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> Firearms Companies and Megas, Who owns what? Prepare thyself for a wall of text...
Umidori
post Aug 7 2013, 08:59 PM
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QUOTE (Lionhearted @ Aug 7 2013, 12:57 PM) *
I don't think I know a single person that even owns a gun... Melee weapons? Sure I got a couple knives and swords myself...
But guns... Pretty much only big game hunters and criminals have those here...

Not that you'll be very effective at either big game hunting or criminality with a mere .22 target pistol. (IMG:style_emoticons/default/nyahnyah.gif)

~Umi
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Nath
post Aug 7 2013, 09:07 PM
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QUOTE (Vicar @ Aug 7 2013, 05:56 PM) *
I really don't know. What I do know is that in the 4E book Corporate Guide, on p. 122, which is the beginning of the NeoNET section, under "Major Divisions and Subsidiaries", Cavalier Arms Ltd. is listed.

Which sort of implies that NeoNet is at least majority shareholder.
Cavalier Arms status is somewhat updated in a comment posted on page 127, as having been "snatched away" by Reality, Inc. This is also mentioned on page 199, in the Lone Star section.

Of course, in Shadowrun, corporations are somehow able to steal subsidiaries, while in real life, this is just impossible in all but the most exotic shareholding structures and management carelessness. Subsidiary status requires ownership of a majority of the voting stock. It's an integral part of subsidiary definition that no one else can achieve control without buying shares from the parent company. And you cannot buy what isn't for sale.
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Tymeaus Jalynsfe...
post Aug 7 2013, 09:22 PM
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QUOTE (Umidori @ Aug 7 2013, 01:59 PM) *
Not that you'll be very effective at either big game hunting or criminality with a mere .22 target pistol. (IMG:style_emoticons/default/nyahnyah.gif)

~Umi


Depends upon the Big Game, I guess. (IMG:style_emoticons/default/smile.gif) Humans fall pretty easily to a .22, if you know what you are doing with it. I also knew a man (an Old-Timer whose only gun was a .22 bolt action rifle) who only ever hunted with a .22. Took Mountain Lion, Deer, and Boar (this was in Texas, on the Edwards Plateau) with it, along with smaller game.
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Umidori
post Aug 7 2013, 09:28 PM
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If you're good enough to hit a vital spot with the first shot, then yeah you don't need anything heavier. I wouldn't hunt a bear or a moose with a .22, though. Not enough stopping power.

That said, a bolt-action rifle is innately more powerful than a .22 target pistol, even if both are chambered for identical .22 LR rounds, and cougars, deer, and boars are more "medium" game than big game. (IMG:style_emoticons/default/nyahnyah.gif)

~Umi
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Tymeaus Jalynsfe...
post Aug 7 2013, 09:48 PM
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QUOTE (Umidori @ Aug 7 2013, 02:28 PM) *
If you're good enough to hit a vital spot with the first shot, then yeah you don't need anything heavier. I wouldn't hunt a bear or a moose with a .22, though. Not enough stopping power.

That said, a bolt-action rifle is innately more powerful than a .22 target pistol, even if both are chambered for identical .22 LR rounds, and cougars, deer, and boars are more "medium" game than big game. (IMG:style_emoticons/default/nyahnyah.gif)

~Umi


Yep, Very True... I know he took a few Mule Deer with it, but there really is a lack of Really Big Game, like what you find North of Texas.
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Wakshaani
post Aug 7 2013, 10:42 PM
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QUOTE (Nath @ Aug 7 2013, 03:07 PM) *
Cavalier Arms status is somewhat updated in a comment posted on page 127, as having been "snatched away" by Reality, Inc. This is also mentioned on page 199, in the Lone Star section.

Of course, in Shadowrun, corporations are somehow able to steal subsidiaries, while in real life, this is just impossible in all but the most exotic shareholding structures and management carelessness. Subsidiary status requires ownership of a majority of the voting stock. It's an integral part of subsidiary definition that no one else can achieve control without buying shares from the parent company. And you cannot buy what isn't for sale.


Some of that has to do with teh legal action of Cavalier's being inherited by the current CEO ... it was tied up in courts for years and things got complicated. (See also Harmony Gold and the Robotech franchise)

Otherwise, chunks get sold now and then to generate cash for needed stuff. The new Matrix, for example, cost NeoNET and MCT huge volumes of capital, which they had to generate by selling off assets and doing some stock finagling. Bit of a gamble that they hope pays off more than what they lose in the sale. This is how, for instance, Renraku got control of GridGuide ™.
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Faelan
post Aug 7 2013, 11:33 PM
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.460 Rowland when you want that 1911 frame with the punch of a .44 Magnum.
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TheOneRonin
post Aug 8 2013, 01:34 AM
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QUOTE (Faelan @ Aug 7 2013, 07:33 PM) *
.460 Rowland when you want that 1911 frame with the punch of a .44 Magnum.


Better yet, a LAR Grizzly in .45 Winchester Magnum.
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Vicar
post Aug 9 2013, 05:02 AM
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QUOTE (Nath @ Aug 7 2013, 03:07 PM) *
Cavalier Arms status is somewhat updated in a comment posted on page 127, as having been "snatched away" by Reality, Inc. This is also mentioned on page 199, in the Lone Star section.

Huh. Thanks for that, I'd missed it before. So NeoNet no longer owns Cavalier Arms.
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Wakshaani
post Aug 9 2013, 07:24 AM
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QUOTE (Vicar @ Aug 9 2013, 12:02 AM) *
Huh. Thanks for that, I'd missed it before. So NeoNet no longer owns Cavalier Arms.


NeoNET's on the board, IIRC. They still have shares, just not a majority. I *ant* to say it was something like "There are a thousand shares of Cavalier. Goodman had 800, but when he died, they fell into legal limbo. NeoNET has the majority of teh 200 that are still operational, so they're the boss." Then the courts finally ruled about teh stock, unlocked everything, and the new guy got control.

Something vaguely along those lines. It's complicated. (IMG:style_emoticons/default/smile.gif)

At any rate, Cavalier is the new maker of the Thunderbolt. I'm not at all sure what else they'll be making.
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RHat
post Aug 9 2013, 07:35 AM
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QUOTE (Wakshaani @ Aug 9 2013, 12:24 AM) *
At any rate, Cavalier is the new maker of the Thunderbolt. I'm not at all sure what else they'll be making.


They did have some really nice pieces in the supplements - the Sheriff, for example, is really nice. I'm a bit curious as to what the Thunderbolt is gonna look like in SR5...
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Wakshaani
post Aug 9 2013, 07:58 AM
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QUOTE (RHat @ Aug 9 2013, 01:35 AM) *
They did have some really nice pieces in the supplements - the Sheriff, for example, is really nice. I'm a bit curious as to what the Thunderbolt is gonna look like in SR5...


I saw a few things from them in Arsenal the other day and it reminded me that I don't know what all guns that they make.
Anybody know offhand?
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RHat
post Aug 9 2013, 08:11 AM
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SafeGuard (Taser)
Scout (Holdout)
Deputy (Heavy Pistol, Revolver)
Lancer (Shotgun w/ Underbarrel Grenade Launcher)
Sheriff (Heavy Pistol, Revolver, High Powerer)
Dragoon (Light Pistol, Troll Sized)

That's all I can find for now (checked SR4A, Arsenal, GH1, GH2). Kind of amazed that they don't have a rifle printed, actually.
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Wakshaani
post Aug 9 2013, 02:41 PM
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QUOTE (RHat @ Aug 9 2013, 03:11 AM) *
SafeGuard (Taser)
Scout (Holdout)
Deputy (Heavy Pistol, Revolver)
Lancer (Shotgun w/ Underbarrel Grenade Launcher)
Sheriff (Heavy Pistol, Revolver, High Powerer)
Dragoon (Light Pistol, Troll Sized)

That's all I can find for now (checked SR4A, Arsenal, GH1, GH2). Kind of amazed that they don't have a rifle printed, actually.


*scribble scribble* Thank you! And noted about the rifle.
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CanRay
post Aug 9 2013, 03:36 PM
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SR5, pages 428-429: Cavalier Arms Crockett EBR
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Nath
post Aug 9 2013, 05:02 PM
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QUOTE (Wakshaani @ Aug 9 2013, 09:24 AM) *
NeoNET's on the board, IIRC. They still have shares, just not a majority. I *ant* to say it was something like "There are a thousand shares of Cavalier. Goodman had 800, but when he died, they fell into legal limbo. NeoNET has the majority of teh 200 that are still operational, so they're the boss." Then the courts finally ruled about teh stock, unlocked everything, and the new guy got control.
It wouldn't work on existing shares. Even if their ownership is unsure, they still exist and still are counted as voting. The only exception I can think of is if the shares ownership happens to go to the company itself. As strange as it may sound, it is not uncommon for large corporations to own shares in themselves for one reason or another, and state law or corporate by-laws usually have provisions that remove these shares' voting rights in this situation.

You may also pull a similar trick with stock options. The shares stock options entitle to don't exist (and thus do not count as voting) as long as the option is not exercised.
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kzt
post Aug 9 2013, 05:51 PM
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QUOTE (Vicar @ Aug 7 2013, 12:10 AM) *
Dammit, you're right. Why'd I think the Warhawk was Dirty Harry's gun? Oh yeah, because it says it is in the 4A book: "Feeling lucky, punk?" p.317.

You know the people who wrote SR4A and you still believed it? (IMG:style_emoticons/default/nyahnyah.gif)
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RHat
post Aug 9 2013, 08:50 PM
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QUOTE (CanRay @ Aug 9 2013, 08:36 AM) *
SR5, pages 428-429: Cavalier Arms Crockett EBR


Ah, right. Still, seems like they'd produce some sort of old-west-made-modern sport or sniper rifle.
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Wounded Ronin
post Aug 10 2013, 09:04 PM
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Back in the SR3 days I always felt that there should be a hilariously overpowered troll small arms category, where only a troll can use it and the damage code is a bit higher than what anyone else can get for an analogous weapon system.

I'm thinking something like a gigantic .50 cal submachine gun, or some such. In an emergency if a non-troll grabs it and uses it he or she takes Stun damage per round discharged.

I guess to really deal with that you'd need weapon handling rules, such that those weapons were less effective indoors or harder to use in some ways compared to a normal sized weapon.

Personally I'd make them a bit less reliable too since on some level they'd probably be seen as novelty weapons. Eg. IMI's reputation for unreliable DEs.
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Wounded Ronin
post Aug 14 2013, 05:55 AM
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Now that I think of it, with the emphasis SR places on initiative and number of action, as well as all the guns, there should be stuff on how your webbing or tac gear speeds or slows your actions.

CCW type stuff could slow you down a bit, and you might be able to be a bit faster with minimal retention competition type stuff, but then have a chance of stuff falling off your belt if you take a spill or something like that.

I can see the difference between MOLLE and ALICE being a slight bonus or malus to initiative if you're going to reload or quick draw something.
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DWC
post Aug 14 2013, 04:01 PM
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QUOTE (CanRay @ Aug 9 2013, 11:36 AM) *
SR5, pages 428-429: Cavalier Arms Crockett EBR


Also soon to be among the best selling firearms in the shadowrunning community, especially once that full-auto trigger group and belt feed mechanism become available in Duffel Bag of Guns.
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Voran
post Aug 14 2013, 10:53 PM
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QUOTE (DWC @ Aug 14 2013, 11:01 AM) *
Also soon to be among the best selling firearms in the shadowrunning community, especially once that full-auto trigger group and belt feed mechanism become available in Duffel Bag of Guns.



I figure its the future version of the M14. Which was a fave of mine to play with in previous versions (usually had to kitbash it with rules).
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CanRay
post Aug 15 2013, 01:59 AM
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The Cavalier Arms Crockett EBR would be greatly helped with the ability to hide it by breaking it down. Let's face it, a "True" sniper rifle isn't used by Shadowrunners often, as a DMR or a Hunting Rifle works for them just fine, and the Crockett is a nice compromise. (IMG:style_emoticons/default/biggrin.gif)
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Wakshaani
post Aug 25 2013, 05:10 AM
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The important question has been missed:

Does it come with a gen-u-ine 'coonskin cap with every purchase?
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CanRay
post Aug 25 2013, 03:02 PM
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If by "Vat-Grown Fur", yes. (IMG:style_emoticons/default/nyahnyah.gif)
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