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#1201
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
I love you guys! I've so many ideas for IC right now!
Gimme a bit to work it out and i'll move us up a notch, For now, impulse drives only (IMG:style_emoticons/default/smile.gif) . |
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#1202
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Moving Target ![]() ![]() Group: Members Posts: 172 Joined: 9-September 13 From: In the shadows of the Megacorporations Member No.: 151,433 ![]() |
Did someone just say you've got a pretty mouth boy?
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#1203
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
I honestly think this is some of my best work to date
(IMG:style_emoticons/default/ic.gif) is up for you people Nova, warm those dice up and hope that "the Lady" is listening I'll allow you the time to see what's going on and get ONE pre-emptive spell / ability going. Etiquette first (-2) for the spirit form (-1) for the overall distraction this will see if they go from Hostile, down to .. somewhere better we hope. (IMG:style_emoticons/default/smile.gif) Then, follow it up with whatever Social roll you think best to convince them to do as you ask. The rest of you, that scanner HUD on the windscreen is flashing up THREE BOGIES ! inbound ETA 3 minutes ! CRISPY make me some kind of COMPUTER ROLL please |
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#1204
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Moving Target ![]() ![]() Group: Members Posts: 666 Joined: 21-July 08 From: Syracuse, NY Member No.: 16,155 ![]() |
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#1205
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Moving Target ![]() ![]() Group: Members Posts: 172 Joined: 9-September 13 From: In the shadows of the Megacorporations Member No.: 151,433 ![]() |
Good stuff! I was loling while reading that. |
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#1206
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,454 Joined: 26-February 02 Member No.: 463 ![]() |
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#1207
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
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#1208
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,454 Joined: 26-February 02 Member No.: 463 ![]() |
Etiquette first (-2) for the spirit form (-1) for the overall distraction this will see if they go from Hostile, down to .. somewhere better we hope. (IMG:style_emoticons/default/smile.gif) Then, follow it up with whatever Social roll you think best to convince them to do as you ask. Etiquette and Con -> 2 hits and 4 (or 2) hits The "(or 2)", if the "(-2) for the spirit form (-1) for the overall distraction" also applies here. Bye Thanee |
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#1209
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
Etiquette and Con -> 2 hits and 4 (or 2) hits The "(or 2)", if the "(-2) for the spirit form (-1) for the overall distraction" also applies here. Distraction works in your favour on CON, I get 2 hits on etiquette so stay at hostile. But with that modifier, i still don't beat your CON, For some reason, they are willing to go along with .. Despite all the weirdness... Grats |
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#1210
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
okay, Thanee, read the below before making
three drive tests from Nova with the following mods : Injuries headlights off )-2 unless you counter it with gear / magic etc) handling -1 good news, Murphy, if you have some way to counter the darkness, You too can make three drive (co-pilot rolls) with similar mods and Nova can have any HITS as supplementary dice if anyone has any bright ideas on how else to assist in the driving over rough terrain, speak now or forever be stuck in a ditch ! Also, any ideas on hiding from the systems of three inbound security drones would be nice too, still waiting on Crispy to roll computers to see if he got anything useful from his mad button pressing moment (IMG:style_emoticons/default/smile.gif) |
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#1211
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 ![]() |
Also, any ideas on hiding from the systems of three inbound security drones would be nice too, still waiting on Crispy to roll computers to see if he got anything useful from his mad button pressing moment (IMG:style_emoticons/default/smile.gif) Sorry, here goes:Computer: [5,4,6,3,2,4,6,6,1] = (4) hits, didn't take into account any penalties for gas-stun damage or whatnot... if anyone has any bright ideas on how else to assist in the driving over rough terrain, speak now or forever be stuck in a ditch ! Dunno if it was a bright idea, but I posted AN idea on the end of my latest (IMG:style_emoticons/default/ic.gif) ... so does not witness the awesome form of Murphy, naked as the day he was shat out by the Gods of Gunnery Sergeants 'OOH RAH!', what....the....frag !?!?!?
but for the camouflage coloured J-Strap that maintains his modesty |
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#1212
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Moving Target ![]() ![]() Group: Members Posts: 666 Joined: 21-July 08 From: Syracuse, NY Member No.: 16,155 ![]() |
okay, Thanee, read the below before making three drive tests from Nova with the following mods : Injuries headlights off )-2 unless you counter it with gear / magic etc) handling -1 good news, Murphy, if you have some way to counter the darkness, You too can make three drive (co-pilot rolls) with similar mods and Nova can have any HITS as supplementary dice if anyone has any bright ideas on how else to assist in the driving over rough terrain, speak now or forever be stuck in a ditch ! Also, any ideas on hiding from the systems of three inbound security drones would be nice too, still waiting on Crispy to roll computers to see if he got anything useful from his mad button pressing moment (IMG:style_emoticons/default/smile.gif) I will roll as soon as I get home. I assume low light vision would counter the darkness? Also could I possibly sneak my Outdoorsman positive quality in there for a bonus to notice impassable terrain? Driving Test 1: Drive: Pilot(2) + Attribute(6) - Handling(1) - Stun(2) = 5DP (5d6.hits(5)=0) Driving Test 2: Drive: Pilot(2) + Attribute(6) - Handling(1) - Stun(2) = 5DP (5d6.hits(5)=1) Driving Test 3: Drive: Pilot(2) + Attribute(6) - Handling(1) - Stun(2) = 5DP (5d6.hits(5)=3) |
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#1213
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,454 Joined: 26-February 02 Member No.: 463 ![]() |
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#1214
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Moving Target ![]() ![]() Group: Members Posts: 666 Joined: 21-July 08 From: Syracuse, NY Member No.: 16,155 ![]() |
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#1215
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
Personally i just went under the assumption it was all totaled and used the end modifier for all stun damage taken so far. I'm going to say the highest modifier as teh drugs -2 the book clashes with my random thoughts on the chemical I used. for this encounter, I'm applying the modifier that the damage would impose BUT not the actual damage, if that makes sense? especially as you will recover quite quickly from the toxins, *(quicker than normal "S" damage) but not quite quick enough to be able to drive ... IF the situation crops up again OR you guys use chemical agents, then I will book rule it, straight forward. |
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#1216
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
what....the....frag !?!?!? Gunnery Sgt's are not born, they are created ! ... so I had to get creative with the metaphors Mmmkay ! (IMG:style_emoticons/default/smile.gif) Sorry, here goes: Computer: [5,4,6,3,2,4,6,6,1] = (4) hits You get a breakdown on make and model from the radar signatures. they only seem to be bearing on the last know position and the sounds of gun-shots, if you can get to cover quick enough you "MAY" be able to evade detection, Ford LEBD-1 variants (Non-LoneStar) I'll also allow you one further piece of info, you ask (IMG:style_emoticons/default/smile.gif) |
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#1217
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
With a sudden surge of inspiration, he called Baller out of his tactical pouch and had the little drone roll out until it was sitting pressed up against the inside front windshield, secured in place with the gecko tips on the dashboard. I'm trying to patch Baller's feeds into the nav-system on this POS, he's got UWB radar, thermo and lowlight going now. Somehow that's gotta help, right Artemis?" THAT, Sir, is Divine ! forget vision penatlies to drive, and add +1 to handling (Instead of -1) as the little magic 8-ball can put up an AR overlay of the ground out to half it's normal range, you can see EVERY damn pot hole and rock that's in the way, sheer genius ... /clap |
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#1218
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 ![]() |
THAT, Sir, is Divine ! forget vision penatlies to drive, and add +1 to handling (Instead of -1) as the little magic 8-ball can put up an AR overlay of the ground out to half it's normal range, you can see EVERY damn pot hole and rock that's in the way, sheer genius ... /clap Thank yew, thank yew! As payment, I'd like a response from Artemis (IMG:style_emoticons/default/ic.gif) please (IMG:style_emoticons/default/biggrin.gif) |
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#1219
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 ![]() |
I'll also allow you one further piece of info, you ask (IMG:style_emoticons/default/smile.gif) Are these things armed with flamethrowers? (IMG:style_emoticons/default/smokin.gif) But really, I'm trying to think of one thing that is realistically something Crispy could find out from the radar / sensor ping. Ok, got it. Any kind of radio communication going on between them? Like, are they autonomous, or is a rigger driving them? |
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#1220
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
Thank yew, thank yew! As payment, I'd like a response from Artemis (IMG:style_emoticons/default/ic.gif) please (IMG:style_emoticons/default/biggrin.gif) Your wish is my command ! Are these things armed with flamethrowers? (IMG:style_emoticons/default/smokin.gif) But really, I'm trying to think of one thing that is realistically something Crispy could find out from the radar / sensor ping. Ok, got it. Any kind of radio communication going on between them? Like, are they autonomous, or is a rigger driving them? Good Call, at present, they are autonomous, they are flying perfect formation and in exact straight lines without any meta-human variance or "Maverick" behaviour |
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#1221
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Moving Target ![]() ![]() Group: Members Posts: 666 Joined: 21-July 08 From: Syracuse, NY Member No.: 16,155 ![]() |
nice idea (IMG:style_emoticons/default/smile.gif)
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#1222
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,454 Joined: 26-February 02 Member No.: 463 ![]() |
First, while Crispy is working, Nova will soup up her Reaction a bit... (replacing the Increase Charisma)
Increase Reaction F6 -> 2 hits; no Drain Well, we can do that better... so one more try... Increase Reaction F6 -> 4 hits; no Drain Told ya! Now... DRIIIIIVE! #1 Pilot Ground Craft +/-0 (vision) -2 (wounds) +1 (handling) +0 (Teamwork) -> 4 hits (nice start (IMG:style_emoticons/default/smile.gif) ) #2 Pilot Ground Craft +/-0 (vision) -2 (wounds) +1 (handling) +1 (Teamwork) -> 2 hits #3 Pilot Ground Craft +/-0 (vision) -2 (wounds) +1 (handling) +1 (Teamwork; max. Skill Rating) -> 3 hits Bye Thanee |
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#1223
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
Now... DRIIIIIVE! #1 Pilot Ground Craft +/-0 (vision) -2 (wounds) +1 (handling) +0 (Teamwork) -> 4 hits (nice start (IMG:style_emoticons/default/smile.gif) ) #2 Pilot Ground Craft +/-0 (vision) -2 (wounds) +1 (handling) +1 (Teamwork) -> 2 hits #3 Pilot Ground Craft +/-0 (vision) -2 (wounds) +1 (handling) +1 (Teamwork; max. Skill Rating) -> 3 hits Well, I haven't spotted YOU ! Sensor test spot escaping vehicles (4d6.hits(5)=1, 4d6.hits(5)=1, 4d6.hits(5)=1) What the....? (IMG:style_emoticons/default/frown.gif) Sensor test spot escaping hillbillies (4d6.hits(5)=1, 4d6.hits(5)=1, 4d6.hits(5)=1) Drones suck (IMG:style_emoticons/default/frown.gif) feel free to IC your escape to the coast, the truck you follow turns and heads North along the sand towards the imposing WALL. it will pull up short in a small cove that gives cover |
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#1224
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 ![]() |
Everything goes instantly dark, the HUD and all the AR widgets wink out of existence "Drek drek drek" he reaches out to yank the cord and suddenly the whole cabin is flooded with light. Hehehe - I love these scenes in movies Drones suck (IMG:style_emoticons/default/frown.gif) Yeah, I found that out too - without giving drones some really good sensors and some good autosofts, they aren't very capable. One of the first things on Crispy's todo-list is to upgrade his drones with better sensors and autosofts... |
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#1225
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 ![]() |
Hehehe - I love these scenes in movies Yeah, I found that out too - without giving drones some really good sensors and some good autosofts, they aren't very capable. One of the first things on Crispy's todo-list is to upgrade his drones with better sensors and autosofts... I can upgrade drones ?? (IMG:style_emoticons/default/devil.gif) Learn summat new every day |
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Lo-Fi Version | Time is now: 9th May 2025 - 07:51 PM |
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