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> Mage Hunting and Personal Magic Defense, Astral Hazing is for the lazy
Tyro
post May 26 2011, 07:28 PM
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QUOTE (Dez384 @ May 26 2011, 12:08 PM) *
Fixed. Thanks; I wasn't even thinking.

Also, mana lodges are a dual barrier when active, so invest in that if you can spare the nuyen. In addition, the arcane arrester metagenic quality will help reduce the effects of spells on you if they manage to get through your counterspelling.

I tend to forget about lodges acting as barriers. Handy as protection vs. ritual magic.
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Stahlseele
post May 26 2011, 07:33 PM
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Dual Natured Barrier?
So they are tangible barriers on the mundane plane too?
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Dakka Dakka
post May 26 2011, 07:36 PM
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QUOTE (Stahlseele @ May 26 2011, 09:33 PM) *
Dual Natured Barrier?
So they are tangible barriers on the mundane plane too?
Depends on what you mean with tangible. They stop spells on the physical plane, but they don't stop bullets. You are not forbidden to put your magical lodge into a bunker however.
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Dez384
post May 26 2011, 07:44 PM
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QUOTE (Dakka Dakka @ May 26 2011, 03:36 PM) *
Depends on what you mean with tangible. They stop spells on the physical plane, but they don't stop bullets. You are not forbidden to put your magical lodge into a bunker however.

No; they stop bullets. Dual natured barriers are both a physical and astral barrier.
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Irion
post May 26 2011, 07:47 PM
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No, they do not stop bullets. That would be a bit too much.
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Tyro
post May 26 2011, 07:57 PM
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They're mana only, but mana barriers will stop spells on the physical plane. IIRC they also help against ritual magic.
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Yerameyahu
post May 26 2011, 08:05 PM
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Indeed: dual means mana barrier on astral and physical at the same time. Not all mana barriers are active on the physical and astral at the same time, after all.

AFAIK, there's nothing that's a physical/mana barrier on both planes at once. Is there?
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Dakka Dakka
post May 26 2011, 08:14 PM
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QUOTE (Yerameyahu @ May 26 2011, 10:05 PM) *
AFAIK, there's nothing that's a physical/mana barrier on both planes at once. Is there?
I know of no single item either. But it could be created, for example the warded container. LOS then is an issue for spells anyway.
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Dez384
post May 26 2011, 08:30 PM
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Ah, I see that I misread Physical Mana Barrier as "Physical and Mana Barrier". Good to know that I was wrong.
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Loch
post May 26 2011, 09:05 PM
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Nudging this back on track, there's also the Mountain Mentor Spirit, who gives +2 Counterspelling at the expense of a bit of operational freedom.
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Dez384
post May 26 2011, 09:29 PM
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While counter-spelling is good, it's necessary to have high attributes because you won't get counter-spelling to your resistance tests if you aren't on guard. Dwarf is a good option for race since it has willpower boost.


In addition, are you looking for only counter-spelling for yourself or a group? Not all things that help you are helpful for a group. Spell Resistance Adept Power only boosts your resistance test. Absorption Metamagic and Reflection Metamagic only work if you are targeted by a spell. Sorcerous Parry Adept Power and Shielding Metamagic will help protect a group.
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sabs
post May 26 2011, 09:30 PM
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I still think my Drone idea is good (IMG:style_emoticons/default/smile.gif)
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Dez384
post May 26 2011, 09:34 PM
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QUOTE (sabs @ May 26 2011, 05:30 PM) *
I still think my Drone idea is good (IMG:style_emoticons/default/smile.gif)

The best thing about your idea is that stacks with everything else (unless you run out of bp for skills and nuyen for drones).
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Stahlseele
post May 26 2011, 09:36 PM
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Yah, grant huge loads of magic resistance to something that has a high object resistance to begin with and you are golden.
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CanRay
post May 26 2011, 09:58 PM
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Aspected Domain for an obscure magical group?
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Stahlseele
post May 26 2011, 10:04 PM
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Aspected Mana Static?
*runs for cover*
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Tymeaus Jalynsfe...
post May 26 2011, 10:05 PM
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QUOTE (Stahlseele @ May 26 2011, 04:04 PM) *
Aspected Mana Static?
*runs for cover*


Hey, I like that Spell... (IMG:style_emoticons/default/smile.gif)
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Stahlseele
post May 26 2011, 10:07 PM
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QUOTE (Tymeaus Jalynsfein @ May 27 2011, 12:05 AM) *
Hey, I like that Spell... (IMG:style_emoticons/default/smile.gif)

*snickers*
and people call me a twink ^^
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CanRay
post May 26 2011, 10:08 PM
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QUOTE (Stahlseele @ May 26 2011, 05:07 PM) *
*snickers*
and people call me a twink ^^

Really now? Didn't know that about you Stahl. I always figured you for being more butch. (IMG:style_emoticons/default/wink.gif)
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Stahlseele
post May 26 2011, 10:12 PM
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Huh? O.o
What am i missing here? o.O
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CanRay
post May 26 2011, 10:16 PM
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Might want to research what "Twink" might also mean, Stahl. (IMG:style_emoticons/default/nyahnyah.gif)
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Stahlseele
post May 26 2011, 10:18 PM
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*twitch twitch*
what the hell?
i thought it was only used in rpg's <.<
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CanRay
post May 26 2011, 10:26 PM
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Just consider that my personal revenge for Germany getting the good Shadowrun stuff. (IMG:style_emoticons/default/nyahnyah.gif) MUH-HA-HA-HA! Mine is an evil laugh!
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Dez384
post May 26 2011, 10:29 PM
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Astral Hazing + Geomancy metamagic = 4 extra dice for magic tests?
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Tymeaus Jalynsfe...
post May 26 2011, 10:38 PM
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QUOTE (Dez384 @ May 26 2011, 04:29 PM) *
Astral Hazing + Geomancy metamagic = 4 extra dice for magic tests?



Nope... (IMG:style_emoticons/default/wobble.gif)
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