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> /dev/grrl's development..., Because we don't want to thread-steal from a publication announcem
Lionhearted
post Mar 26 2013, 05:50 PM
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I'd say you run a bigger risk of being forced into a situation where you're likely to kill someone as a shadowrunner.
But it's not like it's an inevitable event.
Sometimes a thief is just a thief.
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hermit
post Mar 26 2013, 05:52 PM
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You can always opt for non-lethal approaches.
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KarmaInferno
post Mar 26 2013, 06:06 PM
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The worry isn't feeling strong emotions after killing someone.

The worry is when you stop feeling any.

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-k

Old Man Jones stopped feeling anything about 40 years ago...
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ChromeZephyr
post Mar 26 2013, 06:13 PM
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A) "That man had a family!"

B) "And?"

A) ".....Get help, dude."

B) "Tried it. After the third shrink killed themselves the clinic told me to stay away."
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CanRay
post Mar 26 2013, 06:23 PM
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QUOTE (Grinder @ Mar 26 2013, 06:33 AM) *
Learning from a ruthless, soulless dude like Kane will certainly help her. Not. Seriously, when has Kane become one of the cool guys? I mean, the same guy who sold ship containers full of unwilling organ donators and is wanted as war criminal iirc?
Kane is a playing style for players, and is an older canon character. What makes him a "cool guy" is not what he does (which is horrendous!) but how he does it and not get caught (which is genius and seems completely opposite his online character.). /dev will hopefully learn the "how not to get caught" parts more than the "you can kill a man in a very painful way with a tea cup in fourteen different ways."

Also note that part of the Kane-Team training her is Kat, who we have next to no intel on, so she has a new parental-figure team that might balance her out nicely. Then again, Kat spent how long in an Azzie Prison? She could be worse than Kane. (And I type this as the rare person willing to write about Kat!)
QUOTE (KarmaInferno @ Mar 26 2013, 08:43 AM) *
Eh, even the new Lara isn't particularly weepy about her first kill, a little shaken perhaps.

Half a day later she's murdering folks by the dozens.

-k
Actually, she's quite sad at her first kill, which is a deer. She's shocked by what she did to a human, but he was actively trying to kill her, and that changed her perception quite a bit.
QUOTE (X-Kalibur @ Mar 26 2013, 11:14 AM) *
They apparently didn't want to go with a "Spec Ops: The Line" version of Lara who suffers from crippling PTSD.
Not crippling, but very much apparent. There's also a line from her retired SAS father-figure asking her about killing, where she explains just how surprisingly easy it was. Frankly, it just proves she's her Father's Daughter.
QUOTE (Patrick Goodman @ Mar 26 2013, 11:50 AM) *
Someone remind me why we're so eager to make /dev a killer. I think I missed it somewhere. (I do not subscribe to the theory that says, "All shadowrunners are killers and there's no way to avoid it." But I'm weird like that, I guess.)
I don't think it's eager (which is why we have so many voices going, "NO! DON'T DO IT! We just started to LIKE her!!!") as much as it is "if it does happen." She is being trained by Kane after all, and the guy thinks "subtle" is "not burning my name in the walls with Thermite as I leave."
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ChromeZephyr
post Mar 26 2013, 06:29 PM
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Heh, I remember the shadowtalk about him writing his name on an installation wall with a....minigun? HMG? AFB, can't remember exactly. Same shadowtalk mentioned him owning a racing team. I remember my teenage self going "How exactly do you remain a deniable asset at that point?"

Guess the answer is "Be than damned good at your job, and be willing to do horrible things most people get nightmares even contemplating."
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CanRay
post Mar 26 2013, 06:32 PM
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Also: "Be willing to do the dirty work no one else wants to touch in exchange for lots of favors and even more money!"

They'll never officially state it, but I'm willing to bet a lot of politicos are happy to have Kane on their speed dial, even if they have to keep the officials away from him with other favors.
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hermit
post Mar 26 2013, 06:34 PM
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QUOTE (ChromeZephyr @ Mar 26 2013, 07:29 PM) *
Heh, I remember the shadowtalk about him writing his name on an installation wall with a....minigun? HMG? AFB, can't remember exactly. Same shadowtalk mentioned him owning a racing team. I remember my teenage self going "How exactly do you remain a deniable asset at that point?"

Guess the answer is "Be than damned good at your job, and be willing to do horrible things most people get nightmares even contemplating."

He's a carribean pirate. Tall tales are their game. Hell, the most notorious crew of the 50s had a reality show as they pirated!
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bannockburn
post Mar 26 2013, 06:37 PM
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Whatever happened to the Gingerbread Man? I miss him.

°oO(I'm guessing, Kane happened to him.)
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ChromeZephyr
post Mar 26 2013, 06:38 PM
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Is that from Cyberpirates? I never got to read that one. And as for the tall tale, it wasn't Kane doing the shadowtalk. It was another 'runner ripping him a new one about his so-called "quest" to get Kat out of the Azzie prison. Though now that I think about it a little more, Kane mentioned the words on the wall, it was the other 'runner talking about the racing team.

Dammit, now I gotta look that up when I get home tonight. It was a fun little bit of shadowtalk.

edit:
QUOTE (bannockburn @ Mar 26 2013, 12:37 PM) *
°oO(I'm guessing, Kane happened to him.)


LOL. I can so see that in a post.

>>Whatever happened to [soandso]
-Runner Bob

>>I did.
-Kane.
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CanRay
post Mar 26 2013, 07:42 PM
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Kane and Gingerbread Man planned to have a free-for-all...

Kane showed up, Gingy didn't.
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Grinder
post Mar 26 2013, 07:58 PM
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QUOTE (CanRay @ Mar 26 2013, 07:23 PM) *
Kane is a playing style for players, and is an older canon character. What makes him a "cool guy" is not what he does (which is horrendous!) but how he does it and not get caught (which is genius and seems completely opposite his online character.). /dev will hopefully learn the "how not to get caught" parts more than the "you can kill a man in a very painful way with a tea cup in fourteen different ways."


Don't seem to be a wise choice, but time will tell if and how it changes /dev/grrl

QUOTE (CanRay @ Mar 26 2013, 07:23 PM) *
Also note that part of the Kane-Team training her is Kat, who we have next to no intel on, so she has a new parental-figure team that might balance her out nicely. Then again, Kat spent how long in an Azzie Prison? She could be worse than Kane. (And I type this as the rare person willing to write about Kat!)Actually, she's quite sad at her first kill, which is a deer. She's shocked by what she did to a human, but he was actively trying to kill her, and that changed her perception quite a bit.Not crippling, but very much apparent. There's also a line from her retired SAS father-figure asking her about killing, where she explains just how surprisingly easy it was. Frankly, it just proves she's her Father's Daughter.I don't think it's eager (which is why we have so many voices going, "NO! DON'T DO IT! We just started to LIKE her!!!") as much as it is "if it does happen." She is being trained by Kane after all, and the guy thinks "subtle" is "not burning my name in the walls with Thermite as I leave."


Isn't Kat featured in one of the latest fiction pieces? And used in Conspiray Theories by your Republican James Meiers as the guide to Washington, D.C. (or DeeeeeeeeeeeeeCeeeeeeeeeeeeee)?
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Critias
post Mar 26 2013, 08:25 PM
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I...Is there a reason you just called James Meiers a Republican?

I'm tired as hell and doped up on some sinus medication right now, but I feel like I must be missing something.
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Grinder
post Mar 26 2013, 08:28 PM
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Got the impression that he favors their mindset (not saying that it is a bad thing and certainly not meant as an insult... apologies if it came across as one); his write-ups of Denver, Washington, D.C, and UCAS in general gave me that impression very much.
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Patrick Goodman
post Mar 26 2013, 08:29 PM
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Yeah, James is a lot of things, but a Republican is not among them. Not to mention that the voice for the Washington FDC writeup was Kay St. Irregular (which I suppose is an easy enough mistake to make, given the similarity in Kat and Kay).
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Grinder
post Mar 26 2013, 08:30 PM
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*shakes fists* Thanks for the corrections. (IMG:style_emoticons/default/grinbig.gif)
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Patrick Goodman
post Mar 26 2013, 08:31 PM
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No problem. (IMG:style_emoticons/default/smile.gif)
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Critias
post Mar 26 2013, 08:38 PM
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QUOTE (Grinder @ Mar 26 2013, 03:28 PM) *
Got the impression that he favors their mindset (not saying that it is a bad thing and certainly not meant as an insult... apologies if it came across as one); his write-ups of Denver, Washington, D.C, and UCAS in general gave me that impression very much.

Heh, no. No. He's very much not (campaigned, etc, for Democrats in the past). In fact, it's our politics that we disagree about the most, as buddies (I'm the one that leans more to the right on a few issues).
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Pepsi Jedi
post Mar 26 2013, 08:47 PM
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QUOTE (Patrick Goodman @ Mar 26 2013, 12:50 PM) *
Someone remind me why we're so eager to make /dev a killer. I think I missed it somewhere. (I do not subscribe to the theory that says, "All shadowrunners are killers and there's no way to avoid it." But I'm weird like that, I guess.)


I was the one that "Started" It I guess, but as pointed out. It's -not-

"Yeah!!!! Lets make Dev Girl a rabid dog killer psycho!! YEAAAAH!!!!!"

it was "One of these days she's going to have to geek someone, and I hope they don't ruin the character when it happens. I hope it's cool. Instead of seeing a character that's grown up on Jackpoint and among shadowrunners, suddenly become a fluffy bunny hugging teen, crying her eyes out at what she's had to do"

You may not subscribe to the theory that states "All Shadowrunners are killers and there's no way to avoid it" but realistically, Shadowrunners are going to be in the position where they're going to -end up- killers, alot more than those that don't run the shadows. You can play nice all you want but by their very nature they're criminals. Even the lightest of shadowruns often breaks numerous laws. Often in multiple countries or extraterritorial zones. (( Going from a "Country" the UCAS to a Corp zone you're now basically an international criminal) and many runs end up with gunplay at some point along the line. Not all. But many. Guns are not statements of displeasure. They're meant to kill. That's their purpose. Even deckers, end up on site for many runs because corps are not utterly brain dead and they know that it's harder to get into stand alone systems. Sooner or later, yeah, even deckers are going to be in a firefight with Corpsec or the police.

Do they have a choice? Of course they do. They can surrender. (( Might get shot anyway)) but they don't --have-- to kill. That's why I pointed out 'Successful' Shadowrunners. If you get caught and thrown into corp jail or normal jail for 20 years, you might have not killed anyone but you're hardly a successful runner if you get caught and are 'out of the game'. That's if they don't just kill you out of hand for performing the shadowrun on what ever you're running against that week.

Can you play a total pacifist? Sure, but other people in your group are going to be the ones pulling the trigger. Where by you're guilty by association. The "Well... ----I---- didn't kill those 20 corpsec guards. the other 4 people in my team did. I was just there to hack' Is just a shield to make you feel better if you're part of the team that mowed them down. You even find it in our laws today. If someone dies during the commission of a felony in the US, everyone connected to that Felony is charged with the homicide. Be it manslaughter or murder. Go to rob a booze store with 3 of your friends. One of them shoots a guy. You all 4 get charged with the murder.

Can a Shadowrunner be idealistic? Sure. Can they try and minimize damage? Sure. Can their entire point be "Leave no trace. Let them never know you're there"? Sure that's the best kinda run. That's the aim of course.

Sadly both in the game and IRL things seldom happen that way. When the crap hits the fan, and you've got incoming weapons fire, you return fire, either 1) to escape, or 2) Just to save your own life. The other options are 3) Let um kill you, 4) Surrender and maybe get killed, or go to prison.

Dev is 'getting out in the world'. She's stepping out from behind the keys. She hired a group of runners and walked into a bar and put a gun to Kanes head. Sure, it's in good natured fun, to prove her rep (( Can you imagine Clockwork? he'd have collected the bounty.)) but still. She's 'grown up' with the runners. She's not the pacifistic type. If she keeps running the shadows, sooner or later a run will go bad, and it'll be

"Pull the trigger on that huge gun of hers, or.... surrender and go to jail or get killed" I don't see her as giving up.

Do I think she's a sociopath or psychotic? No. I'm sure she'll feel bad. I'm sure it'll 'change her' like taking a life changes anyone.

My original point is, basically, when that event comes to pass. When all the best planning in the world fails. When it's "Kill or be killed", as ----often---- happens running the shadows, and Dev pulls the trigger. I hope they don't have her react like an over emotional cry baby type lil girl. Because she's NOT that type person. She's a runner. At 17 years old she tracked down and put a gun to the Billion Dollar Man's head in a bar. She did what experienced and runners who have played the game for 20+ years couldn't do. The writers and company have put years into her as a maturing character, and if you take all that and throw it in the trash and have her, even as a young, but extremely skilled and growing experienced runner, 'break' because of the taking of a life. It'll be a waste.

As someone who likes the character. I hope that she wouldn't be wasted in that fashion.
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Lionhearted
post Mar 26 2013, 09:01 PM
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There's very few situations where you need to kill someone, there's a lot more where it seems like the easy way out. I'm not saying that it's all a dance on roses, but it's not as binary as you make it out to be.
Granted the company she keeps it might not be a given that there is other options then putting caps in someones head.

If she ends up killing someone, I rather have it be premeditated...
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Patrick Goodman
post Mar 26 2013, 09:02 PM
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I think I'm going to leave it at, "I think you're very wrong," and walk away before I go on another one of my rants about the moral compass and the darkening of the setting and all that. I think enough people are tired of that out of me right about now.

But before I go, I'm going to say that "criminal" != "killer." It doesn't have to happen that way. And even if she is a hardened shadowrunner, she's still a 17-year-old kid. IF it happens (not, as you seem to believe, when it happens), it's probably going to be devastating (at least if she still has a soul left after the shadows and her tutelage under Kane). I don't see how breaking down in tears at such a major event would be unwarranted. It's what she does afterward that would determine whether or not the incident was "a waste" or not.

And damned if I didn't start on the mini-rant anyway. Bye.
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hermit
post Mar 26 2013, 09:07 PM
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Darkening less so ... more ... numbing.
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Pepsi Jedi
post Mar 26 2013, 09:18 PM
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QUOTE (Lionhearted @ Mar 26 2013, 05:01 PM) *
There's very few situations where you need to kill someone, there's a lot more where it seems like the easy way out. I'm not saying that it's all a dance on roses, but it's not as binary as you make it out to be.
Granted the company she keeps it might not be a given that there is other options then putting caps in someones head.

If she ends up killing someone, I rather have it be premeditated...


You have runs where there are few situations where you need to kill someone? Or do you mean normal people, non shadowrunners?
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Lionhearted
post Mar 26 2013, 09:24 PM
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Last I checked shock weaponry and injection darts are both more discreet and less lethal then full-metal jackets.
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Pepsi Jedi
post Mar 26 2013, 09:47 PM
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QUOTE (Patrick Goodman @ Mar 26 2013, 05:02 PM) *
I think I'm going to leave it at, "I think you're very wrong," and walk away before I go on another one of my rants about the moral compass and the darkening of the setting and all that. I think enough people are tired of that out of me right about now.

But before I go, I'm going to say that "criminal" != "killer." It doesn't have to happen that way. And even if she is a hardened shadowrunner, she's still a 17-year-old kid. IF it happens (not, as you seem to believe, when it happens), it's probably going to be devastating (at least if she still has a soul left after the shadows and her tutelage under Kane). I don't see how breaking down in tears at such a major event would be unwarranted. It's what she does afterward that would determine whether or not the incident was "a waste" or not.

And damned if I didn't start on the mini-rant anyway. Bye.


Again, I gotta ask what kinda shadowruns you guys play. What are all those dozens and dozens of guns for? The books just on guns. Drones with guns. Giant cannons. Etc. do you guys just wave them around or is it kinda like the old GI Joe cartoon where the sky is fulla lasers but the worst that ever happens is a vehicle blows up or something, and noone ever really gets hurt? The books are flat out --full-- of tales from Shadowrunners killing people left right and center. Always have been. It doesn't focus on the slaughter too terribly much but to imply that it's not there is very strange. More so from someone that writes for them and such.

No "Criminal /= killer" Every time, but Shadowrunners aren't just shoplifters. Nor are they merely car thieves, or even burglars. (( Though a few specialize in that)) They're --Shadowrunners-- Not every run means the guns come out. I pointed out above that the 'best' run is when they don't even know you were there. That just rarely happens in game. If you always breach security, sneak in, sneak out. No violence, no battles ever, that's a very different game than is portrayed.

Shadowrunners by nature are breaking numbers of laws and they pack weapons, often military grade, to do so. Again, everyone's not shooting in the air then running up and punching someone in the jaw and leaving them dazed on the floor to run out and noone ever really gets hurt. Bullets flying back and forth, people get hurt, maimed and killed, that's at the very least and you hit every target you aim for and none of your bullets travel down range and hit things you're not aiming at. Bullets are not harsh language. They kill.

There is something to be said for a moral compass. There's groups that don't take assassinations. (( Though we have some that do)) That's fine. I'm pointing to the reality of the game/situation though. If you're "Extracting" Someone from an Aztechnology acrology and you get in a running battle with Corpsec, and you kill 20 people to get your run done.. you've still killed 20 people. Sure they're just 'mooks' and namless guards (to some) when you're playing the game, but you still shot and killed 20 people. If gangsters are protecting the warehouse you need to break into and perform a datasteal, and you kill the group of 5 to 10 of those, either gettting in, or getting out, you've still killed 5 to 10 people. Sure you didn't climb a lofty building top and snipe someone but you still killed.

I've played shadowrun for probably 15 to 18 years. I've had plenty of runs where noone died. I wouldn't call it the norm. Many of those where noone died, it wasn't for lack of lethal actions happening.
Do all shadowrunners have to kill merrily and with out remorse? No. Course not. But what kinda cake sort of runs are your groups all taking where this seems to just not come up? Most of my characters are more towards the 'good' side of the moral compass than 'bad'. The Ares Predator still comes out when Corp-sec starts shooting at my char though, and he or she will return fire.

You mention the Darkening of he Setting, how 'light' was the setting? By their nature, Shadowruns are highly illegal activities and more times than not people are shooting at each other or slicing one another up. It's pretty violent and dark at it's base. Violence is pretty much the norm. Heck, some of the fiction in one of the more recent books has a guy wacked out on sim chips thinking he's a sniper and shooting at someone on the street. BANG.. then some other guy shoots him dead and just walks off after a millimeter of a nod. "Just another day in 2052. Dirk told himself as he shook off the pain in his side and walked back to his doss. Not showing any weakness to the street monsters, of course …" Random chip head shoots him twice in the side. Stranger kills the guy, and it's just another day as he walks back to his house.

Again, I'm not saying Dev has to be a psycho, shooting babies and peeing on their bleeding corpses or anything, but if she's a shadowrunner, running the shadows for years, and when the situation comes where it's her life or the life of the guy trying to kill her, and she shoots and kills the guy/girl, I don't see it as being --devastating--. She's a shadowrunner. Not someone in the knitting club. Emotional, sure. Dramatic? Sure. If it's going to be so horrible and --devastating-- to her, then who are we looking at running the shadows now, sneaking off and tracking down Pirates wanted by multiple governments and corps and putting guns to their head? Because that sort of person, the one that hacks into governmental/corp databases, and personal comlinks of politicians and corp exects.. and you know. Walks into a bar and puts a gun to the head of a guy who's worth a billion dollars in bounties... isn't the sort that's going to be -devastated- by having to kill in self defense or on a run.
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