![]() |
![]() ![]() |
![]() |
![]() ![]()
Post
#1
|
|
Target ![]() Group: Members Posts: 2 Joined: 30-July 10 Member No.: 18,871 ![]() |
Reading these boards have draw my attention to a few different "playing styles", usually in reference to Street Samurai and the like, but also includes other archetypes. Unfortunately, I'm not on the same sheet of music as far as the descriptions go.
So, can some one give me a short list and quick description of various playing styles? The playing styles I have heard are Pink Mohawk and Black Trench Coat, but I know there are more. |
|
|
![]()
Post
#2
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
Reading these boards have draw my attention to a few different "playing styles", usually in reference to Street Samurai and the like, but also includes other archetypes. Unfortunately, I'm not on the same sheet of music as far as the descriptions go. So, can some one give me a short list and quick description of various playing styles? The playing styles I have heard are Pink Mohawk and Black Trench Coat, but I know there are more. Pink Mohawk = Over the top outrageous gaming (elf ninja strippers, bazooka clowns etc) Trenchcoat = Matrix style gunplay and 'cool' gameplay somewhat serious Dark Future= Using RAW. with RAW you are basically playing a futuristic version of 1984 where EVERYTHING is monitored (or perhaps a place where the Matrix and London surveillance of today is mixed). Normal = My prefered gameplay. No ultra surveillance and a smatter of pink mohawk to make the game fun and not all dark and gritty where EVERYONE wears dark sunglasses and dark trenchcoats (like sending nastygram filled with bees to your archnemesis)... |
|
|
![]()
Post
#3
|
|
Target ![]() Group: Members Posts: 38 Joined: 16-September 09 From: Germany Member No.: 17,643 ![]() |
In a Pink Mohawk game, a big gun is good, and a bigger gun is even better. (IMG:style_emoticons/default/smile.gif) The PC's actions have little consequences, the cops won't get them if the aren't REALLY stupid.
The trechcoat style is sometimes referred to as "Mirrored Shades" and involves more planning and more consequences, like The Jopp said. |
|
|
![]()
Post
#4
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,598 Joined: 24-May 03 Member No.: 4,629 ![]() |
I normally run with what I call "Cyber Noir", where good guys are few and far between, but do exist, corruption has gotten ahead and settled in, and the heroes have feet of clay. The phrase used is "In traditional fiction, the right guy does the right thing at the right time ... in noir, one of those is wrong."
Streets are darker, rain is common, and it feels like everyone's on the take. |
|
|
![]()
Post
#5
|
|
Target ![]() Group: Members Posts: 67 Joined: 17-June 09 From: Maine Member No.: 17,288 ![]() |
I guess my prefered style is something of a hybrid between Pink Mohawk and Mirror shades. Call it Gonzo.
Gonzo=Over the top characters. (Four armed surge gunbunnies, 13yr old super genius hackers, The worlds greatest sniper, Metasapients recycling drones, Amnesiac free spirits.) Then the characters are played straight with an eye to the "reality" of their stats and the consequences of their actions. |
|
|
![]()
Post
#6
|
|
Moving Target ![]() ![]() Group: Members Posts: 202 Joined: 6-May 09 Member No.: 17,145 ![]() |
tho I still haven't gotten into a Shadowrun game yet I would say I´m kinda more Pink Mohawk then trenchcoat...but then again my top #1 comicbook "heroes" are the Punisher and Deadpool, kinda gets the idea what kind of character I like to play X)
|
|
|
![]()
Post
#7
|
|
Moving Target ![]() ![]() Group: Members Posts: 284 Joined: 16-June 05 Member No.: 7,450 ![]() |
What's been put down for both Pink Mohawk and Black Shades is about what they are. But what I notice is that they are much more how the players view the game then how the total group plays the game.
Example: We have a few characters in our group that fall into the Pink Mohawk range of play. They bring it loud and play it loud. They don't care and pay no never mind to consequences for their actions. They shoot first and shoot later. But then you have the 'professionals' that get the job done clean, efficiently, with no loose ends. They wrap up all data trails, keep their shell casings, and make sure that nothing can be traced back to them. And then you have the people that fall in a scale of those extremes. I think of Pink Mohawk as being on the left end, and Black Shades being on the right. A very left attitude is bringing a Panther Cannon to lunch and generally wasting ammo on the cops, the pedestrians, and anyone that gets in your way. A very right approach means that most of the game is planning, back office deals, calls to make cover ups, and then only about two seconds of action. Then, everything else is wrap up and securing the run. So really, it's more of a scale in my opinion then it is a full game style. People will play both extremes at one point or another, setting the game's average at something that's doable. |
|
|
![]()
Post
#8
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
i prefer electric blue or toxic green mohawks myself. pink is just not my colour.
Black Tranchcoat and Mirror-Shades are fine and dandy, but there comes a time, when you have to be a sourly troll and say"Gimme that fully automatic shotgun, i have had enough" |
|
|
![]()
Post
#9
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
I rank them as:
Pink Mohawk: Full out Punk, the good guys never win, the bad guys are worse than the sociopaths, and over-the-top action is how you do things. Bring lots of drugs and even more ammo! Mirrorshades: Far more professional and strict. Lots of planning, detail, contacts used, preparation, and use of the mind. Corruption is strife, however, and unless you've gone on a double-digit murder spree of security and police officers, freedom is only a bribe to the right person away. Trenchcoat: A combination of the two. You start out Mirrorshades, but when/if something goes wrong, the coats come off and the 'hawks come out, complete with Gatling Guns and PACs. |
|
|
![]()
Post
#10
|
|
Moving Target ![]() ![]() Group: Members Posts: 284 Joined: 16-June 05 Member No.: 7,450 ![]() |
I rank them as: Pink Mohawk: Full out Punk, the good guys never win, the bad guys are worse than the sociopaths, and over-the-top action is how you do things. Bring lots of drugs and even more ammo! Mirrorshades: Far more professional and strict. Lots of planning, detail, contacts used, preparation, and use of the mind. Corruption is strife, however, and unless you've gone on a double-digit murder spree of security and police officers, freedom is only a bribe to the right person away. Trenchcoat: A combination of the two. You start out Mirrorshades, but when/if something goes wrong, the coats come off and the 'hawks come out, complete with Gatling Guns and PACs. But...that's, like, every Shadowrun game ever. |
|
|
![]()
Post
#11
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
But...that's, like, every Shadowrun game ever. So I'm accurate then. (IMG:style_emoticons/default/biggrin.gif)
|
|
|
![]()
Post
#12
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
yes, for someone who never actually played shadowrun, you are pretty much spot on . .
*runs for his worthless life* |
|
|
![]()
Post
#13
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,973 Joined: 4-June 10 Member No.: 18,659 ![]() |
I rank them as: Pink Mohawk: Full out Punk, the good guys never win, the bad guys are worse than the sociopaths, and over-the-top action is how you do things. Bring lots of drugs and even more ammo! Mirrorshades: Far more professional and strict. Lots of planning, detail, contacts used, preparation, and use of the mind. Corruption is strife, however, and unless you've gone on a double-digit murder spree of security and police officers, freedom is only a bribe to the right person away. Trenchcoat: A combination of the two. You start out Mirrorshades, but when/if something goes wrong, the coats come off and the 'hawks come out, complete with Gatling Guns and PACs. That's pretty accurate, yeah. My players generally lean towards the Trenchcoat side of things. Usually it's all clean and pristine, but occasionally they end up going after some contact who fucked 'em over and hung them out to dry with a pair of bolt cutters, intent on mailing his nose to his momma. (IMG:style_emoticons/default/silly.gif) |
|
|
![]()
Post
#14
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
|
|
|
![]()
Post
#15
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
i know.
and i still pity you for never getting to play yourself. you should try it in a game where bull masters. and watch him squirm trying to keep you under control ^^ |
|
|
![]()
Post
#16
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,286 Joined: 24-May 05 From: A 10x10 room with an orc and a treasure chest Member No.: 7,409 ![]() |
Cyberpirate- More globetrotting than a usual game with a lot more burning and pillaging. One step ahead of the law the whole time, ends with a bang.
|
|
|
![]()
Post
#17
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 ![]() |
Pink mohawk and black trench coat are the ends of the scale, so neither is that practical. A pink mohawk game with no consequences or depth gets boring after a while - you might as well simply play an FPS if that's what you're after. One problem with a pink mohawk game is that Shadowrun is set up so there are consequences for going wild. Completely ignoring them is not only playing that FPS, but playing it in god mode. Reallllly boring. The other problem is the mechanics of the game - it is easy to get one-shot kills, and a lot harder to defend against them. Shadowrun is a pretty tactical game. If you go in guns blazing, your characters typically won't last terribly long - unless the GM is letting you rip through sub-par opposition all of the time.
But on the other hand, black trenchcoat can get a bit mind-numbing - who wants to waste a lot of time planning every last detail (some people do like that)? The biggest problem is that if you truly fully use all of the means that are out there to track or defend against the runners, the whole premise of the game (freelance expeditors who are ghosts in the system) flat out doesn't work. They will get nabbed the first job they do. I like a bit of a mix of the two. Have a game that resembles an action movie more than real life, but, although there is "rule of cool" and things are overall more anarchic, there are still consequences, and still some lines that you cross at your peril. Legwork and a bit of planning are needed to do the job, but you can come up with a relatively simple plan and hit the ground running with it, then lay low for a bit waiting for the heat to die down. Use the Runners Companion mitigating flavor text for the surveillance society - there is a combination of a data glut, frequently forged (and therefore not very trustworthy) information, and data balkanization between paranoid corporate competitors. Within the game, you can also have variance among the PCs. Maybe one is a former company man, a cold hard pro, while the mage is a comparatively naive eco-shaman, and the adept is an ork ganger who is streetwise but flashy and flamboyant. My favorite shadowrun teams aren't all pros or all punks, but an interesting mix of the two. |
|
|
![]()
Post
#18
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Personally I'm a fan of Pink Trenchcoat.
(Go on, think of Morpheus in a pink trenchcoat. Do it. Now describe how that feels. That's right. Seriously silly.) It's a style characterized by being over the top, when it's needed, subtle when it's appropriate, meticulous planning that gets thrown out the window the moment the GM throws a stiff breeze at it, and big guns (well, ok, medium guns, but $400,000 worth of ammo in 12 seconds). Consequences when you done gone fucked up, or when the plot requires it. Success is generally determined by whether or not you got paid. Things might get dicey and you might blow up a fireworks factory once in a while, but the corps won't ever trace you back to your safehouse if you did the job you were paid to do Typically not a lot of extras (as sticking around tends to be more risk than reward), but sometimes you can get clever. I'd equate it to Liberal Crime Squad. In LCS, there's two ways you can play: 1) The way that it was intended (buying a liberal gun, some liberal ammo, and liberally spraying liberal lead into conservative flesh) and getting yourself killed inside a week when the CCS rolls a tank through your front door. This would be pink mohawk. 2) Winning (be charismatic, recruit followers, abduct high ranking conservatives, brainwashing them into sleeper agents, and defending yourself against all crimes in court to a standing ovation and an acquittal of all charges ("murder, arson, and jaywalking" of course)). This would be pink trenchoat. |
|
|
![]()
Post
#19
|
|
Moving Target ![]() ![]() Group: Members Posts: 662 Joined: 25-May 11 Member No.: 30,406 ![]() |
I think the OP has his definitions of "pink mohawk" and "black trenchcoat/mirrored shades" down if he cuts out the various prejudices out of the answers he got.
I run a black trenchcoat side-of-the-spectrum cyber noir type of game. There is not a huge emphasis on planning, as some have suggested of the style; just there are consequences for needless murder of CorpSec mooks, liberal use of grenades, blowing up buildings, shooting police or innocent bystanders, and you wanna think twice before you knife that made man to death ... |
|
|
![]()
Post
#20
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
I haev never really gotten to play the over the top games, not in a scale of firepower but of characters.
I want the 6 limbed electronic junkie who's indebted to Mitsuhama with a dead end day job. I want the Drone carrier AI that consists of a fleet of 14 minidrones and a Tower drone carrier trying just to survive and improve his flying 'home'. I want full borg human that no longer trust flesh and reminds people of a swiss army knife with mental issues. I want the adept troll knife tosser that can throw a pillow through a brick wall. And finally I want the pacifist hobo troll with maximized mystic armor and insane body stats who just wants his hobo friends to not get hurt. |
|
|
![]()
Post
#21
|
|
Moving Target ![]() ![]() Group: Dumpshocked Posts: 681 Joined: 23-March 10 From: Japan Member No.: 18,343 ![]() |
|
|
|
![]()
Post
#22
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
This one made me smile. I want that one too. -D Well, he IS possible. Maximize strength, add missile mastery and all bells and whistles added to that (Metagenic improvement and bioware) and he would have a STR of 14 and with Power Throw it went to 18. Missile mastery gives ANY object STR/2 P damage as thrown damage. He is also a pathetic hacker but no one disagrees witha troll at STR14 and killing hands... So, fluffy pillow becomes anti anything weapon at 9P AP- I call him Sandman... (IMG:style_emoticons/default/grinbig.gif) |
|
|
![]()
Post
#23
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,168 Joined: 15-April 05 From: Helsinki, Finland Member No.: 7,337 ![]() |
Pink mohawk and black trench coat are the ends of the scale, so neither is that practical. A pink mohawk game with no consequences or depth gets boring after a while - you might as well simply play an FPS if that's what you're after. One problem with a pink mohawk game is that Shadowrun is set up so there are consequences for going wild. Completely ignoring them is not only playing that FPS, but playing it in god mode. Reallllly boring. The other problem is the mechanics of the game - it is easy to get one-shot kills, and a lot harder to defend against them. Shadowrun is a pretty tactical game. If you go in guns blazing, your characters typically won't last terribly long - unless the GM is letting you rip through sub-par opposition all of the time. But on the other hand, black trenchcoat can get a bit mind-numbing - who wants to waste a lot of time planning every last detail (some people do like that)? The biggest problem is that if you truly fully use all of the means that are out there to track or defend against the runners, the whole premise of the game (freelance expeditors who are ghosts in the system) flat out doesn't work. They will get nabbed the first job they do. I like a bit of a mix of the two. Have a game that resembles an action movie more than real life, but, although there is "rule of cool" and things are overall more anarchic, there are still consequences, and still some lines that you cross at your peril. Legwork and a bit of planning are needed to do the job, but you can come up with a relatively simple plan and hit the ground running with it, then lay low for a bit waiting for the heat to die down. Use the Runners Companion mitigating flavor text for the surveillance society - there is a combination of a data glut, frequently forged (and therefore not very trustworthy) information, and data balkanization between paranoid corporate competitors. Within the game, you can also have variance among the PCs. Maybe one is a former company man, a cold hard pro, while the mage is a comparatively naive eco-shaman, and the adept is an ork ganger who is streetwise but flashy and flamboyant. My favorite shadowrun teams aren't all pros or all punks, but an interesting mix of the two. This is where I stand. I like having a mix of characters in a group, but I agree going too far to one side or the other can really dampen the fun/make it boring(for me, again, others may like it fine one way or the other.) I do like playing more weird characters than normal(a Bear shifter with Shift Elf, a Fomori with Elongated Legs and biosculpting to make him look like a giant human with horns, a huge demon-elf guy with cyber demon legs), but at the same time, I do like some of the more undercover and mirror-shadesy aspects and having to use wide mixes of skills and the like, as well as varied other character types(a young troll hacker, a dwarf magician/investigator). I'm essentially all over the place with moods and the like, and even power levels(we typically like a cut above average-750 Karma level, with races costing, but sometimes I like 400 BP or even something like 320 BP once in a great while, I suspect the latter I like using as numbers exercises.) I also like it when sometimes it pays to be subtle, other times loud, and I do like consequences for being stupid, but not breathing wrong. Then again, power levels/BP and Karma aren't necessarily linked to the Mohawk-Mirrorshades scale; you can have very high level Mirrorshades, or 300 BP Pink Mohawk-if anything, it's easier, IMO, to play a Mohawk game with LOWER power since all you need is ''Destroy Stuff Skill, Item In Which To Destroy With, Loud and Cheap Cyber, Go''. Mirrorshades usually requires a wide variety of skills spread around several people, subtle but good bioware which is expensive, and wanting backup on both-you probably don't want to play a one-trick pony in a pure mirrorshades game). |
|
|
![]()
Post
#24
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 ![]() |
This is where I stand. I like having a mix of characters in a group, but I agree going too far to one side or the other can really dampen the fun/make it boring(for me, again, others may like it fine one way or the other.) Yes, I can see how games can have a hard time findinga place for the Nartaki X6 arms with elongated limbs, Setae hands, monkey grip and insectoid features who claims to NOT be from Chicago and is NOT an insect spirit host with Astral Hazing and Bad Vibe... (IMG:style_emoticons/default/grinbig.gif) But I'd really like to play that dude... |
|
|
![]()
Post
#25
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
I haev never really gotten to play the over the top games, not in a scale of firepower but of characters. I want the 6 limbed electronic junkie who's indebted to Mitsuhama with a dead end day job. I want the Drone carrier AI that consists of a fleet of 14 minidrones and a Tower drone carrier trying just to survive and improve his flying 'home'. I want full borg human that no longer trust flesh and reminds people of a swiss army knife with mental issues. I want the adept troll knife tosser that can throw a pillow through a brick wall. And finally I want the pacifist hobo troll with maximized mystic armor and insane body stats who just wants his hobo friends to not get hurt. What about the full borg elf, with flying modular cyber limb drones? "Name's Tinker Toy." Each limb is also a gun. How about the troll logic 1 hacker? *PUNCH SERVER, GRAB PARTS* "Dis hard drive, me think. Crack open later." Then there's Bear Who Walks Through Walls. |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 17th May 2025 - 09:48 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.