IPB

Welcome Guest ( Log In | Register )

60 Pages V  « < 50 51 52 53 54 > »   
Reply to this topicStart new topic
LordArcana
post Nov 4 2013, 03:49 PM
Post #1276


Moving Target
**

Group: Members
Posts: 666
Joined: 21-July 08
From: Syracuse, NY
Member No.: 16,155



Perception: Visual Perception: Skill(4) + Attribute(4) + Vision Mod(1) - Penalty(2) = 7DP (7d6.hits(5)=1)
Go to the top of the page
 
+Quote Post
Mach_Ten
post Nov 4 2013, 03:55 PM
Post #1277


Neophyte Runner
*****

Group: Members
Posts: 2,113
Joined: 24-January 13
From: Here to Eternity
Member No.: 70,521



QUOTE (LordArcana @ Nov 4 2013, 03:49 PM) *

yup, you too, notice a couple of large bodied insects chewing on crops back near the path to the beach you entered
Go to the top of the page
 
+Quote Post
LordArcana
post Nov 4 2013, 04:15 PM
Post #1278


Moving Target
**

Group: Members
Posts: 666
Joined: 21-July 08
From: Syracuse, NY
Member No.: 16,155



Does everyone in the vehicle have their masks or armor on before i open the door? Does it look like the locals are going to fight the creatures or run away?
Go to the top of the page
 
+Quote Post
Mach_Ten
post Nov 4 2013, 04:17 PM
Post #1279


Neophyte Runner
*****

Group: Members
Posts: 2,113
Joined: 24-January 13
From: Here to Eternity
Member No.: 70,521



QUOTE (LordArcana @ Nov 4 2013, 04:15 PM) *
Does everyone in the vehicle have their masks or armor on before i open the door? Does it look like the locals are going to fight the creatures or run away?

shots fired, they are moving to firing positions

as far as I recall everyone is gas masked, apart from Nova, can you search and check ?

I'm happy to say that if you exit quickly and shut the door, occupants should be unaffected, after some one rolled some chemistry etc.
Go to the top of the page
 
+Quote Post
LordArcana
post Nov 4 2013, 04:20 PM
Post #1280


Moving Target
**

Group: Members
Posts: 666
Joined: 21-July 08
From: Syracuse, NY
Member No.: 16,155



QUOTE (Mach_Ten @ Nov 4 2013, 12:17 PM) *
shots fired, they are moving to firing positions

as far as I recall everyone is gas masked, apart from Nova, can you search and check ?

I'm happy to say that if you exit quickly and shut the door, occupants should be unaffected, after some one rolled some chemistry etc.


I know cripsy and sanchez have masks and Nova put an IC of putting her armor on. I will lock her helmet on if its not on already before i open the door though if that will help.
Go to the top of the page
 
+Quote Post
Mach_Ten
post Nov 4 2013, 04:21 PM
Post #1281


Neophyte Runner
*****

Group: Members
Posts: 2,113
Joined: 24-January 13
From: Here to Eternity
Member No.: 70,521



QUOTE (LordArcana @ Nov 4 2013, 04:20 PM) *
I know cripsy and sanchez have masks and Nova put an IC of putting her armor on. I will lock her helmet on if its not on already before i open the door though if that will help.

grab a simple respirator from the vehicle medikit, that works for me
Go to the top of the page
 
+Quote Post
NeVeRLiFt
post Nov 4 2013, 04:22 PM
Post #1282


Moving Target
**

Group: Members
Posts: 172
Joined: 9-September 13
From: In the shadows of the Megacorporations
Member No.: 151,433



Here's my Perception check.
Visual Perception (10d6.hits(5)=5)

And ole Sanchez is wearing his respirator and a crazy ass looking ballistic mask.... so he's set to jump out of the truck. (IMG:style_emoticons/default/wink.gif)
(and hopefully looks the part of something alien)
Go to the top of the page
 
+Quote Post
Mach_Ten
post Nov 4 2013, 04:25 PM
Post #1283


Neophyte Runner
*****

Group: Members
Posts: 2,113
Joined: 24-January 13
From: Here to Eternity
Member No.: 70,521



QUOTE (NeVeRLiFt @ Nov 4 2013, 04:22 PM) *
Here's my Perception check.
Visual Perception (10d6.hits(5)=5)

And ole Sanchez is wearing his respirator and a crazy ass looking ballistic mask.... so he's set to jump out of the truck. (IMG:style_emoticons/default/wink.gif)
(and hopefully looks the part of something alien)

with that good of a check, you can see the myriad forms in the crops, there's ... many ... (IMG:style_emoticons/default/eek.gif)

currently though they are just content to munch on crops, but the locals are about to start barraging them with shotguns,

they cannot hear you from here (Distance, vehicle soundproofing, wearing a mask, gunshot noise ... etc, etc,)
Go to the top of the page
 
+Quote Post
Mach_Ten
post Nov 4 2013, 05:17 PM
Post #1284


Neophyte Runner
*****

Group: Members
Posts: 2,113
Joined: 24-January 13
From: Here to Eternity
Member No.: 70,521



throw up initiatives then

not starting just yet, but giving the others a chance to catch up and post pre-combat stuff.

I'll have a map on DropBox this evening, already finished it, just need to upload and place counters.

at approx 20:00 GMT I'll post some IC .. if I can get past the boss, she has ideas about us moving house etc.

I need to look at prospective stuff, otherwise, god only knows what we'll end up living in ! (IMG:style_emoticons/default/biggrin.gif)
Go to the top of the page
 
+Quote Post
NeVeRLiFt
post Nov 4 2013, 06:33 PM
Post #1285


Moving Target
**

Group: Members
Posts: 172
Joined: 9-September 13
From: In the shadows of the Megacorporations
Member No.: 151,433



INITIATIVE: 12
INIT PASSES: 3

Here's my initiative roll.
INITIATIVE: (12d6.hits(5)=5)
Go to the top of the page
 
+Quote Post
LordArcana
post Nov 4 2013, 07:21 PM
Post #1286


Moving Target
**

Group: Members
Posts: 666
Joined: 21-July 08
From: Syracuse, NY
Member No.: 16,155



*Activating the good ole Wired Reflexes when the shootin starts (IMG:style_emoticons/default/smile.gif)

Initiative: 14
Passes: 3

The Roll: Initiative (10d6.hits(5)=4)
Go to the top of the page
 
+Quote Post
NeVeRLiFt
post Nov 4 2013, 07:46 PM
Post #1287


Moving Target
**

Group: Members
Posts: 172
Joined: 9-September 13
From: In the shadows of the Megacorporations
Member No.: 151,433



My commlink serves as the main hub of my PAN, with most devices slaved to it. Commlink is encrypted with Strong Encryption.
Wired Reflexes Operating Mode: Wireless disabled; DNI only


All gear has RFID tags physically removed.
Admin access required for all devices. All other levels disabled.
Signal transmission power for all gear automatically scales down to minimum distance based on proximity.
All signals are encrypted.


edit:
I think this is right... Sanchez is paranoid and from the reading I've done I think this is how he would have his stuff setup and handled.
Go to the top of the page
 
+Quote Post
Mach_Ten
post Nov 4 2013, 08:09 PM
Post #1288


Neophyte Runner
*****

Group: Members
Posts: 2,113
Joined: 24-January 13
From: Here to Eternity
Member No.: 70,521



QUOTE (NeVeRLiFt @ Nov 4 2013, 07:46 PM) *
My commlink serves as the main hub of my PAN, with most devices slaved to it. Commlink is encrypted with Strong Encryption.
Wired Reflexes Operating Mode: Wireless disabled; DNI only


All gear has RFID tags physically removed.
Admin access required for all devices. All other levels disabled.
Signal transmission power for all gear automatically scales down to minimum distance based on proximity.
All signals are encrypted.


edit:
I think this is right... Sanchez is paranoid and from the reading I've done I think this is how he would have his stuff setup and handled.

Have you been having a Rules set "Blonde" moment ? we are playing 4th Edition pal, that whole Hacking of Wired reflexes etc. is NOT gonna happen in my game.
Go to the top of the page
 
+Quote Post
LordArcana
post Nov 4 2013, 08:15 PM
Post #1289


Moving Target
**

Group: Members
Posts: 666
Joined: 21-July 08
From: Syracuse, NY
Member No.: 16,155



QUOTE (NeVeRLiFt @ Nov 4 2013, 03:46 PM) *
My commlink serves as the main hub of my PAN, with most devices slaved to it. Commlink is encrypted with Strong Encryption.
Wired Reflexes Operating Mode: Wireless disabled; DNI only


All gear has RFID tags physically removed.
Admin access required for all devices. All other levels disabled.
Signal transmission power for all gear automatically scales down to minimum distance based on proximity.
All signals are encrypted.


edit:
I think this is right... Sanchez is paranoid and from the reading I've done I think this is how he would have his stuff setup and handled.


Yeah what he said.....

QUOTE
Have you been having a Rules set "Blonde" moment ? we are playing 4th Edition pal, that whole Hacking of Wired reflexes etc. is NOT gonna happen in my game.


that is good to know. If the bugs were awakened technomancers that could hack our wired reflexes.... that might be the point i just spray myself with bug juice pheromones and take a stroll up next to one of those pretty giant metal beach balls (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Mach_Ten
post Nov 4 2013, 08:16 PM
Post #1290


Neophyte Runner
*****

Group: Members
Posts: 2,113
Joined: 24-January 13
From: Here to Eternity
Member No.: 70,521



OK COMBAT MAP IS UP

Your Hummer, and you are in J4

the Cliff face is about 5 metres high from here, giving them concealment and cover, Though Sanchez has taken the high ground on top of the hummer and can pretty much see the beasties (they still have partial cover from the crops etc.

The yellow is the beach
the blue is the sea
the green is crops and is at least head height of the tallest person

the grey are abandoned buildings

the Black is the wall and the checkpoint,

the Cogs are explosives and are for ILLUSTRATION ONLY ... you cannot metagame a safe path between them (IMG:style_emoticons/default/biggrin.gif)

as usual the Scale is utterly wrong but .. meh .. who cares, let's kill some bugs.

There is still time for the others (NOVA & CRISPY) to sneak in preliminary actions, and get out ready for this or do something entirely crazy, like stay in the truck!

any questions?

Oh .. RANGE = TEN METRES PER SQUARE
Go to the top of the page
 
+Quote Post
LordArcana
post Nov 4 2013, 08:24 PM
Post #1291


Moving Target
**

Group: Members
Posts: 666
Joined: 21-July 08
From: Syracuse, NY
Member No.: 16,155



QUOTE (Mach_Ten @ Nov 4 2013, 04:16 PM) *
OK COMBAT MAP IS UP

Your Hummer, and you are in J4


Sanchez, remember that! That is where we parked... in case we get lost at the mall (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Mach_Ten
post Nov 4 2013, 10:38 PM
Post #1292


Neophyte Runner
*****

Group: Members
Posts: 2,113
Joined: 24-January 13
From: Here to Eternity
Member No.: 70,521



Also parazoology for those that care what you're killing! (IMG:style_emoticons/default/wink.gif)
Go to the top of the page
 
+Quote Post
LordArcana
post Nov 4 2013, 11:11 PM
Post #1293


Moving Target
**

Group: Members
Posts: 666
Joined: 21-July 08
From: Syracuse, NY
Member No.: 16,155



Parazology: Parazology(5) (5d6.hits(5)=4) WOW!
Go to the top of the page
 
+Quote Post
NeVeRLiFt
post Nov 5 2013, 02:10 AM
Post #1294


Moving Target
**

Group: Members
Posts: 172
Joined: 9-September 13
From: In the shadows of the Megacorporations
Member No.: 151,433



Parazoology (6d6.hits(5)=3)
Go to the top of the page
 
+Quote Post
Thanee
post Nov 5 2013, 11:50 AM
Post #1295


jacked in
**********

Group: Admin
Posts: 9,492
Joined: 26-February 02
Member No.: 463



As for preliminary actions... Nova will call her Fire Spirit to her side (it will stay in astral space). She will also fly upwards, so she cannot get attacked in melee combat by the critters.

Bye
Thanee
Go to the top of the page
 
+Quote Post
Mach_Ten
post Nov 5 2013, 12:29 PM
Post #1296


Neophyte Runner
*****

Group: Members
Posts: 2,113
Joined: 24-January 13
From: Here to Eternity
Member No.: 70,521



QUOTE (Thanee @ Nov 5 2013, 11:50 AM) *
As for preliminary actions... Nova will call her Fire Spirit to her side (it will stay in astral space). She will also fly upwards, so she cannot get attacked in melee combat by the critters.

You staying Astral ?
Go to the top of the page
 
+Quote Post
Mach_Ten
post Nov 5 2013, 01:43 PM
Post #1297


Neophyte Runner
*****

Group: Members
Posts: 2,113
Joined: 24-January 13
From: Here to Eternity
Member No.: 70,521



QUOTE (NeVeRLiFt @ Nov 5 2013, 02:10 AM) *

QUOTE (LordArcana @ Nov 4 2013, 11:11 PM) *

Not seen anything like this before,

but you don't have to have seen it as Nothing Screams "Hybrid Bug Spirit"

Like a SEVEN FEET long Locust with human hands on the end of it's legs and human looking Bug faces!

We'll begin the combat shortly,

This is going all sorts of "Island of Dr. Moreau!" isn't it ... "What the HELL are VASHON up to on this flaming rock ?"



Go to the top of the page
 
+Quote Post
Thanee
post Nov 5 2013, 02:58 PM
Post #1298


jacked in
**********

Group: Admin
Posts: 9,492
Joined: 26-February 02
Member No.: 463



QUOTE (Mach_Ten @ Nov 5 2013, 01:29 PM) *
You staying Astral ?


Yeah, sure.

Bye
Thanee
Go to the top of the page
 
+Quote Post
phlapjack77
post Nov 5 2013, 03:47 PM
Post #1299


Runner
******

Group: Members
Posts: 3,473
Joined: 24-May 10
From: Beijing
Member No.: 18,611



Crispy's init: 9 + 4 hits = 13, 2 passes

No parazoology skill, but after all this here recently...I know what skill he should pick up next...

All I gotta say is, this had better be the last group of giant fragging carnivorous paranormal whatevers...otherwise we're gonna hafta take off and nuke the island from orbit...
Go to the top of the page
 
+Quote Post
Mach_Ten
post Nov 5 2013, 04:12 PM
Post #1300


Neophyte Runner
*****

Group: Members
Posts: 2,113
Joined: 24-January 13
From: Here to Eternity
Member No.: 70,521



QUOTE (phlapjack77 @ Nov 5 2013, 03:47 PM) *
All I gotta say is, this had better be the last group of giant fragging carnivorous paranormal whatevers...otherwise we're gonna hafta take off and nuke the island from orbit...

Has Crispy ever been to, or passed Chicago ?
Go to the top of the page
 
+Quote Post

60 Pages V  « < 50 51 52 53 54 > » 
Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 6th June 2025 - 04:21 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.