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#1451
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
It's fine to split up right now. Snap will stay back in the car, this area's already pretty upscale for her (IMG:style_emoticons/default/smile.gif)
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#1452
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Moving Target ![]() ![]() Group: Members Posts: 310 Joined: 3-November 14 Member No.: 190,980 ![]() |
Mel will go in, if Jack's okay with that.
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#1453
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Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
The main issue is whether you stand out in what you're wearing. The neighborhood has been described as reasonably nice, in a corp wage-slave kind of way. Jack currently has a suit on. What's Mel currently wearing?
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#1454
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Moving Target ![]() ![]() Group: Members Posts: 310 Joined: 3-November 14 Member No.: 190,980 ![]() |
Hmm...she'd have a hoodie and cargo shorts. Probably not the image Jack's looking for...alright, Mel will stay in the car.
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#1455
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Moving Target ![]() ![]() Group: Members Posts: 310 Joined: 3-November 14 Member No.: 190,980 ![]() |
Mel will take another opportunity to repair more Matrix damage done to her deck.
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#1456
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
Ok - so you've healed 6 out of 11 boxes, and this is your third test, so you are down to 7 dice:
7d6.hits(5)=2 Thats another box in 30 minutes, or 2 boxes in an hour. |
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#1457
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Moving Target ![]() ![]() Group: Members Posts: 310 Joined: 3-November 14 Member No.: 190,980 ![]() |
I'll do the 1 box in 30 minutes.
Just out of curiosity, how does the "losing dice every subsequent attempt" reset? Or is Mel only going to eventually run out of dice with this deck and have no recourse other than getting someone else to fix it? |
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#1458
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
I'll do the 1 box in 30 minutes. Just out of curiosity, how does the "losing dice every subsequent attempt" reset? Or is Mel only going to eventually run out of dice with this deck and have no recourse other than getting someone else to fix it? Technically speaking? RAW it doesn't - or at least they never defined how it does. We determined in the first adventure (before you joined) that if you took a significant break then your dice would reset. So, something that took an hour as a base test, you could take a break for 8 hours, and then start again with it refreshed. Less than an hour base, take a 4 hour break. If there is a test that takes more than that, we can look at that on a case by case basis - but there isn't much that has a base time of more than an hour. |
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#1459
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Moving Target ![]() ![]() Group: Members Posts: 310 Joined: 3-November 14 Member No.: 190,980 ![]() |
What if the deck were damaged again? Would Mel have to step away for 8 hours to repair subsequent damage?
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#1460
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Moving Target ![]() ![]() Group: Members Posts: 448 Joined: 13-August 13 Member No.: 142,622 ![]() |
I suppose I'm appropiately dressed if Jack wants someone with him.
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#1461
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
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#1462
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Moving Target ![]() ![]() Group: Members Posts: 310 Joined: 3-November 14 Member No.: 190,980 ![]() |
So the question becomes...if Mel voluntarily does Matrix damage to her deck, would repairing it refresh her dice pool, or would her full dice pool only be good to repair any new damage?
(I'm not contemplating it...just curious about the theoreticals) |
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#1463
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Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
I'd say the DM has fiat authority on when dice pools refresh for extended tests.
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#1464
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
So the question becomes...if Mel voluntarily does Matrix damage to her deck, would repairing it refresh her dice pool, or would her full dice pool only be good to repair any new damage? (I'm not contemplating it...just curious about the theoreticals) My take on it would be this - imagine you get into a fight and take 6 boxes of Matrix Damage. You jack out and attempt to repair it with your full dice pool of 8. You get 2 hits, bringing you down to 4 boxes. You attempt again, this time with 7 dice, and get one hit. At 3 boxes, you are forced to jack in again to help hack a camera, and during the process manage to take another 3 boxes of damage. You now attempt to fix the damage. I can see two possibilities: 1) This is your 3rd attempt without a long enough break, so you roll 6 dice and it applies to all 6 boxes of damage (the 3 old and the 3 new). 2) Separate the damage into different "sets" of damage, and have you attempt to repair the old damage with 6 dice, but if you attempted to repair the new damage you would have all 8. In my opinion, I like the first option better than the second. as it is less messy. When we do it that way, lets say you rolled 6 dice and got a hit, then 5 dice and got another hit, and then you stopped. You'd have 4 boxes of Matrix Damage left, and if you waited 8 hours, you could attempt to start fixing that, and this time with your full 8 dice. |
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#1465
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Moving Target ![]() ![]() Group: Members Posts: 310 Joined: 3-November 14 Member No.: 190,980 ![]() |
I agree...option #1 is a lot cleaner.
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#1466
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Moving Target ![]() ![]() Group: Members Posts: 448 Joined: 13-August 13 Member No.: 142,622 ![]() |
The craziness of cyberlimb armor continues...
RAW: Adapsin plus Biocompatability w/4 full limbs each with modular partial each with modular hand/foot... You can add 3+3+2 Armor to each limb for a total of 32.... And they wonder on the boards why I hate cyber limb armor. |
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#1467
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
With Bai being dropped off, is there anything anyone wants to do before you pick up the equipment from your fixers?
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#1468
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Moving Target ![]() ![]() Group: Members Posts: 310 Joined: 3-November 14 Member No.: 190,980 ![]() |
Mel's good.
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#1469
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,696 Joined: 8-August 13 Member No.: 140,284 ![]() |
Nah, I'm good.
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#1470
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
Ok, I'll have a post up in the next hour or so, pushing the time forward about 3 hours. If there is something you want to do between now and then, let me know, otherwise I'll assume you are just laying low - perhaps sending Sisco out to get something to eat.
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#1471
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Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 ![]() |
If we are heading back to the bottling plant, Jack will spend some time investigating the interior to try to find positions for the team and a good place for the meeting. He has a flash-pack, but is going to attach it to Huiquing for the meet, in case someone starts shooting.
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#1472
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
Mel attempting to fix her deck:
6 dice now: 6d6.hits(5)=1 So 1 box in 1 hour, leaving you with 3 boxes of Matrix damage |
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#1473
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Moving Target ![]() ![]() Group: Members Posts: 448 Joined: 13-August 13 Member No.: 142,622 ![]() |
Tomorrow, Wed, I'll be having another endoscopy so won't be posting till Thur.
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#1474
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 ![]() |
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#1475
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Moving Target ![]() ![]() Group: Members Posts: 448 Joined: 13-August 13 Member No.: 142,622 ![]() |
Took me an extra day to get over it but it went better than expected.
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Lo-Fi Version | Time is now: 16th May 2025 - 06:48 PM |
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