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#26
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Oh they can have astral projection.
but only for magic minutes, not for magic hours. |
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#27
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,010 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
Oh they can have astral projection. but only for magic minutes, not for magic hours. MitS, p24: "Magician adepts begin without access to astral space. They may purchase and use the power of astral perception normally but can never use astral projection." Actually, that might even override the usual Dual-Natured Critter+Magical Skills=able to project rule, hard to say. ~J |
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#28
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
It's an advanced meta tech for them.
You can initiate and learn to do it then. |
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#29
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,245 Joined: 27-April 07 From: Running the streets of Southeast Virginia Member No.: 11,548 ![]() |
There is a metamagic in the SOTA64 book that gives Astral Projection to those who only have Astral Perception. As Stahlseele said, it's for (Magic) minutes.
To get it though, you have to have only Astral Perception access to the Astral. |
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#30
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,010 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
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#31
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Target ![]() Group: Members Posts: 63 Joined: 13-August 12 Member No.: 53,136 ![]() |
As I suspected, one of the two mages complained all the night about the changes, even though I did let them re-adjust their characters (IMG:style_emoticons/default/frown.gif)
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#32
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Target ![]() Group: Members Posts: 63 Joined: 13-August 12 Member No.: 53,136 ![]() |
Here's another question:
The SEARCH power of a spirit, there is no explaination on how much time the spirit will need to find the item or if the spirit can be killed during the search "quest" or so. Yesterday this happened: The runners where infiltrating a big producer estate to find an ancient aztec skull and steal it. The skull in reality was a strong POWER FOCUS, and the producer was in reality a vampire. When they were inside the estate, one shaman summoned a spirit and ordered him to find the item. So I had to roll 2x his energy dices against a difficulty dependant on the material resistance. As the skull was in reality a strong power focus, I decided that the TN would have been the force level of the FOCUS. The spirit failed the test and so I just told the shaman that the spirit was "searching" in the estate, then after some minutes I said him the spirit was engaged in astral combat and killed. How should I have handled this power? Thanks for the answer. |
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#33
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
The fast reply is "hours."
The long reply is to check the actual rules, say, SR4 page 290 or SR4A page 297. It's listed right there in the description of the power. |
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#34
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Target ![]() Group: Members Posts: 63 Joined: 13-August 12 Member No.: 53,136 ![]() |
The fast reply is "hours." The long reply is to check the actual rules, say, SR4 page 290 or SR4A page 297. It's listed right there in the description of the power. But as the topic say, we are playing SR3 (IMG:style_emoticons/default/frown.gif) |
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#35
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
But as the topic say, we are playing SR3 (IMG:style_emoticons/default/frown.gif) Whoops, sorry, I forgot. XD SR3, I don't have handy. But the short answer is still "hours." You'll still find it under the Critter Powers section of the core book. |
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#36
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Remember that only Watcher Spirits get the Search Power.
And they still suck at searching/finding stuff with that one. |
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#37
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Whoops, sorry, I forgot. XD SR3, I don't have handy. But the short answer is still "hours." You'll still find it under the Critter Powers section of the core book. Well, In SR4A, the Search Power has an Increment of 10 Minutes... Not Hours. Unfortunately, IIRC, the Text for the Search Power in SR3 does NOT indicate any time increment (Duration was listed as Special) whatsoever. Maybe in MitS? |
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#38
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Watchers are the only spirits with Search Power, if i remember correctly.
And Watchers simply vanish after force hours. |
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#39
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,010 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
MitS, p99. Base time 20 minutes, multiplied by a factor related to the area being searched.
~J |
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#40
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Target ![]() Group: Members Posts: 63 Joined: 13-August 12 Member No.: 53,136 ![]() |
Thanks guys, Kagetenshi you are an encyclopedia! I checked on sr3 and critters, damn.
Thabks again |
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#41
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Target ![]() Group: Members Posts: 63 Joined: 13-August 12 Member No.: 53,136 ![]() |
Thanks guys, Kagetenshi you are an encyclopedia! I checked on sr3 and critters, damn.
Thabks again |
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#42
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Remember that only Watcher Spirits get the Search Power. And they still suck at searching/finding stuff with that one. That's a blatant falsehood. SR3 watchers get a unique power which is better than Search, as it is guaranteed to never fail. What determines success is merely how long it takes (which may exceed the watcher's lifespan). |
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