I think I can say without reservation that the fate of our worlds could rest on the turnings of today's events...>>
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Sephiroth
post Apr 3 2011, 07:41 PM
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[00:00:45 21 Jun 2070 - Ground Floor]

The guard hit first was launched backwards by the immense force of Fearghas's blow, into the wall behind him and down to the floor. He does not get up. Two other guards raise their guns and let off a stream of bullets at Fearghas, while the third moves backward and tries to maneuver into a position where he has a clear shot at the elf without the risk of shooting his compatriots. "Those who live by the sword are killed by those who live by the gun," he shouts with all the confidence and bravado of a man blindly and violently loyal to Aztechnology as he takes aim.

Spotting the guns being raised and trigger fingers moving to embrace their murderous steel lovers, Fearghas quickly shifts into a fully defensive stance (which, considering that he is floating a good meter above the floor, would no doubt be quite a sight for any younger martial artist). The first burst of bullets sails harmlessly underneath him, but the next is aimed right at his chest and neck. He quickly leans backward into the beginnings of a midair back flip, and just in time too; the bullets fly over, and now parallel to, his chest and face - they miss him by no more than a centimeter or two. The rest of them similarly sail harmlessly under and around him. He smiles at the guards.

"Oh, would you like to test that theory, my friend? I'm sure there's more space for us to flex downstairs; 'twould be most spectacular! And then we can have fascinating philosophical discussions about the superiority of bullets over blades, eh?" he says nonchalantly. He is met by a hail of lead as the three guards begin to flee down the hall. He is mildly disappointed.

Well, if THAT'S how you feel about it... he thinks, as he flies back down the stairs and out of the paths of their fire.

Fearghas lands lightly on his feet in the reactor corridor, glad to be out of the potent domain above him.
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Big Fella
post Apr 4 2011, 08:10 PM
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[00:00:45 21 Jun 2070 - Inside Room 5]
Background count: Aztech 2

"Oh no you don't" Bjeorn mutters. "You aren't getting away that easy". Bjeorn pops a couple more of the grenades, sighs when he realised they are only flashbangs, then drops them down after Warder.

There is a WUMPH! noise, then a SPLAT noise, and the magical barrier warding the way in collapses.

"Hmm" Bjeorn thinks aloud "Probably a bad idea to go unconsious while shapeshifted in a place that is to small for you".

Grinning evily he heads out of the room, lifting up the huge codex as he goes.
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sabs
post Apr 5 2011, 02:10 PM
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[00:00:45 21 Jun 2070 - Inside Room 5]
Background count: Aztech 2(0)

"Bjeorn, Alyena, wait. We need these things before we leave." Marduk grumbles, "I wish I had more time to examine everything." Marduk rips off one of his sleeves, and quickly turns it into a belt to tuck the dagger into.

Taking off the rest of his shirt, Marduk makes a makeshift bag out of it. He puts the skull quickly into the makeshift bag. "These might come in handy, if not now. Than later."

Having gathered everything he could, Marduk follows Bjeorn and Alyena down to the storage room where the others were. "Well, the internal Wards are down, but the outside ward is not. Where's Mandala?" he asks, looking around. With precious few seconds to spare, Marduk puts on the most easily accessible forms of armor.
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pbangarth
post Apr 7 2011, 04:10 AM
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[00:00:48 21 Jun 2070 - basement hallway by Room 27A]
Background count: 0 : Force 9

Mandala, having opened his senses to the whole pyramid and beyond, learns much of the architectural details. He also sees the disappearance of the internal wards as Warder expires. This gives him an idea.

Dropping the Spatial Sense spell, Mandala dematerializes and rises through the pyramid, seeking out the room with a blood pump not protected by the still-extant outer ward. The opportunity to interfere with the flow of blood to the ward is too good to resist.

[00:00:51 21 Jun 2070 - Room 11]
Background count: 5 : Force 5

Arriving in the pump room, Mandala re-discovers the old truism, "If it looks too good to be true, it usually is." In the pump room is a high Force Blood Spirit. Oh dear. And there is an aura to this place he recognizes from old. Horror. Oh shit.

Fight is out of the question. Flight is a good option. But Mandala chooses a third option, possibly as insane as the first. The Blood Spirit seems surprised to see Mandala arrive in astral space near it. Lucky Mandala. As he settles into the astral in the room, Mandala sees the aura of the Blood Spirit, and recognizes instantly the aura of Warder. Ah! An opportunity.

"Welcome, newly freed one, to the freedom I have enjoyed for millennia. Your captor and his fellows no longer oppress you. Here before you is a huge supply of the blood for which you hunger. Blood which they denied you. May I help you access it?"
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pbangarth
post Apr 12 2011, 02:07 PM
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[00:00:51 21 Jun 2070 - Room 11]
Background count: 5 : Force 5

The Blood Spirit looks at Mandala for a second, and then dismisses him, diving into the pump, possessing it. It begins to absorb some of the blood as it passes through. The rest continues on.

Not enough.

Mandala materializes and studies the pump. Ah! He jerks a wire away from the outflow control assembly, the pump shuts down, and... nothing much happens. Ah, the other pumps are taking up the slack. Next he tries to reverse the polarity of the power supply to the motor. A few sparks fly this time as he connects the wires, and a bit of a tingle in his fingers, but things start happening. Flow reverses, halts, returns again, then reverses more strongly. Just to make sure, Mandala disables the governor on the pump.

Blood begins to back up and pool in the pump. Mandala senses joy and gratitude from his new found 'friend'.

[00:00:54 21 Jun 2070 - Room 11]
Background count: 5 : Force 5

"Eat heartily, Liberated One. When you are done, if you don't feel like taking revenge on those who dominated you, you are free to go home."

Mandala dematerializes and heads back to his allies in the basement.
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pbangarth
post May 17 2011, 04:01 PM
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[00:00:57 21 Jun 2070 - hallway by room 27A]
Background count: 0 : Force 9

Mandala arrives astrally back on the basement level by the door to 27A. The Horror construct is as ugly as ever, but the binding spell using its name is working. Its frenetic waving of cilia and tentacles settles.

[00:01:00 21 Jun 2070 - hallway by Room 27A]
Background count: 0 : Force 9

Mandala materializes by the rest of the team at the door. "Enemies are on the way. The others are running interference. I have attempted to disable the pumps that supply blood to the strange outer ward, but I am not sure it will work." He describes what he did, making sure to mention the blood spirit.
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Aria
post May 17 2011, 06:54 PM
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[00:01:00 21 Jun 2070 - Basement Store Room]
Background count: 0

<<Jonathan, there are combat drones advancing on us...can you ping me the node location? It will take too long to hack them individually and Angel needs us to be in one piece if we are to help her...

ZERO, are you here? Can you help me with these drones? They represent an asset if we can turn them...>>
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Seth
post May 18 2011, 05:27 PM
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[00:01:00 21 Jun 2070 - Inside Room 5]
Background count: Aztech 4

Another leaf drifts across Ryls vision. This one has written on it GREMLIN HAS THE DRONES. THEY WILL NOT LAST LONG AGAINST MAJOR NOPALTZIN. YOU MUST SAVE ANGEL, OR ALL IS LOST. THEY ARE COMING TO TAKE HER TO THE TEMPLE.

Jonathan is relaying the cameras...

Jonathan's wife secure residential area
Two guards collapse on a watch tower with arrows sticking through their necks. A grappling hook magically positions itself on the top of a wall.

Basement:
Ambrose calls out "Open I command you Bjangeir", and the sound a rusty door opening slowly SCRREECCCHHH.

Storeroom
5 Dobermen with Ingram White Knights trundle forward. Flanking them are 5 Nissan Hoverdrones with lighter Ares crusaders. They move towards the door of the storeroom seemingly ignoring the people they are passing.

Security room:
"OK you miserable wretchs you are ready to die fighting the intruders to this Pyramid. The intruders are better than you, and many of you will die. If you run I will kill you, and kill you again. We will move in with spirit support, so we will be moving quickly, we will be difficult to see, and spells will not work very well against you. Team A I want you to lay down suppressing fire. Team B you are all to target the individual that I designate. We will kill them one at a time. " Major Nopaltzin is giving his motivational speech to his men. He/She is around 7 feet tall, wearing full sexless military armour. A vindicator mini-gun is supported by a gyro mount, and held loosely in his two hands. Twin swords are strapped across his back. A large flamer "pistol" is attached to his belt. Little can be seen behind the visor.

Floor 2:
The cadaver men lurch their way towards the stairs, covered by the machine gun nests manned by three troops each.
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sabs
post May 19 2011, 07:47 PM
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[00:01:00 21 Jun 2070 -Basement Store Room]
Background Count: 0

"I think I should go with Ambrose into room 27A. Alyenna, I have this excellent Communication device Aria has provided me with. When you get to the Pumps, let me know and we'll figure out a way to stop the blood flow. Certain chemicals can be combined to force the blood to coagulate and give this pyramid a massive coronary."

He winks at her, as he tucks the skull in, like a football. <<Ryl, can you do something about these puppies? I have to get to Ambrose and that door.>>
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Big Fella
post May 23 2011, 08:36 PM
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[00:01:00 21 Jun 2070 - Aztec Pyramid ]

Bjeorn looks around in the storeroom. From what the others are saying it sounds like troops will soon be here. Bjeorn is going to stay and fight, but someone needs to go and rescue angel. From the map of the pyramid, it looks like there are priest quarters directly above him. So maybe the priests are in, and maybe they are in the temple...one way to find out.

Moving a tabble, Bjeorn focus's his magic, and strikes at the roof. Once twice thrice. With the third blow, the concrete begins to give way, and he begins to tunnel his way through the concrete.
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