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#1
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Target ![]() Group: Members Posts: 41 Joined: 22-May 12 Member No.: 52,523 ![]() |
In SR4A, it says that people can detect concealed weapons using a perception test, applying the concealability modifiers.
My question is, what threshold do you use on the test? |
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#2
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 ![]() |
I think palming probably comes into play somewhere. My group would likely make it an opposed check.
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#3
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Target ![]() Group: Members Posts: 41 Joined: 22-May 12 Member No.: 52,523 ![]() |
I was thinking for a nonopposed test; PC's sitting at a table and simply being observed without his knowledge.
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#4
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,288 Joined: 4-September 06 From: The Scandinavian Federation Member No.: 9,300 ![]() |
I was thinking for a nonopposed test; PC's sitting at a table and simply being observed without his knowledge. Palming is to conceal the weapons better in the first place, otherwise threshold would be 1. An unskilled character is probably better off not rolling. The GM might simply roll a Palming test for a character secretly, so he doesn't know how well concealed his weapons are. |
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#5
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Moving Target ![]() ![]() Group: Members Posts: 755 Joined: 8-August 12 From: Geogia Member No.: 53,120 ![]() |
all weapons have a base conealabillityu modifier. light pistols get -1 or 0 heavy pistols are at 0 or +1 and so on and so forth. you could make somthing fromthis system. or do as stated above. or you could rule that he isnt hiding it.
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#6
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Target ![]() Group: Members Posts: 41 Joined: 22-May 12 Member No.: 52,523 ![]() |
Well, that makes palming a lot more important than I realized, for non-pickpocketers.
Thanks! |
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#7
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
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#8
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,288 Joined: 4-September 06 From: The Scandinavian Federation Member No.: 9,300 ![]() |
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#9
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,930 Joined: 9-April 05 From: Scandinavian Union Member No.: 7,310 ![]() |
You suddenly made me think of an old lecherous man called "The Palmer." Yesh, i can conceal it real good like miss... meh meh meh" I was more thinking off a mother getting her kids ready for school. "Now dear don't forget your switchblade... Tis rough times, here let me hide it for you" |
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#10
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 ![]() |
It's actually very hard to spot someone carrying a small (or not so small) gun in a decent appropriate holster. Particularly if they are not moving and are used to carrying it.
Not that reality has much to do with any of the SR gun rules... |
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#11
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Moving Target ![]() ![]() Group: Members Posts: 695 Joined: 21-March 09 Member No.: 17,002 ![]() |
It's actually very hard to spot someone carrying a small (or not so small) gun in a decent appropriate holster. Particularly if they are not moving and are used to carrying it. Not that reality has much to do with any of the SR gun rules... ..when combining Concealed Holster, decent Palming skill and Legerdemain-speciality ( That speciality is for hiding things under the clothing, right??), it is almost impossible to spot firearm.. |
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#12
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Moving Target ![]() ![]() Group: Members Posts: 310 Joined: 26-August 10 Member No.: 18,972 ![]() |
that is the point, though, isn't it? If concealment and legality was not an issue, I'd never carry less than a battle rifle or sniper rifle.
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#13
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Moving Target ![]() ![]() Group: Members Posts: 315 Joined: 6-August 06 Member No.: 9,032 ![]() |
Actually, that +6 perception modifier for katanas/assault rifles is not that bad at all. If you are good at palming, that won't help anybody to notice that large weapon you are carrying. RAW-shit as its best - again (IMG:style_emoticons/default/wink.gif)
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#14
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Moving Target ![]() ![]() Group: Members Posts: 695 Joined: 21-March 09 Member No.: 17,002 ![]() |
Actually, that +6 perception modifier for katanas/assault rifles is not that bad at all. If you are good at palming, that won't help anybody to notice that large weapon you are carrying. RAW-shit as its best - again (IMG:style_emoticons/default/wink.gif) ..so true.. Agility 9, Palming (Legerdemain) 6 (+2), and Lined Coat/Greatcoat.. (IMG:style_emoticons/default/cool.gif) |
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#15
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
It's not all that impossible to imagine someone concealing an assault rifle or a katana (especially a katana, which is a LOT less bulky than an assault rifle,) under an enormous, bulky coat.
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#16
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,930 Joined: 9-April 05 From: Scandinavian Union Member No.: 7,310 ![]() |
Would a troll hiding a human sized katana in his trenchcoat get an extra modifier? Bigger coat, smaller sword
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#17
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 ![]() |
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#18
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Moving Target ![]() ![]() Group: Members Posts: 651 Joined: 20-July 12 From: Arizona Member No.: 53,066 ![]() |
Under the Using Perception heading of the book there are some basic thresholds based on the observability of the target etc. for instance a hidden object has a threshold of 5+
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#19
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,930 Joined: 9-April 05 From: Scandinavian Union Member No.: 7,310 ![]() |
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#20
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
Hm, the troll called weapon rack, palming expert carries around half of the teams arsenal in his trenchcoat That's not so hard to imagine if most of the contents are assault rifles and smaller. Big sniper rifles is pushing it, and the rocket launchers and Steel Lynx are a little out-there, even for a troll. |
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#21
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,018 Joined: 3-July 10 Member No.: 18,786 ![]() |
That's not so hard to imagine if most of the contents are assault rifles and smaller. Big sniper rifles is pushing it, and the rocket launchers and Steel Lynx are a little out-there, even for a troll. "What's the concealability modifier on our Citymaster? 20, you say? I can do that." |
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#22
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,817 Joined: 29-July 07 From: Delft, the Netherlands Member No.: 12,403 ![]() |
For Assault rifles, just think of the bank robbery scene from the film HEAT...
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#23
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Moving Target ![]() ![]() Group: Members Posts: 695 Joined: 21-March 09 Member No.: 17,002 ![]() |
For Assault rifles, just think of the bank robbery scene from the film HEAT... Colt M733 in it's finest.. (IMG:style_emoticons/default/devil.gif) |
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#24
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Moving Target ![]() ![]() Group: Members Posts: 755 Joined: 8-August 12 From: Geogia Member No.: 53,120 ![]() |
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#25
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,288 Joined: 4-September 06 From: The Scandinavian Federation Member No.: 9,300 ![]() |
"What's the concealability modifier on our Citymaster? 20, you say? I can do that." Luckily, the concealability modifier on anything larger than assault rifles/swords is more akin to "yeah, right!" +6 for rifles and swords seems fine to me, what is really silly is that if someone feels your jacket he only gets +3 instead.... |
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