![]() |
![]() ![]() |
![]() |
![]()
Post
#26
|
|
Moving Target ![]() ![]() Group: Members Posts: 576 Joined: 6-May 10 From: Front Range Free Zone Member No.: 18,558 ![]() |
Hm...I wonder if a tank and face combo is viable. A big loud mouth smack talking troll that can take it on the chin. He sure can't hurt anyone, but with his insanely offensive insults to the opponents, who wouldn't want to geek him?
|
|
|
![]()
Post
#27
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Shadowrun is, technically speaking, a game of Glass-Cannons, where many things can hurt many other things more than these other things are capable of withstanding such damage.
So, in theory, the idea of a Tank-Built is a flawed Premise from the beginning. The best Tank is one that deals enough damage to be the most important Target but then does not take the Damage thrown at him. But not by being big and tough(though for me Troll-Fan that's certainly a plus) but better by simply not being where the damage is. Dodging Damage is better than staging Damage down. This works to some degree, but only as long as not more than one enemy is concentrating fire on you. |
|
|
![]()
Post
#28
|
|
Moving Target ![]() ![]() Group: Members Posts: 364 Joined: 12-July 13 Member No.: 127,215 ![]() |
Hm...I wonder if a tank and face combo is viable. A big loud mouth smack talking troll that can take it on the chin. He sure can't hurt anyone, but with his insanely offensive insults to the opponents, who wouldn't want to geek him? Intimidate and telling people to lay down works wonders. The skill would be thrown weapons and the specialization grenades i think... maybe smoke grenades. |
|
|
![]()
Post
#29
|
|
Target ![]() Group: Members Posts: 64 Joined: 21-August 09 Member No.: 17,527 ![]() |
Having an almost 3m troll bearing town on your position to take some of the heat off the glass cannons in the party can be an advantage. I had a player who had made a troll with the intent of being a bullet magnet. Every time the group would get pinned down, he'd rush out of cover and then run hell bent for leather at the enemy which meant their field of vision was rapidly being filled by a wall of armored muscle.
He was pretty decent at pulling some of the heat off the rest of the group by being as imposing and immediately threatening as he could be. Calling the archetype tank might be a slight misnomer, but the end result is that they tend to draw a lot of lead and attention their way which can only help the rest of the party. Just put yourselves in the shoes of Grunt_01. If you saw an armored troll barreling down on your position, would you still be concerned about hurling lead at a target 20m away or would you be more prone to shoot at the closer, more immediate threat? I'd have to say that it was a viable archtype, but unless some care was given to not making it a one trick pony, it would only fill a very limited role. |
|
|
![]()
Post
#30
|
|
Target ![]() Group: Members Posts: 18 Joined: 3-August 13 Member No.: 137,217 ![]() |
I think as the tank archetype of professions like SWAT breachers or bodyguards. People that are somewhat more exposed to the risk of taking bullets, not "hello, i am frank the tank and i take bullets for fun"-guys.
Maybe this archetype is somewhat flawed by the rules since it is true that not taking damage at all is better than trying to soak much damage. But i think guys like that have a place in the world of SR. |
|
|
![]()
Post
#31
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,575 Joined: 5-February 10 Member No.: 18,115 ![]() |
No matter how good you are at dodging, the dice gods will eventually find a way to bring the pain.
Times like that it's good to have a lot of dice to throw for resisting, and maybe a Platelet Factory for good measure. ~Umi |
|
|
![]()
Post
#32
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 ![]() |
cyberlimbs each with cyberarmor(3)
|
|
|
![]()
Post
#33
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,962 Joined: 27-February 13 Member No.: 76,875 ![]() |
I think as the tank archetype of professions like SWAT breachers or bodyguards. People that are somewhat more exposed to the risk of taking bullets, not "hello, i am frank the tank and i take bullets for fun"-guys. Maybe this archetype is somewhat flawed by the rules since it is true that not taking damage at all is better than trying to soak much damage. But i think guys like that have a place in the world of SR. Also known as "hey, I get shot at all the damn time, why wouldn't I have a ballistic shield". |
|
|
![]()
Post
#34
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,575 Joined: 5-February 10 Member No.: 18,115 ![]() |
Well for a bodyguard, a ballistic shield isn't exactly subtle... (IMG:style_emoticons/default/nyahnyah.gif)
~Umi |
|
|
![]()
Post
#35
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,962 Joined: 27-February 13 Member No.: 76,875 ![]() |
Well for a bodyguard, a ballistic shield isn't exactly subtle... (IMG:style_emoticons/default/nyahnyah.gif) ~Umi Well, to quote Harry Dresden: "Fuck subtle". Sometimes, you need to be loud. Keep the shield reasonably close at hand, so that if you have some concept that you're gonna need it you can grab it and get the client behind you. |
|
|
![]()
Post
#36
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,575 Joined: 5-February 10 Member No.: 18,115 ![]() |
Ballistic shields are the sort of thing that just scream "bullets are about to start flying". When people see them, it freaks them out, because they know bad drek is going down.
Unless you're SWAT going into a hostage situation or similar, no one anywhere other than the Barrens is going to let you just have one with you. Basically, if a client is threatened badly enough that they need you to carry a ballistic shield to protect them, they're gonna need more just a single bodyguard, they're going to need an entire police or mercenary escort squad with armored transport and a hardened safehouse waiting for them at the end of the drive. Now, I could maybe see keeping one hidden away in the back of a vehicle, but that'd be more for when you wanna bust into a corporate facility guns blazing, rather than using it to protect a client. ~Umi |
|
|
![]()
Post
#37
|
|
Moving Target ![]() ![]() Group: Members Posts: 303 Joined: 26-May 10 Member No.: 18,622 ![]() |
Ballistic shield is something bodyguard do use nowadays. Except they are concealed as suitcase that can fold out and deploy a decent shield... Considering how fast it is possible they are free action.
https://www.google.fr/search?q=ballistic+sh...qWKfCYAzLhuM%3A |
|
|
![]()
Post
#38
|
|
Target ![]() Group: Members Posts: 46 Joined: 13-August 13 From: Japan Member No.: 142,259 ![]() |
Love the briefcase/ballistic shield combo. I think a troll would look more out of place with a briefcase than the ballistic shield though...
|
|
|
![]()
Post
#39
|
|
Moving Target ![]() ![]() Group: Members Posts: 271 Joined: 1-September 09 From: Denmark Member No.: 17,583 ![]() |
I am wondering, what extra items do I want to take as a tank, like slap patches, drugs? What kind of stratagy in combat should I use? Yes I plan on upgrading my edge; I will just have to survive for a few games without it. As probably mentioned by others, the concept of "Tank" simply doesn't exist in Shadowrun. You do not want to get shot at. If you insist on playing something that can survive being shot at more than once or twice, anything with high body and armour (or similar bonuses) will potentially do the trick. But again. The "Tank" is not a role that really belongs in SR. If you start getting shot at, something probably went wrong with the plan anyway. |
|
|
![]()
Post
#40
|
|
Target ![]() Group: Members Posts: 31 Joined: 24-July 13 Member No.: 131,870 ![]() |
As probably mentioned by others, the concept of "Tank" simply doesn't exist in Shadowrun. Yeah, you're right. It has in fact been mentioned by others and then the conversation moved on. Good job reading the thread there guy. I'm proud of ya, son. The justifications for a "tank" are: not tank like MMOs, but tank like Guy First Through The Door, or Bodyguard. Also, as far as forcing the opposition to shoot at you, in thinking about it (I admit, usually I think about NOT getting shot at, so it takes some wrapping the brain around), I would personally be most likely to shoot at: 1) Guy charging me - he doesn't even have to be scary. He just has to be stupid enough to charge at me with a melee weapon while I have a gun 2) the Combat Decker - so he won't take away my toys (this one's new for SR5, which is kind of cool) 3) the Mage - obviously 4) the Guy with the BFG Seeing as your character presumably isn't a Decker or a Mage, then I'd combine #s 1 and 4. Get a machine gun. Lay down some lead. It's pretty much guaranteed to get people shooting at you instead of your buddies. edit - addendum: And then get the hell out of dodge, because KE/corpsec will be drawn to the sound of automatic gunfire and will descend on you like the proverbial undead horde. |
|
|
![]()
Post
#41
|
|
Target ![]() Group: Members Posts: 81 Joined: 11-March 08 Member No.: 15,761 ![]() |
Ballistic shield is something bodyguard do use nowadays. Except they are concealed as suitcase that can fold out and deploy a decent shield... Considering how fast it is possible they are free action. This absolutely needs to be stat'ed up for use in-game. Awesome. I love it.https://www.google.fr/search?q=ballistic+sh...qWKfCYAzLhuM%3A |
|
|
![]()
Post
#42
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,575 Joined: 5-February 10 Member No.: 18,115 ![]() |
That... that's pretty friggen awesome. I second the idea that this needs to be statted up.
I mean, they had the GitS briefcase SMG in Arsenal, as well as the Body Armor Gun Bag, so why not this? ~Umi |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 7th July 2025 - 08:59 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.