![]() |
![]() ![]() |
![]() |
![]()
Post
#176
|
|
Moving Target ![]() ![]() Group: Members Posts: 202 Joined: 24-May 13 From: UCAS Member No.: 103,046 ![]() |
I'm not sure that's 100% accurate. What you're describing is a function of system mastery which leads to the ability to quickly parse and discard inferior options for the goal that is being strived towards. All that changing up the creation system did was likely force choices which didn't matter to the goal (and thus had an equal zero value) or the method obfuscated the crap out of what a given option did. Any computer based RPG will reach a point that at any given point in time there is exactly one build that is superior to all others. WoW has been plagued by this forever and it's not just limited to builds but also in the optimization of action orders. However, those are terrible comparisons when placed against a TTRPG. In one you have an unthinking and predictable foe which means that the best build and best action order is a state which exists and can be known and most importantly repeated. In the other your "foe" is capable of independent thought and ingenuity which makes the best state indeterminant. Finally, computer games are very poor choice of comparison against a TTRPG because computer games would actually compile while TTRPG ruleset would make a compiler vomit errors.... and sheep. I guess it ultimately depends whether you are going for fluff and story telling vs. number crunching. Don't get me wrong, you can tell a story with just the number crunching; but I find the lack of realism that comes hand in hand with constant number crunching tends to drag the story telling down. IMO, anyway. |
|
|
![]()
Post
#177
|
|
Moving Target ![]() ![]() Group: Members Posts: 875 Joined: 16-November 03 Member No.: 5,827 ![]() |
Great for the overall health of the game? Sometimes not. Maybe, but we are not talking about something new here. SR has been around for 20 years, BP generation for around 10 or 15 years (I think it started with 100 points in the SR2 compendium?), so it seems that the player base is quite ok with having these possibilities without being overburden oder cherry picking. SYL |
|
|
![]()
Post
#178
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
|
|
|
![]()
Post
#179
|
|
Moving Target ![]() ![]() Group: Members Posts: 202 Joined: 24-May 13 From: UCAS Member No.: 103,046 ![]() |
|
|
|
![]()
Post
#180
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,962 Joined: 27-February 13 Member No.: 76,875 ![]() |
|
|
|
![]()
Post
#181
|
|
Moving Target ![]() ![]() Group: Members Posts: 202 Joined: 24-May 13 From: UCAS Member No.: 103,046 ![]() |
|
|
|
![]()
Post
#182
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,962 Joined: 27-February 13 Member No.: 76,875 ![]() |
we would too, but we have the Maple Leafs . . . thus, our hockey players play more golf than hockey . .. . lol And you're using a golf club for a weapon instead of water balloons filled with the tears of Leafs fans why? Serious waste of potential there. (IMG:style_emoticons/default/nyahnyah.gif) |
|
|
![]() ![]()
Post
#183
|
|
Moving Target ![]() ![]() Group: Members Posts: 202 Joined: 24-May 13 From: UCAS Member No.: 103,046 ![]() |
Back to topic, I would really like to see the rest of character development. I promised myself that I wouldn't get my hopes up, but now that I see the return of SR3 elements, I'm afraid I must break that promise. . . .
|
|
|
![]()
Post
#184
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
Back to topic, I would really like to see the rest of character development. I promised myself that I wouldn't get my hopes up, but now that I see the return of SR3 elements, I'm afraid I must break that promise. . . . I have to shy away from Character Development questions after what happened LAST time. (IMG:style_emoticons/default/sarcastic.gif)
|
|
|
![]()
Post
#185
|
|
Moving Target ![]() ![]() Group: Members Posts: 202 Joined: 24-May 13 From: UCAS Member No.: 103,046 ![]() |
I have to shy away from Character Development questions after what happened LAST time. (IMG:style_emoticons/default/sarcastic.gif) What happened last time? |
|
|
![]()
Post
#186
|
|
Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
He opened with a joke and it didn't go over well.
|
|
|
![]()
Post
#187
|
|
Moving Target ![]() ![]() Group: Members Posts: 422 Joined: 26-February 02 From: Columbus, OH Member No.: 875 ![]() |
No offense, but the freelancers and devs on this forum should probably not post in this kind of thread anyway. Your jokes sound funny to you (in-jokes always do) but to the rest of us it reads like you're lording secrets over us that we just aren't cool enough to know. Let us speculate and lose our minds, and then in a few weeks when the full rules are out you can tell us how wrong/dumb we are.
|
|
|
![]()
Post
#188
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
did i miss that?
or is my memory really that bad? |
|
|
![]()
Post
#189
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,962 Joined: 27-February 13 Member No.: 76,875 ![]() |
No offense, but the freelancers and devs on this forum should probably not post in this kind of thread anyway. Your jokes sound funny to you (in-jokes always do) but to the rest of us it reads like you're lording secrets over us that we just aren't cool enough to know. Let us speculate and lose our minds, and then in a few weeks when the full rules are out you can tell us how wrong/dumb we are. The joke wasn't in any way "inside", in that case. |
|
|
![]()
Post
#190
|
|
Moving Target ![]() ![]() Group: Members Posts: 422 Joined: 26-February 02 From: Columbus, OH Member No.: 875 ![]() |
Pardon my semantics - the point is that us normal people don't have the same info and should not be egged along by people who do.
|
|
|
![]()
Post
#191
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 ![]() |
|
|
|
![]()
Post
#192
|
|
The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
|
|
|
![]()
Post
#193
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,962 Joined: 27-February 13 Member No.: 76,875 ![]() |
|
|
|
![]()
Post
#194
|
|
Moving Target ![]() ![]() Group: Members Posts: 525 Joined: 20-December 12 Member No.: 66,005 ![]() |
Not that it matters, since SR5 is looking to be released anytime soon.
|
|
|
![]()
Post
#195
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Technically, they could have released the PDF already, seeing how it went to the printers . . last week?
But according to . . i think Hermit, the Quick Start Rules are planned for release on June 15th in english. |
|
|
![]()
Post
#196
|
|
Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
No offense, but the freelancers and devs on this forum should probably not post in this kind of thread anyway. Your jokes sound funny to you (in-jokes always do) but to the rest of us it reads like you're lording secrets over us that we just aren't cool enough to know. Let us speculate and lose our minds, and then in a few weeks when the full rules are out you can tell us how wrong/dumb we are. I understand and appreciate your point of view, but in this instance it's coming entirely out of left field and I feel it has nothing at all to do with the incident in hand. CanRay made a joke -- not a great joke, but by no means any sort of "inside" joke -- when starting a thread about the development of an NPC, and then, in his absence, that thread turned pretty ugly and evolved into a discussion of some heavy real-life topics like sexism and misogyny and stuff. I'm sorry that you feel him mentioning that post is something like lording secrets over you that you're not cool enough to know, or whatever, but in this case I think that's something more to do with you than with Ray or his intent. And, speaking for myself, the reason I take part in these threads is to answer what questions I can (without violating my NDA), to offer what clarification I can (likewise), and to -- as a for instance -- be able to say things like I did earlier, where I was able to point out that the +50% equipment prices for trolls were incorrect, and that they're only suffering a lifestyle increase (which is information I shared to keep people, hopefully, from losing their shit over essentially a typo, from spreading the word that trolls were going to be totally unplayable in SR5, and to keep rumors from spreading like wildfire). I'm sorry if you think that's somehow disruptive or counts as me lording secrets, but -- again -- it certainly wasn't my intent. Technically, they could have released the PDF already, seeing how it went to the printers . . last week? The copy of a file that goes to the printers is very much not the same pdf that gets sold as a pdf product. There's all manner of formatting and stuff that still has to happen. |
|
|
![]()
Post
#197
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Is not?
I thought the layout had to be done to be sent to the printers? |
|
|
![]()
Post
#198
|
|
Moving Target ![]() ![]() Group: Members Posts: 514 Joined: 31-July 08 From: Midwest, USA ~50mi NW of B.F.E. Member No.: 16,184 ![]() |
The printers pdf wouldn't need things like the bookmarks that make it into the pdf version that is sold.
|
|
|
![]()
Post
#199
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
i'd think that would be done first thing and then it would be sent off to the printers . .
|
|
|
![]()
Post
#200
|
|
Mr. Quote-function ![]() ![]() ![]() Group: Dumpshocked Posts: 1,317 Joined: 26-February 02 From: Somewhere in Germany Member No.: 1,376 ![]() |
Eh. I appreciate the comments that they can make - it some insight into what's going on that we wouldn't get otherwise. See, the thing is: I'm willing to put up with "baseless" (and in some cases even "stupid") assumptions by "commoners" like myself (or making such assumptions myself), but it certainly disturbs me when people who are (to an extend) "in the know" (and thus are not just "commoners", despite their claims of being "normal posters") start getting defensive when people speculate on limited information or resort to - what they deem - funny jokes ... and then go into hiding behind their NDA (again). I don't want them to leave and I even enjoy additional information once the product in question is availible to the masses, but I'd certainly like to see them being professional about it (regardless of how minor their indvidual professional involvement is) and really keeping it to themselves while being under NDA. In other words: I'd happily wait for that info in form of the final product if that spared me comments that are either totally unfunny or outright annoying to me. As always: YMMV |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 21st June 2025 - 07:54 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.